Use wxDELETE() and wxDELETEA() when possible.

Use wxDELETE[A]() functions which automatically NULL out their arguments after
deleting them instead of doing it manually.

Closes #9685.

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@64656 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Vadim Zeitlin
2010-06-20 18:18:23 +00:00
parent 9ac34ac915
commit 5276b0a53c
162 changed files with 259 additions and 709 deletions

View File

@@ -346,11 +346,7 @@ wxRegionIterator::wxRegionIterator()
wxRegionIterator::~wxRegionIterator()
{
if (m_rects)
{
delete [] m_rects;
m_rects = NULL;
}
wxDELETEA(m_rects);
}
wxRegionIterator::wxRegionIterator(const wxRegionIterator& iterator)
@@ -375,11 +371,7 @@ wxRegionIterator& wxRegionIterator::operator=(const wxRegionIterator& iterator)
*/
void wxRegionIterator::SetRects(long numRects, wxRect *rects)
{
if (m_rects)
{
delete [] m_rects;
m_rects = NULL;
}
wxDELETEA(m_rects);
if (rects && (numRects > 0))
{
@@ -483,11 +475,7 @@ void wxRegionIterator::Reset(const wxRegion& region)
m_current = 0;
m_region = region;
if (m_rects)
{
delete [] m_rects;
m_rects = NULL;
}
wxDELETEA(m_rects);
if (m_region.IsEmpty())
{