Merge wxUIActionSimulator fixes from SOC2010_GUI_TEST branch.
Correct a lot of problems with the initial implementation, notably make the API consistent across all platforms, e.g. all keyboard-related methods now take just a wxKeyCode. Add some useful higher-level helpers such as Text() and MouseDragDrop(). Improve documentation. wxUIActionSimulator now works under MSW, GTK and OS X and is enabled by default. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@65385 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
@@ -1,11 +1,13 @@
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/////////////////////////////////////////////////////////////////////////////
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// Name: src/common/uiactioncmn.cpp
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// Purpose: wxUIActionSimulator common implementation
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// Author: Kevin Ollivier
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// Author: Kevin Ollivier, Steven Lamerton, Vadim Zeitlin
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// Modified by:
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// Created: 2010-03-06
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// RCS-ID: $Id: menu.cpp 54129 2008-06-11 19:30:52Z SC $
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// Copyright: (c) Kevin Ollivier
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// (c) 2010 Steven Lamerton
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// (c) 2010 Vadim Zeitlin
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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@@ -15,15 +17,6 @@
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#include "wx/uiaction.h"
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wxUIActionSimulator::wxUIActionSimulator()
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{
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}
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wxUIActionSimulator::~wxUIActionSimulator()
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{
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}
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bool wxUIActionSimulator::MouseClick(int button)
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{
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MouseDown(button);
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@@ -42,7 +35,9 @@ bool wxUIActionSimulator::MouseDblClick(int button)
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return true;
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}
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bool wxUIActionSimulator::MouseDragDrop(long x1, long y1, long x2, long y2, int button)
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bool
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wxUIActionSimulator::MouseDragDrop(long x1, long y1, long x2, long y2,
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int button)
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{
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MouseMove(x1, y1);
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MouseDown(button);
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@@ -52,10 +47,40 @@ bool wxUIActionSimulator::MouseDragDrop(long x1, long y1, long x2, long y2, int
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return true;
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}
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bool wxUIActionSimulator::Char(int keycode, bool shiftDown, bool cmdDown, bool altDown)
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bool
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wxUIActionSimulator::Key(int keycode, int modifiers, bool isDown)
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{
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Key(keycode, false, shiftDown, cmdDown, altDown);
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Key(keycode, true, shiftDown, cmdDown, altDown);
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wxASSERT_MSG( !(modifiers & wxMOD_CONTROL),
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"wxMOD_CONTROL is not implemented, use wxMOD_CMD instead" );
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wxASSERT_MSG( (modifiers & wxMOD_ALTGR) != wxMOD_ALTGR,
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"wxMOD_ALTGR is not implemented" );
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wxASSERT_MSG( !(modifiers & wxMOD_META ),
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"wxMOD_META is not implemented" );
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wxASSERT_MSG( !(modifiers & wxMOD_WIN ),
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"wxMOD_WIN is not implemented" );
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return DoKey(keycode, modifiers, isDown);
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}
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bool wxUIActionSimulator::Char(int keycode, int modifiers)
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{
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Key(keycode, modifiers, true);
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Key(keycode, modifiers, false);
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return true;
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}
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bool wxUIActionSimulator::Text(const char *s)
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{
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while ( *s != '\0' )
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{
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const char ch = *s++;
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wxASSERT_MSG( ch, "Only letters are allowed" );
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if ( !Char(ch, isupper(ch) ? wxMOD_SHIFT : 0) )
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return false;
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}
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return true;
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}
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@@ -1,11 +1,13 @@
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/////////////////////////////////////////////////////////////////////////////
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// Name: src/msw/uiaction.cpp
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// Purpose: wxUIActionSimulator implementation
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// Author: Kevin Ollivier
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// Author: Kevin Ollivier, Steven Lamerton, Vadim Zeitlin
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// Modified by:
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// Created: 2010-03-06
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// RCS-ID: $Id: menu.cpp 54129 2008-06-11 19:30:52Z SC $
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// Copyright: (c) Kevin Ollivier
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// (c) 2010 Steven Lamerton
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// (c) 2010 Vadim Zeitlin
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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@@ -17,32 +19,35 @@
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#include "wx/msw/wrapwin.h"
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namespace
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{
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DWORD EventTypeForMouseButton(int button, bool isDown)
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{
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switch (button)
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{
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case wxMOUSE_BTN_LEFT:
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if (isDown)
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return MOUSEEVENTF_LEFTDOWN;
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else
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return MOUSEEVENTF_LEFTUP;
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return isDown ? MOUSEEVENTF_LEFTDOWN : MOUSEEVENTF_LEFTUP;
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case wxMOUSE_BTN_RIGHT:
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if (isDown)
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return MOUSEEVENTF_RIGHTDOWN;
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else
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return MOUSEEVENTF_RIGHTUP;
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return isDown ? MOUSEEVENTF_RIGHTDOWN : MOUSEEVENTF_RIGHTUP;
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case wxMOUSE_BTN_MIDDLE:
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if (isDown)
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return MOUSEEVENTF_MIDDLEDOWN;
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else
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return MOUSEEVENTF_MIDDLEUP;
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return isDown ? MOUSEEVENTF_MIDDLEDOWN : MOUSEEVENTF_MIDDLEUP;
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default:
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wxFAIL_MSG("Unsupported button passed in.");
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return -1;
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return (DWORD)-1;
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}
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}
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void DoSimulateKbdEvent(DWORD vk, bool isDown)
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{
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keybd_event(vk, 0, isDown ? 0 : KEYEVENTF_KEYUP, 0);
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}
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} // anonymous namespace
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bool wxUIActionSimulator::MouseDown(int button)
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{
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POINT p;
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@@ -53,7 +58,13 @@ bool wxUIActionSimulator::MouseDown(int button)
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bool wxUIActionSimulator::MouseMove(long x, long y)
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{
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mouse_event(MOUSEEVENTF_MOVE, x, y, 0, 0);
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// Because MOUSEEVENTF_ABSOLUTE takes measurements scaled between 0 & 65535
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// we need to scale our input too
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int displayx, displayy, scaledx, scaledy;
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wxDisplaySize(&displayx, &displayy);
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scaledx = ((float)x / displayx) * 65535;
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scaledy = ((float)y / displayy) * 65535;
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mouse_event(MOUSEEVENTF_ABSOLUTE | MOUSEEVENTF_MOVE, scaledx, scaledy, 0, 0);
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return true;
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}
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@@ -65,12 +76,31 @@ bool wxUIActionSimulator::MouseUp(int button)
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return true;
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}
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bool wxUIActionSimulator::Key(int keycode, bool isDown, bool shiftDown, bool cmdDown, bool altDown)
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bool wxUIActionSimulator::DoKey(int keycode, int modifiers, bool isDown)
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{
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DWORD flags = 0;
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if (isDown)
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{
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if (modifiers & wxMOD_SHIFT)
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DoSimulateKbdEvent(VK_SHIFT, true);
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if (modifiers & wxMOD_ALT)
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DoSimulateKbdEvent(VK_MENU, true);
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if (modifiers & wxMOD_CMD)
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DoSimulateKbdEvent(VK_CONTROL, true);
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}
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DWORD vkkeycode = wxCharCodeWXToMSW(keycode);
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keybd_event(vkkeycode, 0, isDown ? 0 : KEYEVENTF_KEYUP, 0);
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if (!isDown)
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flags = KEYEVENTF_KEYUP;
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keybd_event(keycode, 0, flags, 0);
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{
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if (modifiers & wxMOD_SHIFT)
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DoSimulateKbdEvent(VK_SHIFT, false);
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if (modifiers & wxMOD_ALT)
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DoSimulateKbdEvent(VK_MENU, false);
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if (modifiers & wxMOD_CMD)
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DoSimulateKbdEvent(VK_CONTROL, false);
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}
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return true;
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}
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@@ -1,11 +1,13 @@
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/////////////////////////////////////////////////////////////////////////////
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// Name: src/osx/uiaction_osx.cpp
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// Purpose: wxUIActionSimulator implementation
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// Author: Kevin Ollivier
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// Author: Kevin Ollivier, Steven Lamerton, Vadim Zeitlin
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// Modified by:
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// Created: 2010-03-06
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// RCS-ID: $Id: menu.cpp 54129 2008-06-11 19:30:52Z SC $
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// Copyright: (c) Kevin Ollivier
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// (c) 2010 Steven Lamerton
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// (c) 2010 Vadim Zeitlin
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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@@ -15,61 +17,189 @@
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#include "wx/uiaction.h"
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#include <ApplicationServices/ApplicationServices.h>
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#include "wx/log.h"
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#include "wx/osx/private.h"
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#include "wx/osx/core/cfref.h"
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namespace
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{
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CGEventTapLocation tap = kCGSessionEventTap;
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CGEventType CGEventTypeForMouseButton(int button, bool isDown)
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{
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switch (button)
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switch ( button )
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{
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case wxMOUSE_BTN_LEFT:
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if (isDown)
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return kCGEventLeftMouseDown;
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else
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return kCGEventLeftMouseUp;
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return isDown ? kCGEventLeftMouseDown : kCGEventLeftMouseUp;
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case wxMOUSE_BTN_RIGHT:
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if (isDown)
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return kCGEventRightMouseDown;
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else
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return kCGEventRightMouseUp;
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// Apparently all other buttons use the constant OtherMouseDown
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return isDown ? kCGEventRightMouseDown : kCGEventRightMouseUp;
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// All the other buttons use the constant OtherMouseDown but we still
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// want to check for invalid parameters so assert first
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default:
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if (isDown)
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return kCGEventOtherMouseDown;
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else
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return kCGEventOtherMouseUp;
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wxFAIL_MSG("Unsupported button passed in.");
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// fall back to the only known remaining case
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case wxMOUSE_BTN_MIDDLE:
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return isDown ? kCGEventOtherMouseDown : kCGEventOtherMouseUp;
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}
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}
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void SendCharCode(CGCharCode keycode, bool isDown)
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CGPoint GetMousePosition()
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{
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CGEventRef event = CGEventCreateKeyboardEvent(NULL, keycode, isDown);
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if (event)
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{
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CGEventPost(kCGHIDEventTap, event);
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}
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CFRelease(event);
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int x, y;
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wxGetMousePosition(&x, &y);
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CGPoint pos;
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pos.x = x;
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pos.y = y;
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return pos;
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}
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bool SendCharCode(CGKeyCode keycode, bool isDown)
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{
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wxCFRef<CGEventRef>
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event(CGEventCreateKeyboardEvent(NULL, keycode, isDown));
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if ( !event )
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return false;
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CGEventPost(kCGHIDEventTap, event);
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return true;
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}
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CGKeyCode wxCharCodeWXToOSX(wxKeyCode code)
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{
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CGKeyCode keycode;
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switch (code)
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{
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case 'a': case 'A': keycode = kVK_ANSI_A; break;
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case 'b': case 'B': keycode = kVK_ANSI_B; break;
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case 'c': case 'C': keycode = kVK_ANSI_C; break;
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case 'd': case 'D': keycode = kVK_ANSI_D; break;
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case 'e': case 'E': keycode = kVK_ANSI_E; break;
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case 'f': case 'F': keycode = kVK_ANSI_F; break;
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case 'g': case 'G': keycode = kVK_ANSI_G; break;
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case 'h': case 'H': keycode = kVK_ANSI_H; break;
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case 'i': case 'I': keycode = kVK_ANSI_I; break;
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case 'j': case 'J': keycode = kVK_ANSI_J; break;
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case 'k': case 'K': keycode = kVK_ANSI_K; break;
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case 'l': case 'L': keycode = kVK_ANSI_L; break;
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case 'm': case 'M': keycode = kVK_ANSI_M; break;
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case 'n': case 'N': keycode = kVK_ANSI_N; break;
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case 'o': case 'O': keycode = kVK_ANSI_O; break;
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case 'p': case 'P': keycode = kVK_ANSI_P; break;
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case 'q': case 'Q': keycode = kVK_ANSI_Q; break;
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case 'r': case 'R': keycode = kVK_ANSI_R; break;
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case 's': case 'S': keycode = kVK_ANSI_S; break;
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case 't': case 'T': keycode = kVK_ANSI_T; break;
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case 'u': case 'U': keycode = kVK_ANSI_U; break;
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case 'v': case 'V': keycode = kVK_ANSI_V; break;
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case 'w': case 'W': keycode = kVK_ANSI_W; break;
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case 'x': case 'X': keycode = kVK_ANSI_X; break;
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case 'y': case 'Y': keycode = kVK_ANSI_Y; break;
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case 'z': case 'Z': keycode = kVK_ANSI_Z; break;
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case '0': keycode = kVK_ANSI_0; break;
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case '1': keycode = kVK_ANSI_1; break;
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case '2': keycode = kVK_ANSI_2; break;
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case '3': keycode = kVK_ANSI_3; break;
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case '4': keycode = kVK_ANSI_4; break;
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case '5': keycode = kVK_ANSI_5; break;
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case '6': keycode = kVK_ANSI_6; break;
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case '7': keycode = kVK_ANSI_7; break;
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case '8': keycode = kVK_ANSI_8; break;
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case '9': keycode = kVK_ANSI_9; break;
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case WXK_BACK: keycode = kVK_Delete; break;
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case WXK_TAB: keycode = kVK_Tab; break;
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case WXK_RETURN: keycode = kVK_Return; break;
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case WXK_ESCAPE: keycode = kVK_Escape; break;
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case WXK_SPACE: keycode = kVK_Space; break;
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case WXK_DELETE: keycode = kVK_Delete; break;
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case WXK_SHIFT: keycode = kVK_Shift; break;
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case WXK_ALT: keycode = kVK_Option; break;
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case WXK_CONTROL: keycode = kVK_Control; break;
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case WXK_COMMAND: keycode = kVK_Command; break;
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case WXK_CAPITAL: keycode = kVK_CapsLock; break;
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case WXK_END: keycode = kVK_End; break;
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case WXK_HOME: keycode = kVK_Home; break;
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case WXK_LEFT: keycode = kVK_LeftArrow; break;
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case WXK_UP: keycode = kVK_UpArrow; break;
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case WXK_RIGHT: keycode = kVK_RightArrow; break;
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case WXK_DOWN: keycode = kVK_DownArrow; break;
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case WXK_HELP: keycode = kVK_Help; break;
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case WXK_NUMPAD0: keycode = kVK_ANSI_Keypad0; break;
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case WXK_NUMPAD1: keycode = kVK_ANSI_Keypad1; break;
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case WXK_NUMPAD2: keycode = kVK_ANSI_Keypad2; break;
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case WXK_NUMPAD3: keycode = kVK_ANSI_Keypad3; break;
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case WXK_NUMPAD4: keycode = kVK_ANSI_Keypad4; break;
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case WXK_NUMPAD5: keycode = kVK_ANSI_Keypad5; break;
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case WXK_NUMPAD6: keycode = kVK_ANSI_Keypad6; break;
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case WXK_NUMPAD7: keycode = kVK_ANSI_Keypad7; break;
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case WXK_NUMPAD8: keycode = kVK_ANSI_Keypad8; break;
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case WXK_NUMPAD9: keycode = kVK_ANSI_Keypad9; break;
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case WXK_F1: keycode = kVK_F1; break;
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case WXK_F2: keycode = kVK_F2; break;
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case WXK_F3: keycode = kVK_F3; break;
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case WXK_F4: keycode = kVK_F4; break;
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case WXK_F5: keycode = kVK_F5; break;
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case WXK_F6: keycode = kVK_F6; break;
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case WXK_F7: keycode = kVK_F7; break;
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case WXK_F8: keycode = kVK_F8; break;
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case WXK_F9: keycode = kVK_F9; break;
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case WXK_F10: keycode = kVK_F10; break;
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case WXK_F11: keycode = kVK_F11; break;
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case WXK_F12: keycode = kVK_F12; break;
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||||
case WXK_F13: keycode = kVK_F13; break;
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case WXK_F14: keycode = kVK_F14; break;
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case WXK_F15: keycode = kVK_F15; break;
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case WXK_F16: keycode = kVK_F16; break;
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case WXK_F17: keycode = kVK_F17; break;
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case WXK_F18: keycode = kVK_F18; break;
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||||
case WXK_F19: keycode = kVK_F19; break;
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||||
case WXK_F20: keycode = kVK_F20; break;
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||||
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case WXK_PAGEUP: keycode = kVK_PageUp; break;
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case WXK_PAGEDOWN: keycode = kVK_PageDown; break;
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|
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case WXK_NUMPAD_DELETE: keycode = kVK_ANSI_KeypadClear; break;
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case WXK_NUMPAD_EQUAL: keycode = kVK_ANSI_KeypadEquals; break;
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case WXK_NUMPAD_MULTIPLY: keycode = kVK_ANSI_KeypadMultiply; break;
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case WXK_NUMPAD_ADD: keycode = kVK_ANSI_KeypadPlus; break;
|
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case WXK_NUMPAD_SUBTRACT: keycode = kVK_ANSI_KeypadMinus; break;
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case WXK_NUMPAD_DECIMAL: keycode = kVK_ANSI_KeypadDecimal; break;
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case WXK_NUMPAD_DIVIDE: keycode = kVK_ANSI_KeypadDivide; break;
|
||||
|
||||
default: wxLogDebug( "Unrecognised keycode %d", code );
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||||
}
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||||
|
||||
return keycode;
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||||
}
|
||||
|
||||
} // anonymous namespace
|
||||
|
||||
bool wxUIActionSimulator::MouseDown(int button)
|
||||
{
|
||||
CGPoint pos;
|
||||
int x, y;
|
||||
wxGetMousePosition(&x, &y);
|
||||
pos.x = x;
|
||||
pos.y = y;
|
||||
CGEventType type = CGEventTypeForMouseButton(button, true);
|
||||
CGEventRef event = CGEventCreateMouseEvent(NULL, type, pos, button);
|
||||
CGEventSetType(event, type);
|
||||
wxCFRef<CGEventRef> event(
|
||||
CGEventCreateMouseEvent(NULL, type, GetMousePosition(), button));
|
||||
|
||||
if ( !event )
|
||||
return false;
|
||||
|
||||
CGEventSetType(event, type);
|
||||
CGEventPost(tap, event);
|
||||
|
||||
if (event)
|
||||
{
|
||||
CGEventPost(tap, event);
|
||||
}
|
||||
CFRelease(event);
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -78,56 +208,60 @@ bool wxUIActionSimulator::MouseMove(long x, long y)
|
||||
CGPoint pos;
|
||||
pos.x = x;
|
||||
pos.y = y;
|
||||
CGEventType type = kCGEventMouseMoved;
|
||||
CGEventRef event = CGEventCreateMouseEvent(NULL, type, pos, kCGMouseButtonLeft);
|
||||
CGEventSetType(event, type);
|
||||
|
||||
if (event)
|
||||
{
|
||||
CGEventPost(tap, event);
|
||||
}
|
||||
CFRelease(event);
|
||||
CGEventType type = kCGEventMouseMoved;
|
||||
wxCFRef<CGEventRef> event(
|
||||
CGEventCreateMouseEvent(NULL, type, pos, kCGMouseButtonLeft));
|
||||
|
||||
if ( !event )
|
||||
return false;
|
||||
|
||||
CGEventSetType(event, type);
|
||||
CGEventPost(tap, event);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool wxUIActionSimulator::MouseUp(int button)
|
||||
{
|
||||
CGPoint pos;
|
||||
int x, y;
|
||||
wxGetMousePosition(&x, &y);
|
||||
pos.x = x;
|
||||
pos.y = y;
|
||||
CGEventType type = CGEventTypeForMouseButton(button, false);
|
||||
CGEventRef event = CGEventCreateMouseEvent(NULL, type, pos, button);
|
||||
CGEventSetType(event, type);
|
||||
wxCFRef<CGEventRef> event(
|
||||
CGEventCreateMouseEvent(NULL, type, GetMousePosition(), button));
|
||||
|
||||
if (event)
|
||||
{
|
||||
CGEventPost(tap, event);
|
||||
}
|
||||
CFRelease(event);
|
||||
if ( !event )
|
||||
return false;
|
||||
|
||||
CGEventSetType(event, type);
|
||||
CGEventPost(tap, event);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool wxUIActionSimulator::Key(int keycode, bool isDown, bool shiftDown, bool cmdDown, bool altDown)
|
||||
bool wxUIActionSimulator::DoKey(int keycode, int modifiers, bool isDown)
|
||||
{
|
||||
if (shiftDown)
|
||||
SendCharCode((CGCharCode)56, true);
|
||||
if (altDown)
|
||||
SendCharCode((CGCharCode)58, true);
|
||||
if (cmdDown)
|
||||
SendCharCode((CGCharCode)55, true);
|
||||
if (isDown)
|
||||
{
|
||||
if (modifiers & wxMOD_SHIFT)
|
||||
SendCharCode(kVK_Shift, true);
|
||||
if (modifiers & wxMOD_ALT)
|
||||
SendCharCode(kVK_Option, true);
|
||||
if (modifiers & wxMOD_CMD)
|
||||
SendCharCode(kVK_Command, true);
|
||||
}
|
||||
|
||||
SendCharCode((CGCharCode)keycode, isDown);
|
||||
CGKeyCode cgcode = wxCharCodeWXToOSX((wxKeyCode)keycode);
|
||||
if ( !SendCharCode(cgcode, isDown) )
|
||||
return false;
|
||||
|
||||
if (shiftDown)
|
||||
SendCharCode((CGCharCode)56, false);
|
||||
if (altDown)
|
||||
SendCharCode((CGCharCode)58, false);
|
||||
if (cmdDown)
|
||||
SendCharCode((CGCharCode)55, false);
|
||||
if(!isDown)
|
||||
{
|
||||
if (modifiers & wxMOD_SHIFT)
|
||||
SendCharCode(kVK_Shift, false);
|
||||
if (modifiers & wxMOD_ALT)
|
||||
SendCharCode(kVK_Option, false);
|
||||
if (modifiers & wxMOD_CMD)
|
||||
SendCharCode(kVK_Command, false);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -1,11 +1,13 @@
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
// Name: src/unix/uiactionx11.cpp
|
||||
// Purpose: wxUIActionSimulator implementation
|
||||
// Author: Kevin Ollivier
|
||||
// Author: Kevin Ollivier, Steven Lamerton, Vadim Zeitlin
|
||||
// Modified by:
|
||||
// Created: 2010-03-06
|
||||
// RCS-ID: $Id: menu.cpp 54129 2008-06-11 19:30:52Z SC $
|
||||
// Copyright: (c) Kevin Ollivier
|
||||
// (c) 2010 Steven Lamerton
|
||||
// (c) 2010 Vadim Zeitlin
|
||||
// Licence: wxWindows licence
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
@@ -15,57 +17,62 @@
|
||||
|
||||
#include "wx/uiaction.h"
|
||||
|
||||
#include <X11/Xlib.h>
|
||||
#include <X11/Xutil.h>
|
||||
#include <X11/extensions/XTest.h>
|
||||
|
||||
#include "wx/unix/utilsx11.h"
|
||||
|
||||
namespace
|
||||
{
|
||||
|
||||
void SendButtonEvent(int button, bool isDown)
|
||||
{
|
||||
int xbutton = 0;
|
||||
int xbutton;
|
||||
switch (button)
|
||||
{
|
||||
case wxMOUSE_BTN_LEFT:
|
||||
xbutton = 1;
|
||||
break;
|
||||
case wxMOUSE_BTN_RIGHT:
|
||||
case wxMOUSE_BTN_MIDDLE:
|
||||
xbutton = 2;
|
||||
break;
|
||||
case wxMOUSE_BTN_MIDDLE:
|
||||
case wxMOUSE_BTN_RIGHT:
|
||||
xbutton = 3;
|
||||
break;
|
||||
default:
|
||||
wxFAIL_MSG("Unsupported button passed in.");
|
||||
return;
|
||||
}
|
||||
|
||||
wxX11Display display;
|
||||
wxCHECK_RET(display, "No display available!");
|
||||
|
||||
XEvent event;
|
||||
|
||||
Display *display = XOpenDisplay(0);
|
||||
wxASSERT_MSG(display, "No display available!");
|
||||
|
||||
memset(&event, 0x00, sizeof(event));
|
||||
|
||||
if (isDown)
|
||||
event.type = ButtonPress;
|
||||
else
|
||||
event.type = ButtonRelease;
|
||||
|
||||
event.type = isDown ? ButtonPress : ButtonRelease;
|
||||
event.xbutton.button = xbutton;
|
||||
event.xbutton.same_screen = True;
|
||||
|
||||
XQueryPointer(display, RootWindow(display, DefaultScreen(display)), &event.xbutton.root, &event.xbutton.window, &event.xbutton.x_root, &event.xbutton.y_root, &event.xbutton.x, &event.xbutton.y, &event.xbutton.state);
|
||||
XQueryPointer(display, display.DefaultRoot(),
|
||||
&event.xbutton.root, &event.xbutton.window,
|
||||
&event.xbutton.x_root, &event.xbutton.y_root,
|
||||
&event.xbutton.x, &event.xbutton.y, &event.xbutton.state);
|
||||
event.xbutton.subwindow = event.xbutton.window;
|
||||
|
||||
while (event.xbutton.subwindow)
|
||||
{
|
||||
event.xbutton.window = event.xbutton.subwindow;
|
||||
XQueryPointer(display, event.xbutton.window, &event.xbutton.root, &event.xbutton.subwindow, &event.xbutton.x_root, &event.xbutton.y_root, &event.xbutton.x, &event.xbutton.y, &event.xbutton.state);
|
||||
XQueryPointer(display, event.xbutton.window,
|
||||
&event.xbutton.root, &event.xbutton.subwindow,
|
||||
&event.xbutton.x_root, &event.xbutton.y_root,
|
||||
&event.xbutton.x, &event.xbutton.y, &event.xbutton.state);
|
||||
}
|
||||
|
||||
XSendEvent(display, PointerWindow, True, 0xfff, &event);
|
||||
XFlush(display);
|
||||
XCloseDisplay(display);
|
||||
}
|
||||
|
||||
} // anonymous namespace
|
||||
|
||||
bool wxUIActionSimulator::MouseDown(int button)
|
||||
{
|
||||
SendButtonEvent(button, true);
|
||||
@@ -74,12 +81,12 @@ bool wxUIActionSimulator::MouseDown(int button)
|
||||
|
||||
bool wxUIActionSimulator::MouseMove(long x, long y)
|
||||
{
|
||||
Display *display = XOpenDisplay(0);
|
||||
wxX11Display display;
|
||||
wxASSERT_MSG(display, "No display available!");
|
||||
Window root = DefaultRootWindow(display);
|
||||
|
||||
Window root = display.DefaultRoot();
|
||||
XWarpPointer(display, None, root, 0, 0, 0, 0, x, y);
|
||||
XFlush(display);
|
||||
XCloseDisplay(display);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -89,37 +96,61 @@ bool wxUIActionSimulator::MouseUp(int button)
|
||||
return true;
|
||||
}
|
||||
|
||||
bool wxUIActionSimulator::Key(int keycode, bool isDown, bool WXUNUSED(shiftDown), bool WXUNUSED(cmdDown), bool WXUNUSED(altDown))
|
||||
bool wxUIActionSimulator::DoKey(int keycode, int modifiers, bool isDown)
|
||||
{
|
||||
Display *display = XOpenDisplay(0);
|
||||
wxASSERT_MSG(display, "No display available!");
|
||||
wxX11Display display;
|
||||
wxCHECK_MSG(display, false, "No display available!");
|
||||
|
||||
XKeyEvent event;
|
||||
int mask = 0xfff;
|
||||
memset(&event, 0x00, sizeof(event));
|
||||
int mask, type;
|
||||
|
||||
if (isDown) {
|
||||
event.type = KeyPress;
|
||||
if ( isDown )
|
||||
{
|
||||
type = KeyPress;
|
||||
mask = KeyPressMask;
|
||||
}
|
||||
else {
|
||||
event.type = KeyRelease;
|
||||
else
|
||||
{
|
||||
type = KeyRelease;
|
||||
mask = KeyReleaseMask;
|
||||
}
|
||||
|
||||
WXKeySym xkeysym = wxCharCodeWXToX(keycode);
|
||||
KeyCode xkeycode = XKeysymToKeycode(display, xkeysym);
|
||||
if ( xkeycode == NoSymbol )
|
||||
return false;
|
||||
|
||||
Window focus;
|
||||
int revert;
|
||||
XGetInputFocus(display, &focus, &revert);
|
||||
if (focus == None)
|
||||
return false;
|
||||
|
||||
int mod = 0;
|
||||
|
||||
if (modifiers & wxMOD_SHIFT)
|
||||
mod |= ShiftMask;
|
||||
//Mod1 is alt in the vast majority of cases
|
||||
if (modifiers & wxMOD_ALT)
|
||||
mod |= Mod1Mask;
|
||||
if (modifiers & wxMOD_CMD)
|
||||
mod |= ControlMask;
|
||||
|
||||
XKeyEvent event;
|
||||
event.display = display;
|
||||
event.window = focus;
|
||||
event.root = DefaultRootWindow(event.display);
|
||||
event.subwindow = None;
|
||||
event.time = CurrentTime;
|
||||
event.x = 1;
|
||||
event.y = 1;
|
||||
event.x_root = 1;
|
||||
event.y_root = 1;
|
||||
event.same_screen = True;
|
||||
event.type = type;
|
||||
event.state = mod;
|
||||
event.keycode = xkeycode;
|
||||
|
||||
XQueryPointer(display, RootWindow(display, DefaultScreen(display)), &event.root, &event.window, &event.x_root, &event.y_root, &event.x, &event.y, &event.state);
|
||||
event.subwindow = event.window;
|
||||
|
||||
while (event.subwindow)
|
||||
{
|
||||
event.window = event.subwindow;
|
||||
XQueryPointer(display, event.window, &event.root, &event.subwindow, &event.x_root, &event.y_root, &event.x, &event.y, &event.state);
|
||||
}
|
||||
|
||||
XSendEvent(display, PointerWindow, True, mask, (XEvent*) &event);
|
||||
XFlush(display);
|
||||
XCloseDisplay(display);
|
||||
XSendEvent(event.display, event.window, True, mask, (XEvent*) &event);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -537,7 +537,7 @@ void wxSetFullScreenStateX11(WXDisplay* display, WXWindow rootWindow,
|
||||
|
||||
// FIXME what about tables??
|
||||
|
||||
int wxCharCodeXToWX(KeySym keySym)
|
||||
int wxCharCodeXToWX(WXKeySym keySym)
|
||||
{
|
||||
int id;
|
||||
switch (keySym)
|
||||
@@ -717,9 +717,9 @@ int wxCharCodeXToWX(KeySym keySym)
|
||||
return id;
|
||||
}
|
||||
|
||||
KeySym wxCharCodeWXToX(int id)
|
||||
WXKeySym wxCharCodeWXToX(int id)
|
||||
{
|
||||
KeySym keySym;
|
||||
WXKeySym keySym;
|
||||
|
||||
switch (id)
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user