Minor whitespace/style fixes
Remove extra spaces, harmonize the style of "#endif" comments.
This commit is contained in:
@@ -58,7 +58,7 @@ public:
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// initializes the bundle with a single icon
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// initializes the bundle with a single icon
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wxIconBundle(const wxIcon& icon);
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wxIconBundle(const wxIcon& icon);
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#if defined( __WINDOWS__) && wxUSE_ICO_CUR
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#if defined(__WINDOWS__) && wxUSE_ICO_CUR
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// initializes the bundle with the icons from a group icon stored as an MS Windows resource
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// initializes the bundle with the icons from a group icon stored as an MS Windows resource
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wxIconBundle(const wxString& resourceName, WXHINSTANCE module);
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wxIconBundle(const wxString& resourceName, WXHINSTANCE module);
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#endif
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#endif
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@@ -75,7 +75,7 @@ public:
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void AddIcon(wxInputStream& stream, wxBitmapType type = wxBITMAP_TYPE_ANY);
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void AddIcon(wxInputStream& stream, wxBitmapType type = wxBITMAP_TYPE_ANY);
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#endif // wxUSE_STREAMS && wxUSE_IMAGE
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#endif // wxUSE_STREAMS && wxUSE_IMAGE
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#if defined( __WINDOWS__) && wxUSE_ICO_CUR
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#if defined(__WINDOWS__) && wxUSE_ICO_CUR
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// loads all the icons from a group icon stored in an MS Windows resource
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// loads all the icons from a group icon stored in an MS Windows resource
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void AddIcon(const wxString& resourceName, WXHINSTANCE module);
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void AddIcon(const wxString& resourceName, WXHINSTANCE module);
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#endif
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#endif
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@@ -18,10 +18,8 @@
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// Icon entry and directory structs for .ICO files and
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// Icon entry and directory structs for .ICO files and
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// MS Windows resources are very similar but not identical.
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// MS Windows resources are very similar but not identical.
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#if wxUSE_ICO_CUR
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#if wxUSE_ICO_CUR
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#if wxUSE_STREAMS
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#if wxUSE_STREAMS
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// icon entry in .ICO files
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// icon entry in .ICO files
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@@ -49,7 +47,7 @@ struct ICONDIR
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wxUint16 idCount; // how many images?
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wxUint16 idCount; // how many images?
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};
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};
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#endif // #if wxUSE_STREAMS
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#endif // wxUSE_STREAMS
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#ifdef __WINDOWS__
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#ifdef __WINDOWS__
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@@ -86,9 +84,8 @@ struct GRPICONDIR
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#pragma pack(pop)
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#pragma pack(pop)
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#endif // #ifdef __WINDOWS__
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#endif // __WINDOWS__
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#endif // wxUSE_ICO_CUR
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#endif // #if wxUSE_ICO_CUR
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#endif // _WX_PRIVATE_ICONDIR_H_
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#endif // #ifndef _WX_PRIVATE_ICONDIR_H_
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@@ -69,14 +69,15 @@ public:
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wxIconBundle(const wxIcon& icon);
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wxIconBundle(const wxIcon& icon);
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/**
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/**
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Initializes the bundle with all sizes of a group icon with @a resourceName
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Initializes the bundle with all sizes of a group icon with @a
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stored as an MS Windows resource in @a module. When @a module is 0, the current
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resourceName stored as an MS Windows resource in @a module.
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instance is used.
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@see AddIcon(const wxString&, WXHINSTANCE)
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When @a module is 0, the current instance is used.
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@onlyfor{wxmsw}
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@see AddIcon(const wxString&, WXHINSTANCE)
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@since 3.1.1
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@onlyfor{wxmsw}
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@since 3.1.1
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*/
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*/
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wxIconBundle(const wxString& resourceName, WXHINSTANCE module);
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wxIconBundle(const wxString& resourceName, WXHINSTANCE module);
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@@ -111,11 +112,13 @@ public:
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void AddIcon(wxInputStream& stream, wxBitmapType type = wxBITMAP_TYPE_ANY);
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void AddIcon(wxInputStream& stream, wxBitmapType type = wxBITMAP_TYPE_ANY);
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/**
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/**
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Loads all sizes of a group icon with @a resourceName stored as an MS Windows
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Loads all sizes of a group icon with @a resourceName stored as an MS
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resource in @a module. When @a module is 0, the current instance is used.
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Windows resource in @a module.
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@onlyfor{wxmsw}
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When @a module is 0, the current instance is used.
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@since 3.1.1
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@onlyfor{wxmsw}
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@since 3.1.1
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*/
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*/
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void AddIcon(const wxString& resourceName, WXHINSTANCE module);
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void AddIcon(const wxString& resourceName, WXHINSTANCE module);
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@@ -97,7 +97,7 @@ wxIconBundle::wxIconBundle(const wxIcon& icon)
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AddIcon(icon);
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AddIcon(icon);
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}
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}
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#if defined( __WINDOWS__) && wxUSE_ICO_CUR
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#if defined(__WINDOWS__) && wxUSE_ICO_CUR
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wxIconBundle::wxIconBundle(const wxString& resourceName, WXHINSTANCE module)
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wxIconBundle::wxIconBundle(const wxString& resourceName, WXHINSTANCE module)
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: wxGDIObject()
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: wxGDIObject()
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@@ -105,7 +105,7 @@ wxIconBundle::wxIconBundle(const wxString& resourceName, WXHINSTANCE module)
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AddIcon(resourceName, module);
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AddIcon(resourceName, module);
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}
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}
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#endif // #if defined( __WINDOWS__) && wxUSE_ICO_CUR
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#endif // defined(__WINDOWS__) && wxUSE_ICO_CUR
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wxGDIRefData *wxIconBundle::CreateGDIRefData() const
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wxGDIRefData *wxIconBundle::CreateGDIRefData() const
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{
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{
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@@ -210,7 +210,7 @@ void wxIconBundle::AddIcon(wxInputStream& stream, wxBitmapType type)
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#endif // wxUSE_STREAMS && wxUSE_IMAGE
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#endif // wxUSE_STREAMS && wxUSE_IMAGE
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#if defined( __WINDOWS__) && wxUSE_ICO_CUR
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#if defined(__WINDOWS__) && wxUSE_ICO_CUR
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// Loads all the icons for an icon group (i.e., different sizes of one icon)
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// Loads all the icons for an icon group (i.e., different sizes of one icon)
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// stored as an MS Windows resource.
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// stored as an MS Windows resource.
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@@ -251,7 +251,7 @@ void wxIconBundle::AddIcon(const wxString& resourceName, WXHINSTANCE module)
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}
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}
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}
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}
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#endif // #if defined( __WINDOWS__) && wxUSE_ICO_CUR
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#endif // defined(__WINDOWS__) && wxUSE_ICO_CUR
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wxIcon wxIconBundle::GetIcon(const wxSize& size, int flags) const
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wxIcon wxIconBundle::GetIcon(const wxSize& size, int flags) const
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{
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{
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