Began docs on sizers,

Correted a few other docs


git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@3388 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Robert Roebling
1999-08-15 18:35:03 +00:00
parent dc6c62a931
commit 515da557f1
7 changed files with 169 additions and 41 deletions

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@@ -1,24 +1,91 @@
%
% automatically generated by HelpGen from
% include\wx\sizer.h at 13/Aug/99 22:27:59
%
\section{\class{wxBoxSizer}}\label{wxboxsizer}
The basic idea behind a box sizer is that windows will most often be laid out in rather
simple basic geomerty, typically in a row or a column or several hierachies of either.
As an exmaple, we will construct a dialog that will contain a text field at the top and
two buttons at the bottom. This can be seen as a top-hierarchy column with the text at
the top and buttons at the bottom and a low-hierchary row with an OK button to the left
and a Cancel button to the right. In many cases (particulary dialogs under Unix and
normal frames) the main window will be resizable by the user and this change of size
will have to get propagated to its children. In our case, we want the text area to grow
with the dialog, whereas the button shall have a fixed size. In addition, there will be
a thin border around all controls to make the dialog look nice and - to make matter worse -
the buttons shall be centred as the width of the dialog changes.
It is the unique feature of a box sizer, that it can grow in both directions (height and
width) but can distribute its growth in the main direction (horizontal for a row) {\it unevenly}
among its children. In our example case, the vertical sizer is supposed to propagate all its
height changes to only the text area, not to the button area. This is determined by the
{\it option} parameter when adding a window (or another sizer) to a sizer. It is interpreted
as a weight factor, i.e. it can be zero, indicating that the window may not be resized
at all, or above zero. If several windows have a value above zero, the value is interpreted
relative to the sum of all weight factors of the sizer, so when adding two windows with
a value of 1, they will both get resized equally much and each half as much as the sizer
owning them. Then what do we do when a column sizer changes its width? This behaviour is
controlled by {\it flags} (the second parameter of the Add() function): Zero or no flag indicates that
the window will get aligned at the left (in a column sizer) and the top (row sizer), whereas
wxALIGN\_RIGHT and wxALIGN\_BOTTOM will do what they say. The item can also be centered
using the wxCENTRE flag (same as wxCENTER) or it can be forced to grow with the sizer (using
the wxGROW flag (same as wxEXPAND)).
As mentioned above, any window belonging to a sizer may have border, and it can be specified
which of the four sides may have this border, using the wxTOP, wxLEFT, wxRIGHT and wxBOTTOM
constants or wxALL for all directions (and you may also use wxNORTH, wxWEST etc instead). These
flags can be used in combintaion with the alignement flags above as the second paramter of the
Add() method using the binary or operator |. The sizer of the border also must be made known,
and it is the third parameter in the Add() method. This means, that the entire behaviour of
a sizer and its children can be controlled by the three parameters of the Add() method.
\begin{verbatim}
// we want to get a dialog that is stretchable because it
// has a text ctrl at the top and two buttons at the bottom
MyDialog::MyDialog(wxFrame *parent, wxWindowID id, const wxString &title ) :
wxDialog( parent, id, title, wxDefaultPosition, wxDefaultSize, wxDIALOG_STYLE | wxRESIZE_BORDER )
{
wxBoxSizer *topsizer = new wxBoxSizer( wxVERTICAL );
// create text ctrl with minimal size 100x60
topsizer->Add(
new wxTextCtrl( this, -1, "My text.", wxDefaultPosition, wxSize(100,60), wxTE_MULTILINE),
1, // make vertically stretchable
wxEXPAND | // make horizontally stretchable
wxALL, // and make border all around
10 ); // set border width to 10
wxBoxSizer
wxBoxSizer *button_sizer = new wxBoxSizer( wxHORIZONTAL );
button_sizer->Add(
new wxButton( this, wxID_OK, "OK" ),
0, // make horizontally unstretchable
wxALL, // make border all around (implicit top alignment)
10 ); // set border width to 10
button_sizer->Add(
new wxButton( this, wxID_CANCEL, "Cancel" ),
0, // make horizontally unstretchable
wxALL, // make border all around (implicit top alignment)
10 ); // set border width to 10
topsizer->Add(
button_sizer,
0, // make vertically unstretchable
wxCENTER ); // no border and centre horizontally
SetAutoLayout( TRUE ); // tell dialog to use sizer
SetSizer( topsizer ); // actually set the sizer
topsizer->Fit( this ); // set size to minimum size as calculated by the sizer
topsizer->SetSizeHints( this ); // set size hints to honour mininum size
}
\end{verbatim}
\wxheading{Derived from}
\helpref{wxSizer}{wxsizer}
\wxheading{Data structures}
}
\latexignore{\rtfignore{\wxheading{Members}}}
@@ -26,6 +93,8 @@ wxBoxSizer
\func{}{wxBoxSizer}{\param{int }{orient}}
Constructor for a wxBoxSizer. {\it orient} may be either of wxVERTICAL
or wxHORIZONTAL for creating either a column sizer or a row sizer.
\membersection{wxBoxSizer::RecalcSizes}\label{wxboxsizerrecalcsizes}

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@@ -100,9 +100,22 @@ that are not static can have \helpref{validators}{wxvalidator} associated with t
{\large {\bf Window layout}}
\overview{Overview}{constraintsoverview}
There are two different systems for layouting windows (and dialogs in particluar).
One is based upon so-called sizers and it requires less typing, thinking and calculating
and will in almost all cases produce dialogs looking equally well on all platforms, the
other is based on so-called constraints and allows for more detailed layouts.
These are the classes relevant to automated window layout.
These are the classes relevant to the sizer-based layout.
\begin{twocollist}\itemsep=0pt
\twocolitem{\helpref{wxSizer}{wxsizer}}{Abstract base class}
\twocolitem{\helpref{wxBoxSizer}{wxboxsizer}}{A sizer for laying out windows in a row or column}
\twocolitem{\helpref{wxStaticBoxSizer}{wxstaticboxsizer}}{Same as wxBoxSizer, but with surrounding static box}
\end{twocollist}
\overview{Overview}{constraintsoverview} over the constraints-based layout.
These are the classes relevant to constraints-based window layout.
\begin{twocollist}\itemsep=0pt
\twocolitem{\helpref{wxIndividualLayoutConstraint}{wxindividuallayoutconstraint}}{Represents a single constraint dimension}
@@ -268,7 +281,8 @@ classes, functions and macros.
\overview{Overview}{ipcoverview}
wxWindows provides a simple interprocess communications facilities
based on DDE.
based on DDE. [Note that this is currently work in progress and may not
function properly.]
\begin{twocollist}\itemsep=0pt
\twocolitem{\helpref{wxDDEClient}{wxddeclient}}{Represents a client}

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@@ -9,6 +9,7 @@
\input array.tex
\input arrstrng.tex
\input autoobj.tex
\input boxsizer.tex
\input busycurs.tex
\input busyinfo.tex
\input button.tex
@@ -172,6 +173,7 @@
\input sashevt.tex
\input sashlayw.tex
\input sashwin.tex
\input sbsizer.tex
\input screendc.tex
\input scrolbar.tex
\input scrlwevt.tex
@@ -180,6 +182,7 @@
\input sngchdlg.tex
\input size.tex
\input sizeevt.tex
\input sizer.tex
\input slider.tex
\input sckaddr.tex
\input socket.tex

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@@ -1,22 +1,30 @@
%
% automatically generated by HelpGen from
% include\wx\sizer.h at 13/Aug/99 22:27:59
%
\section{\class{wxSizer}}\label{wxsizer}
wxSizer is the abstract base class used for layouting subwindows in a window. You
cannot use wxSizer directly; instead, you'll have to use \helpref{wxBoxSizer}{wxboxsizer}
or \helpref{wxStaticBoxSizer}{wxstaticboxsizer}.
The layouting algorithm used by sizers in wxWindows closely related to layouting
in other GUI toolkits, such as Java's AWT, the GTK toolkit or the Qt toolkit. It is
based upon the idea of the individual subwindows reporting their minimal required
size and their ability to get stretched if the size of the parent window has changed.
This will most often mean, that the programmer does not set the original size of
the dialog in the beginning, rather the top-most sizer will get queried and it will
then query its children. Its children can be normal windows or other sizers, so that
a hierachy of sizer can be constructed. Note that sizer are not derived from wxWindows
and thus do not interfere with tab ordering and require very little resources compared
to a real window on screen.
wxSizer
What makes sizers so well fitted for use in wxWindows, is the fact that every control
reports its own minimal size and the algorithm can handle differences in font sizes
or different window (dialog item) sizes on different platforms without problems. If e.g.
the standard font as well as the overall design of Motif widgets requires more space than
on Windows, the intial dialog size will automatically be bigger on Motif than on Windows.
\wxheading{Derived from}
\helpref{wxObject}{wxobject}
\wxheading{Data structures}
\latexignore{\rtfignore{\wxheading{Members}}}

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@@ -46,27 +46,32 @@ functions that take a wxTreeEvent argument.
Constructor.
\membersection{wxTreeEvent::m\_code}
\membersection{wxTreeEvent::GetItem}
\member{int}{m\_code}
\constfunc{wxTreeItemId}{GetItem}{}
Key code if the event is a keypress event.
Returns he item (valid for all events).
\membersection{wxTreeEvent::m\_itemIndex}
\membersection{wxTreeEvent::GetOldItem}
\member{wxTreeItem}{m\_item}
\constfunc{wxTreeItemId}{GetOldItem}{}
The item (valid for all events).
Returns the old item index (valid for EVT\_TREE\_ITEM\_CHANGING and CHANGED events)
\membersection{wxTreeEvent::m\_oldItem}
\membersection{wxTreeEvent::GetPoint()}
\member{long}{m\_oldItem}
\constfunc{wxPoint}{GetPoint}{}
The old item index (valid for EVT\_TREE\_ITEM\_CHANGING and CHANGED events)
Returns the position of the mouse pointer if the event is a drag event.
\membersection{wxTreeEvent::m\_pointDrag}
\membersection{wxTreeEvent::GetCode}
\member{wxPoint}{m\_pointDrag}
\constfunc{int}{GetCode}{}
The position of the mouse pointer if the event is a drag event.
The key code if the event was is a key event.
\membersection{wxTreeEvent::GetLabel}
\constfunc{const wxString&}{GetLabel}{}
Returns the label if the event was a begin or end edit label event.

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@@ -772,12 +772,16 @@ Returns TRUE if the window is enabled for input, FALSE otherwise.
\helpref{wxWindow::Enable}{wxwindowenable}
\memebersection{wxWindow:IsExposed}\label{wxwindowisexposed}
\membersection{wxWindow:IsExposed}\label{wxwindowisexposed}
\constfunc{bool}{IsExposed}{\param{int }{x}, \param{int }{y}}
\constfunc{bool}{IsExposed}{\param{wxPoint }{&pt}}
\constfunc{bool}{IsExposed}{\param{int }{x}, \param{int }{y}, \param{int }{w}, \param{int }{h}}
\constfunc{bool}{IsExposed}{\param{wxRectangle }{&rect}}
Returns TRUE if the given point or rectange area has been exposed since the
last repaint. Call this in an paint event handler to optimize redrawing by
only redrawing those area, which have been exposed.
@@ -810,7 +814,8 @@ window).
\func{void}{Layout}{\void}
Invokes the constraint-based layout algorithm for this window.
Invokes the constraint-based layout algorithm or the sizer-based algorithm
for this window.
See \helpref{wxWindow::SetAutoLayout}{wxwindowsetautolayout} on when
this function gets called automatically using auto layout.
@@ -1688,7 +1693,9 @@ Sets the accelerator table for this window. See \helpref{wxAcceleratorTable}{wxa
\func{void}{SetAutoLayout}{\param{const bool}{ autoLayout}}
Determines whether the \helpref{wxWindow::Layout}{wxwindowlayout} function will
be called automatically when the window is resized.
be called automatically when the window is resized. Use in connection with
\helpref{wxWindow::SetSizer}{wxwindowsetsizer} and
\helpref{wxWindow::SetConstraints}{wxwindowsetconstraints} for layouting subwindows.
\wxheading{Parameters}
@@ -1827,8 +1834,9 @@ constraints.}
\wxheading{Remarks}
You must call \helpref{wxWindow::SetAutoLayout}{wxwindowsetautolayout} to tell a window to use
the constraints automatically in OnSize; otherwise, you must
override OnSize and call Layout explicitly.
the constraints automatically in OnSize; otherwise, you must override OnSize and call Layout()
explicitly. When setting both a wxLayoutConstraints and a \helpref{wxSizer}{wxsizer}, only the
sizer will have effect.
\membersection{wxWindow::SetDropTarget}\label{wxwindowsetdroptarget}
@@ -2171,6 +2179,27 @@ given bounds.
The resizing increments are only significant under Motif or Xt.
\membersection{wxWindow::SetSizer}\label{wxwindowsetsizer}
\func{void}{SetSizer}{\param{wxSizer* }{sizer}}
Sets the window to have the given layout sizer. The window
will then own the object, and will take care of its deletion.
If an existing layout constraints object is already owned by the
window, it will be deleted.
\wxheading{Parameters}
\docparam{sizer}{The sizer to set. Pass NULL to disassociate and delete the window's
sizer.}
\wxheading{Remarks}
You must call \helpref{wxWindow::SetAutoLayout}{wxwindowsetautolayout} to tell a window to use
the sizer automatically in OnSize; otherwise, you must override OnSize and call Layout()
explicitly. When setting both a wxSizer and a \helpref{wxLayoutConstraints}{wxlayoutconstraints},
only the sizer will have effect.
\membersection{wxWindow::SetTitle}\label{wxwindowsettitle}
\func{virtual void}{SetTitle}{\param{const wxString\& }{title}}