TWIN32 compatibility added; wxMotif uses wxGTK's wxPostScriptDC;
wxByte replaces byte (can conflict with windows.h) git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@1428 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -23,14 +23,14 @@ class WXDLLEXPORT wxWave : public wxObject
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public:
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wxWave();
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wxWave(const wxString& fileName, bool isResource = FALSE);
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wxWave(int size, const byte* data);
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wxWave(int size, const wxByte* data);
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~wxWave();
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public:
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// Create from resource or file
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bool Create(const wxString& fileName, bool isResource = FALSE);
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// Create from data
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bool Create(int size, const byte* data);
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bool Create(int size, const wxByte* data);
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bool IsOk() const { return (m_waveData ? TRUE : FALSE); };
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bool Play(bool async = TRUE, bool looped = FALSE) const;
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@@ -39,7 +39,7 @@ protected:
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bool Free();
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private:
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byte* m_waveData;
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wxByte* m_waveData;
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int m_waveLength;
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bool m_isResource;
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};
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