CW5.2 Pro Adaptions, wxMac starting to move in
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@4366 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
@@ -16,577 +16,331 @@
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#pragma interface "window.h"
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#endif
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#include "wx/gdicmn.h"
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#include "wx/icon.h"
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#include "wx/cursor.h"
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#include "wx/pen.h"
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#include "wx/font.h"
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#include "wx/validate.h"
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#include "wx/event.h"
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#include "wx/string.h"
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#include "wx/list.h"
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#include "wx/region.h"
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#include "wx/accel.h"
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// ---------------------------------------------------------------------------
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// forward declarations
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// ---------------------------------------------------------------------------
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#define wxKEY_SHIFT 1
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#define wxKEY_CTRL 2
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/*
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* Base class for frame, panel, canvas, panel items, dialog box.
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*
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*/
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/*
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* Event handler: windows have themselves as their event handlers
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* by default, but their event handlers could be set to another
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* object entirely. This separation can reduce the amount of
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* derivation required, and allow alteration of a window's functionality
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* (e.g. by a resource editor that temporarily switches event handlers).
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*/
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class WXDLLEXPORT wxWindow;
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class WXDLLEXPORT wxEvent;
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class WXDLLEXPORT wxCommandEvent;
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class WXDLLEXPORT wxKeyEvent;
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class WXDLLEXPORT wxControl;
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class WXDLLEXPORT wxCursor;
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class WXDLLEXPORT wxColourMap;
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class WXDLLEXPORT wxFont;
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class WXDLLEXPORT wxMenu;
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class WXDLLEXPORT wxRect;
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class WXDLLEXPORT wxBitmap;
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class WXDLLEXPORT wxSizer;
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class WXDLLEXPORT wxList;
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class WXDLLEXPORT wxLayoutConstraints;
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class WXDLLEXPORT wxMouseEvent;
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class WXDLLEXPORT wxButton;
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class WXDLLEXPORT wxColour;
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class WXDLLEXPORT wxBrush;
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class WXDLLEXPORT wxPen;
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class WXDLLEXPORT wxIcon;
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class WXDLLEXPORT wxDC;
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class WXDLLEXPORT wxValidator;
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#if wxUSE_DRAG_AND_DROP
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class WXDLLEXPORT wxDropTarget;
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#endif
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// ---------------------------------------------------------------------------
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// constants
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// ---------------------------------------------------------------------------
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#if wxUSE_WX_RESOURCES
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class WXDLLEXPORT wxResourceTable;
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class WXDLLEXPORT wxItemResource;
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#endif
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WXDLLEXPORT_DATA(extern const char*) wxPanelNameStr;
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WXDLLEXPORT_DATA(extern const wxSize) wxDefaultSize;
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WXDLLEXPORT_DATA(extern const wxPoint) wxDefaultPosition;
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//-----------------------------------------------------------------------------
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// wxClientData
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//-----------------------------------------------------------------------------
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class wxClientData
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// FIXME does anybody use those? they're unused by wxWindows...
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enum
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{
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public:
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wxClientData() { }
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virtual ~wxClientData() { }
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wxKEY_SHIFT = 1,
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wxKEY_CTRL = 2
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};
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//-----------------------------------------------------------------------------
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// wxStringClientData
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//-----------------------------------------------------------------------------
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class wxStringClientData: public wxClientData
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class WXDLLEXPORT wxWindow: public wxWindowBase
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{
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public:
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wxStringClientData() { }
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wxStringClientData( wxString &data ) { m_data = data; }
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void SetData( wxString &data ) { m_data = data; }
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wxString GetData() const { return m_data; }
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private:
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wxString m_data;
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};
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class WXDLLEXPORT wxWindow: public wxEvtHandler
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{
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DECLARE_ABSTRACT_CLASS(wxWindow)
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DECLARE_DYNAMIC_CLASS(wxWindow);
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friend class wxDC;
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friend class wxPaintDC;
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public:
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wxWindow();
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inline wxWindow(wxWindow *parent, wxWindowID id,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize,
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long style = 0,
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const wxString& name = wxPanelNameStr)
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{
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m_children = new wxList;
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Create(parent, id, pos, size, style, name);
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}
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typedef struct MacWindowData
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{
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SInt16 m_macWindowBackgroundTheme ;
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WindowRef m_macWindow ;
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ControlHandle m_macRootControl ;
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wxWindow* m_macFocus ;
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} MacWindowData ;
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wxWindow() { Init(); }
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virtual ~wxWindow();
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wxWindow(wxWindow *parent,
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wxWindowID id,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize,
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long style = 0,
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const wxString& name = wxPanelNameStr)
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{
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Init();
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Create(parent, id, pos, size, style, name);
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}
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bool Create(wxWindow *parent, wxWindowID id,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize,
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long style = 0,
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const wxString& name = wxPanelNameStr);
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virtual ~wxWindow();
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// Fit the window around the items
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virtual void Fit();
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bool Create(wxWindow *parent,
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wxWindowID id,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize,
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long style = 0,
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const wxString& name = wxPanelNameStr);
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// Show or hide the window
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virtual bool Show(bool show);
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// Is the window shown?
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virtual bool IsShown() const;
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// implement base class pure virtuals
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virtual void SetTitle( const wxString& title);
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virtual wxString GetTitle() const;
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// Raise the window to the top of the Z order
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virtual void Raise();
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virtual void Raise();
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virtual void Lower();
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// Lower the window to the bottom of the Z order
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virtual void Lower();
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virtual bool Show( bool show = TRUE );
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virtual bool Enable( bool enable = TRUE );
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// Is the window enabled?
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virtual bool IsEnabled() const;
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virtual void SetFocus();
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// For compatibility
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inline bool Enabled() const { return IsEnabled(); }
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virtual bool Reparent( wxWindow *newParent );
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// Dialog support: override these and call
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// base class members to add functionality
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// that can't be done using validators.
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virtual void WarpPointer(int x, int y);
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virtual void CaptureMouse();
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virtual void ReleaseMouse();
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// Transfer values to controls. If returns FALSE,
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// it's an application error (pops up a dialog)
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virtual bool TransferDataToWindow();
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virtual void Refresh( bool eraseBackground = TRUE,
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const wxRect *rect = (const wxRect *) NULL );
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virtual void Clear();
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// Transfer values from controls. If returns FALSE,
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// transfer failed: don't quit
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virtual bool TransferDataFromWindow();
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virtual bool SetCursor( const wxCursor &cursor );
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virtual bool SetFont( const wxFont &font );
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// Validate controls. If returns FALSE,
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// validation failed: don't quit
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virtual bool Validate();
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virtual int GetCharHeight() const;
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virtual int GetCharWidth() const;
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virtual void GetTextExtent(const wxString& string,
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int *x, int *y,
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int *descent = (int *) NULL,
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int *externalLeading = (int *) NULL,
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const wxFont *theFont = (const wxFont *) NULL)
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const;
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// Return code for dialogs
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inline void SetReturnCode(int retCode);
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inline int GetReturnCode();
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virtual bool DoPopupMenu( wxMenu *menu, int x, int y );
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// Set the cursor
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virtual void SetCursor(const wxCursor& cursor);
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inline virtual wxCursor *GetCursor() const { return (wxCursor *)& m_windowCursor; };
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// Get the window with the focus
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static wxWindow *FindFocus();
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// Get character size
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virtual int GetCharHeight() const;
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virtual int GetCharWidth() const;
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// Get overall window size
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virtual void GetSize(int *width, int *height) const;
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wxSize GetSize() const { int w, h; GetSize(& w, & h); return wxSize(w, h); }
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// Get window position, relative to parent (or screen if no parent)
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virtual void GetPosition(int *x, int *y) const;
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wxPoint GetPosition() const
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{ int x, y; GetPosition(&x, &y); return wxPoint(x, y); }
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// Get size and position
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wxRect GetRect() const
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{ int x, y, w, h; GetPosition(& x, & y); GetSize(& w, & h); return wxRect(x, y, w, h); }
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// Get client (application-useable) size
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virtual void GetClientSize(int *width, int *height) const;
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wxSize GetClientSize() const { int w, h; GetClientSize(& w, & h); return wxSize(w, h); }
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// Set overall size and position
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virtual void SetSize(int x, int y, int width, int height, int sizeFlags = wxSIZE_AUTO);
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void SetSize(const wxRect& rect, int sizeFlags = wxSIZE_AUTO)
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{ SetSize(rect.x, rect.y, rect.width, rect.height, sizeFlags); }
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// set size only
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void SetSize(int width, int height)
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{ SetSize(-1, -1, width, height, wxSIZE_USE_EXISTING); }
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void SetSize(const wxSize& size)
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{ SetSize(-1, -1, size.x, size.y, wxSIZE_USE_EXISTING); }
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// set position only
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virtual void Move(int x, int y) { SetSize(x, y, -1, -1, wxSIZE_USE_EXISTING); }
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void Move(const wxPoint& pt) { SetSize(pt.x, pt.y, -1, -1, wxSIZE_USE_EXISTING); }
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// Set client size
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virtual void SetClientSize(int width, int height);
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void SetClientSize(const wxSize& sz) { SetClientSize(sz.x, sz.y); }
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// Convert client to screen coordinates
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virtual void ClientToScreen(int *x, int *y) const;
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wxPoint ClientToScreen(const wxPoint& pt) const
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{ int x = pt.x; int y = pt.y; ClientToScreen(& x, & y); return wxPoint(x, y); }
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// Convert screen to client coordinates
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virtual void ScreenToClient(int *x, int *y) const;
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wxPoint ScreenToClient(const wxPoint& pt) const
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{ int x = pt.x; int y = pt.y; ScreenToClient(& x, & y); return wxPoint(x, y); }
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// Set the focus to this window
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virtual void SetFocus();
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// Capture/release mouse
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virtual void CaptureMouse();
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virtual void ReleaseMouse();
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// Enable or disable the window
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virtual void Enable(bool enable);
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virtual void SetScrollbar( int orient, int pos, int thumbVisible,
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int range, bool refresh = TRUE );
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virtual void SetScrollPos( int orient, int pos, bool refresh = TRUE );
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virtual int GetScrollPos( int orient ) const;
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virtual int GetScrollThumb( int orient ) const;
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virtual int GetScrollRange( int orient ) const;
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virtual void ScrollWindow( int dx, int dy,
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const wxRect* rect = (wxRect *) NULL );
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#if wxUSE_DRAG_AND_DROP
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// Associate a drop target with this window (if the window already had a drop
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// target, it's deleted!) and return the current drop target (may be NULL).
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void SetDropTarget(wxDropTarget *pDropTarget);
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wxDropTarget *GetDropTarget() const { return m_pDropTarget; }
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#endif
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virtual void SetDropTarget( wxDropTarget *dropTarget );
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#endif // wxUSE_DRAG_AND_DROP
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// Accept files for dragging
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virtual void DragAcceptFiles(bool accept);
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// Accept files for dragging
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virtual void DragAcceptFiles(bool accept);
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// Update region access
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virtual wxRegion GetUpdateRegion() const;
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virtual bool IsExposed(int x, int y, int w, int h) const;
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virtual bool IsExposed(const wxPoint& pt) const;
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virtual bool IsExposed(const wxRect& rect) const;
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#if WXWIN_COMPATIBILITY
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// Set/get scroll attributes
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virtual void SetScrollRange(int orient, int range, bool refresh = TRUE);
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virtual void SetScrollPage(int orient, int page, bool refresh = TRUE);
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virtual int OldGetScrollRange(int orient) const;
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virtual int GetScrollPage(int orient) const;
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// Set/get the window title
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virtual inline void SetTitle(const wxString& WXUNUSED(title)) {};
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inline virtual wxString GetTitle() const { return wxString(""); };
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// Most windows have the concept of a label; for frames, this is the
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// title; for items, this is the label or button text.
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inline virtual wxString GetLabel() const { return GetTitle(); }
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// event handlers
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// Handle a control command
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virtual void OnCommand(wxWindow& win, wxCommandEvent& event);
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// Set/get the window name (used for resource setting in X)
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inline virtual wxString GetName() const;
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inline virtual void SetName(const wxString& name);
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// Override to define new behaviour for default action (e.g. double
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// clicking on a listbox)
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virtual void OnDefaultAction(wxControl * WXUNUSED(initiatingItem)) { }
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#endif // WXWIN_COMPATIBILITY
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// Centre the window
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virtual void Centre(int direction) ;
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inline void Center(int direction = wxHORIZONTAL) { Centre(direction); }
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#if wxUSE_CARET && WXWIN_COMPATIBILITY
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// caret manipulation (old MSW only functions, see wxCaret class for the
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// new API)
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void CreateCaret(int w, int h);
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void CreateCaret(const wxBitmap *bitmap);
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void DestroyCaret();
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void ShowCaret(bool show);
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void SetCaretPos(int x, int y);
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void GetCaretPos(int *x, int *y) const;
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#endif // wxUSE_CARET
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// Popup a menu
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virtual bool PopupMenu(wxMenu *menu, int x, int y);
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// Native resource loading (implemented in src/msw/nativdlg.cpp)
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// FIXME: should they really be all virtual?
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virtual bool LoadNativeDialog(wxWindow* parent, wxWindowID& id);
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virtual bool LoadNativeDialog(wxWindow* parent, const wxString& name);
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wxWindow* GetWindowChild1(wxWindowID id);
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wxWindow* GetWindowChild(wxWindowID id);
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// Send the window a refresh event
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virtual void Refresh(bool eraseBack = TRUE, const wxRect *rect = NULL);
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// implementation from now on
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// --------------------------
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// New functions that will replace the above.
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virtual void SetScrollbar(int orient, int pos, int thumbVisible,
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int range, bool refresh = TRUE);
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void MacClientToRootWindow( int *x , int *y ) const ;
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void MacRootWindowToClient( int *x , int *y ) const ;
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virtual void SetScrollPos(int orient, int pos, bool refresh = TRUE);
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virtual int GetScrollPos(int orient) const;
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virtual int GetScrollRange(int orient) const;
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virtual int GetScrollThumb(int orient) const;
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virtual void ScrollWindow(int dx, int dy, const wxRect *rect = NULL);
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// simple accessors
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// ----------------
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// Caret manipulation
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virtual void CreateCaret(int w, int h);
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virtual void CreateCaret(const wxBitmap *bitmap);
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virtual void DestroyCaret();
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virtual void ShowCaret(bool show);
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virtual void SetCaretPos(int x, int y);
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virtual void GetCaretPos(int *x, int *y) const;
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WXHWND GetHWND() const { return m_hWnd; }
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void SetHWND(WXHWND hWnd) { m_hWnd = hWnd; }
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virtual WXWidget GetHandle() const { return (WXWidget) GetHWND(); }
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// Tell window how much it can be sized
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virtual void SetSizeHints(int minW = -1, int minH = -1, int maxW = -1, int maxH = -1, int incW = -1, int incH = -1);
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// Set/get the window's identifier
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inline int GetId() const;
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inline void SetId(int id);
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virtual void SetAcceleratorTable(const wxAcceleratorTable& accel);
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inline virtual wxAcceleratorTable& GetAcceleratorTable() const { return (wxAcceleratorTable&) m_acceleratorTable; }
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// Make the window modal (all other windows unresponsive)
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virtual void MakeModal(bool modal);
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// Get the private handle (platform-dependent)
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inline void *GetHandle() const;
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// Set/get the window's relatives
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inline wxWindow *GetParent() const;
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inline void SetParent(wxWindow *p) ;
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inline wxWindow *GetGrandParent() const;
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inline wxList& GetChildren() const;
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// Set/get the window's font
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virtual void SetFont(const wxFont& f);
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inline virtual wxFont& GetFont() const;
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// Set/get the window's validator
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void SetValidator(const wxValidator& validator);
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inline wxValidator *GetValidator() const;
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// Set/get the window's style
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inline void SetWindowStyleFlag(long flag);
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inline long GetWindowStyleFlag() const;
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// Handle a control command
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virtual void OnCommand(wxWindow& win, wxCommandEvent& event);
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// Set/get event handler
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inline void SetEventHandler(wxEvtHandler *handler);
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inline wxEvtHandler *GetEventHandler() const;
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// Push/pop event handler (i.e. allow a chain of event handlers
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// be searched)
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void PushEventHandler(wxEvtHandler *handler) ;
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wxEvtHandler *PopEventHandler(bool deleteHandler = FALSE) ;
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// Close the window by calling OnClose, posting a deletion
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virtual bool Close(bool force = FALSE);
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// Destroy the window (delayed, if a managed window)
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virtual bool Destroy() ;
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// Mode for telling default OnSize members to
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// call Layout(), if not using Sizers, just top-down constraints
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inline void SetAutoLayout(bool a);
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inline bool GetAutoLayout() const;
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// Set/get constraints
|
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inline wxLayoutConstraints *GetConstraints() const;
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void SetConstraints(wxLayoutConstraints *c);
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// Set/get window background colour
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inline virtual void SetBackgroundColour(const wxColour& col);
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inline virtual wxColour GetBackgroundColour() const;
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// Set/get window foreground colour
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inline virtual void SetForegroundColour(const wxColour& col);
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inline virtual wxColour GetForegroundColour() const;
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||||
|
||||
// Get the default button, if there is one
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||||
inline virtual wxButton *GetDefaultItem() const;
|
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inline virtual void SetDefaultItem(wxButton *but);
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||||
|
||||
// Override to define new behaviour for default action (e.g. double clicking
|
||||
// on a listbox)
|
||||
virtual void OnDefaultAction(wxControl *initiatingItem);
|
||||
|
||||
// Resource loading
|
||||
#if wxUSE_WX_RESOURCES
|
||||
virtual bool LoadFromResource(wxWindow *parent, const wxString& resourceName, const wxResourceTable *table = NULL);
|
||||
virtual wxControl *CreateItem(const wxItemResource* childResource, const wxItemResource* parentResource,
|
||||
const wxResourceTable *table = (const wxResourceTable *) NULL);
|
||||
#endif
|
||||
|
||||
virtual void GetTextExtent(const wxString& string, int *x, int *y,
|
||||
int *descent = NULL,
|
||||
int *externalLeading = NULL,
|
||||
const wxFont *theFont = NULL, bool use16 = FALSE) const;
|
||||
|
||||
// Is the window retained?
|
||||
inline bool IsRetained() const;
|
||||
|
||||
// Warp the pointer the given position
|
||||
virtual void WarpPointer(int x_pos, int y_pos) ;
|
||||
|
||||
// Clear the window
|
||||
virtual void Clear();
|
||||
|
||||
// Find a window by id or name
|
||||
virtual wxWindow *FindWindow(long id);
|
||||
virtual wxWindow *FindWindow(const wxString& name);
|
||||
|
||||
// Constraint operations
|
||||
bool Layout();
|
||||
void SetSizer(wxSizer *sizer); // Adds sizer child to this window
|
||||
inline wxSizer *GetSizer() const ;
|
||||
inline wxWindow *GetSizerParent() const ;
|
||||
inline void SetSizerParent(wxWindow *win);
|
||||
|
||||
// Do Update UI processing for controls
|
||||
void UpdateWindowUI();
|
||||
|
||||
void OnEraseBackground(wxEraseEvent& event);
|
||||
void OnChar(wxKeyEvent& event);
|
||||
void OnPaint(wxPaintEvent& event);
|
||||
void OnIdle(wxIdleEvent& event);
|
||||
|
||||
// Does this window want to accept keyboard focus?
|
||||
virtual bool AcceptsFocus() const;
|
||||
|
||||
virtual void PrepareDC( wxDC &dc ) {};
|
||||
bool GetUseCtl3D() const { return m_useCtl3D; }
|
||||
bool GetTransparentBackground() const { return m_backgroundTransparent; }
|
||||
void SetTransparent(bool t = TRUE) { m_backgroundTransparent = t; }
|
||||
|
||||
// event handlers
|
||||
// --------------
|
||||
void OnEraseBackground(wxEraseEvent& event);
|
||||
void OnIdle(wxIdleEvent& event);
|
||||
|
||||
public:
|
||||
////////////////////////////////////////////////////////////////////////
|
||||
//// IMPLEMENTATION
|
||||
|
||||
// For implementation purposes - sometimes decorations make the client area
|
||||
// smaller
|
||||
virtual wxPoint GetClientAreaOrigin() const;
|
||||
// For implementation purposes - sometimes decorations make the client area
|
||||
// smaller
|
||||
virtual wxPoint GetClientAreaOrigin() const;
|
||||
|
||||
// Makes an adjustment to the window position (for example, a frame that has
|
||||
// a toolbar that it manages itself).
|
||||
virtual void AdjustForParentClientOrigin(int& x, int& y, int sizeFlags);
|
||||
// Makes an adjustment to the window position (for example, a frame that has
|
||||
// a toolbar that it manages itself).
|
||||
virtual void AdjustForParentClientOrigin(int& x, int& y, int sizeFlags);
|
||||
|
||||
// Executes the default message
|
||||
virtual long Default();
|
||||
wxWindow *FindItem(long id) const;
|
||||
wxWindow *FindItemByHWND(WXHWND hWnd, bool controlOnly = FALSE) const;
|
||||
|
||||
/* TODO: you may need something like this
|
||||
// Determine whether 3D effects are wanted
|
||||
virtual WXDWORD Determine3DEffects(WXDWORD defaultBorderStyle, bool *want3D);
|
||||
*/
|
||||
// Make a Windows extended style from the given wxWindows window style
|
||||
static WXDWORD MakeExtendedStyle(long style,
|
||||
bool eliminateBorders = TRUE);
|
||||
// Determine whether 3D effects are wanted
|
||||
WXDWORD Determine3DEffects(WXDWORD defaultBorderStyle, bool *want3D) const;
|
||||
|
||||
virtual void AddChild(wxWindow *child); // Adds reference to the child object
|
||||
virtual void RemoveChild(wxWindow *child); // Removes reference to child
|
||||
// (but doesn't delete the child object)
|
||||
virtual void DestroyChildren(); // Removes and destroys all children
|
||||
// MSW only: TRUE if this control is part of the main control
|
||||
virtual bool ContainsHWND(WXHWND WXUNUSED(hWnd)) const { return FALSE; };
|
||||
|
||||
inline bool IsBeingDeleted() const { return FALSE; } // TODO: Should probably eliminate this
|
||||
#if WXWIN_COMPATIBILITY
|
||||
wxObject *GetChild(int number) const;
|
||||
virtual void MSWDeviceToLogical(float *x, float *y) const;
|
||||
#endif // WXWIN_COMPATIBILITY
|
||||
|
||||
// Constraint implementation
|
||||
void UnsetConstraints(wxLayoutConstraints *c);
|
||||
inline wxList *GetConstraintsInvolvedIn() const ;
|
||||
// Back-pointer to other windows we're involved with, so if we delete
|
||||
// this window, we must delete any constraints we're involved with.
|
||||
void AddConstraintReference(wxWindow *otherWin);
|
||||
void RemoveConstraintReference(wxWindow *otherWin);
|
||||
void DeleteRelatedConstraints();
|
||||
// Create an appropriate wxWindow from a HWND
|
||||
virtual wxWindow* CreateWindowFromHWND(wxWindow* parent, WXHWND hWnd);
|
||||
|
||||
virtual void ResetConstraints();
|
||||
virtual void SetConstraintSizes(bool recurse = TRUE);
|
||||
virtual bool LayoutPhase1(int *noChanges);
|
||||
virtual bool LayoutPhase2(int *noChanges);
|
||||
virtual bool DoPhase(int);
|
||||
// Transforms from sizer coordinate space to actual
|
||||
// parent coordinate space
|
||||
virtual void TransformSizerToActual(int *x, int *y) const ;
|
||||
// Make sure the window style reflects the HWND style (roughly)
|
||||
virtual void AdoptAttributesFromHWND();
|
||||
|
||||
// Set size with transformation to actual coordinates if nec.
|
||||
virtual void SizerSetSize(int x, int y, int w, int h);
|
||||
virtual void SizerMove(int x, int y);
|
||||
// Setup background and foreground colours correctly
|
||||
virtual void SetupColours();
|
||||
|
||||
// Only set/get the size/position of the constraint (if any)
|
||||
virtual void SetSizeConstraint(int x, int y, int w, int h);
|
||||
virtual void MoveConstraint(int x, int y);
|
||||
virtual void GetSizeConstraint(int *w, int *h) const ;
|
||||
virtual void GetClientSizeConstraint(int *w, int *h) const ;
|
||||
virtual void GetPositionConstraint(int *x, int *y) const ;
|
||||
|
||||
// Dialog units translations. Implemented in wincmn.cpp.
|
||||
wxPoint ConvertPixelsToDialog(const wxPoint& pt) ;
|
||||
wxPoint ConvertDialogToPixels(const wxPoint& pt) ;
|
||||
inline wxSize ConvertPixelsToDialog(const wxSize& sz)
|
||||
{ wxPoint pt(ConvertPixelsToDialog(wxPoint(sz.x, sz.y))); return wxSize(pt.x, pt.y); }
|
||||
inline wxSize ConvertDialogToPixels(const wxSize& sz)
|
||||
{ wxPoint pt(ConvertDialogToPixels(wxPoint(sz.x, sz.y))); return wxSize(pt.x, pt.y); }
|
||||
#if WXWIN_COMPATIBILITY
|
||||
void SetShowing(bool show) { (void)Show(show); }
|
||||
bool IsUserEnabled() const { return IsEnabled(); }
|
||||
#endif // WXWIN_COMPATIBILITY
|
||||
|
||||
wxObject *GetChild(int number) const ;
|
||||
// Responds to colour changes: passes event on to children.
|
||||
void OnSysColourChanged(wxSysColourChangedEvent& event);
|
||||
|
||||
// Generates a new id for controls
|
||||
static int NewControlId();
|
||||
|
||||
// Responds to colour changes: passes event on to children.
|
||||
void OnSysColourChanged(wxSysColourChangedEvent& event);
|
||||
|
||||
// Transfers data to any child controls
|
||||
void OnInitDialog(wxInitDialogEvent& event);
|
||||
|
||||
// Sends an OnInitDialog event, which in turns transfers data to
|
||||
// to the window via validators.
|
||||
virtual void InitDialog();
|
||||
|
||||
////////////////////////////////////////////////////////////////////////
|
||||
//// PROTECTED DATA
|
||||
protected:
|
||||
int m_windowId;
|
||||
long m_windowStyle; // Store the window's style
|
||||
wxEvtHandler * m_windowEventHandler; // Usually is 'this'
|
||||
wxLayoutConstraints * m_constraints; // Constraints for this window
|
||||
wxList * m_constraintsInvolvedIn; // List of constraints we're involved in
|
||||
wxSizer * m_windowSizer; // Window's top-level sizer (if any)
|
||||
wxWindow * m_sizerParent; // Window's parent sizer (if any)
|
||||
bool m_autoLayout; // Whether to call Layout() in OnSize
|
||||
wxWindow * m_windowParent; // Each window always knows its parent
|
||||
wxValidator * m_windowValidator;
|
||||
int m_minSizeX;
|
||||
int m_minSizeY;
|
||||
int m_maxSizeX;
|
||||
int m_maxSizeY;
|
||||
// the window handle
|
||||
WXHWND m_hWnd;
|
||||
|
||||
// Caret data
|
||||
int m_caretWidth;
|
||||
int m_caretHeight;
|
||||
bool m_caretEnabled;
|
||||
bool m_caretShown;
|
||||
wxFont m_windowFont; // Window's font
|
||||
wxCursor m_windowCursor; // Window's cursor
|
||||
wxString m_windowName; // Window name
|
||||
// the old window proc (we subclass all windows)
|
||||
WXFARPROC m_oldWndProc;
|
||||
|
||||
wxButton * m_defaultItem;
|
||||
// additional (MSW specific) flags
|
||||
bool m_useCtl3D:1; // Using CTL3D for this control
|
||||
bool m_backgroundTransparent:1;
|
||||
bool m_mouseInWindow:1;
|
||||
bool m_doubleClickAllowed:1;
|
||||
bool m_winCaptured:1;
|
||||
|
||||
wxColour m_backgroundColour ;
|
||||
wxColour m_foregroundColour ;
|
||||
wxAcceleratorTable m_acceleratorTable;
|
||||
// the size of one page for scrolling
|
||||
int m_xThumbSize;
|
||||
int m_yThumbSize;
|
||||
|
||||
#if wxUSE_DRAG_AND_DROP
|
||||
wxDropTarget *m_pDropTarget; // the current drop target or NULL
|
||||
#endif //USE_DRAG_AND_DROP
|
||||
WXHMENU m_hMenu; // Menu, if any
|
||||
|
||||
public:
|
||||
wxRegion m_updateRegion;
|
||||
wxList * m_children; // Window's children
|
||||
int m_returnCode;
|
||||
// the return value of WM_GETDLGCODE handler
|
||||
long m_lDlgCode;
|
||||
|
||||
DECLARE_EVENT_TABLE()
|
||||
// implement the base class pure virtuals
|
||||
virtual void DoClientToScreen( int *x, int *y ) const;
|
||||
virtual void DoScreenToClient( int *x, int *y ) const;
|
||||
virtual void DoGetPosition( int *x, int *y ) const;
|
||||
virtual void DoGetSize( int *width, int *height ) const;
|
||||
virtual void DoGetClientSize( int *width, int *height ) const;
|
||||
virtual void DoSetSize(int x, int y,
|
||||
int width, int height,
|
||||
int sizeFlags = wxSIZE_AUTO);
|
||||
virtual void DoSetClientSize(int width, int height);
|
||||
|
||||
// get the size which best suits the window: e.g., for a static text it
|
||||
// will be the width and height of the text
|
||||
virtual wxSize DoGetBestSize();
|
||||
|
||||
// move the window to the specified location and resize it: this is called
|
||||
// from both DoSetSize() and DoSetClientSize() and would usually just call
|
||||
// ::MoveWindow() except for composite controls which will want to arrange
|
||||
// themselves inside the given rectangle
|
||||
virtual void DoMoveWindow(int x, int y, int width, int height);
|
||||
|
||||
#if wxUSE_TOOLTIPS
|
||||
virtual void DoSetToolTip( wxToolTip *tip );
|
||||
#endif // wxUSE_TOOLTIPS
|
||||
|
||||
private:
|
||||
// common part of all ctors
|
||||
void Init();
|
||||
|
||||
DECLARE_NO_COPY_CLASS(wxWindow);
|
||||
DECLARE_EVENT_TABLE()
|
||||
};
|
||||
|
||||
////////////////////////////////////////////////////////////////////////
|
||||
//// INLINES
|
||||
// associate mac windows with wx counterparts
|
||||
|
||||
inline void *wxWindow::GetHandle() const { return (void *)NULL; }
|
||||
inline int wxWindow::GetId() const { return m_windowId; }
|
||||
inline void wxWindow::SetId(int id) { m_windowId = id; }
|
||||
inline wxWindow *wxWindow::GetParent() const { return m_windowParent; }
|
||||
inline void wxWindow::SetParent(wxWindow *p) { m_windowParent = p; }
|
||||
inline wxWindow *wxWindow::GetGrandParent() const { return (m_windowParent ? m_windowParent->m_windowParent : (wxWindow*) NULL); }
|
||||
inline wxList& wxWindow::GetChildren() const { return (wxList&) * m_children; }
|
||||
inline wxFont& wxWindow::GetFont() const { return (wxFont&) m_windowFont; }
|
||||
inline wxString wxWindow::GetName() const { return m_windowName; }
|
||||
inline void wxWindow::SetName(const wxString& name) { m_windowName = name; }
|
||||
inline long wxWindow::GetWindowStyleFlag() const { return m_windowStyle; }
|
||||
inline void wxWindow::SetWindowStyleFlag(long flag) { m_windowStyle = flag; }
|
||||
inline void wxWindow::SetEventHandler(wxEvtHandler *handler) { m_windowEventHandler = handler; }
|
||||
inline wxEvtHandler *wxWindow::GetEventHandler() const { return m_windowEventHandler; }
|
||||
inline void wxWindow::SetAutoLayout(bool a) { m_autoLayout = a; }
|
||||
inline bool wxWindow::GetAutoLayout() const { return m_autoLayout; }
|
||||
inline wxLayoutConstraints *wxWindow::GetConstraints() const { return m_constraints; }
|
||||
inline void wxWindow::SetBackgroundColour(const wxColour& col) { m_backgroundColour = col; };
|
||||
inline wxColour wxWindow::GetBackgroundColour() const { return m_backgroundColour; };
|
||||
inline void wxWindow::SetForegroundColour(const wxColour& col) { m_foregroundColour = col; };
|
||||
inline wxColour wxWindow::GetForegroundColour() const { return m_foregroundColour; };
|
||||
wxWindow* wxFindWinFromMacWindow( WindowRef inWindow ) ;
|
||||
void wxAssociateWinWithMacWindow(WindowRef inWindow, wxWindow *win) ;
|
||||
void wxRemoveMacWindowAssociation(wxWindow *win) ;
|
||||
|
||||
inline wxButton *wxWindow::GetDefaultItem() const { return m_defaultItem; }
|
||||
inline void wxWindow::SetDefaultItem(wxButton *but) { m_defaultItem = but; }
|
||||
inline bool wxWindow::IsRetained() const { return ((m_windowStyle & wxRETAINED) == wxRETAINED); }
|
||||
class wxMacFocusHelper
|
||||
{
|
||||
public :
|
||||
wxMacFocusHelper( wxWindow * theWindow ) ;
|
||||
~wxMacFocusHelper() ;
|
||||
bool Ok() { return m_ok ; }
|
||||
|
||||
inline wxList *wxWindow::GetConstraintsInvolvedIn() const { return m_constraintsInvolvedIn; }
|
||||
inline wxSizer *wxWindow::GetSizer() const { return m_windowSizer; }
|
||||
inline wxWindow *wxWindow::GetSizerParent() const { return m_sizerParent; }
|
||||
inline void wxWindow::SetSizerParent(wxWindow *win) { m_sizerParent = win; }
|
||||
inline wxValidator *wxWindow::GetValidator() const { return m_windowValidator; }
|
||||
inline void wxWindow::SetReturnCode(int retCode) { m_returnCode = retCode; }
|
||||
inline int wxWindow::GetReturnCode() { return m_returnCode; }
|
||||
private :
|
||||
GrafPtr m_formerPort ;
|
||||
GrafPtr m_currentPort ;
|
||||
bool m_ok ;
|
||||
} ;
|
||||
|
||||
// Get the active window.
|
||||
wxWindow* WXDLLEXPORT wxGetActiveWindow();
|
||||
class wxMacDrawingHelper
|
||||
{
|
||||
public :
|
||||
wxMacDrawingHelper( wxWindow * theWindow ) ;
|
||||
~wxMacDrawingHelper() ;
|
||||
bool Ok() { return m_ok ; }
|
||||
|
||||
WXDLLEXPORT_DATA(extern wxList) wxTopLevelWindows;
|
||||
private :
|
||||
GrafPtr m_formerPort ;
|
||||
GrafPtr m_currentPort ;
|
||||
PenState m_savedPenState ;
|
||||
bool m_ok ;
|
||||
} ;
|
||||
|
||||
class wxMacFocusClientHelper
|
||||
{
|
||||
public :
|
||||
wxMacFocusClientHelper( wxWindow * theWindow ) ;
|
||||
~wxMacFocusClientHelper() ;
|
||||
bool Ok() { return m_ok ; }
|
||||
|
||||
private :
|
||||
GrafPtr m_formerPort ;
|
||||
GrafPtr m_currentPort ;
|
||||
bool m_ok ;
|
||||
} ;
|
||||
|
||||
class wxMacDrawingClientHelper
|
||||
{
|
||||
public :
|
||||
wxMacDrawingClientHelper( wxWindow * theWindow ) ;
|
||||
~wxMacDrawingClientHelper() ;
|
||||
bool Ok() { return m_ok ; }
|
||||
|
||||
private :
|
||||
GrafPtr m_formerPort ;
|
||||
GrafPtr m_currentPort ;
|
||||
PenState m_savedPenState ;
|
||||
bool m_ok ;
|
||||
} ;
|
||||
|
||||
#endif
|
||||
// _WX_WINDOW_H_
|
||||
|
Reference in New Issue
Block a user