Fixed wxMemoryOutputStream (it wasn't working at all)
Fixed wxStreamBuffer to support features of wxMemoryOutputStream wxMMedia2 updates (various fixes) git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@4406 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
@@ -77,7 +77,8 @@ wxMemoryOutputStream::wxMemoryOutputStream(char *data, size_t len)
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m_o_streambuf = new wxStreamBuffer(wxStreamBuffer::write);
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if (data)
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m_o_streambuf->SetBufferIO(data, data+len);
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m_o_streambuf->Fixed(TRUE);
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m_o_streambuf->Fixed(FALSE);
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m_o_streambuf->Flushable(FALSE);
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}
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wxMemoryOutputStream::~wxMemoryOutputStream()
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@@ -165,10 +165,17 @@ void wxStreamBuffer::PutToBuffer(const void *buffer, size_t size)
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size_t s_toput = m_buffer_end-m_buffer_pos;
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if (s_toput < size && !m_fixed) {
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if (!m_buffer_start)
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SetBufferIO(size);
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else {
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size_t delta = m_buffer_pos-m_buffer_start;
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m_buffer_start = (char *)realloc(m_buffer_start, m_buffer_size+size);
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m_buffer_pos = m_buffer_start + delta;
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// I round a bit
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m_buffer_size += size;
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m_buffer_end = m_buffer_start+m_buffer_size;
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}
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s_toput = size;
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}
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if (s_toput > size)
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@@ -306,7 +313,7 @@ size_t wxStreamBuffer::Write(const void *buffer, size_t size)
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// ------------------
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m_stream->m_lasterror = wxStream_NOERROR;
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if (!m_buffer_size)
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if (!m_buffer_size && m_fixed)
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return (m_stream->m_lastcount = m_stream->OnSysWrite(buffer, size));
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// ------------------
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@@ -320,7 +327,9 @@ size_t wxStreamBuffer::Write(const void *buffer, size_t size)
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// First case: the buffer to write is larger than the stream buffer,
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// we split it
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if (size > buf_left) {
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// NB: If stream buffer isn't fixed (as for wxMemoryOutputStream),
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// we always go to the second case.
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if (size > buf_left && m_fixed) {
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PutToBuffer(buffer, buf_left);
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size -= buf_left;
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buffer = (char *)buffer + buf_left; // ANSI C++ violation.
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@@ -493,7 +502,6 @@ char *wxInputStream::AllocSpaceWBack(size_t needed_size)
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if (!temp_b)
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return NULL;
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m_wback = temp_b;
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m_wbackcur += needed_size;
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memmove(m_wback+needed_size, m_wback, old_size);
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@@ -502,7 +510,7 @@ char *wxInputStream::AllocSpaceWBack(size_t needed_size)
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size_t wxInputStream::GetWBack(char *buf, size_t bsize)
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{
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size_t s_toget = m_wbackcur;
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size_t s_toget = m_wbacksize-m_wbackcur;
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if (!m_wback)
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return 0;
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@@ -510,10 +518,10 @@ size_t wxInputStream::GetWBack(char *buf, size_t bsize)
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if (bsize < s_toget)
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s_toget = bsize;
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memcpy(buf, (m_wback+m_wbackcur-bsize), s_toget);
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memcpy(buf, (m_wback+m_wbackcur), s_toget);
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m_wbackcur -= s_toget;
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if (m_wbackcur == 0) {
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m_wbackcur += s_toget;
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if (m_wbackcur == m_wbacksize) {
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free(m_wback);
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m_wback = (char *)NULL;
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m_wbacksize = 0;
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@@ -1,8 +0,0 @@
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To build Makefile with automake:
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in the top source directory type:
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automake utils/wxMMedia2/Makefile
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in the top build directory type:
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mkdir -p utils/wxMMedia2
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CONFIG_FILES="utils/wxMMedia2/Makefile utils/wxMMedia2/lib/Makefile utils/wxMMedia2/sample/Makefile" CONFIG_HEADERS= ./config.status
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and then you can run make in utils/wxMMedia2.
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@@ -42,6 +42,44 @@ wxSoundAiff::~wxSoundAiff()
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{
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}
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bool wxSoundAiff::CanRead()
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{
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wxUint32 signature1, signature2, len;
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if (m_input->Read(&signature1, 4).LastRead() != 4)
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return FALSE;
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if (wxUINT32_SWAP_ON_BE(signature1) != FORM_SIGNATURE) {
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m_input->Ungetch(&signature1, 4);
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return FALSE;
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}
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m_input->Read(&len, 4);
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if (m_input->LastRead() != 4) {
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m_input->Ungetch(&len, m_input->LastRead());
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m_input->Ungetch(&signature1, 4);
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return FALSE;
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}
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if (m_input->Read(&signature2, 4).LastRead() != 4) {
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m_input->Ungetch(&signature2, m_input->LastRead());
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m_input->Ungetch(&len, 4);
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m_input->Ungetch(&signature1, 4);
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return FALSE;
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}
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m_input->Ungetch(&signature2, 4);
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m_input->Ungetch(&len, 4);
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m_input->Ungetch(&signature1, 4);
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if (
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wxUINT32_SWAP_ON_BE(signature2) != AIFF_SIGNATURE &&
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wxUINT32_SWAP_ON_BE(signature2) != AIFC_SIGNATURE)
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return FALSE;
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return TRUE;
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}
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#define FAIL_WITH(condition, err) if (condition) { m_snderror = err; return FALSE; }
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bool wxSoundAiff::PrepareToPlay()
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@@ -27,6 +27,8 @@ class wxSoundAiff: public wxSoundFileStream {
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wxSoundAiff(wxOutputStream& stream, wxSoundStream& io_sound);
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~wxSoundAiff();
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bool CanRead();
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protected:
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bool PrepareToPlay();
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bool PrepareToRecord(unsigned long time);
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@@ -119,9 +119,6 @@ class wxSoundStream {
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char *m_cdata[2];
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protected:
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// Do the async stuff.
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void DoAsyncStuff(int evt);
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// Handles event
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virtual void OnSoundEvent(int evt);
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};
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@@ -36,3 +36,8 @@ void wxSoundStreamCodec::SetDuplexMode(bool duplex)
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{
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m_sndio->SetDuplexMode(duplex);
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}
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wxUint32 wxSoundStreamCodec::GetBestSize() const
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{
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return m_sndio->GetBestSize();
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}
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@@ -23,6 +23,7 @@ class wxSoundStreamCodec: public wxSoundStream {
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bool StopProduction();
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void SetDuplexMode(bool duplex);
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wxUint32 GetBestSize() const;
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protected:
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wxSoundStream *m_sndio;
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@@ -59,6 +59,12 @@ wxSoundStreamPcm::ConverterType s_convert_out_8[] = {
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Convert_U2S_8,
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Convert_U2S_8,
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NULL
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/*,
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Convert_U2S_S2M_8,
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Convert_U2S_S2M_8,
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Convert_U2S_S2M_8,
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Convert_U2S_S2M_8,
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Convert_S2M_8 */
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};
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wxSoundStreamPcm::ConverterType s_convert_in_8_to_16[] = {
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@@ -80,6 +86,17 @@ wxSoundStreamPcm::ConverterType *s_convert_in_8 = s_convert_out_8;
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#define CONVERTER_SWAP_SIGN_SWAP 3
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#define CONVERTER_SWAP_SIGN 4
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#define CONVERTER_SWAP 5
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#define CONVERTER_SIGN_STEREO_MONO 6
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#define CONVERTER_SIGN_SWAP_STEREO_MONO 7
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#define CONVERTER_SWAP_SIGN_SWAP_STEREO_MONO 8
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#define CONVERTER_SWAP_SIGN_STEREO_MONO 9
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#define CONVERTER_SWAP_STEREO_MONO 10
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#define CONVERTER_STEREO_MONO 11
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//
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// TODO: Read() and Write() aren't really safe. If you give it a buffer which
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// is not aligned on 8, you may crash (See converter.def).
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//
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wxSoundStream& wxSoundStreamPcm::Read(void *buffer, wxUint32 len)
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{
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@@ -28,8 +28,9 @@ wxSoundStreamESD::wxSoundStreamESD(const wxString& hostname)
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{
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wxSoundFormatPcm pcm_default;
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m_fd = esd_monitor_stream(ESD_MONO | ESD_BITS8 | ESD_RECORD, 22050,
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hostname.mb_str(), MY_ESD_NAME);
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m_fd = esd_play_stream(ESD_PLAY | ESD_STREAM | ESD_MONO | ESD_BITS8, 22050,
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// hostname.mb_str(), MY_ESD_NAME);
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NULL, MY_ESD_NAME);
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if (m_fd == -1) {
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m_snderror = wxSOUND_INVDEV;
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@@ -44,6 +45,7 @@ wxSoundStreamESD::wxSoundStreamESD(const wxString& hostname)
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m_snderror = wxSOUND_NOERR;
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m_esd_stop = TRUE;
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m_q_filled = TRUE;
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}
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wxSoundStreamESD::~wxSoundStreamESD()
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@@ -77,6 +79,8 @@ wxSoundStream& wxSoundStreamESD::Write(const void *buffer, wxUint32 len)
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else
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m_snderror = wxSOUND_NOERR;
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m_q_filled = TRUE;
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return *this;
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}
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@@ -136,6 +140,7 @@ static void _wxSound_OSS_CBack(gpointer data, int source,
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void wxSoundStreamESD::WakeUpEvt(int evt)
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{
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m_q_filled = FALSE;
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OnSoundEvent(evt);
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}
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@@ -154,11 +159,11 @@ bool wxSoundStreamESD::StartProduction(int evt)
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if (evt == wxSOUND_OUTPUT) {
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flag |= ESD_PLAY | ESD_STREAM;
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m_fd = esd_play_stream(flag, pcm->GetSampleRate(), m_hostname.mb_str(),
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m_fd = esd_play_stream(flag, pcm->GetSampleRate(), NULL,
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MY_ESD_NAME);
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} else {
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flag |= ESD_RECORD | ESD_STREAM;
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m_fd = esd_record_stream(flag, pcm->GetSampleRate(), m_hostname.mb_str(),
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m_fd = esd_record_stream(flag, pcm->GetSampleRate(), NULL,
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MY_ESD_NAME);
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}
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@@ -170,6 +175,7 @@ bool wxSoundStreamESD::StartProduction(int evt)
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#endif
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m_esd_stop = FALSE;
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m_q_filled = FALSE;
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return TRUE;
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}
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@@ -182,6 +188,7 @@ bool wxSoundStreamESD::StopProduction()
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gdk_input_remove(m_tag);
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esd_close(m_fd);
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m_esd_stop = TRUE;
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m_q_filled = TRUE;
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return TRUE;
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}
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@@ -37,11 +37,14 @@ class wxSoundStreamESD : public wxSoundStream {
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// You should not call this.
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void WakeUpEvt(int evt);
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bool QueueFilled() const { return m_q_filled; }
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protected:
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int m_fd;
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int m_tag;
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bool m_esd_stop;
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wxString m_hostname;
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bool m_q_filled;
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private:
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void DetectBest(wxSoundFormatPcm *pcm);
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@@ -92,6 +92,14 @@ bool wxSoundRouterStream::SetSoundFormat(const wxSoundFormatBase& format)
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return TRUE;
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}
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wxUint32 wxSoundRouterStream::GetBestSize() const
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{
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if (m_router)
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return m_router->GetBestSize();
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else
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return m_sndio->GetBestSize();
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}
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bool wxSoundRouterStream::StartProduction(int evt)
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{
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if (!m_router) {
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@@ -268,7 +276,7 @@ bool wxSoundFileStream::StopProduction()
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void wxSoundFileStream::OnSoundEvent(int evt)
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{
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wxUint32 len = m_sndio->GetBestSize();
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wxUint32 len = m_codec.GetBestSize();
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char *buffer;
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buffer = new char[len];
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@@ -285,6 +293,7 @@ void wxSoundFileStream::OnSoundEvent(int evt)
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m_len -= len;
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if (m_len == 0) {
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Stop();
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delete[] buffer;
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return;
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}
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break;
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@@ -292,6 +301,7 @@ void wxSoundFileStream::OnSoundEvent(int evt)
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len = GetData(buffer, len);
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if (len == 0) {
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Stop();
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delete[] buffer;
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return;
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}
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m_codec.Write(buffer, len);
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@@ -33,6 +33,8 @@ class WXDLLEXPORT wxSoundRouterStream: public wxSoundStreamCodec {
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bool StartProduction(int evt);
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bool StopProduction();
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wxUint32 GetBestSize() const;
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protected:
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wxSoundStream *m_router;
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};
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@@ -74,7 +76,7 @@ class wxSoundFileStream: public wxSoundStream {
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bool SetSoundFormat(const wxSoundFormatBase& format);
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virtual bool CanRead() { return TRUE; }
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virtual bool CanRead() { return FALSE; }
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protected:
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wxSoundRouterStream m_codec;
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@@ -123,6 +123,33 @@ wxSoundStreamG72X::~wxSoundStreamG72X()
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wxSoundStream& wxSoundStreamG72X::Read(void *buffer, wxUint32 len)
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{
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wxUint16 *old_linear;
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register wxUint16 *linear_buffer;
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register wxUint32 real_len;
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register wxUint32 countdown = len;
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real_len = (len * 8 / m_n_bits);
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old_linear = linear_buffer = new wxUint16[real_len];
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m_router->Read(linear_buffer, real_len);
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real_len = (wxUint32)(m_router->GetLastAccess() * ((float)m_n_bits / 8));
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if (!real_len)
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return *m_router;
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m_io_buffer = (wxUint8 *)buffer;
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m_current_b_pos = 0;
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while (countdown != 0) {
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PutBits(m_coder(*linear_buffer++, AUDIO_ENCODING_LINEAR, m_state));
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countdown--;
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}
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m_lastcount = real_len;
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m_snderror = m_router->GetError();
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delete[] old_linear;
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return *this;
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}
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@@ -133,22 +160,27 @@ wxSoundStream& wxSoundStreamG72X::Write(const void *buffer, wxUint32 len)
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register wxUint32 countdown = len;
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register wxUint32 real_len;
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real_len = (wxUint32)(len * ((float)m_n_bits / 8));
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// Compute the real length (PCM format) to sendt to the sound card
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real_len = (len * m_n_bits / 8);
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// Allocate a temporary buffer
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old_linear = linear_buffer = new wxUint16[real_len];
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// Bad, we override the const
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m_io_buffer = (wxUint8 *)buffer;
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m_current_b_pos = 0;
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// Decode the datas
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while (countdown != 0) {
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*linear_buffer++ = m_decoder(GetBits(), AUDIO_ENCODING_LINEAR, m_state);
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countdown--;
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}
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m_lastcount = len;
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// Send them to the sound card
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m_router->Write(old_linear, real_len);
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// Destroy the temporary buffer
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delete[] old_linear;
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return *m_router;
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@@ -168,12 +200,14 @@ bool wxSoundStreamG72X::SetSoundFormat(const wxSoundFormatBase& format)
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g72x = (wxSoundFormatG72X *)m_sndformat;
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// Set PCM as the output format of the codec
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pcm.SetSampleRate(g72x->GetSampleRate());
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pcm.SetBPS(16);
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pcm.SetChannels(1);
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pcm.Signed(TRUE);
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pcm.SetOrder(wxBYTE_ORDER);
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// Look for the correct codec to use and set its bit width
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switch (g72x->GetG72XType()) {
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case wxSOUND_G721:
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m_n_bits = 4;
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@@ -192,6 +226,7 @@ bool wxSoundStreamG72X::SetSoundFormat(const wxSoundFormatBase& format)
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break;
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}
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// Let the router finish the work
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m_router->SetSoundFormat(pcm);
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return TRUE;
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@@ -109,6 +109,11 @@ wxSoundStream& wxSoundStreamUlaw::Write(const void *buffer, wxUint32 len)
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return *m_router;
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}
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wxUint32 wxSoundStreamUlaw::GetBestSize() const
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{
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return m_sndio->GetBestSize() / 2;
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}
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bool wxSoundStreamUlaw::SetSoundFormat(const wxSoundFormatBase& format)
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{
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if (format.GetType() != wxSOUND_ULAW) {
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@@ -54,6 +54,8 @@ class WXDLLEXPORT wxSoundStreamUlaw: public wxSoundStreamCodec {
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bool SetSoundFormat(const wxSoundFormatBase& format);
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wxUint32 GetBestSize() const;
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protected:
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wxSoundRouterStream *m_router;
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};
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@@ -14,6 +14,7 @@
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#include <wx/stream.h>
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#include <wx/datstrm.h>
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#include <wx/filefn.h>
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#include <wx/mstream.h>
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#include "sndbase.h"
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#include "sndcodec.h"
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@@ -51,28 +52,26 @@ wxSoundWave::~wxSoundWave()
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bool wxSoundWave::CanRead()
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{
|
||||
wxUint32 len, signature;
|
||||
wxUint32 len, signature1, signature2;
|
||||
m_snderror = wxSOUND_NOERR;
|
||||
|
||||
FAIL_WITH(m_input->Read(&signature, 4).LastRead() != 4, wxSOUND_INVSTRM);
|
||||
FAIL_WITH(m_input->Read(&signature1, 4).LastRead() != 4, wxSOUND_INVSTRM);
|
||||
|
||||
if (wxUINT32_SWAP_ON_BE(signature) != RIFF_SIGNATURE) {
|
||||
m_input->Ungetch(&signature, 4);
|
||||
if (wxUINT32_SWAP_ON_BE(signature1) != RIFF_SIGNATURE) {
|
||||
m_input->Ungetch(&signature1, 4);
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
m_input->Read(&len, 4);
|
||||
FAIL_WITH(m_input->LastRead() != 4, wxSOUND_INVSTRM);
|
||||
|
||||
FAIL_WITH(m_input->Read(&signature, 4).LastRead() != 4, wxSOUND_INVSTRM);
|
||||
if (wxUINT32_SWAP_ON_BE(signature) != WAVE_SIGNATURE) {
|
||||
m_input->Ungetch(&signature, 4);
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
m_input->Ungetch("RIFF", 4);
|
||||
FAIL_WITH(m_input->Read(&signature2, 4).LastRead() != 4, wxSOUND_INVSTRM);
|
||||
m_input->Ungetch(&signature2, 4);
|
||||
m_input->Ungetch(&len, 4);
|
||||
m_input->Ungetch("WAVE", 4);
|
||||
m_input->Ungetch(&signature1, 4);
|
||||
|
||||
if (wxUINT32_SWAP_ON_BE(signature2) != WAVE_SIGNATURE)
|
||||
return FALSE;
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
@@ -234,12 +233,13 @@ wxSoundFormatBase *wxSoundWave::HandleInputG72X(wxDataOutputStream& data)
|
||||
|
||||
bool wxSoundWave::PrepareToRecord(unsigned long time)
|
||||
{
|
||||
#define WRITE_SIGNATURE(sig) \
|
||||
#define WRITE_SIGNATURE(s,sig) \
|
||||
signature = sig; \
|
||||
signature = wxUINT32_SWAP_ON_BE(signature); \
|
||||
FAIL_WITH(m_output->Write(&signature, 4).LastWrite() != 4, wxSOUND_INVSTRM);
|
||||
FAIL_WITH(s->Write(&signature, 4).LastWrite() != 4, wxSOUND_INVSTRM);
|
||||
|
||||
wxUint32 signature, len;
|
||||
wxUint32 signature;
|
||||
wxMemoryOutputStream fmt_data;
|
||||
|
||||
if (!m_output) {
|
||||
m_snderror = wxSOUND_INVSTRM;
|
||||
@@ -247,30 +247,28 @@ FAIL_WITH(m_output->Write(&signature, 4).LastWrite() != 4, wxSOUND_INVSTRM);
|
||||
}
|
||||
|
||||
wxDataOutputStream data(*m_output);
|
||||
wxDataOutputStream fmt_d_data(fmt_data);
|
||||
|
||||
data.BigEndianOrdered(FALSE);
|
||||
fmt_d_data.BigEndianOrdered(FALSE);
|
||||
|
||||
len = m_sndformat->GetBytesFromTime(time);
|
||||
WRITE_SIGNATURE(m_output, RIFF_SIGNATURE);
|
||||
|
||||
len += HEADER_SIZE;
|
||||
|
||||
WRITE_SIGNATURE(RIFF_SIGNATURE);
|
||||
|
||||
data << len;
|
||||
FAIL_WITH(m_output->LastWrite() != 4, wxSOUND_INVSTRM);
|
||||
|
||||
WRITE_SIGNATURE(WAVE_SIGNATURE);
|
||||
WRITE_SIGNATURE((&fmt_data), WAVE_SIGNATURE);
|
||||
|
||||
{
|
||||
wxSoundFormatBase *frmt;
|
||||
|
||||
WRITE_SIGNATURE(FMT_SIGNATURE);
|
||||
WRITE_SIGNATURE((&fmt_data), FMT_SIGNATURE);
|
||||
|
||||
switch (m_sndformat->GetType()) {
|
||||
case wxSOUND_PCM:
|
||||
frmt = HandleInputPCM(data);
|
||||
frmt = HandleInputPCM(fmt_d_data);
|
||||
break;
|
||||
case wxSOUND_G72X:
|
||||
frmt = HandleInputG72X(data);
|
||||
frmt = HandleInputG72X(fmt_d_data);
|
||||
break;
|
||||
default:
|
||||
m_snderror = wxSOUND_NOCODEC;
|
||||
@@ -287,7 +285,19 @@ FAIL_WITH(m_output->Write(&signature, 4).LastWrite() != 4, wxSOUND_INVSTRM);
|
||||
delete frmt;
|
||||
}
|
||||
|
||||
WRITE_SIGNATURE(DATA_SIGNATURE);
|
||||
data << (fmt_data.GetSize() + 8 + m_sndformat->GetBytesFromTime(time));
|
||||
|
||||
{
|
||||
char *out_buf;
|
||||
out_buf = new char[fmt_data.GetSize()];
|
||||
|
||||
fmt_data.CopyTo(out_buf, fmt_data.GetSize());
|
||||
m_output->Write(out_buf, fmt_data.GetSize());
|
||||
|
||||
delete[] out_buf;
|
||||
}
|
||||
|
||||
WRITE_SIGNATURE(m_output, DATA_SIGNATURE);
|
||||
data.Write32(m_sndformat->GetBytesFromTime(time));
|
||||
return TRUE;
|
||||
}
|
||||
|
@@ -51,7 +51,7 @@ struct _wxSoundInfoHeader {
|
||||
wxSoundStreamWin *m_driver;
|
||||
};
|
||||
|
||||
#define WXSOUND_MAX_QUEUE 128
|
||||
#define WXSOUND_MAX_QUEUE 10
|
||||
|
||||
wxSoundStreamWin::wxSoundStreamWin()
|
||||
{
|
||||
@@ -84,10 +84,12 @@ LRESULT APIENTRY _EXPORT _wxSoundHandlerWndProc(HWND hWnd, UINT message,
|
||||
WPARAM wParam, LPARAM lParam)
|
||||
{
|
||||
switch (message) {
|
||||
case MM_WOM_DONE: {
|
||||
wxFindSoundFromHandle((WXHWND)hWnd)->NotifyDoneBuffer(wParam);
|
||||
case MM_WOM_DONE:
|
||||
wxFindSoundFromHandle((WXHWND)hWnd)->NotifyDoneBuffer(wParam, wxSOUND_OUTPUT);
|
||||
break;
|
||||
case MM_WIM_DATA:
|
||||
wxFindSoundFromHandle((WXHWND)hWnd)->NotifyDoneBuffer(wParam, wxSOUND_INPUT);
|
||||
break;
|
||||
}
|
||||
default:
|
||||
break;
|
||||
}
|
||||
@@ -155,9 +157,9 @@ bool wxSoundStreamWin::OpenDevice(int mode)
|
||||
|
||||
wformat.wFormatTag = WAVE_FORMAT_PCM;
|
||||
wformat.nChannels = pcm->GetChannels();
|
||||
wformat.nBlockAlign = pcm->GetBPS() / 8 * wformat.nChannels;
|
||||
wformat.nAvgBytesPerSec = pcm->GetBytesFromTime(1);
|
||||
wformat.nBlockAlign = wformat.nChannels * pcm->GetBPS() / 8;
|
||||
wformat.nSamplesPerSec = pcm->GetSampleRate();
|
||||
wformat.nAvgBytesPerSec = wformat.nSamplesPerSec * wformat.nBlockAlign;
|
||||
wformat.wBitsPerSample = pcm->GetBPS();
|
||||
wformat.cbSize = 0;
|
||||
|
||||
@@ -198,16 +200,25 @@ bool wxSoundStreamWin::OpenDevice(int mode)
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
m_input_frag_in = WXSOUND_MAX_QUEUE-1;
|
||||
m_current_frag_in = 0;
|
||||
m_current_frag_in = WXSOUND_MAX_QUEUE-1;
|
||||
m_input_frag_in = 0;
|
||||
|
||||
m_internal->m_input_enabled = TRUE;
|
||||
}
|
||||
|
||||
if (!AllocHeaders(mode)) {
|
||||
if (mode & wxSOUND_OUTPUT) {
|
||||
if (!AllocHeaders(wxSOUND_OUTPUT)) {
|
||||
CloseDevice();
|
||||
return FALSE;
|
||||
}
|
||||
}
|
||||
if (mode & wxSOUND_INPUT) {
|
||||
if (!AllocHeaders(wxSOUND_INPUT)) {
|
||||
CloseDevice();
|
||||
return FALSE;
|
||||
}
|
||||
}
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
@@ -217,20 +228,20 @@ bool wxSoundStreamWin::OpenDevice(int mode)
|
||||
// -------------------------------------------------------------------------
|
||||
void wxSoundStreamWin::CloseDevice()
|
||||
{
|
||||
m_internal->m_output_enabled = FALSE;
|
||||
m_internal->m_input_enabled = FALSE;
|
||||
|
||||
if (m_internal->m_output_enabled) {
|
||||
FreeHeaders(wxSOUND_OUTPUT);
|
||||
waveOutReset(m_internal->m_devout);
|
||||
FreeHeaders(wxSOUND_OUTPUT);
|
||||
waveOutClose(m_internal->m_devout);
|
||||
}
|
||||
|
||||
if (m_internal->m_input_enabled) {
|
||||
FreeHeaders(wxSOUND_INPUT);
|
||||
waveInReset(m_internal->m_devin);
|
||||
FreeHeaders(wxSOUND_INPUT);
|
||||
waveInClose(m_internal->m_devin);
|
||||
}
|
||||
|
||||
m_internal->m_output_enabled = FALSE;
|
||||
m_internal->m_input_enabled = FALSE;
|
||||
}
|
||||
|
||||
// -------------------------------------------------------------------------
|
||||
@@ -412,15 +423,17 @@ void wxSoundStreamWin::FreeHeaders(int mode)
|
||||
// -------------------------------------------------------------------------
|
||||
void wxSoundStreamWin::WaitFor(wxSoundInfoHeader *info)
|
||||
{
|
||||
// If the buffer is finished, we return immediately
|
||||
if (!info->m_playing) {
|
||||
|
||||
// We begun filling it: we must send it to the Windows queue
|
||||
if (info->m_position != 0) {
|
||||
memset(info->m_data + info->m_position, 0, info->m_size-info->m_position);
|
||||
memset(info->m_data + info->m_position, 0, info->m_size);
|
||||
AddToQueue(info);
|
||||
}
|
||||
|
||||
// If the buffer is finished, we return immediately
|
||||
if (!info->m_playing && !info->m_recording)
|
||||
return;
|
||||
}
|
||||
|
||||
// Else, we wait for its termination
|
||||
while (info->m_playing || info->m_recording)
|
||||
@@ -443,7 +456,6 @@ bool wxSoundStreamWin::AddToQueue(wxSoundInfoHeader *info)
|
||||
|
||||
if (info->m_mode == wxSOUND_INPUT) {
|
||||
// Increment the input fragment pointer
|
||||
m_current_frag_in = (m_current_frag_in + 1) % WXSOUND_MAX_QUEUE;
|
||||
result = waveInAddBuffer(m_internal->m_devin,
|
||||
info->m_header, sizeof(WAVEHDR));
|
||||
if (result == MMSYSERR_NOERROR)
|
||||
@@ -537,10 +549,12 @@ wxSoundInfoHeader *wxSoundStreamWin::NextFragmentInput()
|
||||
{
|
||||
wxSoundInfoHeader *header;
|
||||
|
||||
// TODO //
|
||||
header = m_headers_rec[m_current_frag_in];
|
||||
if (header->m_recording)
|
||||
WaitFor(header);
|
||||
|
||||
m_current_frag_in = (m_current_frag_in + 1) % WXSOUND_MAX_QUEUE;
|
||||
|
||||
if (m_current_frag_in == m_input_frag_in)
|
||||
m_queue_filled = TRUE;
|
||||
|
||||
@@ -589,18 +603,25 @@ wxSoundStream& wxSoundStreamWin::Read(void *buffer, wxUint32 len)
|
||||
// fragment finished. It reinitializes the parameters of the fragment and
|
||||
// sends an event to the clients.
|
||||
// -------------------------------------------------------------------------
|
||||
void wxSoundStreamWin::NotifyDoneBuffer(wxUint32 dev_handle)
|
||||
void wxSoundStreamWin::NotifyDoneBuffer(wxUint32 dev_handle, int flag)
|
||||
{
|
||||
wxSoundInfoHeader *info;
|
||||
|
||||
if (dev_handle == (wxUint32)m_internal->m_devout) {
|
||||
if (flag == wxSOUND_OUTPUT) {
|
||||
if (!m_internal->m_output_enabled)
|
||||
return;
|
||||
|
||||
m_output_frag_out = (m_output_frag_out + 1) % WXSOUND_MAX_QUEUE;
|
||||
info = m_headers_play[m_output_frag_out];
|
||||
ClearHeader(info);
|
||||
m_queue_filled = FALSE;
|
||||
OnSoundEvent(wxSOUND_OUTPUT);
|
||||
} else {
|
||||
if (!m_internal->m_input_enabled)
|
||||
return;
|
||||
|
||||
m_input_frag_in = (m_input_frag_in + 1) % WXSOUND_MAX_QUEUE;
|
||||
m_headers_rec[m_input_frag_in]->m_recording = FALSE;
|
||||
OnSoundEvent(wxSOUND_INPUT);
|
||||
m_queue_filled = FALSE;
|
||||
}
|
||||
@@ -634,6 +655,8 @@ bool wxSoundStreamWin::StartProduction(int evt)
|
||||
int i;
|
||||
for (i=0;i<WXSOUND_MAX_QUEUE;i++)
|
||||
AddToQueue(m_headers_rec[i]);
|
||||
|
||||
waveInStart(m_internal->m_devin);
|
||||
}
|
||||
|
||||
return TRUE;
|
||||
@@ -643,6 +666,9 @@ bool wxSoundStreamWin::StartProduction(int evt)
|
||||
// -------------------------------------------------------------------------
|
||||
bool wxSoundStreamWin::StopProduction()
|
||||
{
|
||||
if (m_internal->m_input_enabled)
|
||||
waveInStop(m_internal->m_devin);
|
||||
|
||||
m_production_started = FALSE;
|
||||
CloseDevice();
|
||||
return TRUE;
|
||||
|
@@ -31,7 +31,7 @@ class WXDLLEXPORT wxSoundStreamWin : public wxSoundStream {
|
||||
bool QueueFilled() const;
|
||||
|
||||
// Internal but defined as public
|
||||
void NotifyDoneBuffer(wxUint32 dev_handle);
|
||||
void NotifyDoneBuffer(wxUint32 dev_handle, int flag);
|
||||
|
||||
protected:
|
||||
wxSoundInternal *m_internal;
|
||||
|
@@ -9,14 +9,16 @@
|
||||
#include <wx/wfstream.h>
|
||||
#include <wx/frame.h>
|
||||
#include "../lib/sndoss.h"
|
||||
#include "../lib/sndesd.h"
|
||||
#include "../lib/sndwav.h"
|
||||
#include "../lib/sndaiff.h"
|
||||
|
||||
class MyApp: public wxApp {
|
||||
bool OnInit() {
|
||||
wxSoundStreamOSS *oss_dev = new wxSoundStreamOSS();
|
||||
// wxSoundStreamOSS *oss_dev = new wxSoundStreamOSS();
|
||||
wxSoundStreamESD *oss_dev = new wxSoundStreamESD();
|
||||
wxFileInputStream *f_input = new wxFileInputStream(argv[1]);
|
||||
wxSoundFileStream *wav_file = new wxSoundAiff(*f_input, *oss_dev);
|
||||
wxSoundFileStream *wav_file;
|
||||
wxFrame *frame = new wxFrame(NULL, -1, "My Frame");
|
||||
wxSoundFormatPcm pcm;
|
||||
|
||||
@@ -25,6 +27,13 @@ class MyApp: public wxApp {
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
wav_file = new wxSoundWave(*f_input, *oss_dev);
|
||||
if (!wav_file->CanRead()) {
|
||||
wav_file = new wxSoundAiff(*f_input, *oss_dev);
|
||||
if (!wav_file->CanRead())
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
wav_file->Play();
|
||||
frame->Show(TRUE);
|
||||
return TRUE;
|
||||
|
Reference in New Issue
Block a user