DocView and wxStream things
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@2983 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -23,6 +23,7 @@
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#ifndef WX_PRECOMP
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#include "wx/wx.h"
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#endif
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#include "wx/txtstrm.h"
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#if !wxUSE_DOC_VIEW_ARCHITECTURE
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#error You must set wxUSE_DOC_VIEW_ARCHITECTURE to 1 in setup.h!
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@@ -42,6 +43,7 @@ DrawingDocument::~DrawingDocument(void)
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doodleSegments.DeleteContents(TRUE);
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}
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#if wxUSE_STD_IOSTREAM
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ostream& DrawingDocument::SaveObject(ostream& stream)
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{
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wxDocument::SaveObject(stream);
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@@ -58,7 +60,30 @@ ostream& DrawingDocument::SaveObject(ostream& stream)
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}
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return stream;
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}
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#else
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bool DrawingDocument::SaveObject(wxOutputStream &stream)
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{
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wxDocument::SaveObject(stream);
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wxTextOutputStream text_stream( stream );
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wxInt32 n = doodleSegments.Number();
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text_stream << n << "\n";
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wxNode *node = doodleSegments.First();
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while (node)
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{
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DoodleSegment *segment = (DoodleSegment *)node->Data();
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segment->SaveObject(stream);
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text_stream << "\n";
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node = node->Next();
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}
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return TRUE;
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}
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#endif
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#if wxUSE_STD_IOSTREAM
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istream& DrawingDocument::LoadObject(istream& stream)
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{
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wxDocument::LoadObject(stream);
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@@ -75,6 +100,26 @@ istream& DrawingDocument::LoadObject(istream& stream)
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return stream;
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}
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#else
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bool DrawingDocument::LoadObject(wxInputStream& stream)
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{
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wxDocument::LoadObject(stream);
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wxTextInputStream text_stream( stream );
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wxInt32 n = 0;
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text_stream >> n;
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for (int i = 0; i < n; i++)
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{
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DoodleSegment *segment = new DoodleSegment;
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segment->LoadObject(stream);
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doodleSegments.Append(segment);
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}
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return TRUE;
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}
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#endif
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DoodleSegment::DoodleSegment(void)
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{
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@@ -103,6 +148,7 @@ DoodleSegment::~DoodleSegment(void)
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lines.DeleteContents(TRUE);
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}
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#if wxUSE_STD_IOSTREAM
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ostream& DoodleSegment::SaveObject(ostream& stream)
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{
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stream << lines.Number() << '\n';
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@@ -115,7 +161,29 @@ ostream& DoodleSegment::SaveObject(ostream& stream)
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}
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return stream;
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}
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#else
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bool DoodleSegment::SaveObject(wxOutputStream& stream)
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{
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wxTextOutputStream text_stream( stream );
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wxInt32 n = lines.Number();
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text_stream << n << "\n";
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wxNode *node = lines.First();
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while (node)
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{
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DoodleLine *line = (DoodleLine *)node->Data();
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text_stream << line->x1 << " " <<
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line->y1 << " " <<
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line->x2 << " " <<
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line->y2 << "\n";
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node = node->Next();
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}
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return TRUE;
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}
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#endif
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#if wxUSE_STD_IOSTREAM
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istream& DoodleSegment::LoadObject(istream& stream)
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{
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int n = 0;
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@@ -129,6 +197,26 @@ istream& DoodleSegment::LoadObject(istream& stream)
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}
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return stream;
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}
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#else
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bool DoodleSegment::LoadObject(wxInputStream& stream)
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{
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wxTextInputStream text_stream( stream );
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wxInt32 n = 0;
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text_stream >> n;
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for (int i = 0; i < n; i++)
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{
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DoodleLine *line = new DoodleLine;
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text_stream >> line->x1 >>
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line->y1 >>
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line->x2 >>
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line->y2;
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lines.Append(line);
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}
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return TRUE;
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}
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#endif
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void DoodleSegment::Draw(wxDC *dc)
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{
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