made Convert() methods const
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@23824 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -79,26 +79,26 @@ or output encoding is not supported.)
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\membersection{wxEncodingConverter::Convert}\label{wxencodingconverterconvert}
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\membersection{wxEncodingConverter::Convert}\label{wxencodingconverterconvert}
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\func{void}{Convert}{\param{const char* }{input}, \param{char* }{output}}
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\constfunc{void}{Convert}{\param{const char* }{input}, \param{char* }{output}}
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\func{void}{Convert}{\param{const wchar\_t* }{input}, \param{wchar\_t* }{output}}
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\constfunc{void}{Convert}{\param{const wchar\_t* }{input}, \param{wchar\_t* }{output}}
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\func{void}{Convert}{\param{const char* }{input}, \param{wchar\_t* }{output}}
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\constfunc{void}{Convert}{\param{const char* }{input}, \param{wchar\_t* }{output}}
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\func{void}{Convert}{\param{const wchar\_t* }{input}, \param{char* }{output}}
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\constfunc{void}{Convert}{\param{const wchar\_t* }{input}, \param{char* }{output}}
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Convert input string according to settings passed to
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Convert input string according to settings passed to
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\helpref{Init}{wxencodingconverterinit} and writes the result to {\it output}.
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\helpref{Init}{wxencodingconverterinit} and writes the result to {\it output}.
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\func{void}{Convert}{\param{char* }{str}}
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\constfunc{void}{Convert}{\param{char* }{str}}
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\func{void}{Convert}{\param{wchar\_t* }{str}}
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\constfunc{void}{Convert}{\param{wchar\_t* }{str}}
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Convert input string according to settings passed to
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Convert input string according to settings passed to
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\helpref{Init}{wxencodingconverterinit} in-place, i.e. write the result to the
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\helpref{Init}{wxencodingconverterinit} in-place, i.e. write the result to the
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same memory area.
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same memory area.
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\func{wxString}{Convert}{\param{const wxString\& }{input}}
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\constfunc{wxString}{Convert}{\param{const wxString\& }{input}}
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Convert wxString and return new wxString object.
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Convert wxString and return new wxString object.
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@@ -93,15 +93,15 @@ class WXDLLIMPEXP_BASE wxEncodingConverter : public wxObject
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// Convert input string according to settings passed to Init.
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// Convert input string according to settings passed to Init.
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// Note that you must call Init before using Convert!
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// Note that you must call Init before using Convert!
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void Convert(const char* input, char* output);
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void Convert(const char* input, char* output) const;
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void Convert(char* str) { Convert(str, str); }
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void Convert(char* str) const { Convert(str, str); }
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wxString Convert(const wxString& input);
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wxString Convert(const wxString& input) const;
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#if wxUSE_WCHAR_T
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#if wxUSE_WCHAR_T
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void Convert(const char* input, wchar_t* output);
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void Convert(const char* input, wchar_t* output) const;
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void Convert(const wchar_t* input, char* output);
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void Convert(const wchar_t* input, char* output) const;
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void Convert(const wchar_t* input, wchar_t* output);
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void Convert(const wchar_t* input, wchar_t* output) const;
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void Convert(wchar_t* str) { Convert(str, str); }
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void Convert(wchar_t* str) const { Convert(str, str); }
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#endif
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#endif
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// Return equivalent(s) for given font that are used
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// Return equivalent(s) for given font that are used
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// under given platform. wxPLATFORM_CURRENT means the plaform
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// under given platform. wxPLATFORM_CURRENT means the plaform
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@@ -173,7 +173,7 @@ bool wxEncodingConverter::Init(wxFontEncoding input_enc, wxFontEncoding output_e
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void wxEncodingConverter::Convert(const char* input, char* output)
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void wxEncodingConverter::Convert(const char* input, char* output) const
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{
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{
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wxASSERT_MSG(!m_UnicodeOutput, wxT("You cannot convert to unicode if output is const char*!"));
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wxASSERT_MSG(!m_UnicodeOutput, wxT("You cannot convert to unicode if output is const char*!"));
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wxASSERT_MSG(!m_UnicodeInput, wxT("You cannot convert from unicode if input is const char*!"));
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wxASSERT_MSG(!m_UnicodeInput, wxT("You cannot convert from unicode if input is const char*!"));
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@@ -197,7 +197,7 @@ void wxEncodingConverter::Convert(const char* input, char* output)
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#if wxUSE_WCHAR_T
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#if wxUSE_WCHAR_T
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void wxEncodingConverter::Convert(const char* input, wchar_t* output)
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void wxEncodingConverter::Convert(const char* input, wchar_t* output) const
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{
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{
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wxASSERT_MSG(m_UnicodeOutput, wxT("You cannot convert to 8-bit if output is const wchar_t*!"));
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wxASSERT_MSG(m_UnicodeOutput, wxT("You cannot convert to 8-bit if output is const wchar_t*!"));
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wxASSERT_MSG(!m_UnicodeInput, wxT("You cannot convert from unicode if input is const char*!"));
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wxASSERT_MSG(!m_UnicodeInput, wxT("You cannot convert from unicode if input is const char*!"));
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@@ -222,7 +222,7 @@ void wxEncodingConverter::Convert(const char* input, wchar_t* output)
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void wxEncodingConverter::Convert(const wchar_t* input, char* output)
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void wxEncodingConverter::Convert(const wchar_t* input, char* output) const
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{
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{
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wxASSERT_MSG(!m_UnicodeOutput, wxT("You cannot convert to unicode if output is const char*!"));
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wxASSERT_MSG(!m_UnicodeOutput, wxT("You cannot convert to unicode if output is const char*!"));
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wxASSERT_MSG(m_UnicodeInput, wxT("You cannot convert from 8-bit if input is const wchar_t*!"));
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wxASSERT_MSG(m_UnicodeInput, wxT("You cannot convert from 8-bit if input is const wchar_t*!"));
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@@ -247,7 +247,7 @@ void wxEncodingConverter::Convert(const wchar_t* input, char* output)
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void wxEncodingConverter::Convert(const wchar_t* input, wchar_t* output)
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void wxEncodingConverter::Convert(const wchar_t* input, wchar_t* output) const
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{
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{
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wxASSERT_MSG(m_UnicodeOutput, wxT("You cannot convert to 8-bit if output is const wchar_t*!"));
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wxASSERT_MSG(m_UnicodeOutput, wxT("You cannot convert to 8-bit if output is const wchar_t*!"));
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wxASSERT_MSG(m_UnicodeInput, wxT("You cannot convert from 8-bit if input is const wchar_t*!"));
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wxASSERT_MSG(m_UnicodeInput, wxT("You cannot convert from 8-bit if input is const wchar_t*!"));
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@@ -274,7 +274,7 @@ void wxEncodingConverter::Convert(const wchar_t* input, wchar_t* output)
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#endif // wxUSE_WCHAR_T
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#endif // wxUSE_WCHAR_T
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wxString wxEncodingConverter::Convert(const wxString& input)
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wxString wxEncodingConverter::Convert(const wxString& input) const
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{
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{
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if (m_JustCopy) return input;
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if (m_JustCopy) return input;
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