Removed wxMMedia
Added wxMMedia2: it should work on linux (wave read/write, aiff read only) I begin to write windows driver now Added some file to filelist.txt Make configure build wxMMedia2 makefiles git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@3381 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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69
utils/wxMMedia2/lib/vidxanm.h
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69
utils/wxMMedia2/lib/vidxanm.h
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// /////////////////////////////////////////////////////////////////////////////
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// Name: vidxanm.h
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// Purpose: wxMMedia
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// Author: Guilhem Lavaux
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// Created: 1997
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// Updated: 1998
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// Copyright: (C) 1997, 1998, Guilhem Lavaux
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// License: wxWindows license
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// /////////////////////////////////////////////////////////////////////////////
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/* Real -*- C++ -*- */
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#ifndef __VID_xanim_H__
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#define __VID_xanim_H__
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#ifdef __GNUG__
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#pragma interface
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#endif
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#if defined(WXMMEDIA_INTERNAL) && (defined(__X__) || defined(__WXGTK__))
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#include <X11/Xlib.h>
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#include <X11/Xatom.h>
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#endif
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#include "vidbase.h"
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#ifdef WXMMEDIA_INTERNAL
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typedef struct wxXANIMinternal {
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Display *xanim_dpy;
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Window xanim_window;
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Atom xanim_atom, xanim_ret;
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} wxXANIMinternal;
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#ifndef __XANIM_COMMAND__
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#define __XANIM_COMMAND__ "/usr/X11R6/bin/xanim"
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#endif
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#endif
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class wxVideoXANIM : public wxVideoBaseDriver {
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DECLARE_DYNAMIC_CLASS(wxVideoXANIM)
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protected:
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bool m_xanim_started, m_paused;
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struct wxXANIMinternal *m_internal;
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wxString m_filename;
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public:
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wxVideoXANIM();
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wxVideoXANIM(wxInputStream& str);
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~wxVideoXANIM();
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bool StartPlay();
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bool Pause();
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bool Resume();
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void StopPlay();
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bool SetVolume(wxUint8 vol);
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bool Resize(wxUint16 w, wxUint16 h);
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bool IsCapable(wxVideoType v_type);
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bool AttachOutput(wxVideoOutput& output);
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void DetachOutput();
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protected:
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///
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bool RestartXANIM();
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///
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bool SendCommand(const char *command, char **ret = NULL,
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wxUint32 *size = NULL);
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};
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#endif
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