Chose different set of buttons for toolbar
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@32842 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -251,18 +251,17 @@ LifeFrame::LifeFrame() :
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toolBar->SetToolBitmapSize(wxSize(16, 16));
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ADD_TOOL(wxID_NEW, tbBitmaps[0], wxGetStockLabel(wxID_NEW, false), _("Start a new game"));
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#ifndef __POCKETPC__
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ADD_TOOL(wxID_OPEN, tbBitmaps[1], wxGetStockLabel(wxID_OPEN, false), _("Open an existing Life pattern"));
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// PocketPC only works with standard identifiers, and there's restricted space
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#ifndef __POCKETPC__
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toolBar->AddSeparator();
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ADD_TOOL(wxID_ZOOM_IN, tbBitmaps[2], wxGetStockLabel(wxID_ZOOM_IN, false), _("Zoom in"));
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ADD_TOOL(wxID_ZOOM_OUT, tbBitmaps[3], wxGetStockLabel(wxID_ZOOM_OUT, false), _("Zoom out"));
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ADD_TOOL(ID_INFO, tbBitmaps[4], _("Description"), _("Show description"));
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toolBar->AddSeparator();
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#endif
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ADD_TOOL(ID_START, tbBitmaps[5], _("Start"), _("Start"));
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ADD_TOOL(wxID_STOP, tbBitmaps[6], wxGetStockLabel(wxID_STOP, false), _("Stop"));
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#endif
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toolBar->Realize();
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toolBar->EnableTool(wxID_STOP, false); // must be after Realize() !
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