separate non-native mouse handling from IsUserPane
NSOpenGLView is needed under 10.14 as native view, in order to reuse wx touch and mouse handling we trigger this separately from IsUserPane being true
This commit is contained in:
@@ -231,6 +231,10 @@ public :
|
||||
// we are doing keyboard handling in wx code, other events might be handled natively
|
||||
virtual bool HasUserKeyHandling() const { return m_wantsUserKey; }
|
||||
|
||||
// we are doing mouse handling in wx code, other events might be handled natively
|
||||
// right now this is always in sync with HasUserKeyHandling
|
||||
virtual bool HasUserMouseHandling() const { return m_wantsUserKey; }
|
||||
|
||||
wxWindowMac* GetWXPeer() const { return m_wxPeer; }
|
||||
|
||||
bool IsOk() const { return GetWXWidget() != NULL; }
|
||||
|
Reference in New Issue
Block a user