Ensure that we accept WXK_XXX in RegisterHotKey() in wxMSW

RegisterHotKey() wrongly expected to be given VK_XXX MSW virtual key
code constant, which couldn't work in portable code, so fix it to accept
WXK_XXX constants, while preserving compatibility by still accepting
VK_XXX values not clashing with them.
This commit is contained in:
Vadim Zeitlin
2019-05-02 20:53:18 +02:00
parent 12385d3586
commit 542aafff39
3 changed files with 62 additions and 1 deletions

View File

@@ -34,6 +34,11 @@ enum
IDInputEntry,
IDInputText,
#if wxUSE_HOTKEY
HotKeyRegister,
HotKeyUnregister,
#endif // wxUSE_HOTKEY
TestAccelA,
TestAccelCtrlA,
TestAccelEsc
@@ -59,6 +64,33 @@ private:
void OnTestAccelEsc(wxCommandEvent& WXUNUSED(event))
{ m_logText->AppendText("Test accelerator \"Esc\" used.\n"); }
#if wxUSE_HOTKEY
void OnRegisterHotKey(wxCommandEvent& WXUNUSED(event))
{
if ( RegisterHotKey(0, wxMOD_ALT | wxMOD_SHIFT, WXK_HOME) )
{
m_logText->AppendText("Try pressing Alt-Shift-Home anywhere now.\n");
}
else
{
m_logText->AppendText("Failed to register hot key.\n");
}
}
void OnUnregisterHotKey(wxCommandEvent& WXUNUSED(event))
{
if ( !UnregisterHotKey(0) )
{
m_logText->AppendText("Failed to unregister hot key.\n");
}
}
void OnHotkey(wxKeyEvent& event)
{
LogEvent("Hot key", event);
}
#endif // wxUSE_HOTKEY
void OnClear(wxCommandEvent& WXUNUSED(event)) { m_logText->Clear(); }
void OnSkipDown(wxCommandEvent& event) { m_skipDown = event.IsChecked(); }
void OnSkipHook(wxCommandEvent& event) { m_skipHook = event.IsChecked(); }
@@ -186,6 +218,14 @@ MyFrame::MyFrame(const wxString& title)
// now append the freshly created menu to the menu bar...
wxMenuBar *menuBar = new wxMenuBar();
menuBar->Append(menuFile, "&File");
#if wxUSE_HOTKEY
wxMenu* menuHotkey = new wxMenu;
menuHotkey->Append(HotKeyRegister, "&Register hot key");
menuHotkey->Append(HotKeyUnregister, "&Unregister hot key");
menuBar->Append(menuHotkey, "Hot&key");
#endif // wxUSE_HOTKEY
menuBar->Append(menuHelp, "&Help");
// ... and attach this menu bar to the frame
@@ -232,6 +272,11 @@ MyFrame::MyFrame(const wxString& title)
Bind(wxEVT_MENU, &MyFrame::OnTestAccelA, this, TestAccelA);
Bind(wxEVT_MENU, &MyFrame::OnTestAccelCtrlA, this, TestAccelCtrlA);
Bind(wxEVT_MENU, &MyFrame::OnTestAccelEsc, this, TestAccelEsc);
#if wxUSE_HOTKEY
Bind(wxEVT_MENU, &MyFrame::OnRegisterHotKey, this, HotKeyRegister);
Bind(wxEVT_MENU, &MyFrame::OnUnregisterHotKey, this, HotKeyUnregister);
Bind(wxEVT_HOTKEY, &MyFrame::OnHotkey, this);
#endif // wxUSE_HOTKEY
// notice that we don't connect OnCharHook() to the input window, unlike
// the usual key events this one is propagated upwards