remove wxSocketManager::CreateSocket() function, we don't need to have different wxSocketImpl implementation for the same platform, all the differences between console and GUI applications are abstracted by wxSocketManager::Install/Uninstall_Callback() methods
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@57000 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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		| @@ -141,12 +141,6 @@ public: | ||||
|     virtual bool OnInit() { return true; } | ||||
|     virtual void OnExit() { } | ||||
|  | ||||
|     // allocate/free the storage we need | ||||
|     virtual wxSocketImpl *CreateSocket(wxSocketBase& wxsocket) | ||||
|     { | ||||
|         return new wxSocketImplUnix(wxsocket); | ||||
|     } | ||||
|  | ||||
| protected: | ||||
|     // identifies either input or output direction | ||||
|     // | ||||
|   | ||||
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