Streamline wxSocket code: wxSocketBase now uses wxSocketImpl (previously known
as GSocket) which is a base class with various wxSocketImplXXX implementations provided by different wxSocketManagers. Share more code between ports (still not finished). Refactor some code inside wxSocketImpl itself to be less redundant and fixed a couple of minor bugs in the process. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@56994 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -46,26 +46,6 @@ public:
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virtual WXDWORD WaitForThread(WXHANDLE hThread) = 0;
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// wxSocket support
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// ----------------
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#if wxUSE_SOCKETS
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// this function is used by wxNet library to set the default socket manager
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// to use: doing it like this allows us to keep all socket-related code in
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// wxNet instead of having to pull it in wxBase itself as we'd have to do
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// if we really implemented GSocketManager here
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//
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// we don't take ownership of this pointer, it should have a lifetime
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// greater than that of any socket (e.g. be a pointer to a static object)
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static void SetDefaultSocketManager(GSocketManager *manager)
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{
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ms_manager = manager;
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}
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virtual GSocketManager *GetSocketManager() { return ms_manager; }
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#endif // wxUSE_SOCKETS
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#ifndef __WXWINCE__
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// console helpers
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// ---------------
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@@ -86,8 +66,6 @@ protected:
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// implementation of WaitForThread() for the console applications which is
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// also used by the GUI code if it doesn't [yet|already} dispatch events
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WXDWORD DoSimpleWaitForThread(WXHANDLE hThread);
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static GSocketManager *ms_manager;
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};
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#endif // _WX_MSW_APPTBASE_H_
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@@ -1,12 +1,15 @@
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/* -------------------------------------------------------------------------
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* Project: GSocket (Generic Socket) for WX
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* Name: gsockmsw.h
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* Copyright: (c) Guilhem Lavaux
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* Licence: wxWindows Licence
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* Purpose: GSocket MSW header
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* CVSID: $Id$
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* -------------------------------------------------------------------------
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*/
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/////////////////////////////////////////////////////////////////////////////
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// Name: wx/msw/gsockmsw.h
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// Purpose: MSW-specific socket implementation
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// Authors: Guilhem Lavaux, Guillermo Rodriguez Garcia, Vadim Zeitlin
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// Created: April 1997
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// Copyright: (C) 1999-1997, Guilhem Lavaux
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// (C) 1999-2000, Guillermo Rodriguez Garcia
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// (C) 2008 Vadim Zeitlin
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// RCS_ID: $Id$
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// License: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_MSW_GSOCKMSW_H_
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#define _WX_MSW_GSOCKMSW_H_
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@@ -20,53 +23,50 @@
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#endif
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#if defined(__WXWINCE__) || defined(__CYGWIN__)
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#include <winsock.h>
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#include <winsock.h>
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#endif
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/* Definition of GSocket */
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class GSocket : public GSocketBase
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// ----------------------------------------------------------------------------
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// MSW-specific socket implementation
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// ----------------------------------------------------------------------------
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class wxSocketImplMSW : public wxSocketImpl
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{
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public:
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GSocket(wxSocketBase& wxsocket)
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: GSocketBase(wxsocket)
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wxSocketImplMSW(wxSocketBase& wxsocket);
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virtual ~wxSocketImplMSW();
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virtual wxSocketImpl *WaitConnection(wxSocketBase& wxsocket);
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int Read(char *buffer, int size);
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int Write(const char *buffer, int size);
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private:
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virtual wxSocketError DoHandleConnect(int ret);
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virtual void DoClose();
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virtual void UnblockAndRegisterWithEventLoop()
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{
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m_msgnumber = 0;
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// no need to make the socket non-blocking, Install_Callback() will do
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// it
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wxSocketManager::Get()->Install_Callback(this);
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}
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virtual GSocket *WaitConnection(wxSocketBase& wxsocket);
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wxSocketError Input_Timeout();
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wxSocketError Output_Timeout();
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wxSocketError Connect_Timeout();
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int Recv_Stream(char *buffer, int size);
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int Recv_Dgram(char *buffer, int size);
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int Send_Stream(const char *buffer, int size);
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int Send_Dgram(const char *buffer, int size);
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int m_msgnumber;
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GSocketError SetServer();
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friend class wxSocketMSWManager;
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// not used under MSW
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void Notify(bool) { }
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bool SetReusable();
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bool SetBroadcast();
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bool DontDoBind();
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GSocketError Connect(GSocketStream stream);
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GSocketError SetNonOriented();
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int Read(char *buffer, int size);
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int Write(const char *buffer, int size);
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void SetNonBlocking(bool non_block);
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GSocketError WXDLLIMPEXP_NET GetError();
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GSocketError GetSockOpt(int level, int optname,
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void *optval, int *optlen);
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GSocketError SetSockOpt(int level, int optname,
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const void *optval, int optlen);
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protected:
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GSocketError Input_Timeout();
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GSocketError Output_Timeout();
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GSocketError Connect_Timeout();
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int Recv_Stream(char *buffer, int size);
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int Recv_Dgram(char *buffer, int size);
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int Send_Stream(const char *buffer, int size);
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int Send_Dgram(const char *buffer, int size);
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/* TODO: Make these protected */
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public:
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int m_msgnumber;
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DECLARE_NO_COPY_CLASS(wxSocketImplMSW)
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};
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#endif /* _WX_MSW_GSOCKMSW_H_ */
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