Merge wxUIActionSimulator fixes from SOC2010_GUI_TEST branch.
Correct a lot of problems with the initial implementation, notably make the API consistent across all platforms, e.g. all keyboard-related methods now take just a wxKeyCode. Add some useful higher-level helpers such as Text() and MouseDragDrop(). Improve documentation. wxUIActionSimulator now works under MSW, GTK and OS X and is enabled by default. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@65385 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -407,6 +407,7 @@ All (GUI):
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- Added wxRichMessageDialog (Rickard Westerlund, GSoC 2010 project).
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- Added wxCommandLinkButton (Rickard Westerlund, GSoC 2010 project).
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- Added wxUIActionSimulator (Steven Lamerton, GSoC 2010 project).
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- wxAUI: support auto-orientable toolbars (wsu).
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- Added wxDataViewCtrl::Set/GetCurrentItem().
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- wxHTML: render in RTL order inside RTL window (Richard Bullington-McGuire).
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@@ -131,6 +131,7 @@ TODO: Organize them in a more human-readable way.
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@li @sample{toolbar}
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@li @sample{treectrl}
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@li @sample{typetest}
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@li @sample{uiaction}
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@li @sample{validate}
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@li @sample{vscroll}
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@li @sample{widgets}
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@@ -989,6 +990,17 @@ demonstrated here as well - try the corresponding menu entries.
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@sampledir{typetest}
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@section page_samples_uiaction wxUIActionSimulator Sample
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@sampleabout{wxUIActionSimulator}
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This sample shows some features of wxUIActionSimulator class. When a simulation
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is ran using its menu items, you can see that the button is pressed
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programmatically and the characters generated by the program appear in the text
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control.
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@sampledir{uiaction}
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@section page_samples_validate Validator Sample
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@sampleabout{wxValidator}
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