initial attempts to get raw bitmaps working under Mac
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@20878 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -19,13 +19,14 @@
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#include "wx/palette.h"
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// Bitmap
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class WXDLLEXPORT wxDC;
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class WXDLLEXPORT wxControl;
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class WXDLLEXPORT wxBitmap;
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class WXDLLEXPORT wxBitmapHandler;
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class WXDLLEXPORT wxIcon;
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class WXDLLEXPORT wxControl;
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class WXDLLEXPORT wxCursor;
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class WXDLLEXPORT wxDC;
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class WXDLLEXPORT wxIcon;
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class WXDLLEXPORT wxImage;
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class WXDLLEXPORT wxPixelDataBase;
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// A mask is a bitmap used for drawing bitmaps
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// it can be a monochrome bitmap or a multi-bit bitmap which transfers to alpha channels
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@@ -197,6 +198,13 @@ public:
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inline bool operator != (const wxBitmap& bitmap) const { return m_refData != bitmap.m_refData; }
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static void InitStandardHandlers();
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// raw bitmap access support functions
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void *GetRawData(wxPixelDataBase& data, int bpp);
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void UngetRawData(wxPixelDataBase& data);
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void UseAlpha();
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public:
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WXHBITMAP GetHBITMAP() const;
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inline WXHICON GetHICON() const { return (M_BITMAPDATA ? M_BITMAPDATA->m_hIcon : 0); }
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