added support for polygons to wxRegion
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@11493 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
@@ -17,6 +17,7 @@ All (GUI):
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- support for virtual list control added
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- support for virtual list control added
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- wxFindReplaceDialog added (based on work of Markus Greither)
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- wxFindReplaceDialog added (based on work of Markus Greither)
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- wxTextCtrl::SetMaxLength() added (wxMSW/wxGTK)
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- wxTextCtrl::SetMaxLength() added (wxMSW/wxGTK)
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- polygon support in wxRegion (Klaas Holwerda)
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wxHTML:
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wxHTML:
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@@ -40,6 +40,14 @@ Constructs a rectangular region a wxRect object.
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Constructs a region by copying another region.
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Constructs a region by copying another region.
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\func{}{wxRegion}{\param{size\_t}{ n}, \param{const wxPoint }{*points}, \param{int }{fillStyle = wxWINDING\_RULE}}
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Constructs a region corresponding to the polygon made of {\it n} points in the
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provided array. {\it fillStyle} parameter may have values
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{\tt wxWINDING\_RULE} or {\tt wxODDEVEN\_RULE}.
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{\bf NB:} This constructor is only implemented for Win32 and GTK+ wxWindows ports.
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\membersection{wxRegion::\destruct{wxRegion}}
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\membersection{wxRegion::\destruct{wxRegion}}
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\func{}{\destruct{wxRegion}}{\void}
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\func{}{\destruct{wxRegion}}{\void}
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@@ -52,10 +52,11 @@ enum wxRegionOp
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class wxRegion : public wxGDIObject
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class wxRegion : public wxGDIObject
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{
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{
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public:
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public:
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wxRegion();
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wxRegion( wxCoord x, wxCoord y, wxCoord w, wxCoord h );
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wxRegion( wxCoord x, wxCoord y, wxCoord w, wxCoord h );
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wxRegion( const wxPoint& topLeft, const wxPoint& bottomRight );
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wxRegion( const wxPoint& topLeft, const wxPoint& bottomRight );
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wxRegion( const wxRect& rect );
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wxRegion( const wxRect& rect );
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wxRegion();
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wxRegion(size_t n, const wxPoint *points, int fillStyle = wxODDEVEN_RULE );
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virtual ~wxRegion();
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virtual ~wxRegion();
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wxRegion( const wxRegion& r ) { Ref(r); }
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wxRegion( const wxRegion& r ) { Ref(r); }
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@@ -52,10 +52,11 @@ enum wxRegionOp
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class wxRegion : public wxGDIObject
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class wxRegion : public wxGDIObject
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{
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{
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public:
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public:
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wxRegion();
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wxRegion( wxCoord x, wxCoord y, wxCoord w, wxCoord h );
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wxRegion( wxCoord x, wxCoord y, wxCoord w, wxCoord h );
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wxRegion( const wxPoint& topLeft, const wxPoint& bottomRight );
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wxRegion( const wxPoint& topLeft, const wxPoint& bottomRight );
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wxRegion( const wxRect& rect );
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wxRegion( const wxRect& rect );
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wxRegion();
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wxRegion(size_t n, const wxPoint *points, int fillStyle = wxODDEVEN_RULE );
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virtual ~wxRegion();
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virtual ~wxRegion();
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wxRegion( const wxRegion& r ) { Ref(r); }
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wxRegion( const wxRegion& r ) { Ref(r); }
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@@ -1,12 +1,12 @@
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/////////////////////////////////////////////////////////////////////////////
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/////////////////////////////////////////////////////////////////////////////
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// Name: region.h
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// Name: wx/msw/region.h
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// Purpose: wxRegion class
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// Purpose: wxRegion class
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// Author: Markus Holzem, Julian Smart
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// Author: Markus Holzem, Julian Smart
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// Modified by:
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// Modified by:
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// Created: 01/02/97
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// Created: 01/02/97
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// RCS-ID: $Id$
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// RCS-ID: $Id$
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// Copyright: (c) Julian Smart
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// Copyright: (c) Julian Smart
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// Licence: wxWindows licence
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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/////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_REGION_H_
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#ifndef _WX_REGION_H_
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@@ -23,123 +23,132 @@
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class WXDLLEXPORT wxRect;
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class WXDLLEXPORT wxRect;
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class WXDLLEXPORT wxPoint;
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class WXDLLEXPORT wxPoint;
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enum wxRegionContain {
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enum wxRegionContain
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wxOutRegion = 0, wxPartRegion = 1, wxInRegion = 2
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{
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wxOutRegion = 0,
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wxPartRegion = 1,
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wxInRegion = 2
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};
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};
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// So far, for internal use only
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// So far, for internal use only
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enum wxRegionOp {
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enum wxRegionOp
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wxRGN_AND, // Creates the intersection of the two combined regions.
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{
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wxRGN_COPY, // Creates a copy of the region identified by hrgnSrc1.
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wxRGN_AND, // Creates the intersection of the two combined regions.
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wxRGN_DIFF, // Combines the parts of hrgnSrc1 that are not part of hrgnSrc2.
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wxRGN_COPY, // Creates a copy of the region identified by hrgnSrc1.
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wxRGN_OR, // Creates the union of two combined regions.
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wxRGN_DIFF, // Combines the parts of hrgnSrc1 that are not part of hrgnSrc2.
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wxRGN_XOR // Creates the union of two combined regions except for any overlapping areas.
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wxRGN_OR, // Creates the union of two combined regions.
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wxRGN_XOR // Creates the union of two combined regions except for any overlapping areas.
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};
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};
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class WXDLLEXPORT wxRegion : public wxGDIObject {
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class WXDLLEXPORT wxRegion : public wxGDIObject
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DECLARE_DYNAMIC_CLASS(wxRegion);
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{
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friend class WXDLLEXPORT wxRegionIterator;
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public:
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public:
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wxRegion();
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wxRegion(wxCoord x, wxCoord y, wxCoord w, wxCoord h);
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wxRegion(wxCoord x, wxCoord y, wxCoord w, wxCoord h);
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wxRegion(const wxPoint& topLeft, const wxPoint& bottomRight);
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wxRegion(const wxPoint& topLeft, const wxPoint& bottomRight);
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wxRegion(const wxRect& rect);
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wxRegion(const wxRect& rect);
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wxRegion(WXHRGN hRegion); // Hangs on to this region
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wxRegion(WXHRGN hRegion); // Hangs on to this region
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wxRegion(size_t n, const wxPoint *points, int fillStyle = wxODDEVEN_RULE );
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wxRegion(void);
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virtual ~wxRegion();
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~wxRegion(void);
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//# Copying
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// Copying
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inline wxRegion(const wxRegion& r)
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wxRegion(const wxRegion& r)
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{ Ref(r); }
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{ Ref(r); }
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inline wxRegion& operator = (const wxRegion& r)
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wxRegion& operator = (const wxRegion& r)
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{ Ref(r); return (*this); }
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{ Ref(r); return (*this); }
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//# Modify region
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// Modify region
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// Clear current region
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// Clear current region
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void Clear(void);
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void Clear(void);
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// Union rectangle or region with this.
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// Union rectangle or region with this.
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inline bool Union(wxCoord x, wxCoord y, wxCoord width, wxCoord height) { return Combine(x, y, width, height, wxRGN_OR); }
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inline bool Union(wxCoord x, wxCoord y, wxCoord width, wxCoord height) { return Combine(x, y, width, height, wxRGN_OR); }
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inline bool Union(const wxRect& rect) { return Combine(rect, wxRGN_OR); }
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inline bool Union(const wxRect& rect) { return Combine(rect, wxRGN_OR); }
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inline bool Union(const wxRegion& region) { return Combine(region, wxRGN_OR); }
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inline bool Union(const wxRegion& region) { return Combine(region, wxRGN_OR); }
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// Intersect rectangle or region with this.
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// Intersect rectangle or region with this.
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inline bool Intersect(wxCoord x, wxCoord y, wxCoord width, wxCoord height) { return Combine(x, y, width, height, wxRGN_AND); }
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inline bool Intersect(wxCoord x, wxCoord y, wxCoord width, wxCoord height) { return Combine(x, y, width, height, wxRGN_AND); }
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inline bool Intersect(const wxRect& rect) { return Combine(rect, wxRGN_AND); }
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inline bool Intersect(const wxRect& rect) { return Combine(rect, wxRGN_AND); }
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inline bool Intersect(const wxRegion& region) { return Combine(region, wxRGN_AND); }
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inline bool Intersect(const wxRegion& region) { return Combine(region, wxRGN_AND); }
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// Subtract rectangle or region from this:
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// Subtract rectangle or region from this:
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// Combines the parts of 'this' that are not part of the second region.
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// Combines the parts of 'this' that are not part of the second region.
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inline bool Subtract(wxCoord x, wxCoord y, wxCoord width, wxCoord height) { return Combine(x, y, width, height, wxRGN_DIFF); }
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inline bool Subtract(wxCoord x, wxCoord y, wxCoord width, wxCoord height) { return Combine(x, y, width, height, wxRGN_DIFF); }
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inline bool Subtract(const wxRect& rect) { return Combine(rect, wxRGN_DIFF); }
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inline bool Subtract(const wxRect& rect) { return Combine(rect, wxRGN_DIFF); }
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inline bool Subtract(const wxRegion& region) { return Combine(region, wxRGN_DIFF); }
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inline bool Subtract(const wxRegion& region) { return Combine(region, wxRGN_DIFF); }
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// XOR: the union of two combined regions except for any overlapping areas.
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// XOR: the union of two combined regions except for any overlapping areas.
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inline bool Xor(wxCoord x, wxCoord y, wxCoord width, wxCoord height) { return Combine(x, y, width, height, wxRGN_XOR); }
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inline bool Xor(wxCoord x, wxCoord y, wxCoord width, wxCoord height) { return Combine(x, y, width, height, wxRGN_XOR); }
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inline bool Xor(const wxRect& rect) { return Combine(rect, wxRGN_XOR); }
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inline bool Xor(const wxRect& rect) { return Combine(rect, wxRGN_XOR); }
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inline bool Xor(const wxRegion& region) { return Combine(region, wxRGN_XOR); }
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inline bool Xor(const wxRegion& region) { return Combine(region, wxRGN_XOR); }
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//# Information on region
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// Information on region
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// Outer bounds of region
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// Outer bounds of region
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void GetBox(wxCoord& x, wxCoord& y, wxCoord&w, wxCoord &h) const;
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void GetBox(wxCoord& x, wxCoord& y, wxCoord&w, wxCoord &h) const;
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wxRect GetBox(void) const ;
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wxRect GetBox(void) const ;
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// Is region empty?
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// Is region empty?
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bool Empty(void) const;
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bool Empty(void) const;
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inline bool IsEmpty(void) const { return Empty(); }
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inline bool IsEmpty(void) const { return Empty(); }
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//# Tests
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// Tests
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// Does the region contain the point (x,y)?
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// Does the region contain the point (x,y)?
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wxRegionContain Contains(wxCoord x, wxCoord y) const;
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wxRegionContain Contains(wxCoord x, wxCoord y) const;
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// Does the region contain the point pt?
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// Does the region contain the point pt?
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wxRegionContain Contains(const wxPoint& pt) const;
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wxRegionContain Contains(const wxPoint& pt) const;
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// Does the region contain the rectangle (x, y, w, h)?
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// Does the region contain the rectangle (x, y, w, h)?
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wxRegionContain Contains(wxCoord x, wxCoord y, wxCoord w, wxCoord h) const;
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wxRegionContain Contains(wxCoord x, wxCoord y, wxCoord w, wxCoord h) const;
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// Does the region contain the rectangle rect?
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// Does the region contain the rectangle rect?
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wxRegionContain Contains(const wxRect& rect) const;
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wxRegionContain Contains(const wxRect& rect) const;
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// Internal
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// Internal
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bool Combine(wxCoord x, wxCoord y, wxCoord width, wxCoord height, wxRegionOp op);
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bool Combine(wxCoord x, wxCoord y, wxCoord width, wxCoord height, wxRegionOp op);
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bool Combine(const wxRegion& region, wxRegionOp op);
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bool Combine(const wxRegion& region, wxRegionOp op);
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bool Combine(const wxRect& rect, wxRegionOp op);
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bool Combine(const wxRect& rect, wxRegionOp op);
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// Get internal region handle
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// Get internal region handle
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WXHRGN GetHRGN() const;
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WXHRGN GetHRGN() const;
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DECLARE_DYNAMIC_CLASS(wxRegion);
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friend class WXDLLEXPORT wxRegionIterator;
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};
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};
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class WXDLLEXPORT wxRegionIterator : public wxObject {
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class WXDLLEXPORT wxRegionIterator : public wxObject
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DECLARE_DYNAMIC_CLASS(wxRegionIterator);
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{
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public:
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public:
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wxRegionIterator(void);
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wxRegionIterator(void);
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wxRegionIterator(const wxRegion& region);
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wxRegionIterator(const wxRegion& region);
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~wxRegionIterator(void);
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~wxRegionIterator(void);
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void Reset(void) { m_current = 0; }
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void Reset(void) { m_current = 0; }
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void Reset(const wxRegion& region);
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void Reset(const wxRegion& region);
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#ifndef __SALFORDC__
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#ifndef __SALFORDC__
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operator bool (void) const { return (m_current < m_numRects); }
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operator bool (void) const { return (m_current < m_numRects); }
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#endif
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#endif
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bool HaveRects(void) const { return (m_current < m_numRects); }
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bool HaveRects(void) const { return (m_current < m_numRects); }
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void operator ++ (void);
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void operator ++ (void);
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void operator ++ (int);
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void operator ++ (int);
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wxCoord GetX(void) const;
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wxCoord GetX(void) const;
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wxCoord GetY(void) const;
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wxCoord GetY(void) const;
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wxCoord GetW(void) const;
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wxCoord GetW(void) const;
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wxCoord GetWidth(void) const { return GetW(); }
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wxCoord GetWidth(void) const { return GetW(); }
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wxCoord GetH(void) const;
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wxCoord GetH(void) const;
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wxCoord GetHeight(void) const { return GetH(); }
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wxCoord GetHeight(void) const { return GetH(); }
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wxRect GetRect() const { return wxRect(GetX(), GetY(), GetWidth(), GetHeight()); }
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wxRect GetRect() const { return wxRect(GetX(), GetY(), GetWidth(), GetHeight()); }
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private:
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private:
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long m_current;
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long m_current;
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long m_numRects;
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long m_numRects;
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wxRegion m_region;
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wxRegion m_region;
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wxRect* m_rects;
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wxRect* m_rects;
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DECLARE_DYNAMIC_CLASS(wxRegionIterator);
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};
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};
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#endif
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#endif
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// _WX_REGION_H_
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// _WX_REGION_H_
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@@ -186,6 +186,30 @@ wxRegion::wxRegion( const wxRect& rect )
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#endif
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#endif
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}
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}
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wxRegion::wxRegion( size_t n, const wxPoint *points, int fillStyle )
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{
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GdkPoint *gdkpoints = new GdkPoint[n];
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for ( size_t i = 0 ; i < n ; i++ )
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{
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gdkpoints[i].x = points[i].x;
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gdkpoints[i].y = points[i].y;
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}
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m_refData = new wxRegionRefData();
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GdkRegion* reg = gdk_region_polygon
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(
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gdkpoints,
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n,
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fillStyle == wxWINDING_RULE ? GDK_WINDING_RULE
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: GDK_EVEN_ODD_RULE
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);
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M_REGIONDATA->m_region = reg;
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delete [] gdkpoints;
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}
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wxRegion::~wxRegion()
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wxRegion::~wxRegion()
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{
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{
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}
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}
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@@ -186,6 +186,30 @@ wxRegion::wxRegion( const wxRect& rect )
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#endif
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#endif
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}
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}
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wxRegion::wxRegion( size_t n, const wxPoint *points, int fillStyle )
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{
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GdkPoint *gdkpoints = new GdkPoint[n];
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for ( size_t i = 0 ; i < n ; i++ )
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{
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gdkpoints[i].x = points[i].x;
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gdkpoints[i].y = points[i].y;
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}
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m_refData = new wxRegionRefData();
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GdkRegion* reg = gdk_region_polygon
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(
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gdkpoints,
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n,
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fillStyle == wxWINDING_RULE ? GDK_WINDING_RULE
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: GDK_EVEN_ODD_RULE
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);
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M_REGIONDATA->m_region = reg;
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delete [] gdkpoints;
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}
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wxRegion::~wxRegion()
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wxRegion::~wxRegion()
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{
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{
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}
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}
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@@ -103,6 +103,17 @@ wxRegion::wxRegion(const wxRect& rect)
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M_REGION = ::CreateRectRgn(rect.x, rect.y, rect.x + rect.width, rect.y + rect.height);
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M_REGION = ::CreateRectRgn(rect.x, rect.y, rect.x + rect.width, rect.y + rect.height);
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}
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}
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wxRegion::wxRegion(size_t n, const wxPoint *points, int fillStyle)
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{
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m_refData = new wxRegionRefData;
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M_REGION = ::CreatePolygonRgn
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(
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(POINT*)points,
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n,
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fillStyle == wxODDEVEN_RULE ? ALTERNATE : WINDING
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);
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}
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/*
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/*
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* Destroy the region.
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* Destroy the region.
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*/
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*/
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Reference in New Issue
Block a user