Added knowledge of virtual size to wx(Scrolled)Windows, they can now

manage their own scrollbars with the help of a sizer or other user
clues (SetVirtualSizeHints) without the need for an ancillary container.
Added SetSizerAndFit convenience method.
SetSizer now enables/disables AutoLayout automagically.
Logic bugfix for scrollsub sample.
Syntax bugfix in parser.y.
Compiler warning fix in textctrl.cpp.

 Modified Files:
    docs/latex/wx/scrolwin.tex docs/latex/wx/sizer.tex
    docs/latex/wx/window.tex include/wx/scrolwin.h
    include/wx/sizer.h include/wx/window.h
    include/wx/generic/scrolwin.h include/wx/gtk/scrolwin.h
    samples/scrollsub/scrollsub.cpp src/common/parser.y
    src/common/sizer.cpp src/common/wincmn.cpp
    src/generic/scrlwing.cpp src/gtk/scrolwin.cpp
    src/msw/textctrl.cpp


git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@15210 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Ron Lee
2002-04-19 22:12:38 +00:00
parent 1d0edc0f73
commit 566d84a7c3
17 changed files with 601 additions and 309 deletions

View File

@@ -2,7 +2,8 @@
// Name: generic/scrolwin.cpp
// Purpose: wxGenericScrolledWindow implementation
// Author: Julian Smart
// Modified by: Vadim Zeitlin on 31.08.00: wxScrollHelper allows to implement
// Modified by: Vadim Zeitlin on 31.08.00: wxScrollHelper allows to implement.
// Ron Lee on 10.4.02: virtual size / auto scrollbars et al.
// Created: 01/02/97
// RCS-ID: $Id$
// Copyright: (c) wxWindows team
@@ -326,10 +327,10 @@ void wxScrollHelper::SetScrollbars(int pixelsPerUnitX,
bool do_refresh =
(
(noUnitsX != 0 && m_xScrollLines == 0) ||
(noUnitsX < m_xScrollLines && xpos > pixelsPerUnitX*noUnitsX) ||
(noUnitsX < m_xScrollLines && xpos > pixelsPerUnitX * noUnitsX) ||
(noUnitsY != 0 && m_yScrollLines == 0) ||
(noUnitsY < m_yScrollLines && ypos > pixelsPerUnitY*noUnitsY) ||
(noUnitsY < m_yScrollLines && ypos > pixelsPerUnitY * noUnitsY) ||
(xPos != m_xScrollPosition) ||
(yPos != m_yScrollPosition)
);
@@ -338,43 +339,8 @@ void wxScrollHelper::SetScrollbars(int pixelsPerUnitX,
m_yScrollPixelsPerLine = pixelsPerUnitY;
m_xScrollPosition = xPos;
m_yScrollPosition = yPos;
m_xScrollLines = noUnitsX;
m_yScrollLines = noUnitsY;
#ifdef __WXMOTIF__
// Sorry, some Motif-specific code to implement a backing pixmap
// for the wxRETAINED style. Implementing a backing store can't
// be entirely generic because it relies on the wxWindowDC implementation
// to duplicate X drawing calls for the backing pixmap.
if ( m_targetWindow->GetWindowStyle() & wxRETAINED )
{
Display* dpy = XtDisplay((Widget)m_targetWindow->GetMainWidget());
int totalPixelWidth = m_xScrollLines * m_xScrollPixelsPerLine;
int totalPixelHeight = m_yScrollLines * m_yScrollPixelsPerLine;
if (m_targetWindow->GetBackingPixmap() &&
!((m_targetWindow->GetPixmapWidth() == totalPixelWidth) &&
(m_targetWindow->GetPixmapHeight() == totalPixelHeight)))
{
XFreePixmap (dpy, (Pixmap) m_targetWindow->GetBackingPixmap());
m_targetWindow->SetBackingPixmap((WXPixmap) 0);
}
if (!m_targetWindow->GetBackingPixmap() &&
(noUnitsX != 0) && (noUnitsY != 0))
{
int depth = wxDisplayDepth();
m_targetWindow->SetPixmapWidth(totalPixelWidth);
m_targetWindow->SetPixmapHeight(totalPixelHeight);
m_targetWindow->SetBackingPixmap((WXPixmap) XCreatePixmap (dpy, RootWindow (dpy, DefaultScreen (dpy)),
m_targetWindow->GetPixmapWidth(), m_targetWindow->GetPixmapHeight(), depth));
}
}
#endif // Motif
AdjustScrollbars();
m_targetWindow->SetVirtualSizeHints( noUnitsX * pixelsPerUnitX, noUnitsY * pixelsPerUnitY );
if (do_refresh && !noRefresh)
m_targetWindow->Refresh(TRUE, GetRect());
@@ -615,64 +581,116 @@ void wxScrollHelper::AdjustScrollbars()
m_targetWindow->MacUpdateImmediately();
#endif
int w, h;
GetTargetSize(&w, &h);
int w = 0, h = 0;
int oldw, oldh;
int oldXScroll = m_xScrollPosition;
int oldYScroll = m_yScrollPosition;
if (m_xScrollLines > 0)
do {
GetTargetSize(&w, 0);
if (m_xScrollPixelsPerLine == 0)
{
m_xScrollLines = 0;
m_xScrollPosition = 0;
m_win->SetScrollbar (wxHORIZONTAL, 0, 0, 0, FALSE);
}
else
{
m_xScrollLines = m_targetWindow->GetVirtualSize().GetWidth() / m_xScrollPixelsPerLine;
// Calculate page size i.e. number of scroll units you get on the
// current client window
int noPagePositions = (int) ( (w/(double)m_xScrollPixelsPerLine) + 0.5 );
if (noPagePositions < 1) noPagePositions = 1;
if ( noPagePositions > m_xScrollLines )
noPagePositions = m_xScrollLines;
// Correct position if greater than extent of canvas minus
// the visible portion of it or if below zero
m_xScrollPosition = wxMin( m_xScrollLines - noPagePositions, m_xScrollPosition);
m_xScrollPosition = wxMax( 0, m_xScrollPosition );
m_win->SetScrollbar(wxHORIZONTAL, m_xScrollPosition, noPagePositions, m_xScrollLines);
// The amount by which we scroll when paging
SetScrollPageSize(wxHORIZONTAL, noPagePositions);
}
GetTargetSize(0, &h);
if (m_yScrollPixelsPerLine == 0)
{
m_yScrollLines = 0;
m_yScrollPosition = 0;
m_win->SetScrollbar (wxVERTICAL, 0, 0, 0, FALSE);
}
else
{
m_yScrollLines = m_targetWindow->GetVirtualSize().GetHeight() / m_yScrollPixelsPerLine;
// Calculate page size i.e. number of scroll units you get on the
// current client window
int noPagePositions = (int) ( (h/(double)m_yScrollPixelsPerLine) + 0.5 );
if (noPagePositions < 1) noPagePositions = 1;
if ( noPagePositions > m_yScrollLines )
noPagePositions = m_yScrollLines;
// Correct position if greater than extent of canvas minus
// the visible portion of it or if below zero
m_yScrollPosition = wxMin( m_yScrollLines - noPagePositions, m_yScrollPosition );
m_yScrollPosition = wxMax( 0, m_yScrollPosition );
m_win->SetScrollbar(wxVERTICAL, m_yScrollPosition, noPagePositions, m_yScrollLines);
// The amount by which we scroll when paging
SetScrollPageSize(wxVERTICAL, noPagePositions);
}
// If a scrollbar (dis)appeared as a result of this, adjust them again.
oldw = w;
oldh = h;
GetTargetSize( &w, &h );
} while ( w != oldw && h != oldh );
#ifdef __WXMOTIF__
// Sorry, some Motif-specific code to implement a backing pixmap
// for the wxRETAINED style. Implementing a backing store can't
// be entirely generic because it relies on the wxWindowDC implementation
// to duplicate X drawing calls for the backing pixmap.
if ( m_targetWindow->GetWindowStyle() & wxRETAINED )
{
// Calculate page size i.e. number of scroll units you get on the
// current client window
int noPagePositions = (int) ( (w/(double)m_xScrollPixelsPerLine) + 0.5 );
if (noPagePositions < 1) noPagePositions = 1;
if ( noPagePositions > m_xScrollLines )
noPagePositions = m_xScrollLines;
Display* dpy = XtDisplay((Widget)m_targetWindow->GetMainWidget());
// Correct position if greater than extent of canvas minus
// the visible portion of it or if below zero
m_xScrollPosition = wxMin( m_xScrollLines-noPagePositions, m_xScrollPosition);
m_xScrollPosition = wxMax( 0, m_xScrollPosition );
int totalPixelWidth = m_xScrollLines * m_xScrollPixelsPerLine;
int totalPixelHeight = m_yScrollLines * m_yScrollPixelsPerLine;
if (m_targetWindow->GetBackingPixmap() &&
!((m_targetWindow->GetPixmapWidth() == totalPixelWidth) &&
(m_targetWindow->GetPixmapHeight() == totalPixelHeight)))
{
XFreePixmap (dpy, (Pixmap) m_targetWindow->GetBackingPixmap());
m_targetWindow->SetBackingPixmap((WXPixmap) 0);
}
if (!m_targetWindow->GetBackingPixmap() &&
(noUnitsX != 0) && (noUnitsY != 0))
{
int depth = wxDisplayDepth();
m_targetWindow->SetPixmapWidth(totalPixelWidth);
m_targetWindow->SetPixmapHeight(totalPixelHeight);
m_targetWindow->SetBackingPixmap((WXPixmap) XCreatePixmap (dpy, RootWindow (dpy, DefaultScreen (dpy)),
m_targetWindow->GetPixmapWidth(), m_targetWindow->GetPixmapHeight(), depth));
}
m_win->SetScrollbar(wxHORIZONTAL, m_xScrollPosition, noPagePositions, m_xScrollLines);
// The amount by which we scroll when paging
SetScrollPageSize(wxHORIZONTAL, noPagePositions);
}
else
{
m_xScrollPosition = 0;
m_win->SetScrollbar (wxHORIZONTAL, 0, 0, 0, FALSE);
}
if (m_yScrollLines > 0)
{
// Calculate page size i.e. number of scroll units you get on the
// current client window
int noPagePositions = (int) ( (h/(double)m_yScrollPixelsPerLine) + 0.5 );
if (noPagePositions < 1) noPagePositions = 1;
if ( noPagePositions > m_yScrollLines )
noPagePositions = m_yScrollLines;
// Correct position if greater than extent of canvas minus
// the visible portion of it or if below zero
m_yScrollPosition = wxMin( m_yScrollLines-noPagePositions, m_yScrollPosition );
m_yScrollPosition = wxMax( 0, m_yScrollPosition );
m_win->SetScrollbar(wxVERTICAL, m_yScrollPosition, noPagePositions, m_yScrollLines);
// The amount by which we scroll when paging
SetScrollPageSize(wxVERTICAL, noPagePositions);
}
else
{
m_yScrollPosition = 0;
m_win->SetScrollbar (wxVERTICAL, 0, 0, 0, FALSE);
}
#endif // Motif
if (oldXScroll != m_xScrollPosition)
{
if (m_xScrollingEnabled)
m_targetWindow->ScrollWindow( m_xScrollPixelsPerLine * (oldXScroll-m_xScrollPosition), 0,
m_targetWindow->ScrollWindow( m_xScrollPixelsPerLine * (oldXScroll - m_xScrollPosition), 0,
GetRect() );
else
m_targetWindow->Refresh(TRUE, GetRect());
@@ -700,6 +718,24 @@ void wxScrollHelper::DoPrepareDC(wxDC& dc)
dc.SetUserScale( m_scaleX, m_scaleY );
}
void wxScrollHelper::SetScrollRate( int xstep, int ystep )
{
int old_x = m_xScrollPixelsPerLine * m_xScrollPosition;
int old_y = m_yScrollPixelsPerLine * m_yScrollPosition;
m_xScrollPixelsPerLine = xstep;
m_yScrollPixelsPerLine = ystep;
int new_x = m_xScrollPixelsPerLine * m_xScrollPosition;
int new_y = m_yScrollPixelsPerLine * m_yScrollPosition;
m_win->SetScrollPos( wxHORIZONTAL, m_xScrollPosition );
m_win->SetScrollPos( wxVERTICAL, m_yScrollPosition );
m_targetWindow->ScrollWindow( old_x - new_x, old_y - new_y );
AdjustScrollbars();
}
void wxScrollHelper::GetScrollPixelsPerUnit (int *x_unit, int *y_unit) const
{
if ( x_unit )
@@ -797,28 +833,6 @@ void wxScrollHelper::EnableScrolling (bool x_scroll, bool y_scroll)
m_yScrollingEnabled = y_scroll;
}
void wxScrollHelper::GetVirtualSize (int *x, int *y) const
{
wxSize sz(0, 0);
if (m_targetWindow)
sz = m_targetWindow->GetClientSize();
if ( x )
{
if (m_xScrollPixelsPerLine == 0)
*x = sz.x;
else
*x = m_xScrollPixelsPerLine * m_xScrollLines;
}
if ( y )
{
if (m_yScrollPixelsPerLine == 0)
*y = sz.y;
else
*y = m_yScrollPixelsPerLine * m_yScrollLines;
}
}
// Where the current view starts from
void wxScrollHelper::GetViewStart (int *x, int *y) const
{
@@ -851,7 +865,15 @@ void wxScrollHelper::DoCalcUnscrolledPosition(int x, int y, int *xx, int *yy) co
// Default OnSize resets scrollbars, if any
void wxScrollHelper::HandleOnSize(wxSizeEvent& WXUNUSED(event))
{
AdjustScrollbars();
if( m_targetWindow != m_win )
m_targetWindow->SetVirtualSize( m_targetWindow->GetClientSize() );
m_win->SetVirtualSize( m_win->GetClientSize() );
#if wxUSE_CONSTRAINTS
if (m_win->GetAutoLayout())
m_win->Layout();
#endif
}
// This calls OnDraw, having adjusted the origin according to the current
@@ -877,7 +899,7 @@ void wxScrollHelper::HandleOnChar(wxKeyEvent& event)
GetViewStart(&stx, &sty);
GetTargetSize(&clix, &cliy);
GetVirtualSize(&szx, &szy);
m_targetWindow->GetVirtualSize(&szx, &szy);
if( m_xScrollPixelsPerLine )
{
@@ -1121,9 +1143,11 @@ wxGenericScrolledWindow::~wxGenericScrolledWindow()
bool wxGenericScrolledWindow::Layout()
{
if (GetSizer())
if (GetSizer() && m_targetWindow == this)
{
// Take into account the virtual size and scrolled position of the window
// If we're the scroll target, take into account the
// virtual size and scrolled position of the window.
int x, y, w, h;
CalcScrolledPosition(0,0, &x,&y);
GetVirtualSize(&w, &h);
@@ -1135,6 +1159,12 @@ bool wxGenericScrolledWindow::Layout()
return wxPanel::Layout();
}
void wxGenericScrolledWindow::DoSetVirtualSize( int x, int y )
{
wxPanel::DoSetVirtualSize( x, y );
AdjustScrollbars();
}
void wxGenericScrolledWindow::OnPaint(wxPaintEvent& event)
{
// the user code didn't really draw the window if we got here, so set this
@@ -1183,3 +1213,4 @@ void wxGenericScrolledWindow::CalcUnscrolledPosition(int x, int y, float *xx, fl
#endif // !wxGTK
// vi:sts=4:sw=4:et