replace templae Connect() overloads with separate Bind() method to improve compatibility (see #10000, closes #10477)

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@59134 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Vadim Zeitlin
2009-02-25 17:43:22 +00:00
parent ec38d07d03
commit 5293e4b710
3 changed files with 118 additions and 322 deletions

View File

@@ -126,10 +126,6 @@ extern WXDLLIMPEXP_BASE wxEventType wxNewEventType();
#define wxDECLARE_EVENT( name, type ) \
wxDECLARE_EXPORTED_EVENT( wxEMPTY_PARAMETER_VALUE, name, type );
// Try to cast the given event handler to the correct handler type:
#define wxEVENT_HANDLER_CAST( functype, func ) \
( wxObjectEventFunction )( wxEventFunction )wxStaticCastEvent( functype, &func )
#else
// Define/Declare a templatized event type with the corresponding event as
// a nested typedef:
@@ -155,13 +151,13 @@ extern WXDLLIMPEXP_BASE wxEventType wxNewEventType();
#define wxDECLARE_EVENT( name, type ) \
wxDECLARE_EXPORTED_EVENT( wxEMPTY_PARAMETER_VALUE, name, type );
// Don't cast the given event handler so that wxEvtHandler::Connect() sees
// the actual type:
#define wxEVENT_HANDLER_CAST( functype, func ) \
( &func )
#endif
// Try to cast the given event handler to the correct handler type:
#define wxEVENT_HANDLER_CAST( functype, func ) \
( wxObjectEventFunction )( wxEventFunction )wxStaticCastEvent( functype, &func )
// Template which associates the correct event object with the event type
#if !wxEVENTS_COMPATIBILITY_2_8
@@ -2977,121 +2973,44 @@ public:
{ return Disconnect(wxID_ANY, eventType, func, userData, eventSink); }
#if !wxEVENTS_COMPATIBILITY_2_8
// Event handling in functions (including generalized functors):
// Bind arbitrary functor (including just a function) to an event:
template <typename EventTag, typename Functor>
void Connect(int winid,
int lastId,
const EventTag& eventType,
Functor func)
void Bind(const EventTag& eventType,
Functor func,
int winid = wxID_ANY,
int lastId = wxID_ANY,
wxObject *userData = NULL)
{
DoConnect(winid, lastId, eventType,
wxNewEventFunctor(eventType, func));
}
template <typename EventTag, typename Functor>
void Connect(int winid, const EventTag& eventType, Functor func)
{ Connect(winid, wxID_ANY, eventType, func); }
template <typename EventTag, typename Functor>
void Connect(const EventTag& eventType, Functor func)
{ Connect(wxID_ANY, eventType, func); }
template <typename EventTag, typename Functor>
bool Disconnect(int winid,
int lastId,
const EventTag& eventType,
Functor func)
{
return DoDisconnect(winid, lastId, eventType,
wxMakeEventFunctor(eventType, func));
}
template <typename EventTag, typename Functor>
bool Disconnect(int winid, const EventTag& eventType, Functor func)
{ return Disconnect(winid, wxID_ANY, eventType, func); }
template <typename EventTag, typename Functor>
bool Disconnect(const EventTag& eventType, Functor func)
{ return Disconnect(wxID_ANY, eventType, func); }
// Event handling in class methods: the object handling the event (i.e.
// this object itself by default or eventSink if specified) must be
// convertible to this class.
//
// Notice that we need to have separate overloads for the versions with and
// without eventSink because in the latter case we must check that this
// object itself derives from Class while in the former this is not
// necessarily true
// Methods connecting/disconnecting event to this object itself
template <typename EventTag, typename Class, typename EventArg>
void Connect(int winid,
int lastId,
const EventTag& eventType,
void (Class::*func)(EventArg&),
wxObject *userData = NULL)
{
DoConnect(winid, lastId, eventType,
wxNewEventFunctor(eventType, func, static_cast<Class *>(this)),
wxNewEventFunctor(eventType, func),
userData);
}
template <typename EventTag, typename Class, typename EventArg>
void Connect(int winid,
const EventTag& eventType,
void (Class::*func)(EventArg&),
wxObject *userData = NULL)
{ Connect(winid, wxID_ANY, eventType, func, userData); }
template <typename EventTag, typename Class, typename EventArg>
void Connect(const EventTag& eventType,
void (Class::*func)(EventArg&),
wxObject *userData = NULL)
{ Connect(wxID_ANY, eventType, func, userData); }
template <typename EventTag, typename Class, typename EventArg>
bool Disconnect(int winid,
int lastId,
const EventTag& eventType,
void (Class::*func)(EventArg&),
wxObject *userData = NULL)
template <typename EventTag, typename Functor>
bool Unbind(const EventTag& eventType,
Functor func,
int winid = wxID_ANY,
int lastId = wxID_ANY,
wxObject *userData = NULL)
{
return DoDisconnect(winid, lastId, eventType,
wxMakeEventFunctor(eventType, func,
static_cast<Class *>(this)),
wxMakeEventFunctor(eventType, func),
userData);
}
template <typename EventTag, typename Class, typename EventArg>
bool Disconnect(int winid,
const EventTag& eventType,
void (Class::*func)(EventArg&),
wxObject *userData = NULL)
{ return Disconnect(winid, wxID_ANY, eventType, func, userData); }
template <typename EventTag, typename Class, typename EventArg>
bool Disconnect(const EventTag& eventType,
void (Class::*func)(EventArg&),
wxObject *userData = NULL)
{ return Disconnect(wxID_ANY, eventType, func, userData); }
// Methods connecting/disconnecting event to another object
// Bind a method of a class (called on the specified eventSink which must
// be convertible to this class) object to an event:
template
<typename EventTag, typename Class, typename EventArg, typename ObjClass>
void Connect(int winid,
int lastId,
const EventTag& eventType,
void (Class::*func)(EventArg&),
wxObject *userData,
ObjClass *eventSink)
void Bind(const EventTag &eventType,
void (Class::*func)(EventArg &),
ObjClass *eventSink,
int winid = wxID_ANY,
int lastId = wxID_ANY,
wxObject *userData = NULL)
{
DoConnect(winid, lastId, eventType,
wxNewEventFunctor(eventType, func, eventSink),
@@ -3100,136 +3019,19 @@ public:
template
<typename EventTag, typename Class, typename EventArg, typename ObjClass>
void Connect(int winid,
const EventTag& eventType,
void (Class::*func)(EventArg&),
wxObject *userData,
ObjClass *eventSink)
{ Connect(winid, wxID_ANY, eventType, func, userData, eventSink); }
template
<typename EventTag, typename Class, typename EventArg, typename ObjClass>
void Connect(const EventTag& eventType,
void (Class::*func)(EventArg&),
wxObject *userData,
ObjClass *eventSink)
{ Connect(wxID_ANY, eventType, func, userData, eventSink); }
template
<typename EventTag, typename Class, typename EventArg, typename ObjClass>
bool Disconnect(int winid,
int lastId,
const EventTag& eventType,
void (Class::*func)(EventArg&),
wxObject *userData,
ObjClass *eventSink)
bool Unbind(const EventTag &eventType,
void (Class::*func)(EventArg&),
ObjClass *eventSink,
int winid = wxID_ANY,
int lastId = wxID_ANY,
wxObject *userData = NULL )
{
return DoDisconnect(winid, lastId, eventType,
wxMakeEventFunctor(eventType, func, eventSink),
userData);
}
template
<typename EventTag, typename Class, typename EventArg, typename ObjClass>
bool Disconnect(int winid,
const EventTag& eventType,
void (Class::*func)(EventArg&),
wxObject *userData,
ObjClass *eventSink)
{ return Disconnect(winid, wxID_ANY, eventType, func,
userData, eventSink); }
template
<typename EventTag, typename Class, typename EventArg, typename ObjClass>
bool Disconnect(const EventTag& eventType,
void (Class::*func)(EventArg&),
wxObject *userData,
ObjClass *eventSink)
{ return Disconnect(wxID_ANY, eventType, func, userData, eventSink); }
// Static version of Connect() which allows to specify the event source and
// event handler in a more symmetric way
template <typename ObjSource, typename EventTag,
typename Class, typename EventArg, typename ObjClass>
static void Connect(ObjSource *eventSrc,
int winid,
int lastId,
const EventTag& eventType,
void (Class::*func)(EventArg&),
wxObject *userData = NULL,
ObjClass *eventSink = NULL)
{
eventSrc->Connect(winid, lastId, eventType, func, userData, eventSink);
}
template <typename ObjSource, typename EventTag,
typename Class, typename EventArg, typename ObjClass>
static void Connect(ObjSource *eventSrc,
int winid,
const EventTag& eventType,
void (Class::*func)(EventArg&),
wxObject *userData = NULL,
ObjClass *eventSink = NULL)
{
Connect(eventSrc, winid, wxID_ANY, eventType, func, userData, eventSink);
}
template <typename ObjSource, typename EventTag,
typename Class, typename EventArg, typename ObjClass>
static void Connect(ObjSource *eventSrc,
const EventTag& eventType,
void (Class::*func)(EventArg&),
wxObject *userData = NULL,
ObjClass *eventSink = NULL)
{
Connect(eventSrc, wxID_ANY, eventType, func, userData, eventSink);
}
template <typename ObjSource, typename EventTag,
typename Class, typename EventArg, typename ObjClass>
static bool Disconnect(ObjSource *eventSrc,
int winid,
int lastId,
const EventTag& eventType,
void (Class::*func)(EventArg&),
wxObject *userData = NULL,
ObjClass *eventSink = NULL)
{
return eventSrc->Disconnect(winid, lastId, eventType, func,
userData, eventSink);
}
template <typename ObjSource, typename EventTag,
typename Class, typename EventArg, typename ObjClass>
static bool Disconnect(ObjSource *eventSrc,
int winid,
const EventTag& eventType,
void (Class::*func)(EventArg&),
wxObject *userData = NULL,
ObjClass *eventSink = NULL)
{
return Disconnect(eventSrc, winid, wxID_ANY, eventType, func,
userData, eventSink);
}
template <typename ObjSource, typename EventTag,
typename Class, typename EventArg, typename ObjClass>
static bool Disconnect(ObjSource *eventSrc,
const EventTag& eventType,
void (Class::*func)(EventArg&),
wxObject *userData = NULL,
ObjClass *eventSink = NULL)
{
return Disconnect(eventSrc, wxID_ANY, eventType, func,
userData, eventSink);
}
#endif // !wxEVENTS_COMPATIBILITY_2_8
wxList* GetDynamicEventTable() const { return m_dynamicEvents ; }
// User data can be associated with each wxEvtHandler