continuation of GSocket/wxSocket merge: always create GSocket associated to a wxSocket instead of (always) doing it using a separate call later; remove support for user callbacks which wasn't implemented in Windows version and deprecated since 10 years or so
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@56934 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
@@ -20,6 +20,8 @@
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#include "wx/dlimpexp.h" /* for WXDLLIMPEXP_NET */
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class WXDLLIMPEXP_FWD_NET wxSocketBase;
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#include <stddef.h>
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/*
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@@ -163,13 +165,17 @@ private:
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class GSocketBase
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{
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public:
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// static factory function
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static GSocket *Create();
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// static factory function: creates the low-level socket associated with
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// the given wxSocket (and inherits its attributes such as timeout)
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static GSocket *Create(wxSocketBase& wxsocket);
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void SetTimeout(unsigned long millisec);
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virtual ~GSocketBase();
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GSocketEventFlags Select(GSocketEventFlags flags);
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virtual GSocket *WaitConnection(wxSocketBase& wxsocket) = 0;
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virtual void Close() = 0;
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virtual void Shutdown();
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@@ -200,11 +206,19 @@ public:
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#endif
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GSocketEventFlags m_detected;
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GSocketCallback m_cbacks[GSOCK_MAX_EVENT];
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char *m_data[GSOCK_MAX_EVENT];
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protected:
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GSocketBase();
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GSocketBase(wxSocketBase& wxsocket);
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// notify m_wxsocket
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void NotifyOnStateChange(GSocketEvent event);
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private:
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// set in ctor and never changed except that it's reset to NULL when the
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// socket is shut down
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wxSocketBase *m_wxsocket;
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DECLARE_NO_COPY_CLASS(GSocketBase)
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};
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#if defined(__WINDOWS__)
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@@ -27,16 +27,23 @@
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class GSocket : public GSocketBase
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{
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public:
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GSocket() : GSocketBase() { m_msgnumber = 0; }
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GSocket::GSocket(wxSocketBase& wxsocket)
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: GSocketBase(wxsocket)
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{
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m_msgnumber = 0;
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}
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virtual void Close();
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virtual GSocket *WaitConnection(wxSocketBase& wxsocket);
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virtual void Close();
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GSocketError SetLocal(GAddress *address);
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GSocketError SetPeer(GAddress *address);
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GAddress *GetLocal();
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GAddress *GetPeer();
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GSocketError SetServer();
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GSocket *WaitConnection();
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// not used under MSW
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void Notify(bool) { }
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bool SetReusable();
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@@ -47,11 +54,7 @@ public:
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int Read(char *buffer, int size);
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int Write(const char *buffer, int size);
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void SetNonBlocking(bool non_block);
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void SetTimeout(unsigned long millis);
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GSocketError WXDLLIMPEXP_NET GetError();
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void SetCallback(GSocketEventFlags flags,
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GSocketCallback callback, char *cdata);
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void UnsetCallback(GSocketEventFlags flags);
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GSocketError GetSockOpt(int level, int optname,
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void *optval, int *optlen);
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GSocketError SetSockOpt(int level, int optname,
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@@ -16,16 +16,18 @@ class wxGSocketIOHandler;
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class GSocket : public GSocketBase
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{
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public:
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GSocket();
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~GSocket();
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GSocket(wxSocketBase& wxsocket);
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virtual ~GSocket();
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virtual void Close();
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virtual void Shutdown();
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virtual GSocket *WaitConnection(wxSocketBase& wxsocket);
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GSocketError SetLocal(GAddress *address);
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GSocketError SetPeer(GAddress *address);
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GAddress *GetLocal();
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GAddress *GetPeer();
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GSocketError SetServer();
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GSocket *WaitConnection();
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bool SetReusable();
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bool SetBroadcast();
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bool DontDoBind();
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@@ -34,11 +36,7 @@ public:
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int Read(char *buffer, int size);
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int Write(const char *buffer, int size);
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void SetNonBlocking(bool non_block);
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void SetTimeout(unsigned long millisec);
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GSocketError WXDLLIMPEXP_NET GetError();
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void SetCallback(GSocketEventFlags flags,
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GSocketCallback callback, char *cdata);
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void UnsetCallback(GSocketEventFlags flags);
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GSocketError GetSockOpt(int level, int optname, void *optval, int *optlen);
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GSocketError SetSockOpt(int level, int optname,
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const void *optval, int optlen);
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@@ -74,6 +72,11 @@ public:
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// pointer for storing extra (usually GUI-specific) data
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void *m_gui_dependent;
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private:
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// notify the associated wxSocket about a change in socket state and shut
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// down the socket if the event is GSOCK_LOST
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void OnStateChange(GSocketEvent event);
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};
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// A version of GSocketManager which uses FDs for socket IO
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@@ -158,9 +158,9 @@ void GSocketManager::Init()
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// ==========================================================================
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/* static */
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GSocket *GSocketBase::Create()
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GSocket *GSocketBase::Create(wxSocketBase& wxsocket)
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{
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GSocket * const newsocket = new GSocket();
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GSocket * const newsocket = new GSocket(wxsocket);
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if ( !GSocketManager::Get()->Init_Socket(newsocket) )
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{
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delete newsocket;
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@@ -170,7 +170,8 @@ GSocket *GSocketBase::Create()
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return newsocket;
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}
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GSocketBase::GSocketBase()
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GSocketBase::GSocketBase(wxSocketBase& wxsocket)
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: m_wxsocket(&wxsocket)
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{
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m_fd = INVALID_SOCKET;
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m_detected = 0;
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@@ -180,12 +181,8 @@ GSocketBase::GSocketBase()
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m_server = false;
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m_stream = true;
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m_non_blocking = false;
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#ifdef __WINDOWS__
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m_timeout.tv_sec = 10 * 60; /* 10 minutes */
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m_timeout.tv_usec = 0;
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#else
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m_timeout = 10*60*1000; /* 10 minutes * 60 sec * 1000 millisec */
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#endif
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SetTimeout(wxsocket.GetTimeout() * 1000);
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m_establishing = false;
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m_reusable = false;
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@@ -193,9 +190,6 @@ GSocketBase::GSocketBase()
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m_dobind = true;
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m_initialRecvBufferSize = -1;
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m_initialSendBufferSize = -1;
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for ( int i = 0; i < GSOCK_MAX_EVENT; i++ )
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m_cbacks[i] = NULL;
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}
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GSocketBase::~GSocketBase()
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@@ -226,13 +220,30 @@ void GSocketBase::Shutdown()
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Close();
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}
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/* Disable GUI callbacks */
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for ( int evt = 0; evt < GSOCK_MAX_EVENT; evt++ )
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m_cbacks[evt] = NULL;
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m_detected = GSOCK_LOST_FLAG;
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}
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/* GSocket_SetTimeout:
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* Sets the timeout for blocking calls. Time is expressed in
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* milliseconds.
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*/
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void GSocketBase::SetTimeout(unsigned long millis)
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{
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#ifdef __WXMSW__
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m_timeout.tv_sec = (millis / 1000);
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m_timeout.tv_usec = (millis % 1000) * 1000;
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#else
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m_timeout = millis;
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#endif
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}
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void GSocketBase::NotifyOnStateChange(GSocketEvent event)
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{
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// GSocketEvent and wxSocketNotify enums have the same elements with the
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// same values
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m_wxsocket->OnRequest(static_cast<wxSocketNotify>(event));
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}
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// ==========================================================================
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// wxSocketBase
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// ==========================================================================
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@@ -395,18 +406,7 @@ bool wxSocketBase::Close()
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InterruptWait();
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if (m_socket)
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{
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// Disable callbacks
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m_socket->UnsetCallback(
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GSOCK_INPUT_FLAG |
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GSOCK_OUTPUT_FLAG |
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GSOCK_LOST_FLAG |
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GSOCK_CONNECTION_FLAG
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);
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// Shutdown the connection
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m_socket->Shutdown();
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}
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m_connected = false;
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m_establishing = false;
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@@ -1324,7 +1324,7 @@ wxSocketServer::wxSocketServer(const wxSockAddress& addr_man,
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{
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wxLogTrace( wxTRACE_Socket, _T("Opening wxSocketServer") );
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m_socket = GSocket::Create();
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m_socket = GSocket::Create(*this);
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if (!m_socket)
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{
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@@ -1355,11 +1355,6 @@ wxSocketServer::wxSocketServer(const wxSockAddress& addr_man,
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return;
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}
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m_socket->SetTimeout(m_timeout * 1000);
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m_socket->SetCallback(GSOCK_INPUT_FLAG | GSOCK_OUTPUT_FLAG |
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GSOCK_LOST_FLAG | GSOCK_CONNECTION_FLAG,
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wx_socket_callback, (char *)this);
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wxLogTrace( wxTRACE_Socket, _T("wxSocketServer on fd %d"), m_socket->m_fd );
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}
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@@ -1376,20 +1371,14 @@ bool wxSocketServer::AcceptWith(wxSocketBase& sock, bool wait)
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// When we are finished, we put the socket to blocking mode
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// again.
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wxSocketUnblocker unblock(m_socket, !wait);
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GSocket * const child_socket = m_socket->WaitConnection();
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sock.m_socket = m_socket->WaitConnection(sock);
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if (!child_socket)
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if ( !sock.m_socket )
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return false;
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sock.m_type = wxSOCKET_BASE;
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sock.m_socket = child_socket;
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sock.m_connected = true;
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sock.m_socket->SetTimeout(sock.m_timeout * 1000);
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sock.m_socket->SetCallback(GSOCK_INPUT_FLAG | GSOCK_OUTPUT_FLAG |
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GSOCK_LOST_FLAG | GSOCK_CONNECTION_FLAG,
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wx_socket_callback, (char *)&sock);
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return true;
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}
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@@ -1487,23 +1476,13 @@ bool wxSocketClient::DoConnect(const wxSockAddress& addr_man,
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delete m_socket;
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}
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m_socket = GSocket::Create();
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m_socket = GSocket::Create(*this);
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m_connected = false;
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m_establishing = false;
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if (!m_socket)
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return false;
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m_socket->SetTimeout(m_timeout * 1000);
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m_socket->SetCallback(
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GSOCK_INPUT_FLAG |
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GSOCK_OUTPUT_FLAG |
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GSOCK_LOST_FLAG |
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GSOCK_CONNECTION_FLAG,
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wx_socket_callback,
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(char *)this
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);
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// If wait == false, then the call should be nonblocking. When we are
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// finished, we put the socket to blocking mode again.
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wxSocketUnblocker unblock(m_socket, !wait);
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@@ -1602,13 +1581,11 @@ wxDatagramSocket::wxDatagramSocket( const wxSockAddress& addr,
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: wxSocketBase( flags, wxSOCKET_DATAGRAM )
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{
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// Create the socket
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m_socket = GSocket::Create();
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m_socket = GSocket::Create(*this);
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if (!m_socket)
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{
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wxFAIL_MSG( _T("datagram socket not new'd") );
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return;
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}
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m_socket->Notify(m_notify);
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// Setup the socket as non connection oriented
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m_socket->SetLocal(addr.GetAddress());
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@@ -1634,10 +1611,6 @@ wxDatagramSocket::wxDatagramSocket( const wxSockAddress& addr,
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// Initialize all stuff
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m_connected = false;
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m_establishing = false;
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m_socket->SetTimeout( m_timeout * 1000 );
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m_socket->SetCallback( GSOCK_INPUT_FLAG | GSOCK_OUTPUT_FLAG |
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GSOCK_LOST_FLAG | GSOCK_CONNECTION_FLAG,
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wx_socket_callback, (char*)this );
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}
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wxDatagramSocket& wxDatagramSocket::RecvFrom( wxSockAddress& addr,
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@@ -308,7 +308,7 @@ GSocketError GSocket::SetServer()
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* GSOCK_MEMERR - couldn't allocate memory.
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* GSOCK_IOERR - low-level error.
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*/
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GSocket *GSocket::WaitConnection()
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GSocket *GSocket::WaitConnection(wxSocketBase& wxsocket)
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{
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GSocket *connection;
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wxSockAddr from;
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@@ -327,7 +327,7 @@ GSocket *GSocket::WaitConnection()
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}
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/* Create a GSocket object for the new connection */
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connection = GSocket::Create();
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connection = GSocket::Create(wxsocket);
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if (!connection)
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{
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@@ -721,16 +721,6 @@ void GSocket::SetNonBlocking(bool non_block)
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m_non_blocking = non_block;
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}
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/* GSocket_SetTimeout:
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* Sets the timeout for blocking calls. Time is expressed in
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* milliseconds.
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*/
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void GSocket::SetTimeout(unsigned long millis)
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{
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m_timeout.tv_sec = (millis / 1000);
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m_timeout.tv_usec = (millis % 1000) * 1000;
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}
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/* GSocket_GetError:
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* Returns the last error occurred for this socket. Note that successful
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* operations do not clear this back to GSOCK_NOERROR, so use it only
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@@ -741,69 +731,6 @@ GSocketError WXDLLIMPEXP_NET GSocket::GetError()
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return m_error;
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}
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/* Callbacks */
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/* GSOCK_INPUT:
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* There is data to be read in the input buffer. If, after a read
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* operation, there is still data available, the callback function will
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* be called again.
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* GSOCK_OUTPUT:
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* The socket is available for writing. That is, the next write call
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* won't block. This event is generated only once, when the connection is
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* first established, and then only if a call failed with GSOCK_WOULDBLOCK,
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* when the output buffer empties again. This means that the app should
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* assume that it can write since the first OUTPUT event, and no more
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* OUTPUT events will be generated unless an error occurs.
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* GSOCK_CONNECTION:
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* Connection successfully established, for client sockets, or incoming
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* client connection, for server sockets. Wait for this event (also watch
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* out for GSOCK_LOST) after you issue a nonblocking GSocket_Connect() call.
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* GSOCK_LOST:
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* The connection is lost (or a connection request failed); this could
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* be due to a failure, or due to the peer closing it gracefully.
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*/
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/* GSocket_SetCallback:
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* Enables the callbacks specified by 'flags'. Note that 'flags'
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* may be a combination of flags OR'ed toghether, so the same
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* callback function can be made to accept different events.
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* The callback function must have the following prototype:
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*
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* void function(GSocket *socket, GSocketEvent event, char *cdata)
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*/
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void GSocket::SetCallback(GSocketEventFlags flags,
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GSocketCallback callback, char *cdata)
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{
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int count;
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for (count = 0; count < GSOCK_MAX_EVENT; count++)
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{
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if ((flags & (1 << count)) != 0)
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{
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m_cbacks[count] = callback;
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m_data[count] = cdata;
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}
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}
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}
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/* GSocket_UnsetCallback:
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* Disables all callbacks specified by 'flags', which may be a
|
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* combination of flags OR'ed toghether.
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*/
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void GSocket::UnsetCallback(GSocketEventFlags flags)
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{
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int count;
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for (count = 0; count < GSOCK_MAX_EVENT; count++)
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{
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if ((flags & (1 << count)) != 0)
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{
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m_cbacks[count] = NULL;
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m_data[count] = NULL;
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}
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}
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}
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GSocketError GSocket::GetSockOpt(int level, int optname,
|
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void *optval, int *optlen)
|
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{
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|
@@ -467,7 +467,8 @@ void GSocket_Cleanup()
|
||||
|
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/* Constructors / Destructors for GSocket */
|
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GSocket::GSocket()
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GSocket::GSocket(wxSocketBase& wxsocket)
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||||
: GSocketBase(wxsocket)
|
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{
|
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m_handler = NULL;
|
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@@ -723,7 +724,7 @@ GSocketError GSocket::SetServer()
|
||||
* GSOCK_MEMERR - couldn't allocate memory.
|
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* GSOCK_IOERR - low-level error.
|
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*/
|
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GSocket *GSocket::WaitConnection()
|
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GSocket *GSocket::WaitConnection(wxSocketBase& wxsocket)
|
||||
{
|
||||
wxSockAddr from;
|
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WX_SOCKLEN_T fromlen = sizeof(from);
|
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@@ -741,7 +742,7 @@ GSocket *GSocket::WaitConnection()
|
||||
}
|
||||
|
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/* Create a GSocket object for the new connection */
|
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connection = GSocket::Create();
|
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connection = GSocket::Create(wxsocket);
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|
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if (!connection)
|
||||
{
|
||||
@@ -1238,17 +1239,6 @@ void GSocket::SetNonBlocking(bool non_block)
|
||||
m_non_blocking = non_block;
|
||||
}
|
||||
|
||||
/* GSocket_SetTimeout:
|
||||
* Sets the timeout for blocking calls. Time is expressed in
|
||||
* milliseconds.
|
||||
*/
|
||||
void GSocket::SetTimeout(unsigned long millisec)
|
||||
{
|
||||
assert(this);
|
||||
|
||||
m_timeout = millisec;
|
||||
}
|
||||
|
||||
/* GSocket_GetError:
|
||||
* Returns the last error occurred for this socket. Note that successful
|
||||
* operations do not clear this back to GSOCK_NOERROR, so use it only
|
||||
@@ -1261,73 +1251,6 @@ GSocketError WXDLLIMPEXP_NET GSocket::GetError()
|
||||
return m_error;
|
||||
}
|
||||
|
||||
/* Callbacks */
|
||||
|
||||
/* GSOCK_INPUT:
|
||||
* There is data to be read in the input buffer. If, after a read
|
||||
* operation, there is still data available, the callback function will
|
||||
* be called again.
|
||||
* GSOCK_OUTPUT:
|
||||
* The socket is available for writing. That is, the next write call
|
||||
* won't block. This event is generated only once, when the connection is
|
||||
* first established, and then only if a call failed with GSOCK_WOULDBLOCK,
|
||||
* when the output buffer empties again. This means that the app should
|
||||
* assume that it can write since the first OUTPUT event, and no more
|
||||
* OUTPUT events will be generated unless an error occurs.
|
||||
* GSOCK_CONNECTION:
|
||||
* Connection successfully established, for client sockets, or incoming
|
||||
* client connection, for server sockets. Wait for this event (also watch
|
||||
* out for GSOCK_LOST) after you issue a nonblocking GSocket_Connect() call.
|
||||
* GSOCK_LOST:
|
||||
* The connection is lost (or a connection request failed); this could
|
||||
* be due to a failure, or due to the peer closing it gracefully.
|
||||
*/
|
||||
|
||||
/* GSocket_SetCallback:
|
||||
* Enables the callbacks specified by 'flags'. Note that 'flags'
|
||||
* may be a combination of flags OR'ed toghether, so the same
|
||||
* callback function can be made to accept different events.
|
||||
* The callback function must have the following prototype:
|
||||
*
|
||||
* void function(GSocket *socket, GSocketEvent event, char *cdata)
|
||||
*/
|
||||
void GSocket::SetCallback(GSocketEventFlags flags,
|
||||
GSocketCallback callback, char *cdata)
|
||||
{
|
||||
int count;
|
||||
|
||||
assert(this);
|
||||
|
||||
for (count = 0; count < GSOCK_MAX_EVENT; count++)
|
||||
{
|
||||
if ((flags & (1 << count)) != 0)
|
||||
{
|
||||
m_cbacks[count] = callback;
|
||||
m_data[count] = cdata;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/* GSocket_UnsetCallback:
|
||||
* Disables all callbacks specified by 'flags', which may be a
|
||||
* combination of flags OR'ed toghether.
|
||||
*/
|
||||
void GSocket::UnsetCallback(GSocketEventFlags flags)
|
||||
{
|
||||
int count;
|
||||
|
||||
assert(this);
|
||||
|
||||
for (count = 0; count < GSOCK_MAX_EVENT; count++)
|
||||
{
|
||||
if ((flags & (1 << count)) != 0)
|
||||
{
|
||||
m_cbacks[count] = NULL;
|
||||
m_data[count] = NULL;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
GSocketError GSocket::GetSockOpt(int level, int optname,
|
||||
void *optval, int *optlen)
|
||||
{
|
||||
@@ -1346,13 +1269,6 @@ GSocketError GSocket::SetSockOpt(int level, int optname,
|
||||
return GSOCK_OPTERR;
|
||||
}
|
||||
|
||||
#define CALL_CALLBACK(socket, event) { \
|
||||
socket->Disable(event); \
|
||||
if (socket->m_cbacks[event]) \
|
||||
socket->m_cbacks[event](socket, event, socket->m_data[event]); \
|
||||
}
|
||||
|
||||
|
||||
void GSocket::Enable(GSocketEvent event)
|
||||
{
|
||||
if (m_use_events)
|
||||
@@ -1573,6 +1489,15 @@ int GSocket::Send_Dgram(const char *buffer, int size)
|
||||
return ret;
|
||||
}
|
||||
|
||||
void GSocket::OnStateChange(GSocketEvent event)
|
||||
{
|
||||
Disable(event);
|
||||
NotifyOnStateChange(event);
|
||||
|
||||
if ( event == GSOCK_LOST )
|
||||
Shutdown();
|
||||
}
|
||||
|
||||
void GSocket::Detected_Read()
|
||||
{
|
||||
char c;
|
||||
@@ -1590,8 +1515,7 @@ void GSocket::Detected_Read()
|
||||
{
|
||||
m_establishing = false;
|
||||
|
||||
CALL_CALLBACK(this, GSOCK_LOST);
|
||||
Shutdown();
|
||||
OnStateChange(GSOCK_LOST);
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -1599,26 +1523,25 @@ void GSocket::Detected_Read()
|
||||
|
||||
if (num > 0)
|
||||
{
|
||||
CALL_CALLBACK(this, GSOCK_INPUT);
|
||||
OnStateChange(GSOCK_INPUT);
|
||||
}
|
||||
else
|
||||
{
|
||||
if (m_server && m_stream)
|
||||
{
|
||||
CALL_CALLBACK(this, GSOCK_CONNECTION);
|
||||
OnStateChange(GSOCK_CONNECTION);
|
||||
}
|
||||
else if (num == 0)
|
||||
{
|
||||
if (m_stream)
|
||||
{
|
||||
/* graceful shutdown */
|
||||
CALL_CALLBACK(this, GSOCK_LOST);
|
||||
Shutdown();
|
||||
OnStateChange(GSOCK_LOST);
|
||||
}
|
||||
else
|
||||
{
|
||||
/* Empty datagram received */
|
||||
CALL_CALLBACK(this, GSOCK_INPUT);
|
||||
OnStateChange(GSOCK_INPUT);
|
||||
}
|
||||
}
|
||||
else
|
||||
@@ -1626,12 +1549,11 @@ void GSocket::Detected_Read()
|
||||
/* Do not throw a lost event in cases where the socket isn't really lost */
|
||||
if ((errno == EWOULDBLOCK) || (errno == EAGAIN) || (errno == EINTR))
|
||||
{
|
||||
CALL_CALLBACK(this, GSOCK_INPUT);
|
||||
OnStateChange(GSOCK_INPUT);
|
||||
}
|
||||
else
|
||||
{
|
||||
CALL_CALLBACK(this, GSOCK_LOST);
|
||||
Shutdown();
|
||||
OnStateChange(GSOCK_LOST);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1646,8 +1568,7 @@ void GSocket::Detected_Write()
|
||||
{
|
||||
m_establishing = false;
|
||||
|
||||
CALL_CALLBACK(this, GSOCK_LOST);
|
||||
Shutdown();
|
||||
OnStateChange(GSOCK_LOST);
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -1662,22 +1583,21 @@ void GSocket::Detected_Write()
|
||||
|
||||
if (error)
|
||||
{
|
||||
CALL_CALLBACK(this, GSOCK_LOST);
|
||||
Shutdown();
|
||||
OnStateChange(GSOCK_LOST);
|
||||
}
|
||||
else
|
||||
{
|
||||
CALL_CALLBACK(this, GSOCK_CONNECTION);
|
||||
OnStateChange(GSOCK_CONNECTION);
|
||||
/* We have to fire this event by hand because CONNECTION (for clients)
|
||||
* and OUTPUT are internally the same and we just disabled CONNECTION
|
||||
* events with the above macro.
|
||||
*/
|
||||
CALL_CALLBACK(this, GSOCK_OUTPUT);
|
||||
OnStateChange(GSOCK_OUTPUT);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
CALL_CALLBACK(this, GSOCK_OUTPUT);
|
||||
OnStateChange(GSOCK_OUTPUT);
|
||||
}
|
||||
}
|
||||
|
||||
|
Reference in New Issue
Block a user