attempts at making wxSocket work with wxBase - it doesn't work but
already compiles :-| git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@6288 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -22,6 +22,8 @@
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#include "wx/longlong.h"
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#include "wx/event.h"
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#if wxUSE_GUI
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// ----------------------------------------------------------------------------
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// wxTimer
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// ----------------------------------------------------------------------------
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@@ -121,6 +123,37 @@ protected:
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#include "wx/stubs/timer.h"
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#endif
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// ----------------------------------------------------------------------------
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// wxTimerRunner: starts the timer in its ctor, stops in the dtor
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// ----------------------------------------------------------------------------
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class WXDLLEXPORT wxTimerRunner
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{
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public:
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wxTimerRunner(wxTimer& timer) : m_timer(timer) { }
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wxTimerRunner(wxTimer& timer, int milli, bool oneShot = FALSE)
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: m_timer(timer)
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{
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m_timer.Start(milli, oneShot);
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}
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void Start(int milli, bool oneShot = FALSE)
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{
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m_timer.Start(milli, oneShot);
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}
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~wxTimerRunner()
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{
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if ( m_timer.IsRunning() )
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{
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m_timer.Stop();
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}
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}
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private:
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wxTimer& m_timer;
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};
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// ----------------------------------------------------------------------------
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// wxTimerEvent
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// ----------------------------------------------------------------------------
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@@ -148,6 +181,8 @@ typedef void (wxEvtHandler::*wxTimerEventFunction)(wxTimerEvent&);
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#define EVT_TIMER(id, func) { wxEVT_TIMER, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxTimerEventFunction) & func, NULL},
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#endif // wxUSE_GUI
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// ----------------------------------------------------------------------------
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// wxStopWatch: measure time intervals with up to 1ms resolution
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// ----------------------------------------------------------------------------
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