1. the common helper functions are now in src/unix/utilsunx.cpp

2. POSIX threads are in src/unix/threadpsx.cpp
3. some more functions are detected using configure and not  guessed from the
   platform type


git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@1867 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Vadim Zeitlin
1999-03-06 00:11:27 +00:00
parent cf6c13a14f
commit 518b5d2ffb
15 changed files with 2152 additions and 1621 deletions

773
src/unix/threadpsx.cpp Normal file
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/////////////////////////////////////////////////////////////////////////////
// Name: threadpsx.cpp
// Purpose: wxThread (Posix) Implementation
// Author: Original from Wolfram Gloger/Guilhem Lavaux
// Modified by:
// Created: 04/22/98
// RCS-ID: $Id$
// Copyright: (c) Wolfram Gloger (1996, 1997)
// Guilhem Lavaux (1998)
// Vadim Zeitlin (1999)
// Robert Roebling (1999)
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
// ============================================================================
// declaration
// ============================================================================
// ----------------------------------------------------------------------------
// headers
// ----------------------------------------------------------------------------
#ifdef __GNUG__
#pragma implementation "thread.h"
#endif
#include "wx/thread.h"
#if !wxUSE_THREADS
#error This file needs wxUSE_THREADS
#endif
#include "wx/module.h"
#include "wx/utils.h"
#include "wx/log.h"
#include "wx/intl.h"
#include "wx/dynarray.h"
#include <stdio.h>
#include <unistd.h>
#include <pthread.h>
#include <errno.h>
#include <time.h>
#ifdef HAVE_SCHED_H
#include <sched.h>
#endif
// ----------------------------------------------------------------------------
// constants
// ----------------------------------------------------------------------------
enum thread_state
{
STATE_NEW, // didn't start execution yet (=> RUNNING)
STATE_RUNNING,
STATE_PAUSED,
STATE_CANCELED,
STATE_EXITED
};
WX_DEFINE_ARRAY(wxThread *, wxArrayThread);
// -----------------------------------------------------------------------------
// global data
// -----------------------------------------------------------------------------
// we keep the list of all threads created by the application to be able to
// terminate them on exit if there are some left - otherwise the process would
// be left in memory
static wxArrayThread gs_allThreads;
// the id of the main thread
static pthread_t gs_tidMain;
// the key for the pointer to the associated wxThread object
static pthread_key_t gs_keySelf;
// this mutex must be acquired before any call to a GUI function
static wxMutex *gs_mutexGui;
// ============================================================================
// implementation
// ============================================================================
//--------------------------------------------------------------------
// wxMutex (Posix implementation)
//--------------------------------------------------------------------
class wxMutexInternal
{
public:
pthread_mutex_t p_mutex;
};
wxMutex::wxMutex()
{
p_internal = new wxMutexInternal;
pthread_mutex_init( &(p_internal->p_mutex), (const pthread_mutexattr_t*) NULL );
m_locked = 0;
}
wxMutex::~wxMutex()
{
if (m_locked > 0)
wxLogDebug("Freeing a locked mutex (%d locks)", m_locked);
pthread_mutex_destroy( &(p_internal->p_mutex) );
delete p_internal;
}
wxMutexError wxMutex::Lock()
{
int err = pthread_mutex_lock( &(p_internal->p_mutex) );
if (err == EDEADLK)
{
wxLogDebug("Locking this mutex would lead to deadlock!");
return wxMUTEX_DEAD_LOCK;
}
m_locked++;
return wxMUTEX_NO_ERROR;
}
wxMutexError wxMutex::TryLock()
{
if (m_locked)
{
return wxMUTEX_BUSY;
}
int err = pthread_mutex_trylock( &(p_internal->p_mutex) );
switch (err)
{
case EBUSY: return wxMUTEX_BUSY;
}
m_locked++;
return wxMUTEX_NO_ERROR;
}
wxMutexError wxMutex::Unlock()
{
if (m_locked > 0)
{
m_locked--;
}
else
{
wxLogDebug("Unlocking not locked mutex.");
return wxMUTEX_UNLOCKED;
}
pthread_mutex_unlock( &(p_internal->p_mutex) );
return wxMUTEX_NO_ERROR;
}
//--------------------------------------------------------------------
// wxCondition (Posix implementation)
//--------------------------------------------------------------------
class wxConditionInternal
{
public:
pthread_cond_t p_condition;
};
wxCondition::wxCondition()
{
p_internal = new wxConditionInternal;
pthread_cond_init( &(p_internal->p_condition), (const pthread_condattr_t *) NULL );
}
wxCondition::~wxCondition()
{
pthread_cond_destroy( &(p_internal->p_condition) );
delete p_internal;
}
void wxCondition::Wait(wxMutex& mutex)
{
pthread_cond_wait( &(p_internal->p_condition), &(mutex.p_internal->p_mutex) );
}
bool wxCondition::Wait(wxMutex& mutex, unsigned long sec, unsigned long nsec)
{
struct timespec tspec;
tspec.tv_sec = time(0L)+sec;
tspec.tv_nsec = nsec;
return (pthread_cond_timedwait(&(p_internal->p_condition), &(mutex.p_internal->p_mutex), &tspec) != ETIMEDOUT);
}
void wxCondition::Signal()
{
pthread_cond_signal( &(p_internal->p_condition) );
}
void wxCondition::Broadcast()
{
pthread_cond_broadcast( &(p_internal->p_condition) );
}
//--------------------------------------------------------------------
// wxThread (Posix implementation)
//--------------------------------------------------------------------
class wxThreadInternal
{
public:
wxThreadInternal();
~wxThreadInternal();
// thread entry function
static void *PthreadStart(void *ptr);
// thread actions
// start the thread
wxThreadError Run();
// ask the thread to terminate
void Cancel();
// wake up threads waiting for our termination
void SignalExit();
// go to sleep until Resume() is called
void Pause();
// resume the thread
void Resume();
// accessors
// priority
int GetPriority() const { return m_prio; }
void SetPriority(int prio) { m_prio = prio; }
// state
thread_state GetState() const { return m_state; }
void SetState(thread_state state) { m_state = state; }
// id
pthread_t GetId() const { return thread_id; }
// "cancelled" flag
bool WasCancelled() const { return m_cancelled; }
//private: -- should be!
pthread_t thread_id;
private:
thread_state m_state; // see thread_state enum
int m_prio; // in wxWindows units: from 0 to 100
// set when the thread should terminate
bool m_cancelled;
// this (mutex, cond) pair is used to synchronize the main thread and this
// thread in several situations:
// 1. The thread function blocks until condition is signaled by Run() when
// it's initially created - this allows create thread in "suspended"
// state
// 2. The Delete() function blocks until the condition is signaled when the
// thread exits.
wxMutex m_mutex;
wxCondition m_cond;
// another (mutex, cond) pair for Pause()/Resume() usage
//
// VZ: it's possible that we might reuse the mutex and condition from above
// for this too, but as I'm not at all sure that it won't create subtle
// problems with race conditions between, say, Pause() and Delete() I
// prefer this may be a bit less efficient but much safer solution
wxMutex m_mutexSuspend;
wxCondition m_condSuspend;
};
void *wxThreadInternal::PthreadStart(void *ptr)
{
wxThread *thread = (wxThread *)ptr;
wxThreadInternal *pthread = thread->p_internal;
if ( pthread_setspecific(gs_keySelf, thread) != 0 )
{
wxLogError(_("Can not start thread: error writing TLS."));
return (void *)-1;
}
// wait for the condition to be signaled from Run()
// mutex state: currently locked by the thread which created us
pthread->m_cond.Wait(pthread->m_mutex);
// mutex state: locked again on exit of Wait()
// call the main entry
void* status = thread->Entry();
// terminate the thread
thread->Exit(status);
wxFAIL_MSG("wxThread::Exit() can't return.");
return NULL;
}
wxThreadInternal::wxThreadInternal()
{
m_state = STATE_NEW;
m_cancelled = FALSE;
// this mutex is locked during almost all thread lifetime - it will only be
// unlocked in the very end
m_mutex.Lock();
// this mutex is used in Pause()/Resume() and is also locked all the time
// unless the thread is paused
m_mutexSuspend.Lock();
}
wxThreadInternal::~wxThreadInternal()
{
m_mutexSuspend.Unlock();
// note that m_mutex will be unlocked by the thread which waits for our
// termination
}
wxThreadError wxThreadInternal::Run()
{
wxCHECK_MSG( GetState() == STATE_NEW, wxTHREAD_RUNNING,
"thread may only be started once after successful Create()" );
// the mutex was locked on Create(), so we will be able to lock it again
// only when the thread really starts executing and enters the wait -
// otherwise we might signal the condition before anybody is waiting for it
wxMutexLocker lock(m_mutex);
m_cond.Signal();
m_state = STATE_RUNNING;
return wxTHREAD_NO_ERROR;
// now the mutex is unlocked back - but just to allow Wait() function to
// terminate by relocking it, so the net result is that the worker thread
// starts executing and the mutex is still locked
}
void wxThreadInternal::Cancel()
{
// if the thread we're waiting for is waiting for the GUI mutex, we will
// deadlock so make sure we release it temporarily
if ( wxThread::IsMain() )
wxMutexGuiLeave();
// nobody ever writes this variable so it's safe to not use any
// synchronization here
m_cancelled = TRUE;
// entering Wait() releases the mutex thus allowing SignalExit() to acquire
// it and to signal us its termination
m_cond.Wait(m_mutex);
// mutex is still in the locked state - relocked on exit from Wait(), so
// unlock it - we don't need it any more, the thread has already terminated
m_mutex.Unlock();
// reacquire GUI mutex
if ( wxThread::IsMain() )
wxMutexGuiEnter();
}
void wxThreadInternal::SignalExit()
{
// as mutex is currently locked, this will block until some other thread
// (normally the same which created this one) unlocks it by entering Wait()
m_mutex.Lock();
// wake up all the threads waiting for our termination
m_cond.Broadcast();
// after this call mutex will be finally unlocked
m_mutex.Unlock();
}
void wxThreadInternal::Pause()
{
wxCHECK_RET( m_state == STATE_PAUSED,
"thread must first be paused with wxThread::Pause()." );
// wait until the condition is signaled from Resume()
m_condSuspend.Wait(m_mutexSuspend);
}
void wxThreadInternal::Resume()
{
wxCHECK_RET( m_state == STATE_PAUSED,
"can't resume thread which is not suspended." );
// we will be able to lock this mutex only when Pause() starts waiting
wxMutexLocker lock(m_mutexSuspend);
m_condSuspend.Signal();
SetState(STATE_RUNNING);
}
// -----------------------------------------------------------------------------
// static functions
// -----------------------------------------------------------------------------
wxThread *wxThread::This()
{
return (wxThread *)pthread_getspecific(gs_keySelf);
}
bool wxThread::IsMain()
{
return (bool)pthread_equal(pthread_self(), gs_tidMain);
}
void wxThread::Yield()
{
sched_yield();
}
void wxThread::Sleep(unsigned long milliseconds)
{
wxUsleep(milliseconds);
}
// -----------------------------------------------------------------------------
// creating thread
// -----------------------------------------------------------------------------
wxThread::wxThread()
{
// add this thread to the global list of all threads
gs_allThreads.Add(this);
p_internal = new wxThreadInternal();
}
wxThreadError wxThread::Create()
{
if (p_internal->GetState() != STATE_NEW)
return wxTHREAD_RUNNING;
// set up the thread attribute: right now, we only set thread priority
pthread_attr_t attr;
pthread_attr_init(&attr);
int prio;
if ( pthread_attr_getschedpolicy(&attr, &prio) != 0 )
{
wxLogError(_("Can not retrieve thread scheduling policy."));
}
int min_prio = sched_get_priority_min(prio),
max_prio = sched_get_priority_max(prio);
if ( min_prio == -1 || max_prio == -1 )
{
wxLogError(_("Can not get priority range for scheduling policy %d."),
prio);
}
else
{
struct sched_param sp;
pthread_attr_getschedparam(&attr, &sp);
sp.sched_priority = min_prio +
(p_internal->GetPriority()*(max_prio-min_prio))/100;
pthread_attr_setschedparam(&attr, &sp);
}
// create the new OS thread object
int rc = pthread_create(&p_internal->thread_id, &attr,
wxThreadInternal::PthreadStart, (void *)this);
pthread_attr_destroy(&attr);
if ( rc != 0 )
{
p_internal->SetState(STATE_EXITED);
return wxTHREAD_NO_RESOURCE;
}
return wxTHREAD_NO_ERROR;
}
wxThreadError wxThread::Run()
{
return p_internal->Run();
}
// -----------------------------------------------------------------------------
// misc accessors
// -----------------------------------------------------------------------------
void wxThread::SetPriority(unsigned int prio)
{
wxCHECK_RET( (WXTHREAD_MIN_PRIORITY <= prio) &&
(prio <= WXTHREAD_MAX_PRIORITY), "invalid thread priority" );
wxCriticalSectionLocker lock(m_critsect);
switch ( p_internal->GetState() )
{
case STATE_NEW:
// thread not yet started, priority will be set when it is
p_internal->SetPriority(prio);
break;
case STATE_RUNNING:
case STATE_PAUSED:
{
struct sched_param sparam;
sparam.sched_priority = prio;
if ( pthread_setschedparam(p_internal->GetId(),
SCHED_OTHER, &sparam) != 0 )
{
wxLogError(_("Failed to set thread priority %d."), prio);
}
}
break;
case STATE_EXITED:
default:
wxFAIL_MSG("impossible to set thread priority in this state");
}
}
unsigned int wxThread::GetPriority() const
{
wxCriticalSectionLocker lock((wxCriticalSection &)m_critsect);
return p_internal->GetPriority();
}
unsigned long wxThread::GetID() const
{
return (unsigned long)p_internal->thread_id;
}
// -----------------------------------------------------------------------------
// pause/resume
// -----------------------------------------------------------------------------
wxThreadError wxThread::Pause()
{
wxCriticalSectionLocker lock(m_critsect);
if ( p_internal->GetState() != STATE_RUNNING )
{
wxLogDebug("Can't pause thread which is not running.");
return wxTHREAD_NOT_RUNNING;
}
p_internal->SetState(STATE_PAUSED);
return wxTHREAD_NO_ERROR;
}
wxThreadError wxThread::Resume()
{
wxCriticalSectionLocker lock(m_critsect);
if ( p_internal->GetState() == STATE_PAUSED )
{
p_internal->Resume();
return wxTHREAD_NO_ERROR;
}
else
{
wxLogDebug("Attempt to resume a thread which is not paused.");
return wxTHREAD_MISC_ERROR;
}
}
// -----------------------------------------------------------------------------
// exiting thread
// -----------------------------------------------------------------------------
wxThread::ExitCode wxThread::Delete()
{
m_critsect.Enter();
thread_state state = p_internal->GetState();
m_critsect.Leave();
switch ( state )
{
case STATE_NEW:
case STATE_EXITED:
// nothing to do
break;
case STATE_PAUSED:
// resume the thread first
Resume();
// fall through
default:
// set the flag telling to the thread to stop and wait
p_internal->Cancel();
}
return NULL;
}
wxThreadError wxThread::Kill()
{
switch ( p_internal->GetState() )
{
case STATE_NEW:
case STATE_EXITED:
return wxTHREAD_NOT_RUNNING;
default:
if ( pthread_cancel(p_internal->GetId()) != 0 )
{
wxLogError(_("Failed to terminate a thread."));
return wxTHREAD_MISC_ERROR;
}
return wxTHREAD_NO_ERROR;
}
}
void wxThread::Exit(void *status)
{
// first call user-level clean up code
OnExit();
// next wake up the threads waiting for us (OTOH, this function won't return
// until someone waited for us!)
p_internal->SignalExit();
p_internal->SetState(STATE_EXITED);
// delete both C++ thread object and terminate the OS thread object
delete this;
pthread_exit(status);
}
// also test whether we were paused
bool wxThread::TestDestroy()
{
wxCriticalSectionLocker lock((wxCriticalSection&)m_critsect);
if ( p_internal->GetState() == STATE_PAUSED )
{
// leave the crit section or the other threads will stop too if they try
// to call any of (seemingly harmless) IsXXX() functions while we sleep
m_critsect.Leave();
p_internal->Pause();
// enter it back before it's finally left in lock object dtor
m_critsect.Enter();
}
return p_internal->WasCancelled();
}
wxThread::~wxThread()
{
// remove this thread from the global array
gs_allThreads.Remove(this);
}
// -----------------------------------------------------------------------------
// state tests
// -----------------------------------------------------------------------------
bool wxThread::IsRunning() const
{
wxCriticalSectionLocker lock((wxCriticalSection &)m_critsect);
return p_internal->GetState() == STATE_RUNNING;
}
bool wxThread::IsAlive() const
{
wxCriticalSectionLocker lock((wxCriticalSection&)m_critsect);
switch ( p_internal->GetState() )
{
case STATE_RUNNING:
case STATE_PAUSED:
return TRUE;
default:
return FALSE;
}
}
//--------------------------------------------------------------------
// wxThreadModule
//--------------------------------------------------------------------
class wxThreadModule : public wxModule
{
public:
virtual bool OnInit();
virtual void OnExit();
private:
DECLARE_DYNAMIC_CLASS(wxThreadModule)
};
IMPLEMENT_DYNAMIC_CLASS(wxThreadModule, wxModule)
bool wxThreadModule::OnInit()
{
if ( pthread_key_create(&gs_keySelf, NULL /* dtor function */) != 0 )
{
wxLogError(_("Thread module initialization failed: "
"failed to create pthread key."));
return FALSE;
}
gs_mutexGui = new wxMutex();
//wxThreadGuiInit();
gs_tidMain = pthread_self();
gs_mutexGui->Lock();
return TRUE;
}
void wxThreadModule::OnExit()
{
wxASSERT_MSG( wxThread::IsMain(), "only main thread can be here" );
// terminate any threads left
size_t count = gs_allThreads.GetCount();
if ( count != 0u )
wxLogDebug("Some threads were not terminated by the application.");
for ( size_t n = 0u; n < count; n++ )
{
gs_allThreads[n]->Delete();
}
// destroy GUI mutex
gs_mutexGui->Unlock();
//wxThreadGuiExit();
delete gs_mutexGui;
// and free TLD slot
(void)pthread_key_delete(gs_keySelf);
}
// ----------------------------------------------------------------------------
// global functions
// ----------------------------------------------------------------------------
void wxMutexGuiEnter()
{
gs_mutexGui->Lock();
}
void wxMutexGuiLeave()
{
gs_mutexGui->Unlock();
}

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/////////////////////////////////////////////////////////////////////////////
// Name: utilsunx.cpp
// Purpose: generic Unix implementation of many wx functions
// Author: Vadim Zeitlin
// Id: $Id$
// Copyright: (c) 1998 Robert Roebling, Vadim Zeitlin
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
// ============================================================================
// declarations
// ============================================================================
// ----------------------------------------------------------------------------
// headers
// ----------------------------------------------------------------------------
#include "wx/defs.h"
#include "wx/string.h"
#include "wx/intl.h"
#include "wx/log.h"
#include "wx/utils.h"
#include "wx/process.h"
#include "wx/unix/execute.h"
#include <stdarg.h>
#include <dirent.h>
#include <string.h>
#include <sys/stat.h>
#include <sys/types.h>
#include <unistd.h>
#include <sys/wait.h>
#include <pwd.h>
#include <errno.h>
#include <netdb.h>
#include <signal.h>
#include <fcntl.h> // for O_WRONLY and friends
#include <time.h> // nanosleep() and/or usleep()
#ifdef HAVE_UNAME
#include <sys/utsname.h> // for uname()
#endif // HAVE_UNAME
// ----------------------------------------------------------------------------
// conditional compilation
// ----------------------------------------------------------------------------
// many versions of Unices have this function, but it is not defined in system
// headers - please add your system here if it is the case for your OS.
// SunOS < 5.6 (i.e. Solaris < 2.6) and DG-UX are like this.
#if (defined(__SUN__) && !defined(__SunOs_5_6) && \
!defined(__SunOs_5_7) && !defined(__SUNPRO_CC)) || \
defined(__osf__)
extern "C"
{
void usleep(unsigned long usec);
};
#endif // Unices without usleep()
// many versions of Unices have this function, but it is not defined in system
// headers - please add your system here if it is the case for your OS.
// SunOS (and Solaris) and DG-UX are like this.
#if defined(__SOLARIS__) || defined(__osf__)
extern "C"
{
pid_t wait4(pid_t pid, int *statusp, int options,
struct rusage *rusage);
}
#define wxWait4(pid, stat, flags, rusage) wait4(pid, stat, flags, rusage)
#elif defined(__sgi) || defined(__HPUX__)
// no wait4() at all on these systems
// TODO verify whether wait3() really works in this situation
#define wxWait4(pid, stat, flags, rusage) wait3(stat, flags, rusage)
#else
// other Unices: assume have wait4(), although it's not standard (but
// Linux and FreeBSD do have it)
#define wxWait4(pid, stat, flags, rusage) wait4(pid, stat, flags, rusage)
#endif // wait4()
// ============================================================================
// implementation
// ============================================================================
// ----------------------------------------------------------------------------
// sleeping
// ----------------------------------------------------------------------------
void wxSleep(int nSecs)
{
sleep(nSecs);
}
void wxUsleep(unsigned long milliseconds)
{
#if defined(HAVE_NANOSLEEP)
timespec tmReq;
tmReq.tv_sec = milliseconds / 1000;
tmReq.tv_nsec = (milliseconds % 1000) * 1000 * 1000;
// we're not interested in remaining time nor in return value
(void)nanosleep(&tmReq, (timespec *)NULL);
#elif defined(HAVE_USLEEP)
// uncomment this if you feel brave or if you are sure that your version
// of Solaris has a safe usleep() function but please notice that usleep()
// is known to lead to crashes in MT programs in Solaris 2.[67] and is not
// documented as MT-Safe
#if defined(__SUN__) && defined(wxUSE_THREADS)
#error "usleep() cannot be used in MT programs under Solaris."
#endif // Sun
usleep(milliseconds * 1000); // usleep(3) wants microseconds
#else // !sleep function
#error "usleep() or nanosleep() function required for wxUsleep"
#endif // sleep function
}
// ----------------------------------------------------------------------------
// process management
// ----------------------------------------------------------------------------
int wxKill(long pid, int sig)
{
return kill(pid, sig);
}
long wxExecute( const wxString& command, bool sync, wxProcess *process )
{
static const char *IFS = " \t\n";
wxCHECK_MSG( !command.IsEmpty(), 0, "can't exec empty command" );
int argc = 0;
char *argv[127];
char *tmp = new char[command.Len() + 1];
strcpy(tmp, command);
argv[argc++] = strtok(tmp, IFS);
while ((argv[argc++] = strtok((char *) NULL, IFS)) != NULL)
/* loop */ ;
long lRc = wxExecute(argv, sync, process);
delete [] tmp;
return lRc;
}
bool wxShell(const wxString& command)
{
wxString cmd;
if ( !!command )
cmd.Printf("xterm -e %s", command.c_str());
else
cmd = command;
return wxExecute(cmd) != 0;
}
void wxHandleProcessTermination(wxEndProcessData *proc_data)
{
int pid = (proc_data->pid > 0) ? proc_data->pid : -(proc_data->pid);
int status = 0;
wxWait4(pid, &status, 0, (rusage *) NULL);
if (proc_data->process)
proc_data->process->OnTerminate(proc_data->pid, status);
if (proc_data->pid > 0)
{
delete proc_data;
}
else
{
// wxExecute() will know about it
proc_data->exitcode = status;
proc_data->pid = 0;
}
}
long wxExecute( char **argv, bool sync, wxProcess *process )
{
wxCHECK_MSG( *argv, 0, "can't exec empty command" );
int end_proc_detect[2];
// create pipes
if (pipe(end_proc_detect) == -1)
{
wxLogSysError( _("Pipe creation failed") );
return 0;
}
// fork the process
#ifdef HAVE_VFORK
pid_t pid = vfork();
#else
pid_t pid = fork();
#endif
if (pid == -1)
{
wxLogSysError( _("Fork failed") );
return 0;
}
else if (pid == 0)
{
// we're in child
close(end_proc_detect[0]); // close reading side
// These three lines close the open file descriptors to to avoid any
// input/output which might block the process or irritate the user. If
// one wants proper IO for the subprocess, the "right thing to do is
// to start an xterm executing it.
if (sync == 0)
{
// leave stderr opened, it won't do any hurm
for ( int fd = 0; fd < FD_SETSIZE; fd++ )
{
if ( fd != end_proc_detect[1] && fd != STDERR_FILENO )
close(fd);
}
}
#if 0
close(STDERR_FILENO);
// some programs complain about stderr not being open, so redirect
// them:
open("/dev/null", O_RDONLY); // stdin
open("/dev/null", O_WRONLY); // stdout
open("/dev/null", O_WRONLY); // stderr
#endif
#ifdef _AIX
execvp ((const char *)*argv, (const char **)argv);
#else
execvp (*argv, argv);
#endif
// there is no return after successful exec()
fprintf(stderr, _("Can't execute '%s'\n"), *argv);
_exit(-1);
}
else
{
// we're in parent
close(end_proc_detect[1]); // close writing side
wxEndProcessData *data = new wxEndProcessData;
data->tag = wxAddProcessCallback(data, end_proc_detect[0]);
if ( sync )
{
wxASSERT_MSG( !process, "wxProcess param ignored for sync exec" );
data->process = NULL;
// sync execution: indicate it by negating the pid
data->pid = -pid;
// it will be set to 0 from GTK_EndProcessDetector
while (data->pid != 0)
wxYield();
int exitcode = data->exitcode;
delete data;
return exitcode;
}
else
{
// async execution, nothing special to do - caller will be
// notified about the process terminationif process != NULL, data
// will be deleted in GTK_EndProcessDetector
data->process = process;
data->pid = pid;
return pid;
}
}
}
// ----------------------------------------------------------------------------
// file and directory functions
// ----------------------------------------------------------------------------
const char* wxGetHomeDir( wxString *home )
{
*home = wxGetUserHome( wxString() );
if ( home->IsEmpty() )
*home = "/";
return home->c_str();
}
char *wxGetUserHome( const wxString &user )
{
struct passwd *who = (struct passwd *) NULL;
if (user.IsNull() || (user== ""))
{
register char *ptr;
if ((ptr = getenv("HOME")) != NULL)
{
return ptr;
}
if ((ptr = getenv("USER")) != NULL || (ptr = getenv("LOGNAME")) != NULL)
{
who = getpwnam(ptr);
}
// We now make sure the the user exists!
if (who == NULL)
{
who = getpwuid(getuid());
}
}
else
{
who = getpwnam (user);
}
return who ? who->pw_dir : (char*)NULL;
}
// ----------------------------------------------------------------------------
// id routines
// ----------------------------------------------------------------------------
bool wxGetHostName(char *buf, int sz)
{
wxCHECK_MSG( buf, FALSE, "NULL pointer in wxGetHostName" );
*buf = '\0';
// we're using uname() which is POSIX instead of less standard sysinfo()
#if defined(HAVE_UNAME)
utsname uts;
bool ok = uname(&uts) != -1;
if ( ok )
{
strncpy(buf, uts.nodename, sz - 1);
buf[sz] = '\0';
}
#elif defined(HAVE_GETHOSTNAME)
bool ok = gethostname(buf, sz) != -1;
#else
wxFAIL_MSG("don't know host name for this machibe");
bool ok = FALSE;
#endif
if ( !ok )
{
wxLogSysError(_("Cannot get the hostname"));
}
return ok;
}
bool wxGetUserId(char *buf, int sz)
{
struct passwd *who;
*buf = '\0';
if ((who = getpwuid(getuid ())) != NULL)
{
strncpy (buf, who->pw_name, sz - 1);
return TRUE;
}
return FALSE;
}
bool wxGetUserName(char *buf, int sz)
{
struct passwd *who;
char *comma;
*buf = '\0';
if ((who = getpwuid (getuid ())) != NULL) {
comma = strchr(who->pw_gecos, ',');
if (comma)
*comma = '\0'; // cut off non-name comment fields
strncpy (buf, who->pw_gecos, sz - 1);
return TRUE;
}
return FALSE;
}
// ----------------------------------------------------------------------------
// error and debug output routines (deprecated, use wxLog)
// ----------------------------------------------------------------------------
void wxDebugMsg( const char *format, ... )
{
va_list ap;
va_start( ap, format );
vfprintf( stderr, format, ap );
fflush( stderr );
va_end(ap);
}
void wxError( const wxString &msg, const wxString &title )
{
fprintf( stderr, _("Error ") );
if (!title.IsNull()) fprintf( stderr, "%s ", WXSTRINGCAST(title) );
if (!msg.IsNull()) fprintf( stderr, ": %s", WXSTRINGCAST(msg) );
fprintf( stderr, ".\n" );
}
void wxFatalError( const wxString &msg, const wxString &title )
{
fprintf( stderr, _("Error ") );
if (!title.IsNull()) fprintf( stderr, "%s ", WXSTRINGCAST(title) );
if (!msg.IsNull()) fprintf( stderr, ": %s", WXSTRINGCAST(msg) );
fprintf( stderr, ".\n" );
exit(3); // the same exit code as for abort()
}
//------------------------------------------------------------------------
// directory routines
//------------------------------------------------------------------------
bool wxDirExists( const wxString& dir )
{
char buf[500];
strcpy( buf, WXSTRINGCAST(dir) );
struct stat sbuf;
return ((stat(buf, &sbuf) != -1) && S_ISDIR(sbuf.st_mode) ? TRUE : FALSE);
}