many wxIPC Unicode and UTF-8 fixes (use void* instead of wxChar* in the API and UTF-8 as wire format for wxStrings) (patch 1812926)
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@49281 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -41,107 +41,98 @@
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class WXDLLIMPEXP_FWD_BASE wxDDEServer;
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class WXDLLIMPEXP_FWD_BASE wxDDEClient;
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class WXDLLIMPEXP_BASE wxDDEConnection: public wxConnectionBase
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class WXDLLIMPEXP_BASE wxDDEConnection : public wxConnectionBase
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{
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DECLARE_DYNAMIC_CLASS(wxDDEConnection)
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public:
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wxDDEConnection(wxChar *buffer, int size); // use external buffer
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wxDDEConnection(void *buffer, size_t size); // use external buffer
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wxDDEConnection(); // use internal buffer
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virtual ~wxDDEConnection(void);
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virtual ~wxDDEConnection();
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// Calls that CLIENT can make
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virtual bool Execute(const wxChar *data, int size = -1, wxIPCFormat format = wxIPC_TEXT);
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// FIXME-UTF8: change Execute() to DoExecute() to avoid having to do this;
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// don't use c_str() below after removing ANSI build
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virtual bool Execute(const wxString& str)
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{ return Execute(str.c_str(), -1, wxIPC_TEXT); }
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virtual wxChar *Request(const wxString& item, int *size = NULL, wxIPCFormat format = wxIPC_TEXT);
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virtual bool Poke(const wxString& item, const wxChar *data, int size = -1, wxIPCFormat format = wxIPC_TEXT);
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// implement base class pure virtual methods
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virtual const void *Request(const wxString& item,
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size_t *size = NULL,
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wxIPCFormat format = wxIPC_TEXT);
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virtual bool StartAdvise(const wxString& item);
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virtual bool StopAdvise(const wxString& item);
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virtual bool Disconnect();
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// Calls that SERVER can make
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virtual bool Advise(const wxString& item, const wxChar *data, int size = -1, wxIPCFormat format = wxIPC_TEXT);
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protected:
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virtual bool DoExecute(const void *data, size_t size, wxIPCFormat format);
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virtual bool DoPoke(const wxString& item, const void *data, size_t size,
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wxIPCFormat format);
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virtual bool DoAdvise(const wxString& item, const void *data, size_t size,
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wxIPCFormat format);
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// Calls that both can make
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virtual bool Disconnect(void);
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// Default behaviour is to delete connection and return true
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virtual bool OnDisconnect(void);
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public:
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public:
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wxString m_topicName;
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wxDDEServer* m_server;
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wxDDEClient* m_client;
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WXHCONV m_hConv;
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const wxChar* m_sendingData;
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const void* m_sendingData;
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int m_dataSize;
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wxIPCFormat m_dataType;
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DECLARE_NO_COPY_CLASS(wxDDEConnection)
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DECLARE_NO_COPY_CLASS(wxDDEConnection)
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DECLARE_DYNAMIC_CLASS(wxDDEConnection)
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};
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class WXDLLIMPEXP_BASE wxDDEServer: public wxServerBase
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class WXDLLIMPEXP_BASE wxDDEServer : public wxServerBase
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{
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DECLARE_DYNAMIC_CLASS(wxDDEServer)
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public:
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public:
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wxDDEServer();
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bool Create(const wxString& server_name);
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virtual ~wxDDEServer();
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wxDDEServer(void);
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virtual ~wxDDEServer(void);
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bool Create(const wxString& server_name); // Returns false if can't create server (e.g. port
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// number is already in use)
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virtual wxConnectionBase *OnAcceptConnection(const wxString& topic);
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virtual wxConnectionBase *OnAcceptConnection(const wxString& topic);
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////////////////////////////////////////////////////////////
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// Implementation
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// Find/delete wxDDEConnection corresponding to the HCONV
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wxDDEConnection *FindConnection(WXHCONV conv);
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bool DeleteConnection(WXHCONV conv);
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wxString& GetServiceName() const { return (wxString&) m_serviceName; }
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// Find/delete wxDDEConnection corresponding to the HCONV
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wxDDEConnection *FindConnection(WXHCONV conv);
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bool DeleteConnection(WXHCONV conv);
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inline wxString& GetServiceName(void) const { return (wxString&) m_serviceName; }
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inline wxDDEConnectionList& GetConnections(void) const
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{
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return (wxDDEConnectionList&) m_connections;
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}
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wxDDEConnectionList& GetConnections() const
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{ return (wxDDEConnectionList&) m_connections; }
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protected:
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int m_lastError;
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wxString m_serviceName;
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wxDDEConnectionList m_connections;
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DECLARE_DYNAMIC_CLASS(wxDDEServer)
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};
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class WXDLLIMPEXP_BASE wxDDEClient: public wxClientBase
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{
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DECLARE_DYNAMIC_CLASS(wxDDEClient)
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public:
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wxDDEClient(void);
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virtual ~wxDDEClient(void);
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bool ValidHost(const wxString& host);
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virtual wxConnectionBase *MakeConnection(const wxString& host, const wxString& server, const wxString& topic);
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// Call this to make a connection.
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// Returns NULL if cannot.
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virtual wxConnectionBase *OnMakeConnection(void); // Tailor this to return own connection.
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public:
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wxDDEClient();
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virtual ~wxDDEClient();
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////////////////////////////////////////////////////////////
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// Implementation
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bool ValidHost(const wxString& host);
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// Find/delete wxDDEConnection corresponding to the HCONV
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wxDDEConnection *FindConnection(WXHCONV conv);
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bool DeleteConnection(WXHCONV conv);
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// Call this to make a connection. Returns NULL if cannot.
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virtual wxConnectionBase *MakeConnection(const wxString& host,
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const wxString& server,
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const wxString& topic);
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inline wxDDEConnectionList& GetConnections(void) const
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{
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return (wxDDEConnectionList&) m_connections;
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}
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// Tailor this to return own connection.
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virtual wxConnectionBase *OnMakeConnection();
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// Find/delete wxDDEConnection corresponding to the HCONV
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wxDDEConnection *FindConnection(WXHCONV conv);
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bool DeleteConnection(WXHCONV conv);
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wxDDEConnectionList& GetConnections() const
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{ return (wxDDEConnectionList&) m_connections; }
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protected:
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int m_lastError;
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wxDDEConnectionList m_connections;
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DECLARE_DYNAMIC_CLASS(wxDDEClient)
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};
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void WXDLLIMPEXP_BASE wxDDEInitialize();
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void WXDLLIMPEXP_BASE wxDDECleanUp();
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#endif
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// _WX_DDE_H_
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#endif // _WX_DDE_H_
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