Minor whitespace/style fixes
Remove extra spaces, harmonize the style of "#endif" comments.
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@@ -58,7 +58,7 @@ public:
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// initializes the bundle with a single icon
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wxIconBundle(const wxIcon& icon);
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#if defined( __WINDOWS__) && wxUSE_ICO_CUR
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#if defined(__WINDOWS__) && wxUSE_ICO_CUR
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// initializes the bundle with the icons from a group icon stored as an MS Windows resource
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wxIconBundle(const wxString& resourceName, WXHINSTANCE module);
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#endif
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@@ -75,7 +75,7 @@ public:
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void AddIcon(wxInputStream& stream, wxBitmapType type = wxBITMAP_TYPE_ANY);
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#endif // wxUSE_STREAMS && wxUSE_IMAGE
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#if defined( __WINDOWS__) && wxUSE_ICO_CUR
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#if defined(__WINDOWS__) && wxUSE_ICO_CUR
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// loads all the icons from a group icon stored in an MS Windows resource
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void AddIcon(const wxString& resourceName, WXHINSTANCE module);
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#endif
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@@ -13,15 +13,13 @@
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#include "wx/defs.h" // wxUint* declarations
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// Structs declared here are used for loading group icons from
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// Structs declared here are used for loading group icons from
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// .ICO files or MS Windows resources.
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// Icon entry and directory structs for .ICO files and
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// MS Windows resources are very similar but not identical.
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#if wxUSE_ICO_CUR
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#if wxUSE_STREAMS
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// icon entry in .ICO files
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@@ -49,7 +47,7 @@ struct ICONDIR
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wxUint16 idCount; // how many images?
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};
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#endif // #if wxUSE_STREAMS
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#endif // wxUSE_STREAMS
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#ifdef __WINDOWS__
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@@ -71,7 +69,7 @@ struct GRPICONDIRENTRY
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wxUint16 wBitCount; // Bits per pixel or YHotSpot
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wxUint32 dwBytesInRes; // how many bytes in this resource?
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wxUint16 nID; // actual icon resource ID
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};
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@@ -86,9 +84,8 @@ struct GRPICONDIR
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#pragma pack(pop)
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#endif // #ifdef __WINDOWS__
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#endif // __WINDOWS__
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#endif // wxUSE_ICO_CUR
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#endif // #if wxUSE_ICO_CUR
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#endif // #ifndef _WX_PRIVATE_ICONDIR_H_
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#endif // _WX_PRIVATE_ICONDIR_H_
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