Use wxDELETE() and wxDELETEA() when possible.
Use wxDELETE[A]() functions which automatically NULL out their arguments after deleting them instead of doing it manually. Closes #9685. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@64656 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -696,8 +696,7 @@ void wxBitmap::SetPalette(const wxPalette& palette)
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wxCHECK_RET( GetDepth() > 1 && GetDepth() <= 8, wxT("cannot set palette for bitmap of this depth") );
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AllocExclusive();
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delete M_BITMAP->m_palette;
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M_BITMAP->m_palette = NULL;
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wxDELETE(M_BITMAP->m_palette);
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if ( !palette.Ok() ) return;
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