- Completed WaitOnAccept
- Rewritten all the WaitXXX functions so that they do not depend on the event notification system. - Rewritten all the internal event system; now all events are internally monitorized, but users are notified only of these events they are interested in. This solves a lot of hard-to-catch little problems and bugs which could arise sometimes. - Rewritten all the automatic event notifier code. - Added callback management code, which had been forgotten (badly needed for wxTCPConnection in IPC classes) - Fixed wxSocketBase::Write(), which didn't honour the WAITALL flag. - Fixed some other bugs. - The code is now much more stable and robust than before (because the architecture is more robust, but it still needs testing). git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@3613 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
@@ -1,13 +1,16 @@
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////////////////////////////////////////////////////////////////////////////////
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/////////////////////////////////////////////////////////////////////////////
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// Name: socket.cpp
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// Name: socket.cpp
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// Purpose: Socket handler classes
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// Purpose: Socket handler classes
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// Authors: Guilhem Lavaux
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// Authors: Guilhem Lavaux, Guillermo Rodriguez Garcia
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// Created: April 1997
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// Created: April 1997
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// Updated: July 1999
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// Updated: July 1999
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// Copyright: (C) 1999, 1998, 1997, Guilhem Lavaux
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// Copyright: (C) 1999, 1998, 1997, Guilhem Lavaux
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// RCS_ID: $Id$
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// RCS_ID: $Id$
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// License: see wxWindows license
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// License: see wxWindows license
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////////////////////////////////////////////////////////////////////////////////
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/////////////////////////////////////////////////////////////////////////////
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#include <windows.h>
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#ifdef __GNUG__
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#ifdef __GNUG__
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#pragma implementation "socket.h"
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#pragma implementation "socket.h"
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#endif
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#endif
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@@ -24,13 +27,13 @@
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/////////////////////////////////////////////////////////////////////////////
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/////////////////////////////////////////////////////////////////////////////
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// wxWindows headers
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// wxWindows headers
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/////////////////////////////////////////////////////////////////////////////
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/////////////////////////////////////////////////////////////////////////////
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#include <wx/defs.h>
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#include "wx/defs.h"
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#include <wx/object.h>
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#include "wx/object.h"
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#include <wx/string.h>
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#include "wx/string.h"
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#include <wx/timer.h>
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#include "wx/timer.h"
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#include <wx/utils.h>
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#include "wx/utils.h"
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#include <wx/module.h>
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#include "wx/module.h"
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#include <wx/log.h>
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#include "wx/log.h"
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#include <stdlib.h>
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#include <stdlib.h>
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#include <string.h>
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#include <string.h>
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@@ -39,8 +42,8 @@
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/////////////////////////////////////////////////////////////////////////////
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/////////////////////////////////////////////////////////////////////////////
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// wxSocket headers
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// wxSocket headers
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/////////////////////////////////////////////////////////////////////////////
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/////////////////////////////////////////////////////////////////////////////
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#include <wx/sckaddr.h>
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#include "wx/sckaddr.h"
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#include <wx/socket.h>
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#include "wx/socket.h"
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// --------------------------------------------------------------
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// --------------------------------------------------------------
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// ClassInfos
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// ClassInfos
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@@ -52,7 +55,8 @@ IMPLEMENT_CLASS(wxSocketClient, wxSocketBase)
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IMPLEMENT_DYNAMIC_CLASS(wxSocketEvent, wxEvent)
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IMPLEMENT_DYNAMIC_CLASS(wxSocketEvent, wxEvent)
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#endif
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#endif
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class wxSocketState : public wxObject {
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class wxSocketState : public wxObject
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{
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public:
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public:
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bool notify_state;
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bool notify_state;
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GSocketEventFlags evt_notify_state;
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GSocketEventFlags evt_notify_state;
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@@ -65,13 +69,14 @@ public:
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};
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};
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// --------------------------------------------------------------
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// --------------------------------------------------------------
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// --------- wxSocketBase CONSTRUCTOR ---------------------------
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// wxSocketBase ctor and dtor
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// --------------------------------------------------------------
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// --------------------------------------------------------------
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wxSocketBase::wxSocketBase(wxSocketBase::wxSockFlags _flags,
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wxSocketBase::wxSocketBase(wxSocketBase::wxSockFlags _flags,
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wxSocketBase::wxSockType _type) :
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wxSocketBase::wxSockType _type) :
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wxEvtHandler(),
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wxEvtHandler(),
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m_socket(NULL), m_flags(_flags), m_type(_type),
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m_socket(NULL), m_flags(_flags), m_type(_type),
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m_neededreq(GSOCK_INPUT_FLAG | GSOCK_LOST_FLAG),
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m_neededreq(0),
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m_lcount(0), m_timeout(600),
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m_lcount(0), m_timeout(600),
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m_unread(NULL), m_unrd_size(0), m_unrd_cur(0),
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m_unread(NULL), m_unrd_size(0), m_unrd_cur(0),
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m_cbk(NULL), m_cdata(NULL),
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m_cbk(NULL), m_cdata(NULL),
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@@ -84,8 +89,8 @@ wxSocketBase::wxSocketBase(wxSocketBase::wxSockFlags _flags,
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|
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wxSocketBase::wxSocketBase() :
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wxSocketBase::wxSocketBase() :
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wxEvtHandler(),
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wxEvtHandler(),
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m_socket(NULL), m_flags(SPEED | WAITALL), m_type(SOCK_UNINIT),
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m_socket(NULL), m_flags(WAITALL | SPEED), m_type(SOCK_UNINIT),
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m_neededreq(GSOCK_INPUT_FLAG | GSOCK_LOST_FLAG),
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m_neededreq(0),
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m_lcount(0), m_timeout(600),
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m_lcount(0), m_timeout(600),
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m_unread(NULL), m_unrd_size(0), m_unrd_cur(0),
|
m_unread(NULL), m_unrd_size(0), m_unrd_cur(0),
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m_cbk(NULL), m_cdata(NULL),
|
m_cbk(NULL), m_cdata(NULL),
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@@ -96,18 +101,15 @@ wxSocketBase::wxSocketBase() :
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{
|
{
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}
|
}
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|
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// --------------------------------------------------------------
|
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// wxSocketBase destructor
|
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// --------------------------------------------------------------
|
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|
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wxSocketBase::~wxSocketBase()
|
wxSocketBase::~wxSocketBase()
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{
|
{
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if (m_unread)
|
if (m_unread)
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free(m_unread);
|
free(m_unread);
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|
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// At last, close the file descriptor.
|
// Shutdown and close the socket
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Close();
|
Close();
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|
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|
// Destroy the GSocket object
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if (m_socket)
|
if (m_socket)
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GSocket_destroy(m_socket);
|
GSocket_destroy(m_socket);
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}
|
}
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@@ -116,10 +118,11 @@ bool wxSocketBase::Close()
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{
|
{
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if (m_socket)
|
if (m_socket)
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{
|
{
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if (m_notify_state == TRUE)
|
// Disable callbacks
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Notify(FALSE);
|
GSocket_UnsetCallback(m_socket, GSOCK_INPUT_FLAG | GSOCK_OUTPUT_FLAG |
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|
GSOCK_LOST_FLAG | GSOCK_CONNECTION_FLAG);
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|
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// Shutdown the connection.
|
// Shutdown the connection
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GSocket_Shutdown(m_socket);
|
GSocket_Shutdown(m_socket);
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m_connected = FALSE;
|
m_connected = FALSE;
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m_establishing = FALSE;
|
m_establishing = FALSE;
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@@ -129,9 +132,19 @@ bool wxSocketBase::Close()
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}
|
}
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|
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// --------------------------------------------------------------
|
// --------------------------------------------------------------
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// wxSocketBase base IO function
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// wxSocketBase basic IO operations
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// --------------------------------------------------------------
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// --------------------------------------------------------------
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class _wxSocketInternalTimer: public wxTimer {
|
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|
// GRG: I have made some changes to wxSocket internal event
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|
// system; now, all events (INPUT, OUTPUT, CONNECTION, LOST)
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|
// are always internally monitored; but users will only be
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|
// notified of these events they are interested in. So we
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|
// no longer have to change the event mask with SetNotify()
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|
// in internal functions like DeferRead, DeferWrite, and
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|
// the like. This solves a lot of problems.
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|
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class _wxSocketInternalTimer: public wxTimer
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|
{
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public:
|
public:
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int *m_state;
|
int *m_state;
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unsigned long m_new_val;
|
unsigned long m_new_val;
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@@ -144,8 +157,6 @@ class _wxSocketInternalTimer: public wxTimer {
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|
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int wxSocketBase::DeferRead(char *buffer, wxUint32 nbytes)
|
int wxSocketBase::DeferRead(char *buffer, wxUint32 nbytes)
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{
|
{
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wxSocketEventFlags old_event_flags;
|
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bool old_notify_state;
|
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// Timer for timeout
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// Timer for timeout
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_wxSocketInternalTimer timer;
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_wxSocketInternalTimer timer;
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|
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@@ -154,14 +165,6 @@ int wxSocketBase::DeferRead(char *buffer, wxUint32 nbytes)
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// Set the defering mode to READ.
|
// Set the defering mode to READ.
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m_defering = DEFER_READ;
|
m_defering = DEFER_READ;
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|
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// Save the old state.
|
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old_event_flags = NeededReq();
|
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old_notify_state = m_notify_state;
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|
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// Set the new async flag.
|
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SetNotify(GSOCK_INPUT_FLAG | GSOCK_LOST_FLAG);
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Notify(TRUE);
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|
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// Set the current buffer.
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// Set the current buffer.
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m_defer_buffer = buffer;
|
m_defer_buffer = buffer;
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m_defer_nbytes = nbytes;
|
m_defer_nbytes = nbytes;
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@@ -172,16 +175,16 @@ int wxSocketBase::DeferRead(char *buffer, wxUint32 nbytes)
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|
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timer.Start(m_timeout * 1000, FALSE);
|
timer.Start(m_timeout * 1000, FALSE);
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|
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|
// If the socket is readable, call DoDefer for the first time
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|
if (GSocket_Select(m_socket, GSOCK_INPUT_FLAG))
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|
DoDefer();
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|
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// Wait for buffer completion.
|
// Wait for buffer completion.
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while (m_defer_buffer != NULL)
|
while (m_defer_buffer != NULL)
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wxYield();
|
wxYield();
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|
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timer.Stop();
|
timer.Stop();
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|
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// Restore the old state.
|
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Notify(old_notify_state);
|
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SetNotify(old_event_flags);
|
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|
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// Disable defering mode.
|
// Disable defering mode.
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m_defering = NO_DEFER;
|
m_defering = NO_DEFER;
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m_defer_timer = NULL;
|
m_defer_timer = NULL;
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@@ -201,16 +204,16 @@ wxSocketBase& wxSocketBase::Read(char* buffer, wxUint32 nbytes)
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if (!m_connected)
|
if (!m_connected)
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return *this;
|
return *this;
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||||||
|
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||||||
// If we have got the whole needed buffer or if we don't want to
|
// If we have got the whole needed buffer, return immediately
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// wait then it returns immediately.
|
if (!nbytes)
|
||||||
if (!nbytes || (m_lcount && !(m_flags & WAITALL)) ) {
|
{
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||||||
return *this;
|
return *this;
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||||||
}
|
}
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|
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||||||
if ((m_flags & SPEED) != 0) {
|
if (m_flags & SPEED & WAITALL) // SPEED && WAITALL
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||||||
|
{
|
||||||
if ((m_flags & WAITALL) != 0) {
|
while (ret > 0 && nbytes > 0)
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||||||
while (ret > 0 && nbytes > 0) {
|
{
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ret = GSocket_Read(m_socket, buffer, nbytes);
|
ret = GSocket_Read(m_socket, buffer, nbytes);
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m_lcount += ret;
|
m_lcount += ret;
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buffer += ret;
|
buffer += ret;
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@@ -219,13 +222,16 @@ wxSocketBase& wxSocketBase::Read(char* buffer, wxUint32 nbytes)
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// In case the last call was an error ...
|
// In case the last call was an error ...
|
||||||
if (ret < 0)
|
if (ret < 0)
|
||||||
m_lcount ++;
|
m_lcount ++;
|
||||||
} else {
|
}
|
||||||
|
else if (m_flags & SPEED) // SPEED && !WAITALL
|
||||||
|
{
|
||||||
ret = GSocket_Read(m_socket, buffer, nbytes);
|
ret = GSocket_Read(m_socket, buffer, nbytes);
|
||||||
|
|
||||||
if (ret > 0)
|
if (ret > 0)
|
||||||
m_lcount += ret;
|
m_lcount += ret;
|
||||||
}
|
}
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||||||
|
else // !SPEED
|
||||||
} else {
|
{
|
||||||
ret = DeferRead(buffer, nbytes);
|
ret = DeferRead(buffer, nbytes);
|
||||||
|
|
||||||
if (ret > 0)
|
if (ret > 0)
|
||||||
@@ -303,8 +309,6 @@ wxSocketBase& wxSocketBase::Peek(char* buffer, wxUint32 nbytes)
|
|||||||
|
|
||||||
int wxSocketBase::DeferWrite(const char *buffer, wxUint32 nbytes)
|
int wxSocketBase::DeferWrite(const char *buffer, wxUint32 nbytes)
|
||||||
{
|
{
|
||||||
wxSocketEventFlags old_event_flags;
|
|
||||||
bool old_notify_state;
|
|
||||||
// Timer for timeout
|
// Timer for timeout
|
||||||
_wxSocketInternalTimer timer;
|
_wxSocketInternalTimer timer;
|
||||||
|
|
||||||
@@ -312,24 +316,22 @@ int wxSocketBase::DeferWrite(const char *buffer, wxUint32 nbytes)
|
|||||||
|
|
||||||
m_defering = DEFER_WRITE;
|
m_defering = DEFER_WRITE;
|
||||||
|
|
||||||
// Save the old state
|
|
||||||
old_event_flags = NeededReq();
|
|
||||||
old_notify_state = m_notify_state;
|
|
||||||
|
|
||||||
SetNotify(GSOCK_OUTPUT_FLAG | GSOCK_LOST_FLAG);
|
|
||||||
Notify(TRUE);
|
|
||||||
|
|
||||||
// Set the current buffer
|
// Set the current buffer
|
||||||
m_defer_buffer = (char *)buffer;
|
m_defer_buffer = (char *)buffer;
|
||||||
m_defer_nbytes = nbytes;
|
m_defer_nbytes = nbytes;
|
||||||
|
m_defer_timer = &timer;
|
||||||
|
|
||||||
// Start timer
|
// Start timer
|
||||||
timer.m_state = (int *)&m_defer_buffer;
|
timer.m_state = (int *)&m_defer_buffer;
|
||||||
timer.m_new_val = 0;
|
timer.m_new_val = 0;
|
||||||
|
|
||||||
m_defer_timer = &timer;
|
|
||||||
timer.Start(m_timeout * 1000, FALSE);
|
timer.Start(m_timeout * 1000, FALSE);
|
||||||
|
|
||||||
|
// If the socket is writable, call DoDefer for the first time
|
||||||
|
if (GSocket_Select(m_socket, GSOCK_OUTPUT_FLAG))
|
||||||
|
DoDefer();
|
||||||
|
|
||||||
|
// Wait for buffer completion.
|
||||||
while (m_defer_buffer != NULL)
|
while (m_defer_buffer != NULL)
|
||||||
wxYield();
|
wxYield();
|
||||||
|
|
||||||
@@ -337,10 +339,6 @@ int wxSocketBase::DeferWrite(const char *buffer, wxUint32 nbytes)
|
|||||||
m_defer_timer = NULL;
|
m_defer_timer = NULL;
|
||||||
timer.Stop();
|
timer.Stop();
|
||||||
|
|
||||||
// Restore the old state
|
|
||||||
Notify(old_notify_state);
|
|
||||||
SetNotify(old_event_flags);
|
|
||||||
|
|
||||||
m_defering = NO_DEFER;
|
m_defering = NO_DEFER;
|
||||||
|
|
||||||
return nbytes-m_defer_nbytes;
|
return nbytes-m_defer_nbytes;
|
||||||
@@ -348,15 +346,40 @@ int wxSocketBase::DeferWrite(const char *buffer, wxUint32 nbytes)
|
|||||||
|
|
||||||
wxSocketBase& wxSocketBase::Write(const char *buffer, wxUint32 nbytes)
|
wxSocketBase& wxSocketBase::Write(const char *buffer, wxUint32 nbytes)
|
||||||
{
|
{
|
||||||
int ret;
|
int ret = 1;
|
||||||
|
|
||||||
if ((m_flags & SPEED) != 0)
|
m_lcount = 0;
|
||||||
|
|
||||||
|
if (!m_connected)
|
||||||
|
return *this;
|
||||||
|
|
||||||
|
if (m_flags & SPEED & WAITALL) // SPEED && WAITALL
|
||||||
|
{
|
||||||
|
while (ret > 0 && nbytes > 0)
|
||||||
|
{
|
||||||
ret = GSocket_Write(m_socket, buffer, nbytes);
|
ret = GSocket_Write(m_socket, buffer, nbytes);
|
||||||
else
|
m_lcount += ret;
|
||||||
|
buffer += ret;
|
||||||
|
nbytes -= ret;
|
||||||
|
}
|
||||||
|
// In case the last call was an error ...
|
||||||
|
if (ret < 0)
|
||||||
|
m_lcount ++;
|
||||||
|
}
|
||||||
|
else if (m_flags & SPEED) // SPEED && !WAITALL
|
||||||
|
{
|
||||||
|
ret = GSocket_Write(m_socket, buffer, nbytes);
|
||||||
|
|
||||||
|
if (ret > 0)
|
||||||
|
m_lcount += ret;
|
||||||
|
}
|
||||||
|
else // !SPEED
|
||||||
|
{
|
||||||
ret = DeferWrite(buffer, nbytes);
|
ret = DeferWrite(buffer, nbytes);
|
||||||
|
|
||||||
if (ret != -1)
|
if (ret > 0)
|
||||||
m_lcount += ret;
|
m_lcount += ret;
|
||||||
|
}
|
||||||
|
|
||||||
return *this;
|
return *this;
|
||||||
}
|
}
|
||||||
@@ -405,7 +428,8 @@ wxSocketBase& wxSocketBase::WriteMsg(const char *buffer, wxUint32 nbytes)
|
|||||||
wxSocketBase& wxSocketBase::Unread(const char *buffer, wxUint32 nbytes)
|
wxSocketBase& wxSocketBase::Unread(const char *buffer, wxUint32 nbytes)
|
||||||
{
|
{
|
||||||
m_lcount = 0;
|
m_lcount = 0;
|
||||||
if (nbytes != 0) {
|
if (nbytes != 0)
|
||||||
|
{
|
||||||
CreatePushbackAfter(buffer, nbytes);
|
CreatePushbackAfter(buffer, nbytes);
|
||||||
m_lcount = nbytes;
|
m_lcount = nbytes;
|
||||||
}
|
}
|
||||||
@@ -417,19 +441,22 @@ bool wxSocketBase::IsData() const
|
|||||||
if (!m_socket)
|
if (!m_socket)
|
||||||
return FALSE;
|
return FALSE;
|
||||||
|
|
||||||
return (GSocket_DataAvailable(m_socket));
|
return (GSocket_Select(m_socket, GSOCK_INPUT_FLAG));
|
||||||
}
|
}
|
||||||
|
|
||||||
void wxSocketBase::DoDefer(wxSocketNotify req_evt)
|
// GRG: DoDefer() no longer needs to know which event occured,
|
||||||
|
// because this was only used to catch LOST events and set
|
||||||
|
// m_defer_buffer = NULL; this is done in OnRequest() now.
|
||||||
|
|
||||||
|
void wxSocketBase::DoDefer()
|
||||||
{
|
{
|
||||||
int ret;
|
int ret;
|
||||||
|
|
||||||
if (req_evt == wxSOCKET_LOST) {
|
if (!m_defer_buffer)
|
||||||
Close();
|
|
||||||
m_defer_buffer = NULL;
|
|
||||||
return;
|
return;
|
||||||
}
|
|
||||||
switch (m_defering) {
|
switch (m_defering)
|
||||||
|
{
|
||||||
case DEFER_READ:
|
case DEFER_READ:
|
||||||
ret = GSocket_Read(m_socket, m_defer_buffer, m_defer_nbytes);
|
ret = GSocket_Read(m_socket, m_defer_buffer, m_defer_nbytes);
|
||||||
break;
|
break;
|
||||||
@@ -441,28 +468,26 @@ void wxSocketBase::DoDefer(wxSocketNotify req_evt)
|
|||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (ret >= 0)
|
||||||
m_defer_nbytes -= ret;
|
m_defer_nbytes -= ret;
|
||||||
|
|
||||||
if (ret < 0)
|
// If we are waiting for all bytes to be acquired, keep the defering
|
||||||
m_defer_nbytes++;
|
// mode enabled.
|
||||||
|
if ((m_flags & WAITALL) == 0 || m_defer_nbytes == 0 || ret < 0)
|
||||||
// If we are waiting for all bytes to be acquired, keep the defering modei
|
{
|
||||||
// enabled.
|
|
||||||
if ((m_flags & WAITALL) == 0 || m_defer_nbytes == 0 || ret < 0) {
|
|
||||||
m_defer_buffer = NULL;
|
m_defer_buffer = NULL;
|
||||||
Notify(FALSE);
|
}
|
||||||
} else {
|
else
|
||||||
|
{
|
||||||
m_defer_buffer += ret;
|
m_defer_buffer += ret;
|
||||||
m_defer_timer->Start(m_timeout * 1000, FALSE);
|
m_defer_timer->Start(m_timeout * 1000, FALSE);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// ---------------------------------------------------------------------
|
|
||||||
// --------- wxSocketBase Discard(): deletes all byte in the input queue
|
|
||||||
// ---------------------------------------------------------------------
|
|
||||||
void wxSocketBase::Discard()
|
void wxSocketBase::Discard()
|
||||||
{
|
{
|
||||||
#define MAX_BUFSIZE (10*1024)
|
#define MAX_BUFSIZE (10*1024)
|
||||||
|
|
||||||
char *my_data = new char[MAX_BUFSIZE];
|
char *my_data = new char[MAX_BUFSIZE];
|
||||||
wxUint32 recv_size = MAX_BUFSIZE;
|
wxUint32 recv_size = MAX_BUFSIZE;
|
||||||
|
|
||||||
@@ -481,7 +506,7 @@ void wxSocketBase::Discard()
|
|||||||
}
|
}
|
||||||
|
|
||||||
// --------------------------------------------------------------
|
// --------------------------------------------------------------
|
||||||
// wxSocketBase socket info functions
|
// wxSocketBase get local or peer addresses
|
||||||
// --------------------------------------------------------------
|
// --------------------------------------------------------------
|
||||||
|
|
||||||
bool wxSocketBase::GetPeer(wxSockAddress& addr_man) const
|
bool wxSocketBase::GetPeer(wxSockAddress& addr_man) const
|
||||||
@@ -513,7 +538,7 @@ bool wxSocketBase::GetLocal(wxSockAddress& addr_man) const
|
|||||||
}
|
}
|
||||||
|
|
||||||
// --------------------------------------------------------------
|
// --------------------------------------------------------------
|
||||||
// wxSocketBase wait functions
|
// wxSocketBase save and restore socket state
|
||||||
// --------------------------------------------------------------
|
// --------------------------------------------------------------
|
||||||
|
|
||||||
void wxSocketBase::SaveState()
|
void wxSocketBase::SaveState()
|
||||||
@@ -552,75 +577,52 @@ void wxSocketBase::RestoreState()
|
|||||||
delete state;
|
delete state;
|
||||||
}
|
}
|
||||||
|
|
||||||
// --------------------------------------------------------------
|
|
||||||
// --------- wxSocketBase callback functions --------------------
|
|
||||||
// --------------------------------------------------------------
|
|
||||||
|
|
||||||
wxSocketBase::wxSockCbk wxSocketBase::Callback(wxSockCbk cbk_)
|
|
||||||
{
|
|
||||||
wxSockCbk old_cbk = cbk_;
|
|
||||||
|
|
||||||
m_cbk = cbk_;
|
|
||||||
return old_cbk;
|
|
||||||
}
|
|
||||||
|
|
||||||
char *wxSocketBase::CallbackData(char *data)
|
|
||||||
{
|
|
||||||
char *old_data = m_cdata;
|
|
||||||
|
|
||||||
m_cdata = data;
|
|
||||||
return old_data;
|
|
||||||
}
|
|
||||||
|
|
||||||
// --------------------------------------------------------------
|
// --------------------------------------------------------------
|
||||||
// --------- wxSocketBase wait functions ------------------------
|
// wxSocketBase Wait functions
|
||||||
// --------------------------------------------------------------
|
// --------------------------------------------------------------
|
||||||
|
|
||||||
static void wx_socket_wait(GSocket *socket, GSocketEvent event, char *cdata)
|
// GRG: I have completely rewritten this family of functions
|
||||||
{
|
// so that they don't depend on event notifications; instead,
|
||||||
int *state = (int *)cdata;
|
// they poll the socket, using GSocket_Select(), to check for
|
||||||
|
// the specified combination of event flags, until an event
|
||||||
|
// occurs or until the timeout ellapses. The polling loop
|
||||||
|
// calls wxYield(), so this won't block the GUI.
|
||||||
|
|
||||||
*state = event;
|
bool wxSocketBase::_Wait(long seconds, long milliseconds, wxSocketEventFlags flags)
|
||||||
}
|
|
||||||
|
|
||||||
bool wxSocketBase::_Wait(long seconds, long milliseconds, int type)
|
|
||||||
{
|
{
|
||||||
bool old_notify_state = m_notify_state;
|
GSocketEventFlags result;
|
||||||
int state = -1;
|
|
||||||
_wxSocketInternalTimer timer;
|
_wxSocketInternalTimer timer;
|
||||||
|
long timeout;
|
||||||
|
int state = -1;
|
||||||
|
|
||||||
|
// Check for valid socket
|
||||||
if ((!m_connected && !m_establishing) || !m_socket)
|
if ((!m_connected && !m_establishing) || !m_socket)
|
||||||
return FALSE;
|
return FALSE;
|
||||||
|
|
||||||
// Set the variable to change
|
// Check for valid timeout value
|
||||||
|
if (seconds != -1)
|
||||||
|
timeout = seconds * 1000 + milliseconds;
|
||||||
|
else
|
||||||
|
timeout = m_timeout * 1000;
|
||||||
|
|
||||||
|
// Activate timer
|
||||||
timer.m_state = &state;
|
timer.m_state = &state;
|
||||||
timer.m_new_val = GSOCK_MAX_EVENT;
|
timer.m_new_val = 0;
|
||||||
|
timer.Start(timeout, TRUE);
|
||||||
|
|
||||||
// Disable the previous handler
|
// Active polling (without using events)
|
||||||
Notify(FALSE);
|
result = GSocket_Select(m_socket, flags);
|
||||||
|
|
||||||
// Set the timeout
|
while ((result == 0) && (state == -1))
|
||||||
timer.Start(seconds * 1000 + milliseconds, TRUE);
|
{
|
||||||
GSocket_SetCallback(m_socket, type, wx_socket_wait, (char *)&state);
|
|
||||||
|
|
||||||
while (state == -1)
|
|
||||||
wxYield();
|
wxYield();
|
||||||
|
result = GSocket_Select(m_socket, flags);
|
||||||
|
}
|
||||||
|
|
||||||
GSocket_UnsetCallback(m_socket, type);
|
|
||||||
timer.Stop();
|
timer.Stop();
|
||||||
|
|
||||||
// Notify will restore automatically the old GSocket flags
|
return (result != 0);
|
||||||
Notify(old_notify_state);
|
|
||||||
|
|
||||||
// GRG: If a LOST event occured, we set m_establishing to
|
|
||||||
// FALSE here (this is a quick hack to make WaitOnConnect
|
|
||||||
// work; it will be removed when this function is modified
|
|
||||||
// so that it tells the caller which event occured).
|
|
||||||
//
|
|
||||||
if (state == GSOCK_LOST)
|
|
||||||
m_establishing = FALSE;
|
|
||||||
|
|
||||||
return (state != GSOCK_MAX_EVENT);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
bool wxSocketBase::Wait(long seconds, long milliseconds)
|
bool wxSocketBase::Wait(long seconds, long milliseconds)
|
||||||
@@ -647,25 +649,9 @@ bool wxSocketBase::WaitForLost(long seconds, long milliseconds)
|
|||||||
}
|
}
|
||||||
|
|
||||||
// --------------------------------------------------------------
|
// --------------------------------------------------------------
|
||||||
// --------- wxSocketBase callback management -------------------
|
// wxSocketBase flags
|
||||||
// --------------------------------------------------------------
|
// --------------------------------------------------------------
|
||||||
|
|
||||||
wxSocketEventFlags wxSocketBase::EventToNotify(wxSocketNotify evt)
|
|
||||||
{
|
|
||||||
switch (evt)
|
|
||||||
{
|
|
||||||
case GSOCK_INPUT:
|
|
||||||
return GSOCK_INPUT_FLAG;
|
|
||||||
case GSOCK_OUTPUT:
|
|
||||||
return GSOCK_OUTPUT_FLAG;
|
|
||||||
case GSOCK_CONNECTION:
|
|
||||||
return GSOCK_CONNECTION_FLAG;
|
|
||||||
case GSOCK_LOST:
|
|
||||||
return GSOCK_LOST_FLAG;
|
|
||||||
}
|
|
||||||
return 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
void wxSocketBase::SetFlags(wxSockFlags _flags)
|
void wxSocketBase::SetFlags(wxSockFlags _flags)
|
||||||
{
|
{
|
||||||
m_flags = _flags;
|
m_flags = _flags;
|
||||||
@@ -676,23 +662,28 @@ wxSocketBase::wxSockFlags wxSocketBase::GetFlags() const
|
|||||||
return m_flags;
|
return m_flags;
|
||||||
}
|
}
|
||||||
|
|
||||||
void wxSocketBase::SetNotify(wxSocketEventFlags flags)
|
// --------------------------------------------------------------
|
||||||
{
|
// wxSocketBase callback management
|
||||||
// GRG: A client can also have connection events!
|
// --------------------------------------------------------------
|
||||||
/*
|
|
||||||
if (m_type != SOCK_SERVER)
|
|
||||||
flags &= ~GSOCK_CONNECTION_FLAG;
|
|
||||||
*/
|
|
||||||
|
|
||||||
m_neededreq = flags;
|
wxSocketBase::wxSockCbk wxSocketBase::Callback(wxSockCbk cbk_)
|
||||||
if (m_neededreq == 0)
|
{
|
||||||
Notify(FALSE);
|
wxSockCbk old_cbk = cbk_;
|
||||||
else
|
|
||||||
Notify(m_notify_state);
|
m_cbk = cbk_;
|
||||||
|
return old_cbk;
|
||||||
|
}
|
||||||
|
|
||||||
|
char *wxSocketBase::CallbackData(char *data)
|
||||||
|
{
|
||||||
|
char *old_data = m_cdata;
|
||||||
|
|
||||||
|
m_cdata = data;
|
||||||
|
return old_data;
|
||||||
}
|
}
|
||||||
|
|
||||||
// --------------------------------------------------------------
|
// --------------------------------------------------------------
|
||||||
// Automatic notifier
|
// wxSocketBase automatic notifier
|
||||||
// --------------------------------------------------------------
|
// --------------------------------------------------------------
|
||||||
|
|
||||||
static void wx_socket_callback(GSocket *socket, GSocketEvent event, char *cdata)
|
static void wx_socket_callback(GSocket *socket, GSocketEvent event, char *cdata)
|
||||||
@@ -702,24 +693,32 @@ static void wx_socket_callback(GSocket *socket, GSocketEvent event, char *cdata)
|
|||||||
sckobj->OnRequest((wxSocketNotify)event);
|
sckobj->OnRequest((wxSocketNotify)event);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
wxSocketEventFlags wxSocketBase::EventToNotify(wxSocketNotify evt)
|
||||||
|
{
|
||||||
|
switch (evt)
|
||||||
|
{
|
||||||
|
case GSOCK_INPUT: return GSOCK_INPUT_FLAG;
|
||||||
|
case GSOCK_OUTPUT: return GSOCK_OUTPUT_FLAG;
|
||||||
|
case GSOCK_CONNECTION: return GSOCK_CONNECTION_FLAG;
|
||||||
|
case GSOCK_LOST: return GSOCK_LOST_FLAG;
|
||||||
|
}
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
void wxSocketBase::SetNotify(wxSocketEventFlags flags)
|
||||||
|
{
|
||||||
|
m_neededreq = flags;
|
||||||
|
}
|
||||||
|
|
||||||
void wxSocketBase::Notify(bool notify)
|
void wxSocketBase::Notify(bool notify)
|
||||||
{
|
{
|
||||||
m_notify_state = notify;
|
m_notify_state = notify;
|
||||||
if (!m_socket)
|
|
||||||
return;
|
|
||||||
|
|
||||||
GSocket_UnsetCallback(m_socket, GSOCK_INPUT_FLAG | GSOCK_OUTPUT_FLAG |
|
|
||||||
GSOCK_LOST_FLAG | GSOCK_CONNECTION_FLAG);
|
|
||||||
if (!notify)
|
|
||||||
return;
|
|
||||||
|
|
||||||
GSocket_SetCallback(m_socket, m_neededreq, wx_socket_callback, (char *)this);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void wxSocketBase::OnRequest(wxSocketNotify req_evt)
|
void wxSocketBase::OnRequest(wxSocketNotify req_evt)
|
||||||
{
|
{
|
||||||
wxSocketEvent event(m_id);
|
wxSocketEvent event(m_id);
|
||||||
wxSocketEventFlags notify = EventToNotify(req_evt);
|
wxSocketEventFlags flag = EventToNotify(req_evt);
|
||||||
|
|
||||||
switch(req_evt)
|
switch(req_evt)
|
||||||
{
|
{
|
||||||
@@ -728,25 +727,33 @@ void wxSocketBase::OnRequest(wxSocketNotify req_evt)
|
|||||||
m_connected = TRUE;
|
m_connected = TRUE;
|
||||||
break;
|
break;
|
||||||
case wxSOCKET_LOST:
|
case wxSOCKET_LOST:
|
||||||
|
m_defer_buffer = NULL;
|
||||||
Close();
|
Close();
|
||||||
break;
|
break;
|
||||||
case wxSOCKET_INPUT:
|
case wxSOCKET_INPUT:
|
||||||
case wxSOCKET_OUTPUT:
|
case wxSOCKET_OUTPUT:
|
||||||
if (m_defering != NO_DEFER)
|
if (m_defer_buffer)
|
||||||
{
|
{
|
||||||
DoDefer(req_evt);
|
// GRG: DoDefer() no longer needs to know which
|
||||||
|
// event occured, because this was only used to
|
||||||
|
// catch LOST events and set m_defer_buffer to
|
||||||
|
// NULL, and this is done in OnRequest() now.
|
||||||
|
DoDefer();
|
||||||
// Do not notify to user
|
// Do not notify to user
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
if ((m_neededreq & notify) == notify)
|
if (((m_neededreq & flag) == flag) && m_notify_state)
|
||||||
{
|
{
|
||||||
event.m_socket = this;
|
event.m_socket = this;
|
||||||
event.m_skevt = req_evt;
|
event.m_skevt = req_evt;
|
||||||
ProcessEvent(event);
|
ProcessEvent(event);
|
||||||
OldOnNotify(req_evt);
|
OldOnNotify(req_evt);
|
||||||
|
|
||||||
|
if (m_cbk)
|
||||||
|
m_cbk(*this, req_evt, m_cdata);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -755,7 +762,7 @@ void wxSocketBase::OldOnNotify(wxSocketNotify evt)
|
|||||||
}
|
}
|
||||||
|
|
||||||
// --------------------------------------------------------------
|
// --------------------------------------------------------------
|
||||||
// --------- wxSocketBase functions [Callback, CallbackData] ----
|
// wxSocketBase set event handler
|
||||||
// --------------------------------------------------------------
|
// --------------------------------------------------------------
|
||||||
|
|
||||||
void wxSocketBase::SetEventHandler(wxEvtHandler& h_evt, int id)
|
void wxSocketBase::SetEventHandler(wxEvtHandler& h_evt, int id)
|
||||||
@@ -765,7 +772,7 @@ void wxSocketBase::SetEventHandler(wxEvtHandler& h_evt, int id)
|
|||||||
}
|
}
|
||||||
|
|
||||||
// --------------------------------------------------------------
|
// --------------------------------------------------------------
|
||||||
// --------- wxSocketBase pushback library ----------------------
|
// wxSocketBase pushback library
|
||||||
// --------------------------------------------------------------
|
// --------------------------------------------------------------
|
||||||
|
|
||||||
void wxSocketBase::CreatePushbackAfter(const char *buffer, wxUint32 size)
|
void wxSocketBase::CreatePushbackAfter(const char *buffer, wxUint32 size)
|
||||||
@@ -828,23 +835,34 @@ wxUint32 wxSocketBase::GetPushback(char *buffer, wxUint32 size, bool peek)
|
|||||||
// wxSocketServer
|
// wxSocketServer
|
||||||
// --------------------------------------------------------------
|
// --------------------------------------------------------------
|
||||||
|
|
||||||
|
// --------------------------------------------------------------
|
||||||
|
// wxSocketServer ctor and dtor
|
||||||
|
// --------------------------------------------------------------
|
||||||
|
|
||||||
wxSocketServer::wxSocketServer(wxSockAddress& addr_man,
|
wxSocketServer::wxSocketServer(wxSockAddress& addr_man,
|
||||||
wxSockFlags flags) :
|
wxSockFlags flags) :
|
||||||
wxSocketBase(flags, SOCK_SERVER)
|
wxSocketBase(flags, SOCK_SERVER)
|
||||||
{
|
{
|
||||||
|
// Create the socket
|
||||||
m_socket = GSocket_new();
|
m_socket = GSocket_new();
|
||||||
|
|
||||||
if (!m_socket)
|
if (!m_socket)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
|
// Setup the socket as server
|
||||||
GSocket_SetLocal(m_socket, addr_man.GetAddress());
|
GSocket_SetLocal(m_socket, addr_man.GetAddress());
|
||||||
if (GSocket_SetServer(m_socket) != GSOCK_NOERROR) {
|
if (GSocket_SetServer(m_socket) != GSOCK_NOERROR)
|
||||||
|
{
|
||||||
GSocket_destroy(m_socket);
|
GSocket_destroy(m_socket);
|
||||||
m_socket = NULL;
|
m_socket = NULL;
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
Notify(TRUE);
|
GSocket_SetTimeout(m_socket, m_timeout);
|
||||||
|
GSocket_SetCallback(m_socket, GSOCK_INPUT_FLAG | GSOCK_OUTPUT_FLAG |
|
||||||
|
GSOCK_LOST_FLAG | GSOCK_CONNECTION_FLAG,
|
||||||
|
wx_socket_callback, (char *)this);
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
// --------------------------------------------------------------
|
// --------------------------------------------------------------
|
||||||
@@ -855,12 +873,9 @@ bool wxSocketServer::AcceptWith(wxSocketBase& sock, bool wait)
|
|||||||
{
|
{
|
||||||
GSocket *child_socket;
|
GSocket *child_socket;
|
||||||
|
|
||||||
// GRG: If wait == FALSE, then set the socket to
|
// GRG: If wait == FALSE, then the call should be nonblocking.
|
||||||
// nonblocking. I will set it back to blocking later,
|
// When we are finished, we put the socket to blocking mode
|
||||||
// but I am not sure if this is really a good idea.
|
// again.
|
||||||
// IMO, all GSockets objects used in wxSocket should
|
|
||||||
// be non-blocking.
|
|
||||||
// --------------------------------
|
|
||||||
|
|
||||||
if (!wait)
|
if (!wait)
|
||||||
GSocket_SetNonBlocking(m_socket, TRUE);
|
GSocket_SetNonBlocking(m_socket, TRUE);
|
||||||
@@ -878,6 +893,11 @@ bool wxSocketServer::AcceptWith(wxSocketBase& sock, bool wait)
|
|||||||
sock.m_socket = child_socket;
|
sock.m_socket = child_socket;
|
||||||
sock.m_connected = TRUE;
|
sock.m_connected = TRUE;
|
||||||
|
|
||||||
|
GSocket_SetTimeout(sock.m_socket, sock.m_timeout);
|
||||||
|
GSocket_SetCallback(sock.m_socket, GSOCK_INPUT_FLAG | GSOCK_OUTPUT_FLAG |
|
||||||
|
GSOCK_LOST_FLAG | GSOCK_CONNECTION_FLAG,
|
||||||
|
wx_socket_callback, (char *)&sock);
|
||||||
|
|
||||||
return TRUE;
|
return TRUE;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -895,8 +915,6 @@ wxSocketBase *wxSocketServer::Accept(bool wait)
|
|||||||
|
|
||||||
bool wxSocketServer::WaitOnAccept(long seconds, long milliseconds)
|
bool wxSocketServer::WaitOnAccept(long seconds, long milliseconds)
|
||||||
{
|
{
|
||||||
// TODO: return immediately if there is already a pending connection.
|
|
||||||
|
|
||||||
return _Wait(seconds, milliseconds, GSOCK_CONNECTION_FLAG | GSOCK_LOST_FLAG);
|
return _Wait(seconds, milliseconds, GSOCK_CONNECTION_FLAG | GSOCK_LOST_FLAG);
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -904,23 +922,21 @@ bool wxSocketServer::WaitOnAccept(long seconds, long milliseconds)
|
|||||||
// wxSocketClient
|
// wxSocketClient
|
||||||
// --------------------------------------------------------------
|
// --------------------------------------------------------------
|
||||||
|
|
||||||
// --------- wxSocketClient CONSTRUCTOR -------------------------
|
|
||||||
// --------------------------------------------------------------
|
// --------------------------------------------------------------
|
||||||
|
// wxSocketClient ctor and dtor
|
||||||
|
// --------------------------------------------------------------
|
||||||
|
|
||||||
wxSocketClient::wxSocketClient(wxSockFlags _flags) :
|
wxSocketClient::wxSocketClient(wxSockFlags _flags) :
|
||||||
wxSocketBase(_flags, SOCK_CLIENT)
|
wxSocketBase(_flags, SOCK_CLIENT)
|
||||||
{
|
{
|
||||||
m_establishing = FALSE;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
// --------------------------------------------------------------
|
|
||||||
// --------- wxSocketClient DESTRUCTOR --------------------------
|
|
||||||
// --------------------------------------------------------------
|
|
||||||
wxSocketClient::~wxSocketClient()
|
wxSocketClient::~wxSocketClient()
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
// --------------------------------------------------------------
|
// --------------------------------------------------------------
|
||||||
// --------- wxSocketClient Connect functions -------------------
|
// wxSocketClient Connect functions
|
||||||
// --------------------------------------------------------------
|
// --------------------------------------------------------------
|
||||||
bool wxSocketClient::Connect(wxSockAddress& addr_man, bool wait)
|
bool wxSocketClient::Connect(wxSockAddress& addr_man, bool wait)
|
||||||
{
|
{
|
||||||
@@ -933,8 +949,7 @@ bool wxSocketClient::Connect(wxSockAddress& addr_man, bool wait)
|
|||||||
if (m_socket)
|
if (m_socket)
|
||||||
GSocket_destroy(m_socket);
|
GSocket_destroy(m_socket);
|
||||||
|
|
||||||
// Initializes all socket stuff ...
|
// Initialize all socket stuff ...
|
||||||
// --------------------------------
|
|
||||||
m_socket = GSocket_new();
|
m_socket = GSocket_new();
|
||||||
m_connected = FALSE;
|
m_connected = FALSE;
|
||||||
m_establishing = FALSE;
|
m_establishing = FALSE;
|
||||||
@@ -942,30 +957,31 @@ bool wxSocketClient::Connect(wxSockAddress& addr_man, bool wait)
|
|||||||
if (!m_socket)
|
if (!m_socket)
|
||||||
return FALSE;
|
return FALSE;
|
||||||
|
|
||||||
// Update the flags of m_socket and enable BG events
|
GSocket_SetTimeout(m_socket, m_timeout);
|
||||||
SetFlags(m_flags);
|
|
||||||
Notify(TRUE);
|
// GRG: If wait == FALSE, then the call should be nonblocking.
|
||||||
|
// When we are finished, we put the socket to blocking mode
|
||||||
|
// again.
|
||||||
|
|
||||||
// GRG: If wait == FALSE, then set the socket to
|
|
||||||
// nonblocking. I will set it back to blocking later,
|
|
||||||
// but I am not sure if this is really a good idea.
|
|
||||||
// IMO, all GSockets objects used in wxSocket should
|
|
||||||
// be non-blocking.
|
|
||||||
// --------------------------------
|
|
||||||
if (!wait)
|
if (!wait)
|
||||||
GSocket_SetNonBlocking(m_socket, TRUE);
|
GSocket_SetNonBlocking(m_socket, TRUE);
|
||||||
|
|
||||||
GSocket_SetPeer(m_socket, addr_man.GetAddress());
|
GSocket_SetPeer(m_socket, addr_man.GetAddress());
|
||||||
err = GSocket_Connect(m_socket, GSOCK_STREAMED);
|
err = GSocket_Connect(m_socket, GSOCK_STREAMED);
|
||||||
|
GSocket_SetCallback(m_socket, GSOCK_INPUT_FLAG | GSOCK_OUTPUT_FLAG |
|
||||||
|
GSOCK_LOST_FLAG | GSOCK_CONNECTION_FLAG,
|
||||||
|
wx_socket_callback, (char *)this);
|
||||||
|
|
||||||
if (!wait)
|
if (!wait)
|
||||||
GSocket_SetNonBlocking(m_socket, FALSE);
|
GSocket_SetNonBlocking(m_socket, FALSE);
|
||||||
|
|
||||||
|
if (err != GSOCK_NOERROR)
|
||||||
|
{
|
||||||
if (err == GSOCK_WOULDBLOCK)
|
if (err == GSOCK_WOULDBLOCK)
|
||||||
m_establishing = TRUE;
|
m_establishing = TRUE;
|
||||||
|
|
||||||
if (err != GSOCK_NOERROR)
|
|
||||||
return FALSE;
|
return FALSE;
|
||||||
|
}
|
||||||
|
|
||||||
m_connected = TRUE;
|
m_connected = TRUE;
|
||||||
return TRUE;
|
return TRUE;
|
||||||
@@ -975,42 +991,37 @@ bool wxSocketClient::WaitOnConnect(long seconds, long milliseconds)
|
|||||||
{
|
{
|
||||||
bool ret;
|
bool ret;
|
||||||
|
|
||||||
// Already connected
|
if (m_connected) // Already connected
|
||||||
if (m_connected)
|
|
||||||
return TRUE;
|
return TRUE;
|
||||||
|
|
||||||
// There is no connection in progress
|
if (!m_establishing) // No connection in progress
|
||||||
if (!m_establishing)
|
|
||||||
return FALSE;
|
return FALSE;
|
||||||
|
|
||||||
ret = _Wait(seconds, milliseconds, GSOCK_CONNECTION_FLAG | GSOCK_LOST_FLAG);
|
ret = _Wait(seconds, milliseconds, GSOCK_CONNECTION_FLAG | GSOCK_LOST_FLAG);
|
||||||
|
|
||||||
|
// GRG: m_connected and m_establishing will be updated in
|
||||||
|
// OnRequest(), but we do it here anyway because sometimes
|
||||||
|
// the event might be a bit delayed, and if that happens,
|
||||||
|
// when WaitOnConnect() returns, m_connected will still be
|
||||||
|
// FALSE. We have to do it as well in OnRequest because
|
||||||
|
// maybe WaitOnConnect() is not being used...
|
||||||
|
|
||||||
if (ret)
|
if (ret)
|
||||||
{
|
{
|
||||||
if (m_establishing) // it wasn't GSOCK_LOST
|
m_connected = GSocket_Select(m_socket, GSOCK_CONNECTION_FLAG);
|
||||||
m_connected = TRUE;
|
|
||||||
|
|
||||||
m_establishing = FALSE;
|
m_establishing = FALSE;
|
||||||
}
|
}
|
||||||
|
|
||||||
return m_connected;
|
return m_connected;
|
||||||
}
|
}
|
||||||
|
|
||||||
void wxSocketClient::OnRequest(wxSocketNotify evt)
|
|
||||||
|
void wxSocketClient::OnRequest(wxSocketNotify req_evt)
|
||||||
{
|
{
|
||||||
if ((GSocketEvent)evt == GSOCK_CONNECTION)
|
wxSocketBase::OnRequest(req_evt);
|
||||||
{
|
|
||||||
if (m_connected)
|
|
||||||
{
|
|
||||||
m_neededreq &= ~GSOCK_CONNECTION_FLAG;
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
m_connected = TRUE;
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
wxSocketBase::OnRequest(evt);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
// --------------------------------------------------------------
|
// --------------------------------------------------------------
|
||||||
// wxSocketEvent
|
// wxSocketEvent
|
||||||
// --------------------------------------------------------------
|
// --------------------------------------------------------------
|
||||||
|
Reference in New Issue
Block a user