Revert MSW window classes uniquification patch.

Making the class names unique doesn't seem to be necessary so revert the patch
which appended unique pointer value to their names (r57030).

See #9031.

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@65233 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Vadim Zeitlin
2010-08-10 18:57:51 +00:00
parent 5ed0415e3e
commit 563cf28f2a

View File

@@ -121,13 +121,17 @@ extern void wxSetKeyboardHook(bool doIt);
// see http://article.gmane.org/gmane.comp.lib.wxwidgets.devel/110282 // see http://article.gmane.org/gmane.comp.lib.wxwidgets.devel/110282
struct ClassRegInfo struct ClassRegInfo
{ {
// the base name of the class: this is used to construct the unique name in ClassRegInfo(const wxChar *name)
// wxApp::GetRegisteredClassName() : regname(name),
wxString basename; regnameNR(regname + wxApp::GetNoRedrawClassSuffix())
{
}
// the name of the registered class with and without CS_[HV]REDRAW styles // the name of the registered class with and without CS_[HV]REDRAW styles
wxString regname, const wxString regname;
regnameNR; const wxString regnameNR;
wxDECLARE_NO_ASSIGN_CLASS(ClassRegInfo);
}; };
namespace namespace
@@ -650,7 +654,7 @@ const wxChar *wxApp::GetRegisteredClassName(const wxChar *name,
const size_t count = gs_regClassesInfo.size(); const size_t count = gs_regClassesInfo.size();
for ( size_t n = 0; n < count; n++ ) for ( size_t n = 0; n < count; n++ )
{ {
if ( gs_regClassesInfo[n].basename == name ) if ( gs_regClassesInfo[n].regname == name )
return gs_regClassesInfo[n].regname.c_str(); return gs_regClassesInfo[n].regname.c_str();
} }
@@ -665,16 +669,7 @@ const wxChar *wxApp::GetRegisteredClassName(const wxChar *name,
wndclass.style = CS_HREDRAW | CS_VREDRAW | CS_DBLCLKS | extraStyles; wndclass.style = CS_HREDRAW | CS_VREDRAW | CS_DBLCLKS | extraStyles;
ClassRegInfo regClass; ClassRegInfo regClass(name);
regClass.basename = name;
// constuct a unique suffix to allow registering the class with the same
// base name in a main application using wxWidgets and a DLL using
// wxWidgets loaded into its address space: as gs_regClassesInfo variable
// is different in them, we're going to obtain a unique prefix by using its
// address here
regClass.regname = regClass.basename +
wxString::Format(wxT("@%p"), &gs_regClassesInfo);
wndclass.lpszClassName = regClass.regname.wx_str(); wndclass.lpszClassName = regClass.regname.wx_str();
if ( !::RegisterClass(&wndclass) ) if ( !::RegisterClass(&wndclass) )
{ {
@@ -683,10 +678,6 @@ const wxChar *wxApp::GetRegisteredClassName(const wxChar *name,
return NULL; return NULL;
} }
// NB: remember that code elsewhere supposes that no redraw class names
// use the same names as normal classes with "NR" suffix so we must put
// "NR" at the end instead of using more natural basename+"NR"+suffix
regClass.regnameNR = regClass.regname + GetNoRedrawClassSuffix();
wndclass.style &= ~(CS_HREDRAW | CS_VREDRAW); wndclass.style &= ~(CS_HREDRAW | CS_VREDRAW);
wndclass.lpszClassName = regClass.regnameNR.wx_str(); wndclass.lpszClassName = regClass.regnameNR.wx_str();
if ( !::RegisterClass(&wndclass) ) if ( !::RegisterClass(&wndclass) )