First cut at socket support in wxX11

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@16583 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Julian Smart
2002-08-17 22:19:37 +00:00
parent f06e307501
commit 52127426a1
4 changed files with 9334 additions and 14462 deletions

View File

@@ -29,12 +29,224 @@
#include "wx/thread.h"
#endif
#include "wx/timer.h"
#include "wx/hash.h"
#include "wx/module.h"
#include "wx/x11/private.h"
#include "X11/Xlib.h"
#include <sys/time.h>
#include <unistd.h>
// ----------------------------------------------------------------------------
// wxSocketTable
// ----------------------------------------------------------------------------
typedef void (*wxSocketCallback) (int fd, void* data);
class wxSocketTableEntry: public wxObject
{
public:
wxSocketTableEntry()
{
m_fdInput = -1; m_fdOutput = -1;
m_callbackInput = NULL; m_callbackOutput = NULL;
m_dataInput = NULL; m_dataOutput = NULL;
}
int m_fdInput;
int m_fdOutput;
wxSocketCallback m_callbackInput;
wxSocketCallback m_callbackOutput;
void* m_dataInput;
void* m_dataOutput;
};
typedef enum
{ wxSocketTableInput, wxSocketTableOutput } wxSocketTableType ;
class wxSocketTable: public wxHashTable
{
public:
wxSocketTable(): wxHashTable(wxKEY_INTEGER)
{
}
~wxSocketTable()
{
DeleteContents(TRUE);
}
wxSocketTableEntry* FindEntry(int fd);
void RegisterCallback(int fd, wxSocketTableType socketType, wxSocketCallback callback, void* data);
void UnregisterCallback(int fd, wxSocketTableType socketType);
bool CallCallback(int fd, wxSocketTableType socketType);
void FillSets(fd_set* readset, fd_set* writeset, int* highest);
void ProcessEvents(fd_set* readset, fd_set* writeset);
};
wxSocketTableEntry* wxSocketTable::FindEntry(int fd)
{
wxSocketTableEntry* entry = (wxSocketTableEntry*) Get(fd);
return entry;
}
void wxSocketTable::RegisterCallback(int fd, wxSocketTableType socketType, wxSocketCallback callback, void* data)
{
wxSocketTableEntry* entry = FindEntry(fd);
if (!entry)
{
entry = new wxSocketTableEntry();
Put(fd, entry);
}
if (socketType == wxSocketTableInput)
{
entry->m_fdInput = fd;
entry->m_dataInput = data;
entry->m_callbackInput = callback;
}
else
{
entry->m_fdOutput = fd;
entry->m_dataOutput = data;
entry->m_callbackOutput = callback;
}
}
void wxSocketTable::UnregisterCallback(int fd, wxSocketTableType socketType)
{
wxSocketTableEntry* entry = FindEntry(fd);
if (entry)
{
if (socketType == wxSocketTableInput)
{
entry->m_fdInput = -1;
entry->m_dataInput = NULL;
entry->m_callbackInput = NULL;
}
else
{
entry->m_fdOutput = -1;
entry->m_dataOutput = NULL;
entry->m_callbackOutput = NULL;
}
if (entry->m_fdInput == -1 && entry->m_fdOutput == -1)
{
Delete(fd);
delete entry;
}
}
}
bool wxSocketTable::CallCallback(int fd, wxSocketTableType socketType)
{
wxSocketTableEntry* entry = FindEntry(fd);
if (entry)
{
if (socketType == wxSocketTableInput)
{
if (entry->m_fdInput != -1 && entry->m_callbackInput)
{
(entry->m_callbackInput) (entry->m_fdInput, entry->m_dataInput);
}
}
else
{
if (entry->m_fdOutput != -1 && entry->m_callbackOutput)
{
(entry->m_callbackOutput) (entry->m_fdOutput, entry->m_dataOutput);
}
}
return TRUE;
}
else
return FALSE;
}
void wxSocketTable::FillSets(fd_set* readset, fd_set* writeset, int* highest)
{
BeginFind();
wxNode* node = Next();
while (node)
{
wxSocketTableEntry* entry = (wxSocketTableEntry*) node->Data();
if (entry->m_fdInput != -1)
{
FD_SET(entry->m_fdInput, readset);
if (entry->m_fdInput > *highest)
* highest = entry->m_fdInput;
}
if (entry->m_fdOutput != -1)
{
FD_SET(entry->m_fdOutput, writeset);
if (entry->m_fdOutput > *highest)
* highest = entry->m_fdOutput;
}
node = Next();
}
}
void wxSocketTable::ProcessEvents(fd_set* readset, fd_set* writeset)
{
BeginFind();
wxNode* node = Next();
while (node)
{
wxSocketTableEntry* entry = (wxSocketTableEntry*) node->Data();
if (entry->m_fdInput != -1 && FD_ISSET(entry->m_fdInput, readset))
{
(entry->m_callbackInput) (entry->m_fdInput, entry->m_dataInput);
}
if (entry->m_fdOutput != -1 && FD_ISSET(entry->m_fdOutput, writeset))
{
(entry->m_callbackOutput) (entry->m_fdOutput, entry->m_dataOutput);
}
node = Next();
}
}
wxSocketTable* wxTheSocketTable = NULL;
class wxSocketTableModule: public wxModule
{
DECLARE_DYNAMIC_CLASS(wxSocketTableModule)
public:
wxSocketTableModule() {}
bool OnInit() { wxTheSocketTable = new wxSocketTable; return TRUE; };
void OnExit() { delete wxTheSocketTable; wxTheSocketTable = NULL; };
};
IMPLEMENT_DYNAMIC_CLASS(wxSocketTableModule, wxModule)
// Implement registration functions as C functions so they
// can be called from gsock11.c
extern "C" void wxRegisterSocketCallback(int fd, wxSocketTableType socketType, wxSocketCallback callback, void* data)
{
if (wxTheSocketTable)
{
wxTheSocketTable->RegisterCallback(fd, socketType, callback, data);
}
}
extern "C" void wxUnregisterSocketCallback(int fd, wxSocketTableType socketType)
{
if (wxTheSocketTable)
{
wxTheSocketTable->UnregisterCallback(fd, socketType);
}
}
// ----------------------------------------------------------------------------
// wxEventLoopImpl
// ----------------------------------------------------------------------------
@@ -226,10 +438,6 @@ bool wxEventLoop::Dispatch()
// TODO allowing for threads, as per e.g. wxMSW
#if 0
XNextEvent((Display*) wxGetDisplay(), & event);
#endif
// This now waits until either an X event is received,
// or the select times out. So we should now process
// wxTimers in a reasonably timely fashion. However it
@@ -254,17 +462,31 @@ bool wxEventLoop::Dispatch()
tv.tv_usec=10000; // TODO make this configurable
int fd = ConnectionNumber((Display*) wxGetDisplay());
fd_set readset;
fd_set writeset;
int highest = fd;
FD_ZERO(&readset);
FD_ZERO(&writeset);
FD_SET(fd, &readset);
if (select(fd+1, &readset, NULL, NULL, & tv) == 0)
if (wxTheSocketTable)
wxTheSocketTable->FillSets(& readset, & writeset, & highest);
if (select(highest+1, &readset, &writeset, NULL, & tv) == 0)
{
// Timed out, so no event to process
return TRUE;
}
else
{
// An event was pending, so get it
XNextEvent((Display*) wxGetDisplay(), & event);
// An X11 event was pending, so get it
if (FD_ISSET(fd, & readset))
XNextEvent((Display*) wxGetDisplay(), & event);
// Check if any socket events were pending,
// and if so, call their callbacks
if (wxTheSocketTable)
wxTheSocketTable->ProcessEvents(& readset, & writeset);
}
#endif
} else