New build system for wxPython. (Still needs some polish but is stable

for me.  Will be doing more testing tomorrow on other platforms and
then will remove the old wxPython build stuff...)


git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@3456 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Robin Dunn
1999-08-24 07:46:54 +00:00
parent a8e3377c03
commit 5148fc8e35
16 changed files with 941 additions and 103 deletions

View File

@@ -53,6 +53,10 @@ for some of the new features and such. Also they have encorporated my
patches so there is really no reason to stick with the current (very
old) release...
New build system based on a Python program. Now wxPython builds are
the same on MSW or Unix systems. See distrib/build.py for details.
What's new in 2.1b2
@@ -306,42 +310,56 @@ me. You don't need SWIG to build the extension module as all the
generated C++ code is included under the src directory.
I added a few minor features to SWIG to control some of the code
generation. If you want to playaround with this the patches are in
wxPython/SWIG.patches and they should be applied to the 1.1p5 version
of SWIG. These new patches are documented at
http://starship.skyport.net/crew/robind/#swig, and they should also
end up in the 1.2 version of SWIG.
generation. If you want to play around with this you will need to get
a recent version of SWIG from their CVS or from a daily build. See
http://www.swig.org/ for details.
wxPython is organized as a Python package. This means that the
directory containing the results of the build process should be a
subdirectory of a directory on the PYTHONPATH. (And preferably should
be named wxPython.) You can control where the build process will dump
wxPython by setting the TARGETDIR makefile variable. The default is
$(WXWIN)/utils/wxPython, where this README.txt is located. If you
leave it here then you should add $(WXWIN)/utils to your PYTHONPATH.
However, you may prefer to use something that is already on your
PYTHONPATH, such as the site-packages directory on Unix systems.
wxPython by setting the TARGETDIR variable for the build utility, (see
below.)
Win32
-----
1. Build wxWindows as described in its BuildCVS.txt file. For *nix
systems I run configure with these flags:
1. Build wxWindows with wxUSE_RESOURCE_LOADING_IN_MSW set to 1 in
include/wx/msw/setup.h so icons can be loaded dynamically. While
there, make sure wxUSE_OWNER_DRAWN is also set to 1.
--with-gtk
--with-libjpeg
--without-odbc
--enable-unicode=no
--enable-threads=yes
--enable-socket=yes
--enable-static=no
--enable-shared=yes
--disable-std_iostreams
2. Change into the $(WXWIN)/utils/wxPython/src directory.
You can use whatever flags you want, but I know these work.
3. Edit makefile.vc and specify where your python installation is at.
You may also want to fiddle with the TARGETDIR variable as described
above.
2. At this point you may want to make an alias or symlink, script,
batch file, whatever on the PATH that invokes
$(WXWIN)/utils/wxPython/distrib/build.py to help simplify matters
somewhat. For example, on my win32 system I have a file named
build.bat in a directory on the PATH that contains:
4. Run nmake -f makefile.vc
python $(WXWIN)/utils/wxPython/distrib/build.py %1 %2 %3 %4 %5 %6
5. If it builds successfully, congratulations! Move on to the next
step. If not then you can try mailing me for help. Also, I will
always have a pre-built win32 version of this extension module at
http://alldunn.com/wxPython/.
3. Change into the $(WXWIN)/utils/wxPython/src directory.
4. Type "build -b" to build wxPython and "build -i" to install it.
The build.py script actually generates a Makefile based on what it
finds on your system and information found in the build.cfg file.
If you have troubles building or you want it built or installed in
a different way, take a look at the docstring in build.py, you may
be able to override configuration options in a file named
build.local.
5. To build and install the add-on modules, change to the appropriate
directory under $(WXWIN)/utils/wxPython/modules and run the build
utility again.
6. Change to the $(WXWIN)/utils/wxPython/demo directory.
@@ -349,43 +367,19 @@ http://alldunn.com/wxPython/.
python demo.py
To run it without requiring a console, you can use the pythonw.exe
version of Python either from the command line or from a shortcut.
To run it without requiring a console on win32, you can use the
pythonw.exe version of Python either from the command line or from a
shortcut.
Unix
----
0. I configure wxWindows like this, YMMV:
./configure --with-gtk --disable-shared --enable-threads --disable-unicode
1. Change into the $(WXWIN)/utils/wxPython/src directory.
2. Edit Setup.in and ensure that the flags, directories, and toolkit
options are correct. See the above commentary about TARGETDIR. There
are a few sample Setup.in.[platform] files provided.
3. Run this command to generate a makefile:
make -f Makefile.pre.in boot
4. Run these commands to build and then install the wxPython extension
module:
make
make install
5. Change to the $(WXWIN)/utils/wxPython/demo directory.
6. Try executing the demo program. For example:
python demo.py
----------------
Robin Dunn
robin@alldunn.com