CW5.2 Pro Adaptions, wxMac starting to move in

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@4366 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Stefan Csomor
1999-11-05 09:16:09 +00:00
parent 20f2deb3cf
commit 519cb848a8
176 changed files with 19303 additions and 9141 deletions

View File

@@ -1,88 +1,105 @@
/////////////////////////////////////////////////////////////////////////////
// Name: font.h
// Purpose: wxFont class
// Author: AUTHOR
// Author: Julian Smart
// Modified by:
// Created: ??/??/98
// Created: 01/02/97
// RCS-ID: $Id$
// Copyright: (c) AUTHOR
// Licence: wxWindows licence
// Copyright: (c) Julian Smart
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_FONT_H_
#define _WX_FONT_H_
#ifdef __GNUG__
#pragma interface "font.h"
#pragma interface "font.h"
#endif
#include "wx/gdiobj.h"
// ----------------------------------------------------------------------------
// public functions
// ----------------------------------------------------------------------------
class WXDLLEXPORT wxFont;
// convert wxFontEncoding into one of Windows XXX_CHARSET constants (fill exact
// parameter if it's not NULL with TRUE if encoding is realyl supported under
// Windows and FALSE if not and we just chose something close to it)
extern int wxCharsetFromEncoding(wxFontEncoding encoding, bool *exact = NULL);
class WXDLLEXPORT wxFontRefData: public wxGDIRefData
// ----------------------------------------------------------------------------
// wxFont
// ----------------------------------------------------------------------------
class WXDLLEXPORT wxFont : public wxFontBase
{
friend class WXDLLEXPORT wxFont;
public:
wxFontRefData();
wxFontRefData(const wxFontRefData& data);
~wxFontRefData();
// ctors and such
wxFont() { Init(); }
wxFont(const wxFont& font) { Init(); Ref(font); }
wxFont(int size,
int family,
int style,
int weight,
bool underlined = FALSE,
const wxString& face = wxEmptyString,
wxFontEncoding encoding = wxFONTENCODING_DEFAULT)
{
Init();
(void)Create(size, family, style, weight, underlined, face, encoding);
}
bool Create(int size,
int family,
int style,
int weight,
bool underlined = FALSE,
const wxString& face = wxEmptyString,
wxFontEncoding encoding = wxFONTENCODING_DEFAULT);
virtual ~wxFont();
// assignment
wxFont& operator=(const wxFont& font);
// implement base class pure virtuals
virtual int GetPointSize() const;
virtual int GetFamily() const;
virtual int GetStyle() const;
virtual int GetWeight() const;
virtual bool GetUnderlined() const;
virtual wxString GetFaceName() const;
virtual wxFontEncoding GetEncoding() const;
virtual void SetPointSize(int pointSize);
virtual void SetFamily(int family);
virtual void SetStyle(int style);
virtual void SetWeight(int weight);
virtual void SetFaceName(const wxString& faceName);
virtual void SetUnderlined(bool underlined);
virtual void SetEncoding(wxFontEncoding encoding);
// implementation only from now on
// -------------------------------
int GetFontId() const;
virtual bool IsFree() const;
virtual bool RealizeResource();
virtual WXHANDLE GetResourceHandle();
virtual bool FreeResource(bool force = FALSE);
/*
virtual bool UseResource();
virtual bool ReleaseResource();
*/
protected:
int m_pointSize;
int m_family;
int m_style;
int m_weight;
bool m_underlined;
wxString m_faceName;
/* TODO: implementation
WXHFONT m_hFont;
*/
};
// common part of all ctors
void Init();
#define M_FONTDATA ((wxFontRefData *)m_refData)
void Unshare();
WXDLLEXPORT_DATA(extern const char*) wxEmptyString;
// Font
class WXDLLEXPORT wxFont: public wxGDIObject
{
DECLARE_DYNAMIC_CLASS(wxFont)
public:
wxFont();
wxFont(int pointSize, int family, int style, int weight, bool underlined = FALSE, const wxString& faceName = wxEmptyString);
inline wxFont(const wxFont& font) { Ref(font); }
~wxFont();
bool Create(int pointSize, int family, int style, int weight, bool underlined = FALSE, const wxString& faceName = wxEmptyString);
virtual bool Ok() const { return (m_refData != NULL) ; }
inline int GetPointSize() const { return M_FONTDATA->m_pointSize; }
inline int GetFamily() const { return M_FONTDATA->m_family; }
inline int GetStyle() const { return M_FONTDATA->m_style; }
inline int GetWeight() const { return M_FONTDATA->m_weight; }
wxString GetFamilyString() const ;
wxString GetFaceName() const ;
wxString GetStyleString() const ;
wxString GetWeightString() const ;
inline bool GetUnderlined() const { return M_FONTDATA->m_underlined; }
void SetPointSize(int pointSize);
void SetFamily(int family);
void SetStyle(int style);
void SetWeight(int weight);
void SetFaceName(const wxString& faceName);
void SetUnderlined(bool underlined);
inline wxFont& operator = (const wxFont& font) { if (*this == font) return (*this); Ref(font); return *this; }
inline bool operator == (const wxFont& font) { return m_refData == font.m_refData; }
inline bool operator != (const wxFont& font) { return m_refData != font.m_refData; }
// Implementation
protected:
bool RealizeResource();
void Unshare();
private:
DECLARE_DYNAMIC_CLASS(wxFont)
};
#endif