added support for polygons to wxRegion

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@11493 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Vadim Zeitlin
2001-08-27 14:56:55 +00:00
parent 673f4220ba
commit 5549e9f76f
8 changed files with 159 additions and 80 deletions

View File

@@ -17,6 +17,7 @@ All (GUI):
- support for virtual list control added
- wxFindReplaceDialog added (based on work of Markus Greither)
- wxTextCtrl::SetMaxLength() added (wxMSW/wxGTK)
- polygon support in wxRegion (Klaas Holwerda)
wxHTML:

View File

@@ -40,6 +40,14 @@ Constructs a rectangular region a wxRect object.
Constructs a region by copying another region.
\func{}{wxRegion}{\param{size\_t}{ n}, \param{const wxPoint }{*points}, \param{int }{fillStyle = wxWINDING\_RULE}}
Constructs a region corresponding to the polygon made of {\it n} points in the
provided array. {\it fillStyle} parameter may have values
{\tt wxWINDING\_RULE} or {\tt wxODDEVEN\_RULE}.
{\bf NB:} This constructor is only implemented for Win32 and GTK+ wxWindows ports.
\membersection{wxRegion::\destruct{wxRegion}}
\func{}{\destruct{wxRegion}}{\void}

View File

@@ -52,10 +52,11 @@ enum wxRegionOp
class wxRegion : public wxGDIObject
{
public:
wxRegion();
wxRegion( wxCoord x, wxCoord y, wxCoord w, wxCoord h );
wxRegion( const wxPoint& topLeft, const wxPoint& bottomRight );
wxRegion( const wxRect& rect );
wxRegion();
wxRegion(size_t n, const wxPoint *points, int fillStyle = wxODDEVEN_RULE );
virtual ~wxRegion();
wxRegion( const wxRegion& r ) { Ref(r); }

View File

@@ -52,10 +52,11 @@ enum wxRegionOp
class wxRegion : public wxGDIObject
{
public:
wxRegion();
wxRegion( wxCoord x, wxCoord y, wxCoord w, wxCoord h );
wxRegion( const wxPoint& topLeft, const wxPoint& bottomRight );
wxRegion( const wxRect& rect );
wxRegion();
wxRegion(size_t n, const wxPoint *points, int fillStyle = wxODDEVEN_RULE );
virtual ~wxRegion();
wxRegion( const wxRegion& r ) { Ref(r); }

View File

@@ -1,12 +1,12 @@
/////////////////////////////////////////////////////////////////////////////
// Name: region.h
// Name: wx/msw/region.h
// Purpose: wxRegion class
// Author: Markus Holzem, Julian Smart
// Modified by:
// Created: 01/02/97
// RCS-ID: $Id$
// Copyright: (c) Julian Smart
// Licence: wxWindows licence
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_REGION_H_
@@ -23,123 +23,132 @@
class WXDLLEXPORT wxRect;
class WXDLLEXPORT wxPoint;
enum wxRegionContain {
wxOutRegion = 0, wxPartRegion = 1, wxInRegion = 2
enum wxRegionContain
{
wxOutRegion = 0,
wxPartRegion = 1,
wxInRegion = 2
};
// So far, for internal use only
enum wxRegionOp {
wxRGN_AND, // Creates the intersection of the two combined regions.
wxRGN_COPY, // Creates a copy of the region identified by hrgnSrc1.
wxRGN_DIFF, // Combines the parts of hrgnSrc1 that are not part of hrgnSrc2.
wxRGN_OR, // Creates the union of two combined regions.
wxRGN_XOR // Creates the union of two combined regions except for any overlapping areas.
enum wxRegionOp
{
wxRGN_AND, // Creates the intersection of the two combined regions.
wxRGN_COPY, // Creates a copy of the region identified by hrgnSrc1.
wxRGN_DIFF, // Combines the parts of hrgnSrc1 that are not part of hrgnSrc2.
wxRGN_OR, // Creates the union of two combined regions.
wxRGN_XOR // Creates the union of two combined regions except for any overlapping areas.
};
class WXDLLEXPORT wxRegion : public wxGDIObject {
DECLARE_DYNAMIC_CLASS(wxRegion);
friend class WXDLLEXPORT wxRegionIterator;
class WXDLLEXPORT wxRegion : public wxGDIObject
{
public:
wxRegion();
wxRegion(wxCoord x, wxCoord y, wxCoord w, wxCoord h);
wxRegion(const wxPoint& topLeft, const wxPoint& bottomRight);
wxRegion(const wxRect& rect);
wxRegion(WXHRGN hRegion); // Hangs on to this region
wxRegion(size_t n, const wxPoint *points, int fillStyle = wxODDEVEN_RULE );
wxRegion(void);
~wxRegion(void);
virtual ~wxRegion();
//# Copying
inline wxRegion(const wxRegion& r)
{ Ref(r); }
inline wxRegion& operator = (const wxRegion& r)
{ Ref(r); return (*this); }
// Copying
wxRegion(const wxRegion& r)
{ Ref(r); }
wxRegion& operator = (const wxRegion& r)
{ Ref(r); return (*this); }
//# Modify region
// Clear current region
void Clear(void);
// Modify region
// Clear current region
void Clear(void);
// Union rectangle or region with this.
inline bool Union(wxCoord x, wxCoord y, wxCoord width, wxCoord height) { return Combine(x, y, width, height, wxRGN_OR); }
inline bool Union(const wxRect& rect) { return Combine(rect, wxRGN_OR); }
inline bool Union(const wxRegion& region) { return Combine(region, wxRGN_OR); }
// Union rectangle or region with this.
inline bool Union(wxCoord x, wxCoord y, wxCoord width, wxCoord height) { return Combine(x, y, width, height, wxRGN_OR); }
inline bool Union(const wxRect& rect) { return Combine(rect, wxRGN_OR); }
inline bool Union(const wxRegion& region) { return Combine(region, wxRGN_OR); }
// Intersect rectangle or region with this.
inline bool Intersect(wxCoord x, wxCoord y, wxCoord width, wxCoord height) { return Combine(x, y, width, height, wxRGN_AND); }
inline bool Intersect(const wxRect& rect) { return Combine(rect, wxRGN_AND); }
inline bool Intersect(const wxRegion& region) { return Combine(region, wxRGN_AND); }
// Intersect rectangle or region with this.
inline bool Intersect(wxCoord x, wxCoord y, wxCoord width, wxCoord height) { return Combine(x, y, width, height, wxRGN_AND); }
inline bool Intersect(const wxRect& rect) { return Combine(rect, wxRGN_AND); }
inline bool Intersect(const wxRegion& region) { return Combine(region, wxRGN_AND); }
// Subtract rectangle or region from this:
// Subtract rectangle or region from this:
// Combines the parts of 'this' that are not part of the second region.
inline bool Subtract(wxCoord x, wxCoord y, wxCoord width, wxCoord height) { return Combine(x, y, width, height, wxRGN_DIFF); }
inline bool Subtract(const wxRect& rect) { return Combine(rect, wxRGN_DIFF); }
inline bool Subtract(const wxRegion& region) { return Combine(region, wxRGN_DIFF); }
inline bool Subtract(wxCoord x, wxCoord y, wxCoord width, wxCoord height) { return Combine(x, y, width, height, wxRGN_DIFF); }
inline bool Subtract(const wxRect& rect) { return Combine(rect, wxRGN_DIFF); }
inline bool Subtract(const wxRegion& region) { return Combine(region, wxRGN_DIFF); }
// XOR: the union of two combined regions except for any overlapping areas.
inline bool Xor(wxCoord x, wxCoord y, wxCoord width, wxCoord height) { return Combine(x, y, width, height, wxRGN_XOR); }
inline bool Xor(const wxRect& rect) { return Combine(rect, wxRGN_XOR); }
inline bool Xor(const wxRegion& region) { return Combine(region, wxRGN_XOR); }
// XOR: the union of two combined regions except for any overlapping areas.
inline bool Xor(wxCoord x, wxCoord y, wxCoord width, wxCoord height) { return Combine(x, y, width, height, wxRGN_XOR); }
inline bool Xor(const wxRect& rect) { return Combine(rect, wxRGN_XOR); }
inline bool Xor(const wxRegion& region) { return Combine(region, wxRGN_XOR); }
//# Information on region
// Outer bounds of region
void GetBox(wxCoord& x, wxCoord& y, wxCoord&w, wxCoord &h) const;
wxRect GetBox(void) const ;
// Information on region
// Outer bounds of region
void GetBox(wxCoord& x, wxCoord& y, wxCoord&w, wxCoord &h) const;
wxRect GetBox(void) const ;
// Is region empty?
bool Empty(void) const;
// Is region empty?
bool Empty(void) const;
inline bool IsEmpty(void) const { return Empty(); }
//# Tests
// Does the region contain the point (x,y)?
wxRegionContain Contains(wxCoord x, wxCoord y) const;
// Does the region contain the point pt?
wxRegionContain Contains(const wxPoint& pt) const;
// Does the region contain the rectangle (x, y, w, h)?
wxRegionContain Contains(wxCoord x, wxCoord y, wxCoord w, wxCoord h) const;
// Does the region contain the rectangle rect?
wxRegionContain Contains(const wxRect& rect) const;
// Tests
// Does the region contain the point (x,y)?
wxRegionContain Contains(wxCoord x, wxCoord y) const;
// Does the region contain the point pt?
wxRegionContain Contains(const wxPoint& pt) const;
// Does the region contain the rectangle (x, y, w, h)?
wxRegionContain Contains(wxCoord x, wxCoord y, wxCoord w, wxCoord h) const;
// Does the region contain the rectangle rect?
wxRegionContain Contains(const wxRect& rect) const;
// Internal
bool Combine(wxCoord x, wxCoord y, wxCoord width, wxCoord height, wxRegionOp op);
bool Combine(const wxRegion& region, wxRegionOp op);
bool Combine(const wxRect& rect, wxRegionOp op);
bool Combine(wxCoord x, wxCoord y, wxCoord width, wxCoord height, wxRegionOp op);
bool Combine(const wxRegion& region, wxRegionOp op);
bool Combine(const wxRect& rect, wxRegionOp op);
// Get internal region handle
WXHRGN GetHRGN() const;
DECLARE_DYNAMIC_CLASS(wxRegion);
friend class WXDLLEXPORT wxRegionIterator;
};
class WXDLLEXPORT wxRegionIterator : public wxObject {
DECLARE_DYNAMIC_CLASS(wxRegionIterator);
class WXDLLEXPORT wxRegionIterator : public wxObject
{
public:
wxRegionIterator(void);
wxRegionIterator(const wxRegion& region);
~wxRegionIterator(void);
wxRegionIterator(void);
wxRegionIterator(const wxRegion& region);
~wxRegionIterator(void);
void Reset(void) { m_current = 0; }
void Reset(const wxRegion& region);
void Reset(void) { m_current = 0; }
void Reset(const wxRegion& region);
#ifndef __SALFORDC__
operator bool (void) const { return (m_current < m_numRects); }
operator bool (void) const { return (m_current < m_numRects); }
#endif
bool HaveRects(void) const { return (m_current < m_numRects); }
bool HaveRects(void) const { return (m_current < m_numRects); }
void operator ++ (void);
void operator ++ (int);
void operator ++ (void);
void operator ++ (int);
wxCoord GetX(void) const;
wxCoord GetY(void) const;
wxCoord GetW(void) const;
wxCoord GetWidth(void) const { return GetW(); }
wxCoord GetH(void) const;
wxCoord GetHeight(void) const { return GetH(); }
wxCoord GetX(void) const;
wxCoord GetY(void) const;
wxCoord GetW(void) const;
wxCoord GetWidth(void) const { return GetW(); }
wxCoord GetH(void) const;
wxCoord GetHeight(void) const { return GetH(); }
wxRect GetRect() const { return wxRect(GetX(), GetY(), GetWidth(), GetHeight()); }
private:
long m_current;
long m_numRects;
wxRegion m_region;
long m_current;
long m_numRects;
wxRegion m_region;
wxRect* m_rects;
DECLARE_DYNAMIC_CLASS(wxRegionIterator);
};
#endif
// _WX_REGION_H_
// _WX_REGION_H_

View File

@@ -186,6 +186,30 @@ wxRegion::wxRegion( const wxRect& rect )
#endif
}
wxRegion::wxRegion( size_t n, const wxPoint *points, int fillStyle )
{
GdkPoint *gdkpoints = new GdkPoint[n];
for ( size_t i = 0 ; i < n ; i++ )
{
gdkpoints[i].x = points[i].x;
gdkpoints[i].y = points[i].y;
}
m_refData = new wxRegionRefData();
GdkRegion* reg = gdk_region_polygon
(
gdkpoints,
n,
fillStyle == wxWINDING_RULE ? GDK_WINDING_RULE
: GDK_EVEN_ODD_RULE
);
M_REGIONDATA->m_region = reg;
delete [] gdkpoints;
}
wxRegion::~wxRegion()
{
}

View File

@@ -186,6 +186,30 @@ wxRegion::wxRegion( const wxRect& rect )
#endif
}
wxRegion::wxRegion( size_t n, const wxPoint *points, int fillStyle )
{
GdkPoint *gdkpoints = new GdkPoint[n];
for ( size_t i = 0 ; i < n ; i++ )
{
gdkpoints[i].x = points[i].x;
gdkpoints[i].y = points[i].y;
}
m_refData = new wxRegionRefData();
GdkRegion* reg = gdk_region_polygon
(
gdkpoints,
n,
fillStyle == wxWINDING_RULE ? GDK_WINDING_RULE
: GDK_EVEN_ODD_RULE
);
M_REGIONDATA->m_region = reg;
delete [] gdkpoints;
}
wxRegion::~wxRegion()
{
}

View File

@@ -103,6 +103,17 @@ wxRegion::wxRegion(const wxRect& rect)
M_REGION = ::CreateRectRgn(rect.x, rect.y, rect.x + rect.width, rect.y + rect.height);
}
wxRegion::wxRegion(size_t n, const wxPoint *points, int fillStyle)
{
m_refData = new wxRegionRefData;
M_REGION = ::CreatePolygonRgn
(
(POINT*)points,
n,
fillStyle == wxODDEVEN_RULE ? ALTERNATE : WINDING
);
}
/*
* Destroy the region.
*/