added a detailed comment about wxUSE_GLCANVAS
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/branches/WX_2_4_BRANCH@17887 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -768,7 +768,15 @@
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// smaller library.
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#define wxUSE_HTML 1
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// OpenGL canvas
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// Setting wxUSE_GLCANVAS to 1 enables OpenGL support. You need to have OpenGL
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// headers and libraries to be able to compile the library with wxUSE_GLCANVAS
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// set to 1. Note that for some compilers (notably Microsoft Visual C++) you
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// will need to manually add opengl32.lib and glu32.lib to the list of
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// libraries linked with your program if you use OpenGL.
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//
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// Default is 0.
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//
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// Recommended setting: 1 if you intend to use OpenGL, 0 otherwise
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#define wxUSE_GLCANVAS 0
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// wxTreeLayout class
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