replace templae Connect() overloads with separate Bind() method to improve compatibility (see #10000, closes #10477)
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@59134 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
@@ -126,10 +126,6 @@ extern WXDLLIMPEXP_BASE wxEventType wxNewEventType();
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#define wxDECLARE_EVENT( name, type ) \
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wxDECLARE_EXPORTED_EVENT( wxEMPTY_PARAMETER_VALUE, name, type );
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// Try to cast the given event handler to the correct handler type:
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#define wxEVENT_HANDLER_CAST( functype, func ) \
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( wxObjectEventFunction )( wxEventFunction )wxStaticCastEvent( functype, &func )
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#else
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// Define/Declare a templatized event type with the corresponding event as
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// a nested typedef:
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@@ -155,13 +151,13 @@ extern WXDLLIMPEXP_BASE wxEventType wxNewEventType();
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#define wxDECLARE_EVENT( name, type ) \
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wxDECLARE_EXPORTED_EVENT( wxEMPTY_PARAMETER_VALUE, name, type );
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// Don't cast the given event handler so that wxEvtHandler::Connect() sees
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// the actual type:
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#define wxEVENT_HANDLER_CAST( functype, func ) \
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( &func )
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#endif
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// Try to cast the given event handler to the correct handler type:
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#define wxEVENT_HANDLER_CAST( functype, func ) \
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( wxObjectEventFunction )( wxEventFunction )wxStaticCastEvent( functype, &func )
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// Template which associates the correct event object with the event type
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#if !wxEVENTS_COMPATIBILITY_2_8
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@@ -2977,121 +2973,44 @@ public:
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{ return Disconnect(wxID_ANY, eventType, func, userData, eventSink); }
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#if !wxEVENTS_COMPATIBILITY_2_8
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// Event handling in functions (including generalized functors):
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// Bind arbitrary functor (including just a function) to an event:
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template <typename EventTag, typename Functor>
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void Connect(int winid,
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int lastId,
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const EventTag& eventType,
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Functor func)
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void Bind(const EventTag& eventType,
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Functor func,
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int winid = wxID_ANY,
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int lastId = wxID_ANY,
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wxObject *userData = NULL)
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{
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DoConnect(winid, lastId, eventType,
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wxNewEventFunctor(eventType, func));
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}
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template <typename EventTag, typename Functor>
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void Connect(int winid, const EventTag& eventType, Functor func)
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{ Connect(winid, wxID_ANY, eventType, func); }
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template <typename EventTag, typename Functor>
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void Connect(const EventTag& eventType, Functor func)
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{ Connect(wxID_ANY, eventType, func); }
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template <typename EventTag, typename Functor>
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bool Disconnect(int winid,
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int lastId,
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const EventTag& eventType,
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Functor func)
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{
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return DoDisconnect(winid, lastId, eventType,
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wxMakeEventFunctor(eventType, func));
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}
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template <typename EventTag, typename Functor>
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bool Disconnect(int winid, const EventTag& eventType, Functor func)
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{ return Disconnect(winid, wxID_ANY, eventType, func); }
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template <typename EventTag, typename Functor>
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bool Disconnect(const EventTag& eventType, Functor func)
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{ return Disconnect(wxID_ANY, eventType, func); }
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// Event handling in class methods: the object handling the event (i.e.
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// this object itself by default or eventSink if specified) must be
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// convertible to this class.
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//
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// Notice that we need to have separate overloads for the versions with and
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// without eventSink because in the latter case we must check that this
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// object itself derives from Class while in the former this is not
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// necessarily true
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// Methods connecting/disconnecting event to this object itself
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template <typename EventTag, typename Class, typename EventArg>
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void Connect(int winid,
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int lastId,
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const EventTag& eventType,
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void (Class::*func)(EventArg&),
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wxObject *userData = NULL)
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{
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DoConnect(winid, lastId, eventType,
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wxNewEventFunctor(eventType, func, static_cast<Class *>(this)),
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wxNewEventFunctor(eventType, func),
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userData);
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}
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template <typename EventTag, typename Class, typename EventArg>
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void Connect(int winid,
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const EventTag& eventType,
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void (Class::*func)(EventArg&),
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wxObject *userData = NULL)
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{ Connect(winid, wxID_ANY, eventType, func, userData); }
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template <typename EventTag, typename Class, typename EventArg>
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void Connect(const EventTag& eventType,
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void (Class::*func)(EventArg&),
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wxObject *userData = NULL)
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{ Connect(wxID_ANY, eventType, func, userData); }
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template <typename EventTag, typename Class, typename EventArg>
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bool Disconnect(int winid,
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int lastId,
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const EventTag& eventType,
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void (Class::*func)(EventArg&),
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wxObject *userData = NULL)
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template <typename EventTag, typename Functor>
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bool Unbind(const EventTag& eventType,
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Functor func,
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int winid = wxID_ANY,
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int lastId = wxID_ANY,
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wxObject *userData = NULL)
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{
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return DoDisconnect(winid, lastId, eventType,
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wxMakeEventFunctor(eventType, func,
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static_cast<Class *>(this)),
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wxMakeEventFunctor(eventType, func),
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userData);
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}
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template <typename EventTag, typename Class, typename EventArg>
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bool Disconnect(int winid,
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const EventTag& eventType,
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void (Class::*func)(EventArg&),
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wxObject *userData = NULL)
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{ return Disconnect(winid, wxID_ANY, eventType, func, userData); }
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template <typename EventTag, typename Class, typename EventArg>
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bool Disconnect(const EventTag& eventType,
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void (Class::*func)(EventArg&),
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wxObject *userData = NULL)
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{ return Disconnect(wxID_ANY, eventType, func, userData); }
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// Methods connecting/disconnecting event to another object
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// Bind a method of a class (called on the specified eventSink which must
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// be convertible to this class) object to an event:
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template
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<typename EventTag, typename Class, typename EventArg, typename ObjClass>
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void Connect(int winid,
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int lastId,
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const EventTag& eventType,
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void (Class::*func)(EventArg&),
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wxObject *userData,
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ObjClass *eventSink)
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void Bind(const EventTag &eventType,
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void (Class::*func)(EventArg &),
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ObjClass *eventSink,
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int winid = wxID_ANY,
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int lastId = wxID_ANY,
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wxObject *userData = NULL)
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{
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DoConnect(winid, lastId, eventType,
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wxNewEventFunctor(eventType, func, eventSink),
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@@ -3100,136 +3019,19 @@ public:
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template
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<typename EventTag, typename Class, typename EventArg, typename ObjClass>
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void Connect(int winid,
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const EventTag& eventType,
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void (Class::*func)(EventArg&),
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wxObject *userData,
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ObjClass *eventSink)
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{ Connect(winid, wxID_ANY, eventType, func, userData, eventSink); }
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template
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<typename EventTag, typename Class, typename EventArg, typename ObjClass>
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void Connect(const EventTag& eventType,
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void (Class::*func)(EventArg&),
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wxObject *userData,
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ObjClass *eventSink)
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{ Connect(wxID_ANY, eventType, func, userData, eventSink); }
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template
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<typename EventTag, typename Class, typename EventArg, typename ObjClass>
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bool Disconnect(int winid,
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int lastId,
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const EventTag& eventType,
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void (Class::*func)(EventArg&),
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wxObject *userData,
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ObjClass *eventSink)
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bool Unbind(const EventTag &eventType,
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void (Class::*func)(EventArg&),
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ObjClass *eventSink,
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int winid = wxID_ANY,
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int lastId = wxID_ANY,
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wxObject *userData = NULL )
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{
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return DoDisconnect(winid, lastId, eventType,
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wxMakeEventFunctor(eventType, func, eventSink),
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userData);
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}
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template
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<typename EventTag, typename Class, typename EventArg, typename ObjClass>
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bool Disconnect(int winid,
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const EventTag& eventType,
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void (Class::*func)(EventArg&),
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wxObject *userData,
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ObjClass *eventSink)
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{ return Disconnect(winid, wxID_ANY, eventType, func,
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userData, eventSink); }
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template
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<typename EventTag, typename Class, typename EventArg, typename ObjClass>
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bool Disconnect(const EventTag& eventType,
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void (Class::*func)(EventArg&),
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wxObject *userData,
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ObjClass *eventSink)
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{ return Disconnect(wxID_ANY, eventType, func, userData, eventSink); }
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// Static version of Connect() which allows to specify the event source and
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// event handler in a more symmetric way
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template <typename ObjSource, typename EventTag,
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typename Class, typename EventArg, typename ObjClass>
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static void Connect(ObjSource *eventSrc,
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int winid,
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int lastId,
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const EventTag& eventType,
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void (Class::*func)(EventArg&),
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wxObject *userData = NULL,
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ObjClass *eventSink = NULL)
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{
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eventSrc->Connect(winid, lastId, eventType, func, userData, eventSink);
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}
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template <typename ObjSource, typename EventTag,
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typename Class, typename EventArg, typename ObjClass>
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static void Connect(ObjSource *eventSrc,
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int winid,
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const EventTag& eventType,
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void (Class::*func)(EventArg&),
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wxObject *userData = NULL,
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ObjClass *eventSink = NULL)
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{
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Connect(eventSrc, winid, wxID_ANY, eventType, func, userData, eventSink);
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}
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template <typename ObjSource, typename EventTag,
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typename Class, typename EventArg, typename ObjClass>
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static void Connect(ObjSource *eventSrc,
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const EventTag& eventType,
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void (Class::*func)(EventArg&),
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wxObject *userData = NULL,
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ObjClass *eventSink = NULL)
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{
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Connect(eventSrc, wxID_ANY, eventType, func, userData, eventSink);
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}
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template <typename ObjSource, typename EventTag,
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typename Class, typename EventArg, typename ObjClass>
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static bool Disconnect(ObjSource *eventSrc,
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int winid,
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int lastId,
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const EventTag& eventType,
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void (Class::*func)(EventArg&),
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wxObject *userData = NULL,
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ObjClass *eventSink = NULL)
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{
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return eventSrc->Disconnect(winid, lastId, eventType, func,
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userData, eventSink);
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}
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template <typename ObjSource, typename EventTag,
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typename Class, typename EventArg, typename ObjClass>
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static bool Disconnect(ObjSource *eventSrc,
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int winid,
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const EventTag& eventType,
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void (Class::*func)(EventArg&),
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wxObject *userData = NULL,
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ObjClass *eventSink = NULL)
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{
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return Disconnect(eventSrc, winid, wxID_ANY, eventType, func,
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userData, eventSink);
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}
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template <typename ObjSource, typename EventTag,
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typename Class, typename EventArg, typename ObjClass>
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static bool Disconnect(ObjSource *eventSrc,
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const EventTag& eventType,
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void (Class::*func)(EventArg&),
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wxObject *userData = NULL,
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ObjClass *eventSink = NULL)
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{
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return Disconnect(eventSrc, wxID_ANY, eventType, func,
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userData, eventSink);
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}
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#endif // !wxEVENTS_COMPATIBILITY_2_8
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wxList* GetDynamicEventTable() const { return m_dynamicEvents ; }
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// User data can be associated with each wxEvtHandler
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@@ -34,6 +34,7 @@ public:
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wxPersistentWindowBase(wxWindow *win)
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: wxPersistentObject(win)
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{
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#if wxEVENTS_COMPATIBILITY_2_8
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win->Connect
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(
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wxEVT_DESTROY,
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@@ -42,6 +43,9 @@ public:
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NULL,
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this
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);
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#else // !wxEVENTS_COMPATIBILITY_2_8
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win->Bind(wxEVT_DESTROY, &wxPersistentWindowBase::HandleDestroy, this);
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#endif // wxEVENTS_COMPATIBILITY_2_8/!wxEVENTS_COMPATIBILITY_2_8
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}
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virtual wxString GetName() const
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@@ -37,7 +37,11 @@ public:
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};
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typedef void (wxEvtHandler::*MyEventFunction)(MyEvent&);
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#define MyEventHandler(func) wxEVENT_HANDLER_CAST(MyEventFunction, func)
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#if wxEVENTS_COMPATIBILITY_2_8
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#define MyEventHandler(func) wxEVENT_HANDLER_CAST(MyEventFunction, func)
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#else
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#define MyEventHandler(func) &func
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#endif
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#define EVT_MYEVENT(func) \
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wx__DECLARE_EVT0(MyEventType, MyEventHandler(func))
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@@ -152,30 +156,26 @@ private:
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CPPUNIT_TEST( BuiltinConnect );
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CPPUNIT_TEST( LegacyConnect );
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#if !wxEVENTS_COMPATIBILITY_2_8
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CPPUNIT_TEST( ConnectFunction );
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CPPUNIT_TEST( ConnectStaticMethod );
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CPPUNIT_TEST( ConnectFunctor );
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CPPUNIT_TEST( ConnectMethod );
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CPPUNIT_TEST( ConnectMethodUsingBaseEvent );
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CPPUNIT_TEST( ConnectMethodWithSink );
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CPPUNIT_TEST( ConnectNonHandler );
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CPPUNIT_TEST( StaticConnect );
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CPPUNIT_TEST( InvalidConnect );
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CPPUNIT_TEST( BindFunction );
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CPPUNIT_TEST( BindStaticMethod );
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CPPUNIT_TEST( BindFunctor );
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CPPUNIT_TEST( BindMethod );
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CPPUNIT_TEST( BindMethodUsingBaseEvent );
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CPPUNIT_TEST( BindNonHandler );
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CPPUNIT_TEST( InvalidBind );
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#endif // !wxEVENTS_COMPATIBILITY_2_8
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CPPUNIT_TEST_SUITE_END();
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void BuiltinConnect();
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void LegacyConnect();
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#if !wxEVENTS_COMPATIBILITY_2_8
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void ConnectFunction();
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void ConnectStaticMethod();
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void ConnectFunctor();
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void ConnectMethod();
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void ConnectMethodUsingBaseEvent();
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void ConnectMethodWithSink();
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void ConnectNonHandler();
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void StaticConnect();
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void InvalidConnect();
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void BindFunction();
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void BindStaticMethod();
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void BindFunctor();
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void BindMethod();
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void BindMethodUsingBaseEvent();
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void BindNonHandler();
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void InvalidBind();
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#endif // !wxEVENTS_COMPATIBILITY_2_8
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@@ -207,18 +207,18 @@ void EvtHandlerTestCase::BuiltinConnect()
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handler.Disconnect(wxEVT_IDLE, (wxObjectEventFunction)(wxEventFunction)&MyHandler::OnIdle);
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#if !wxEVENTS_COMPATIBILITY_2_8
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handler.Connect(wxEVT_IDLE, GlobalOnIdle);
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handler.Disconnect(wxEVT_IDLE, GlobalOnIdle);
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handler.Bind(wxEVT_IDLE, GlobalOnIdle);
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handler.Unbind(wxEVT_IDLE, GlobalOnIdle);
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IdleFunctor f;
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handler.Connect(wxEVT_IDLE, f);
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handler.Disconnect(wxEVT_IDLE, f);
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handler.Bind(wxEVT_IDLE, f);
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handler.Unbind(wxEVT_IDLE, f);
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handler.Connect(wxEVT_IDLE, &MyHandler::OnIdle);
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handler.Disconnect(wxEVT_IDLE, &MyHandler::OnIdle);
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handler.Bind(wxEVT_IDLE, &MyHandler::OnIdle, &handler);
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handler.Unbind(wxEVT_IDLE, &MyHandler::OnIdle, &handler);
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handler.Connect(wxEVT_IDLE, &MyHandler::StaticOnIdle);
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handler.Disconnect(wxEVT_IDLE, &MyHandler::StaticOnIdle);
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handler.Bind(wxEVT_IDLE, &MyHandler::StaticOnIdle);
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handler.Unbind(wxEVT_IDLE, &MyHandler::StaticOnIdle);
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#endif // !wxEVENTS_COMPATIBILITY_2_8
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}
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@@ -244,152 +244,142 @@ void EvtHandlerTestCase::LegacyConnect()
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#if !wxEVENTS_COMPATIBILITY_2_8
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void EvtHandlerTestCase::ConnectFunction()
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void EvtHandlerTestCase::BindFunction()
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{
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// function tests
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handler.Connect( MyEventType, GlobalOnMyEvent );
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handler.Bind( MyEventType, GlobalOnMyEvent );
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g_called.Reset();
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handler.ProcessEvent(e);
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CPPUNIT_ASSERT( g_called.function );
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handler.Disconnect( MyEventType, GlobalOnMyEvent );
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handler.Unbind( MyEventType, GlobalOnMyEvent );
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g_called.Reset();
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handler.ProcessEvent(e);
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CPPUNIT_ASSERT( !g_called.function ); // check that it was disconnected
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handler.Connect( 0, MyEventType, GlobalOnMyEvent );
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handler.Disconnect( 0, MyEventType, GlobalOnMyEvent );
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handler.Bind( MyEventType, GlobalOnMyEvent, 0 );
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handler.Unbind( MyEventType, GlobalOnMyEvent, 0 );
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handler.Connect( 0, 0, MyEventType, GlobalOnMyEvent );
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handler.Disconnect( 0, 0, MyEventType, GlobalOnMyEvent );
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handler.Bind( MyEventType, GlobalOnMyEvent, 0, 0 );
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handler.Unbind( MyEventType, GlobalOnMyEvent, 0, 0 );
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}
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|
||||
void EvtHandlerTestCase::ConnectStaticMethod()
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void EvtHandlerTestCase::BindStaticMethod()
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{
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||||
// static method tests (this is same as functions but still test it just in
|
||||
// case we hit some strange compiler bugs)
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||||
handler.Connect( MyEventType, &MyHandler::StaticOnMyEvent );
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handler.Bind( MyEventType, &MyHandler::StaticOnMyEvent );
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||||
g_called.Reset();
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||||
handler.ProcessEvent(e);
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||||
CPPUNIT_ASSERT( g_called.smethod );
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||||
handler.Disconnect( MyEventType, &MyHandler::StaticOnMyEvent );
|
||||
handler.Unbind( MyEventType, &MyHandler::StaticOnMyEvent );
|
||||
g_called.Reset();
|
||||
handler.ProcessEvent(e);
|
||||
CPPUNIT_ASSERT( !g_called.smethod );
|
||||
|
||||
handler.Connect( 0, MyEventType, &MyHandler::StaticOnMyEvent );
|
||||
handler.Disconnect( 0, MyEventType, &MyHandler::StaticOnMyEvent );
|
||||
handler.Bind( MyEventType, &MyHandler::StaticOnMyEvent, 0 );
|
||||
handler.Unbind( MyEventType, &MyHandler::StaticOnMyEvent, 0 );
|
||||
|
||||
handler.Connect( 0, 0, MyEventType, &MyHandler::StaticOnMyEvent );
|
||||
handler.Disconnect( 0, 0, MyEventType, &MyHandler::StaticOnMyEvent );
|
||||
handler.Bind( MyEventType, &MyHandler::StaticOnMyEvent, 0, 0 );
|
||||
handler.Unbind( MyEventType, &MyHandler::StaticOnMyEvent, 0, 0 );
|
||||
}
|
||||
|
||||
void EvtHandlerTestCase::ConnectFunctor()
|
||||
void EvtHandlerTestCase::BindFunctor()
|
||||
{
|
||||
// generalized functor tests
|
||||
MyFunctor functor;
|
||||
|
||||
handler.Connect( MyEventType, functor );
|
||||
handler.Bind( MyEventType, functor );
|
||||
g_called.Reset();
|
||||
handler.ProcessEvent(e);
|
||||
CPPUNIT_ASSERT( g_called.functor );
|
||||
handler.Disconnect( MyEventType, functor );
|
||||
handler.Unbind( MyEventType, functor );
|
||||
g_called.Reset();
|
||||
handler.ProcessEvent(e);
|
||||
CPPUNIT_ASSERT( !g_called.functor );
|
||||
|
||||
handler.Connect( 0, MyEventType, functor );
|
||||
handler.Disconnect( 0, MyEventType, functor );
|
||||
handler.Bind( MyEventType, functor, 0 );
|
||||
handler.Unbind( MyEventType, functor, 0 );
|
||||
|
||||
handler.Connect( 0, 0, MyEventType, functor );
|
||||
handler.Disconnect( 0, 0, MyEventType, functor );
|
||||
handler.Bind( MyEventType, functor, 0, 0 );
|
||||
handler.Unbind( MyEventType, functor, 0, 0 );
|
||||
}
|
||||
|
||||
void EvtHandlerTestCase::ConnectMethod()
|
||||
void EvtHandlerTestCase::BindMethod()
|
||||
{
|
||||
// class method tests
|
||||
handler.Connect( MyEventType, &MyHandler::OnMyEvent );
|
||||
handler.Bind( MyEventType, &MyHandler::OnMyEvent, &handler );
|
||||
g_called.Reset();
|
||||
handler.ProcessEvent(e);
|
||||
CPPUNIT_ASSERT( g_called.method );
|
||||
handler.Disconnect( MyEventType, &MyHandler::OnMyEvent );
|
||||
handler.Unbind( MyEventType, &MyHandler::OnMyEvent, &handler );
|
||||
g_called.Reset();
|
||||
handler.ProcessEvent(e);
|
||||
CPPUNIT_ASSERT( !g_called.method );
|
||||
|
||||
handler.Connect( 0, MyEventType, &MyHandler::OnMyEvent );
|
||||
handler.Disconnect( 0, MyEventType, &MyHandler::OnMyEvent );
|
||||
handler.Bind( MyEventType, &MyHandler::OnMyEvent, &handler, 0 );
|
||||
handler.Unbind( MyEventType, &MyHandler::OnMyEvent, &handler, 0 );
|
||||
|
||||
handler.Connect( 0, 0, MyEventType, &MyHandler::OnMyEvent );
|
||||
handler.Disconnect( 0, 0, MyEventType, &MyHandler::OnMyEvent );
|
||||
handler.Bind( MyEventType, &MyHandler::OnMyEvent, &handler, 0, 0 );
|
||||
handler.Unbind( MyEventType, &MyHandler::OnMyEvent, &handler, 0, 0 );
|
||||
}
|
||||
|
||||
void EvtHandlerTestCase::ConnectMethodUsingBaseEvent()
|
||||
void EvtHandlerTestCase::BindMethodUsingBaseEvent()
|
||||
{
|
||||
// test connecting a method taking just wxEvent and not MyEvent: this
|
||||
// should work too if we don't need any MyEvent-specific information in the
|
||||
// handler
|
||||
handler.Connect( MyEventType, &MyHandler::OnEvent );
|
||||
handler.Bind( MyEventType, &MyHandler::OnEvent, &handler );
|
||||
g_called.Reset();
|
||||
handler.ProcessEvent(e);
|
||||
CPPUNIT_ASSERT( g_called.method );
|
||||
handler.Disconnect( MyEventType, &MyHandler::OnEvent );
|
||||
handler.Unbind( MyEventType, &MyHandler::OnEvent, &handler );
|
||||
g_called.Reset();
|
||||
handler.ProcessEvent(e);
|
||||
CPPUNIT_ASSERT( !g_called.method );
|
||||
|
||||
handler.Connect( 0, MyEventType, &MyHandler::OnEvent );
|
||||
handler.Disconnect( 0, MyEventType, &MyHandler::OnEvent );
|
||||
handler.Bind( MyEventType, &MyHandler::OnEvent, &handler, 0 );
|
||||
handler.Unbind( MyEventType, &MyHandler::OnEvent, &handler, 0 );
|
||||
|
||||
handler.Connect( 0, 0, MyEventType, &MyHandler::OnEvent );
|
||||
handler.Disconnect( 0, 0, MyEventType, &MyHandler::OnEvent );
|
||||
handler.Bind( MyEventType, &MyHandler::OnEvent, &handler, 0, 0 );
|
||||
handler.Unbind( MyEventType, &MyHandler::OnEvent, &handler, 0, 0 );
|
||||
}
|
||||
|
||||
void EvtHandlerTestCase::ConnectMethodWithSink()
|
||||
{
|
||||
handler.Connect( MyEventType, &MyHandler::OnMyEvent, NULL, &handler );
|
||||
handler.Connect( 0, MyEventType, &MyHandler::OnMyEvent, NULL, &handler );
|
||||
handler.Connect( 0, 0, MyEventType, &MyHandler::OnMyEvent, NULL, &handler );
|
||||
|
||||
handler.Disconnect( MyEventType, &MyHandler::OnMyEvent, NULL, &handler );
|
||||
handler.Disconnect( 0, MyEventType, &MyHandler::OnMyEvent, NULL, &handler );
|
||||
handler.Disconnect( 0, 0, MyEventType, &MyHandler::OnMyEvent, NULL, &handler );
|
||||
}
|
||||
|
||||
void EvtHandlerTestCase::ConnectNonHandler()
|
||||
void EvtHandlerTestCase::BindNonHandler()
|
||||
{
|
||||
// class method tests for class not derived from wxEvtHandler
|
||||
MySink sink;
|
||||
|
||||
handler.Connect( MyEventType, &MySink::OnMyEvent, NULL, &sink );
|
||||
handler.Bind( MyEventType, &MySink::OnMyEvent, &sink );
|
||||
g_called.Reset();
|
||||
handler.ProcessEvent(e);
|
||||
CPPUNIT_ASSERT( g_called.method );
|
||||
handler.Disconnect( MyEventType, &MySink::OnMyEvent, NULL, &sink );
|
||||
handler.Unbind( MyEventType, &MySink::OnMyEvent, &sink );
|
||||
g_called.Reset();
|
||||
handler.ProcessEvent(e);
|
||||
CPPUNIT_ASSERT( !g_called.method );
|
||||
}
|
||||
|
||||
void EvtHandlerTestCase::StaticConnect()
|
||||
{
|
||||
wxEvtHandler::Connect( &handler, MyEventType, &MyHandler::OnMyEvent, NULL, &handler );
|
||||
wxEvtHandler::Connect( &handler, 0, MyEventType, &MyHandler::OnMyEvent, NULL, &handler );
|
||||
wxEvtHandler::Connect( &handler, 0, 0, MyEventType, &MyHandler::OnMyEvent, NULL, &handler );
|
||||
|
||||
wxEvtHandler::Disconnect( &handler, MyEventType, &MyHandler::OnMyEvent, NULL, &handler );
|
||||
wxEvtHandler::Disconnect( &handler, 0, MyEventType, &MyHandler::OnMyEvent, NULL, &handler );
|
||||
wxEvtHandler::Disconnect( &handler, 0, 0, MyEventType, &MyHandler::OnMyEvent, NULL, &handler );
|
||||
}
|
||||
|
||||
void EvtHandlerTestCase::InvalidConnect()
|
||||
void EvtHandlerTestCase::InvalidBind()
|
||||
{
|
||||
// these calls shouldn't compile but we unfortunately can't check this
|
||||
// automatically, you need to uncomment them manually and test that
|
||||
// compilation does indeed fail
|
||||
//handler.Connect(MyEventType, GlobalOnAnotherEvent);
|
||||
//IdleFunctor f; handler.Connect(MyEventType, f);
|
||||
//handler.Connect(MyEventType, &MyHandler::StaticOnAnotherEvent);
|
||||
//handler.Connect(MyEventType, &MyHandler::OnAnotherEvent);
|
||||
|
||||
//handler.Bind(MyEventType, GlobalOnAnotherEvent);
|
||||
//IdleFunctor f; handler.Bind(MyEventType, f);
|
||||
//handler.Bind(MyEventType, &MyHandler::StaticOnAnotherEvent);
|
||||
//handler.Bind(MyEventType, &MyHandler::OnAnotherEvent, &handler);
|
||||
|
||||
// Test that this sample (discussed on the mailing list) doesn't compile:
|
||||
// >struct C1 : wxEvtHandler { };
|
||||
// >struct C2 : wxEvtHandler { void OnWhatever(wxEvent&) };
|
||||
// >C1 c1;
|
||||
// >c1.Connect(&C2::OnWhatever); // BOOM
|
||||
|
||||
//MySink mySink;
|
||||
//MyHandler myHandler;
|
||||
//myHandler.Bind( MyEventType, &MyHandler::OnMyEvent, &mySink );
|
||||
}
|
||||
|
||||
#endif // !wxEVENTS_COMPATIBILITY_2_8
|
||||
|
Reference in New Issue
Block a user