automated ifacecheck fixes
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@56577 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -283,8 +283,8 @@ public:
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/**
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Creates a native graphics font from a wxFont and a text colour.
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*/
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wxGraphicsFont CreateFont(const wxFont& font,
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const wxColour& col = wxBLACK) const;
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virtual wxGraphicsFont CreateFont(const wxFont& font,
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const wxColour& col = *wxBLACK) const;
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/**
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Creates a wxGraphicsContext from a native context. This native context must be
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@@ -317,9 +317,8 @@ public:
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Creates a native affine transformation matrix from the passed in values. The
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defaults result in an identity matrix.
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*/
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wxGraphicsMatrix CreateMatrix(wxDouble a = 1.0, wxDouble b = 0.0,
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wxDouble c = 0.0,
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wxDouble d = 1.0,
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virtual wxGraphicsMatrix CreateMatrix(wxDouble a = 1.0, wxDouble b = 0.0,
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wxDouble c = 0.0, wxDouble d = 1.0,
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wxDouble tx = 0.0,
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wxDouble ty = 0.0) const;
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@@ -565,8 +564,8 @@ public:
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/**
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Creates a native graphics font from a wxFont and a text colour.
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*/
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wxGraphicsFont CreateFont(const wxFont& font,
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const wxColour& col = wxBLACK);
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virtual wxGraphicsFont CreateFont(const wxFont& font,
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const wxColour& col = *wxBLACK) = 0;
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/**
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Creates a native brush, having a linear gradient, starting at (x1,y1) with
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@@ -583,11 +582,10 @@ public:
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Creates a native affine transformation matrix from the passed in values. The
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defaults result in an identity matrix.
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*/
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wxGraphicsMatrix CreateMatrix(wxDouble a = 1.0, wxDouble b = 0.0,
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wxDouble c = 0.0,
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wxDouble d = 1.0,
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virtual wxGraphicsMatrix CreateMatrix(wxDouble a = 1.0, wxDouble b = 0.0,
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wxDouble c = 0.0, wxDouble d = 1.0,
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wxDouble tx = 0.0,
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wxDouble ty = 0.0);
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wxDouble ty = 0.0) = 0;
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/**
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Creates a native graphics path which is initially empty.
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@@ -739,9 +737,8 @@ public:
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Sets the matrix to the respective values (default values are the identity
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matrix)
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*/
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void Set(wxDouble a = 1.0, wxDouble b = 0.0, wxDouble c = 0.0,
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wxDouble d = 1.0, wxDouble tx = 0.0,
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wxDouble ty = 0.0);
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virtual void Set(wxDouble a = 1.0, wxDouble b = 0.0, wxDouble c = 0.0,
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wxDouble d = 1.0, wxDouble tx = 0.0, wxDouble ty = 0.0);
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/**
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Applies this matrix to a distance (ie. performs all transforms except
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