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git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@3235 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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David Webster
1999-08-02 04:44:01 +00:00
parent 4d194d6368
commit 54da4255a2
37 changed files with 1018 additions and 1078 deletions

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@@ -1,220 +1,156 @@
/////////////////////////////////////////////////////////////////////////////
// Name: frame.h
// Purpose: wxFrame class
// Author: Julian Smart
// Author: AUTHOR
// Modified by:
// Created: 01/02/97
// Created: ??/??/98
// RCS-ID: $Id$
// Copyright: (c) Julian Smart and Markus Holzem
// Licence: wxWindows license
// Copyright: (c) AUTHOR
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_FRAME_H_
#define _WX_FRAME_H_
#ifdef __GNUG__
#pragma interface "frame.h"
#pragma interface "frame.h"
#endif
#include "wx/window.h"
#include "wx/toolbar.h"
#include "wx/msw/accel.h"
#include "wx/accel.h"
#include "wx/icon.h"
WXDLLEXPORT_DATA(extern const wxChar*) wxFrameNameStr;
WXDLLEXPORT_DATA(extern const wxChar*) wxToolBarNameStr;
WXDLLEXPORT_DATA(extern const wxChar*) wxStatusLineNameStr;
WXDLLEXPORT_DATA(extern const char*) wxFrameNameStr;
WXDLLEXPORT_DATA(extern const char*) wxToolBarNameStr;
class WXDLLEXPORT wxMenuBar;
class WXDLLEXPORT wxStatusBar;
class WXDLLEXPORT wxFrame : public wxWindow
{
DECLARE_DYNAMIC_CLASS(wxFrame)
class WXDLLEXPORT wxFrame: public wxWindow {
DECLARE_DYNAMIC_CLASS(wxFrame)
public:
wxFrame();
wxFrame(wxWindow *parent,
wxWindowID id,
const wxString& title,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxDEFAULT_FRAME_STYLE,
const wxString& name = wxFrameNameStr)
{
Create(parent, id, title, pos, size, style, name);
}
wxFrame();
inline wxFrame(wxWindow *parent,
wxWindowID id,
const wxString& title,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxDEFAULT_FRAME_STYLE,
const wxString& name = wxFrameNameStr)
{
Create(parent, id, title, pos, size, style, name);
}
~wxFrame();
~wxFrame();
bool Create(wxWindow *parent,
wxWindowID id,
const wxString& title,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxDEFAULT_FRAME_STYLE,
const wxString& name = wxFrameNameStr);
bool Create(wxWindow *parent,
wxWindowID id,
const wxString& title,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxDEFAULT_FRAME_STYLE,
const wxString& name = wxFrameNameStr);
virtual bool Destroy();
virtual bool Destroy();
void SetClientSize(int width, int height);
void GetClientSize(int *width, int *height) const;
virtual void ClientToScreen(int *x, int *y) const;
virtual void ScreenToClient(int *x, int *y) const;
void GetSize(int *width, int *height) const ;
void GetPosition(int *x, int *y) const ;
void SetSize(int x, int y, int width, int height, int sizeFlags = wxSIZE_AUTO);
void ClientToScreen(int *x, int *y) const;
void ScreenToClient(int *x, int *y) const;
void OnSize(wxSizeEvent& event);
void OnMenuHighlight(wxMenuEvent& event);
void OnActivate(wxActivateEvent& event);
void OnIdle(wxIdleEvent& event);
void OnCloseWindow(wxCloseEvent& event);
void OnSize(wxSizeEvent& event);
void OnMenuHighlight(wxMenuEvent& event);
void OnActivate(wxActivateEvent& event);
void OnIdle(wxIdleEvent& event);
void OnCloseWindow(wxCloseEvent& event);
bool Show(bool show);
bool Show(bool show);
// Set menu bar
void SetMenuBar(wxMenuBar *menu_bar);
virtual wxMenuBar *GetMenuBar() const;
// Set menu bar
void SetMenuBar(wxMenuBar *menu_bar);
virtual wxMenuBar *GetMenuBar() const ;
// Call this to simulate a menu command
bool Command(int id) { return ProcessCommand(id); }
// Set title
void SetTitle(const wxString& title);
wxString GetTitle() const ;
// process menu command: returns TRUE if processed
bool ProcessCommand(int id);
void Centre(int direction = wxBOTH);
// make the window modal (all other windows unresponsive)
virtual void MakeModal(bool modal = TRUE);
// Call this to simulate a menu command
virtual void Command(int id);
virtual void ProcessCommand(int id);
// Set icon
virtual void SetIcon(const wxIcon& icon);
// Set icon
virtual void SetIcon(const wxIcon& icon);
// Toolbar
#if wxUSE_TOOLBAR
virtual wxToolBar* CreateToolBar(long style = wxNO_BORDER | wxTB_HORIZONTAL | wxTB_FLAT,
wxWindowID id = -1,
const wxString& name = wxToolBarNameStr);
// Create status line
virtual wxStatusBar* CreateStatusBar(int number=1, long style = wxST_SIZEGRIP, wxWindowID id = 0,
const wxString& name = "statusBar");
inline wxStatusBar *GetStatusBar() const { return m_frameStatusBar; }
virtual void PositionStatusBar();
virtual wxStatusBar *OnCreateStatusBar(int number, long style, wxWindowID id,
const wxString& name);
virtual wxToolBar *OnCreateToolBar(long style, wxWindowID id, const wxString& name);
// Create toolbar
virtual wxToolBar* CreateToolBar(long style = wxNO_BORDER|wxTB_HORIZONTAL, wxWindowID id = -1, const wxString& name = wxToolBarNameStr);
virtual wxToolBar *OnCreateToolBar(long style, wxWindowID id, const wxString& name);
// If made known to the frame, the frame will manage it automatically.
virtual inline void SetToolBar(wxToolBar *toolbar) { m_frameToolBar = toolbar; }
virtual inline wxToolBar *GetToolBar() const { return m_frameToolBar; }
virtual void PositionToolBar();
virtual void SetToolBar(wxToolBar *toolbar) { m_frameToolBar = toolbar; }
virtual wxToolBar *GetToolBar() const { return m_frameToolBar; }
// Set status line text
virtual void SetStatusText(const wxString& text, int number = 0);
virtual void PositionToolBar();
#endif // wxUSE_TOOLBAR
// Set status line widths
virtual void SetStatusWidths(int n, const int widths_field[]);
#if wxUSE_STATUSBAR
// Status bar
virtual wxStatusBar* CreateStatusBar(int number = 1,
long style = wxST_SIZEGRIP,
wxWindowID id = 0,
const wxString& name = wxStatusLineNameStr);
// Hint to tell framework which status bar to use
// TODO: should this go into a wxFrameworkSettings class perhaps?
static void UseNativeStatusBar(bool useNative) { m_useNativeStatusBar = useNative; };
static bool UsesNativeStatusBar() { return m_useNativeStatusBar; };
wxStatusBar *GetStatusBar() const { return m_frameStatusBar; }
void SetStatusBar(wxStatusBar *statusBar) { m_frameStatusBar = statusBar; }
// Fit frame around subwindows
virtual void Fit();
virtual void PositionStatusBar();
virtual wxStatusBar *OnCreateStatusBar(int number,
long style,
wxWindowID id,
const wxString& name);
// Iconize
virtual void Iconize(bool iconize);
// Set status line text
virtual void SetStatusText(const wxString& text, int number = 0);
virtual bool IsIconized() const ;
// Set status line widths
virtual void SetStatusWidths(int n, const int widths_field[]);
// Compatibility
inline bool Iconized() const { return IsIconized(); }
// Hint to tell framework which status bar to use
// TODO: should this go into a wxFrameworkSettings class perhaps?
static void UseNativeStatusBar(bool useNative) { m_useNativeStatusBar = useNative; };
static bool UsesNativeStatusBar() { return m_useNativeStatusBar; };
#endif // wxUSE_STATUSBAR
// Is the frame maximized?
virtual bool IsMaximized(void) const ;
// Iconize
virtual void Iconize(bool iconize);
virtual void Maximize(bool maximize);
virtual bool IsIconized() const;
// Responds to colour changes
void OnSysColourChanged(wxSysColourChangedEvent& event);
// Is it maximized?
virtual bool IsMaximized() const;
// Query app for menu item updates (called from OnIdle)
void DoMenuUpdates();
void DoMenuUpdates(wxMenu* menu, wxWindow* focusWin);
// Compatibility
bool Iconized() const { return IsIconized(); }
virtual void Maximize(bool maximize);
// virtual bool LoadAccelerators(const wxString& table);
// Responds to colour changes
void OnSysColourChanged(wxSysColourChangedEvent& event);
// Query app for menu item updates (called from OnIdle)
void DoMenuUpdates();
void DoMenuUpdates(wxMenu* menu, wxWindow* focusWin);
WXHMENU GetWinMenu() const { return m_hMenu; }
// Returns the origin of client area (may be different from (0,0) if the
// frame has a toolbar)
virtual wxPoint GetClientAreaOrigin() const;
// Implementation only from here
// event handlers
bool HandlePaint();
bool HandleSize(int x, int y, WXUINT flag);
bool HandleCommand(WXWORD id, WXWORD cmd, WXHWND control);
bool HandleMenuSelect(WXWORD nItem, WXWORD nFlags, WXHMENU hMenu);
bool MSWCreate(int id, wxWindow *parent, const wxChar *wclass,
wxWindow *wx_win, const wxChar *title,
int x, int y, int width, int height, long style);
// tooltip management
#if wxUSE_TOOLTIPS
WXHWND GetToolTipCtrl() const { return m_hwndToolTip; }
void SetToolTipCtrl(WXHWND hwndTT) { m_hwndToolTip = hwndTT; }
#endif // tooltips
// Checks if there is a toolbar, and returns the first free client position
virtual wxPoint GetClientAreaOrigin() const;
protected:
// override base class virtuals
virtual void DoGetClientSize(int *width, int *height) const;
virtual void DoGetSize(int *width, int *height) const;
virtual void DoGetPosition(int *x, int *y) const;
wxMenuBar * m_frameMenuBar;
wxStatusBar * m_frameStatusBar;
wxIcon m_icon;
bool m_iconized;
static bool m_useNativeStatusBar;
wxToolBar * m_frameToolBar ;
virtual void DoSetSize(int x, int y,
int width, int height,
int sizeFlags = wxSIZE_AUTO);
virtual void DoSetClientSize(int width, int height);
// a plug in for MDI frame classes which need to do something special when
// the menubar is set
virtual void InternalSetMenuBar();
// propagate our state change to all child frames
void IconizeChildFrames(bool bIconize);
// we add menu bar accel processing
bool MSWTranslateMessage(WXMSG* pMsg);
// window proc for the frames
long MSWWindowProc(WXUINT message, WXWPARAM wParam, WXLPARAM lParam);
wxMenuBar * m_frameMenuBar;
wxIcon m_icon;
bool m_iconized;
WXHICON m_defaultIcon;
#if wxUSE_STATUSBAR
wxStatusBar * m_frameStatusBar;
static bool m_useNativeStatusBar;
#endif // wxUSE_STATUSBAR
#if wxUSE_TOOLBAR
wxToolBar * m_frameToolBar;
#endif // wxUSE_TOOLBAR
private:
#if wxUSE_TOOLTIPS
WXHWND m_hwndToolTip;
#endif // tooltips
DECLARE_EVENT_TABLE()
DECLARE_EVENT_TABLE()
};
#endif