Streamline wxSocket code: wxSocketBase now uses wxSocketImpl (previously known

as GSocket) which is a base class with various wxSocketImplXXX implementations
provided by different wxSocketManagers.

Share more code between ports (still not finished).

Refactor some code inside wxSocketImpl itself to be less redundant and fixed a
couple of minor bugs in the process.


git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@56994 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Vadim Zeitlin
2008-11-28 12:47:07 +00:00
parent 29dbfacee2
commit 51fe4b60ab
27 changed files with 1551 additions and 2029 deletions

View File

@@ -52,6 +52,4 @@ private:
// the signal handlers
WX_DECLARE_HASH_MAP(int, SignalHandler, wxIntegerHash, wxIntegerEqual, SignalHandlerHash);
SignalHandlerHash m_signalHandlerHash;
friend class GSocketGUIFunctionsTableBase;
};

View File

@@ -46,13 +46,13 @@ public:
// wxThread helpers
// ----------------
// TODO
#if wxUSE_SOCKETS
// Darwin uses the same wxSocketManager in console and GUI and, like MSW,
// uses SetDefaultSocketManager() to initialize it
#if wxUSE_SOCKETS && !defined(__DARWIN__)
// returns the select()-based socket manager for console applications which
// is also used by some ports (wxX11, wxDFB) in the GUI build (hence it is
// here and not in wxConsoleAppTraits)
virtual GSocketManager *GetSocketManager();
virtual wxSocketManager *GetSocketManager();
#endif
protected:

View File

@@ -81,7 +81,7 @@ public:
#endif
#if wxUSE_SOCKETS && defined(wxHAS_GUI_SOCKET_MANAGER)
virtual GSocketManager *GetSocketManager();
virtual wxSocketManager *GetSocketManager();
#endif
};

View File

@@ -1,51 +1,62 @@
/* -------------------------------------------------------------------------
* Project: GSocket (Generic Socket) for WX
* Name: gsockunx.h
* Copyright: (c) Guilhem Lavaux
* Licence: wxWindows Licence
* Purpose: GSocket Unix header
* CVSID: $Id$
* -------------------------------------------------------------------------
*/
/////////////////////////////////////////////////////////////////////////////
// Name: wx/unix/gsockunx.h
// Purpose: wxSocketImpl implementation for Unix systems
// Authors: Guilhem Lavaux, Vadim Zeitlin
// Created: April 1997
// RCS-ID: $Id$
// Copyright: (c) 1997 Guilhem Lavaux
// (c) 2008 Vadim Zeitlin
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_UNIX_GSOCKUNX_H_
#define _WX_UNIX_GSOCKUNX_H_
#include <unistd.h>
#include <sys/ioctl.h>
class wxGSocketIOHandler;
class wxSocketIOHandler;
class GSocket : public GSocketBase
class wxSocketImplUnix : public wxSocketImpl
{
public:
GSocket(wxSocketBase& wxsocket);
virtual ~GSocket();
wxSocketImplUnix(wxSocketBase& wxsocket);
virtual void Shutdown();
virtual GSocket *WaitConnection(wxSocketBase& wxsocket);
virtual wxSocketImpl *WaitConnection(wxSocketBase& wxsocket);
GSocketError SetServer();
bool SetReusable();
bool SetBroadcast();
bool DontDoBind();
GSocketError Connect(GSocketStream stream);
GSocketError SetNonOriented();
int Read(char *buffer, int size);
int Write(const char *buffer, int size);
void SetNonBlocking(bool non_block);
GSocketError WXDLLIMPEXP_NET GetError();
GSocketError GetSockOpt(int level, int optname, void *optval, int *optlen);
GSocketError SetSockOpt(int level, int optname,
const void *optval, int optlen);
//attach or detach from main loop
void Notify(bool flag);
void Detected_Read();
void Detected_Write();
private:
virtual wxSocketError DoHandleConnect(int ret);
virtual void DoClose()
{
wxSocketManager * const manager = wxSocketManager::Get();
if ( manager )
{
manager->Uninstall_Callback(this, wxSOCKET_INPUT);
manager->Uninstall_Callback(this, wxSOCKET_OUTPUT);
}
close(m_fd);
}
virtual void UnblockAndRegisterWithEventLoop()
{
int trueArg = 1;
ioctl(m_fd, FIONBIO, &trueArg);
EnableEvents();
}
// enable or disable notifications for socket input/output events but only
// if m_use_events is true; do nothing otherwise
void EnableEvents()
virtual void EnableEvents()
{
if ( m_use_events )
DoEnableEvents(true);
@@ -67,38 +78,36 @@ private:
//
// notice that these functions also update m_detected: EnableEvent() clears
// the corresponding bit in it and DisableEvent() sets it
void EnableEvent(GSocketEvent event);
void DisableEvent(GSocketEvent event);
void EnableEvent(wxSocketNotify event);
void DisableEvent(wxSocketNotify event);
GSocketError Input_Timeout();
GSocketError Output_Timeout();
wxSocketError Input_Timeout();
wxSocketError Output_Timeout();
int Recv_Stream(char *buffer, int size);
int Recv_Dgram(char *buffer, int size);
int Send_Stream(const char *buffer, int size);
int Send_Dgram(const char *buffer, int size);
public:
/* DFE: We can't protect these data member until the GUI code is updated */
/* protected: */
wxGSocketIOHandler *m_handler;
// true if socket should fire events
bool m_use_events;
protected:
// true if socket should fire events
bool m_use_events;
// pointer for storing extra (usually GUI-specific) data
void *m_gui_dependent;
// descriptors for input and output event notification channels associated
// with the socket
int m_fds[2];
private:
// notify the associated wxSocket about a change in socket state and shut
// down the socket if the event is GSOCK_LOST
void OnStateChange(GSocketEvent event);
// down the socket if the event is wxSOCKET_LOST
void OnStateChange(wxSocketNotify event);
// give it access to our m_fds
friend class wxSocketFDBasedManager;
};
// A version of GSocketManager which uses FDs for socket IO
//
// This class uses GSocket::m_gui_dependent field to store the 2 (for input and
// output) FDs associated with the socket.
class GSocketFDBasedManager : public GSocketManager
// A version of wxSocketManager which uses FDs for socket IO
class wxSocketFDBasedManager : public wxSocketManager
{
public:
// no special initialization/cleanup needed when using FDs
@@ -106,28 +115,9 @@ public:
virtual void OnExit() { }
// allocate/free the storage we need
virtual bool Init_Socket(GSocket *socket)
virtual wxSocketImpl *CreateSocket(wxSocketBase& wxsocket)
{
socket->m_gui_dependent = malloc(sizeof(int)*2);
int * const fds = static_cast<int *>(socket->m_gui_dependent);
fds[0] = -1;
fds[1] = -1;
return true;
}
virtual void Close_Socket(GSocket *socket)
{
Uninstall_Callback(socket, GSOCK_INPUT);
Uninstall_Callback(socket, GSOCK_OUTPUT);
close(socket->m_fd);
}
virtual void Destroy_Socket(GSocket *socket)
{
free(socket->m_gui_dependent);
return new wxSocketImplUnix(wxsocket);
}
protected:
@@ -140,8 +130,8 @@ protected:
FD_OUTPUT
};
// get the FD index corresponding to the given GSocketEvent
SocketDir GetDirForEvent(GSocket *socket, GSocketEvent event)
// get the FD index corresponding to the given wxSocketNotify
SocketDir GetDirForEvent(wxSocketImpl *socket, wxSocketNotify event)
{
switch ( event )
{
@@ -149,34 +139,34 @@ protected:
wxFAIL_MSG( "unexpected socket event" );
// fall through
case GSOCK_LOST:
case wxSOCKET_LOST:
// fall through
case GSOCK_INPUT:
case wxSOCKET_INPUT:
return FD_INPUT;
case GSOCK_OUTPUT:
case wxSOCKET_OUTPUT:
return FD_OUTPUT;
case GSOCK_CONNECTION:
case wxSOCKET_CONNECTION:
// FIXME: explain this?
return socket->m_server ? FD_INPUT : FD_OUTPUT;
}
}
// access the FDs we store
int& FD(GSocket *socket, SocketDir d)
int& FD(wxSocketImpl *socket, SocketDir d)
{
return static_cast<int *>(socket->m_gui_dependent)[d];
return static_cast<wxSocketImplUnix *>(socket)->m_fds[d];
}
};
// Common base class for all ports using X11-like (and hence implemented in
// X11, Motif and GTK) AddInput() and RemoveInput() functions
class GSocketInputBasedManager : public GSocketFDBasedManager
class wxSocketInputBasedManager : public wxSocketFDBasedManager
{
public:
virtual void Install_Callback(GSocket *socket, GSocketEvent event)
virtual void Install_Callback(wxSocketImpl *socket, wxSocketNotify event)
{
wxCHECK_RET( socket->m_fd != -1,
"shouldn't be called on invalid socket" );
@@ -190,7 +180,7 @@ public:
fd = AddInput(socket, d);
}
virtual void Uninstall_Callback(GSocket *socket, GSocketEvent event)
virtual void Uninstall_Callback(wxSocketImpl *socket, wxSocketNotify event)
{
const SocketDir d = GetDirForEvent(socket, event);
@@ -205,7 +195,7 @@ public:
private:
// these functions map directly to XtAdd/RemoveInput() or
// gdk_input_add/remove()
virtual int AddInput(GSocket *socket, SocketDir d) = 0;
virtual int AddInput(wxSocketImpl *socket, SocketDir d) = 0;
virtual void RemoveInput(int fd) = 0;
};