Include order is wxprec.h=>defs.h=>platform.h=>setup.h so remove explicit setup.h inclusion not touched by chckconf.h.
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@37162 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -1,19 +1,17 @@
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/////////////////////////////////////////////////////////////////////////////
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// Name: sound_sdl.cpp
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// Name: src/unix/sound_sdl.cpp
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// Purpose: wxSound backend using SDL
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// Author: Vaclav Slavik
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// Modified by:
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// Created: 2004/01/31
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// RCS-ID: $Id$
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// Copyright: (c) 2004, Open Source Applications Foundation
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// Licence: wxWindows licence
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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// for compilers that support precompilation, includes "wx.h".
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#include "wx/wxprec.h"
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#include "wx/setup.h"
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#if defined(__BORLANDC__)
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#pragma hdrstop
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#endif
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@@ -42,7 +40,7 @@ class wxSoundBackendSDLNotification : public wxEvent
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public:
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DECLARE_DYNAMIC_CLASS(wxSoundBackendSDLNotification)
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wxSoundBackendSDLNotification();
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wxEvent *Clone() const { return new wxSoundBackendSDLNotification(*this); }
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wxEvent *Clone() const { return new wxSoundBackendSDLNotification(*this); }
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};
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typedef void (wxEvtHandler::*wxSoundBackendSDLNotificationFunction)
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@@ -72,11 +70,11 @@ class wxSoundBackendSDLEvtHandler;
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class wxSoundBackendSDL : public wxSoundBackend
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{
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public:
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wxSoundBackendSDL()
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wxSoundBackendSDL()
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: m_initialized(false), m_playing(false), m_audioOpen(false),
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m_data(NULL), m_evtHandler(NULL) {}
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virtual ~wxSoundBackendSDL();
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wxString GetName() const { return _T("Simple DirectMedia Layer"); }
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int GetPriority() const { return 9; }
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bool IsAvailable() const;
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@@ -86,14 +84,14 @@ public:
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void FillAudioBuffer(Uint8 *stream, int len);
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void FinishedPlayback();
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void Stop();
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bool IsPlaying() const { return m_playing; }
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private:
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bool OpenAudio();
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void CloseAudio();
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bool m_initialized;
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bool m_playing, m_audioOpen;
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// playback information:
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@@ -205,19 +203,19 @@ bool wxSoundBackendSDL::OpenAudio()
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{
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if (!m_evtHandler)
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m_evtHandler = new wxSoundBackendSDLEvtHandler(this);
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m_spec.silence = 0;
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m_spec.samples = 4096;
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m_spec.size = 0;
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m_spec.callback = wx_sdl_audio_callback;
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m_spec.userdata = (void*)this;
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wxLogTrace(_T("sound"), _T("opening SDL audio..."));
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if (SDL_OpenAudio(&m_spec, NULL) >= 0)
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{
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#if wxUSE_LOG_DEBUG
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char driver[256];
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SDL_AudioDriverName(driver, 256);
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SDL_AudioDriverName(driver, 256);
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wxLogTrace(_T("sound"), _T("opened audio, driver '%s'"),
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wxString(driver, wxConvLocal).c_str());
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#endif
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@@ -248,7 +246,7 @@ bool wxSoundBackendSDL::Play(wxSoundData *data, unsigned flags,
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volatile wxSoundPlaybackStatus *WXUNUSED(status))
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{
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Stop();
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int format;
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if (data->m_bitsPerSample == 8)
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format = AUDIO_U8;
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@@ -271,7 +269,7 @@ bool wxSoundBackendSDL::Play(wxSoundData *data, unsigned flags,
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CloseAudio();
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}
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}
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if (needsOpen)
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{
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m_spec.format = format;
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@@ -280,7 +278,7 @@ bool wxSoundBackendSDL::Play(wxSoundData *data, unsigned flags,
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if (!OpenAudio())
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return false;
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}
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SDL_LockAudio();
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wxLogTrace(_T("sound"), _T("playing new sound"));
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m_playing = true;
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