Backported theme fix for notebook page anomaly on XP

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/branches/WX_2_4_BRANCH@20854 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Julian Smart
2003-06-02 13:47:14 +00:00
parent 7e5799ed42
commit 50745b84b2
11 changed files with 250 additions and 101 deletions

View File

@@ -367,6 +367,7 @@ treectrl.cpp MSW Win32Only
utils.cpp MSW Base,LowLevel utils.cpp MSW Base,LowLevel
utilsexc.cpp MSW Base,LowLevel utilsexc.cpp MSW Base,LowLevel
uuid.cpp MSW OLE,LowLevel uuid.cpp MSW OLE,LowLevel
uxtheme.cpp MSW
volume.cpp MSW Base volume.cpp MSW Base
wave.cpp MSW LowLevel wave.cpp MSW LowLevel
window.cpp MSW LowLevel window.cpp MSW LowLevel

View File

@@ -140,6 +140,12 @@ protected:
DECLARE_EVENT_TABLE() DECLARE_EVENT_TABLE()
}; };
// Windows only: attempts to get colour for UX theme page background
WXDLLEXPORT wxColour wxNotebookGetThemeBackgroundColour(wxNotebook* notebook);
// Windows only: attempts to apply the UX theme page background to this page
WXDLLEXPORT void wxNotebookApplyThemeBackground(wxNotebook* notebook, wxWindow* window, const wxColour& colour);
#endif // wxUSE_NOTEBOOK #endif // wxUSE_NOTEBOOK
#endif // _NOTEBOOK_H #endif // _NOTEBOOK_H

View File

@@ -1042,6 +1042,13 @@
// Recommended setting: 1, set to 0 for a small library size reduction // Recommended setting: 1, set to 0 for a small library size reduction
#define wxUSE_OWNER_DRAWN 1 #define wxUSE_OWNER_DRAWN 1
// Set to 1 to compile MS Windows XP theme engine support
#define wxUSE_UXTHEME 1
// Set to 1 to auto-adapt to MS Windows XP themes where possible
// (notably, wxNotebook pages)
#define wxUSE_UXTHEME_AUTO 1
// ---------------------------------------------------------------------------- // ----------------------------------------------------------------------------
// obsolete settings // obsolete settings
// ---------------------------------------------------------------------------- // ----------------------------------------------------------------------------

View File

@@ -234,7 +234,10 @@ void wxBitmapButton::DrawFace( WXHDC dc, int left, int top, int right, int botto
penLight = CreatePen(PS_SOLID, 0, GetSysColor(COLOR_3DLIGHT)); penLight = CreatePen(PS_SOLID, 0, GetSysColor(COLOR_3DLIGHT));
penShadow = CreatePen(PS_SOLID, 0, GetSysColor(COLOR_3DSHADOW)); penShadow = CreatePen(PS_SOLID, 0, GetSysColor(COLOR_3DSHADOW));
penDkShadow = CreatePen(PS_SOLID, 0, GetSysColor(COLOR_3DDKSHADOW)); penDkShadow = CreatePen(PS_SOLID, 0, GetSysColor(COLOR_3DDKSHADOW));
brushFace = CreateSolidBrush(GetSysColor(COLOR_BTNFACE)); // brushFace = CreateSolidBrush(GetSysColor(COLOR_BTNFACE));
// Taking the background colour fits in better with
// Windows XP themes.
brushFace = CreateSolidBrush(m_backgroundColour.m_pixel);
// draw the rectangle // draw the rectangle
RECT rect; RECT rect;

View File

@@ -270,6 +270,7 @@ ALL_SOURCES = \
msw/utils.cpp \ msw/utils.cpp \
msw/utilsexc.cpp \ msw/utilsexc.cpp \
msw/ole/uuid.cpp \ msw/ole/uuid.cpp \
msw/uxtheme.cpp \
msw/volume.cpp \ msw/volume.cpp \
msw/wave.cpp \ msw/wave.cpp \
msw/window.cpp \ msw/window.cpp \
@@ -1019,6 +1020,7 @@ GUI_LOWLEVEL_OBJS = \
toplevel.o \ toplevel.o \
utils.o \ utils.o \
utilsexc.o \ utilsexc.o \
uxtheme.o \
wave.o \ wave.o \
window.o window.o

View File

@@ -211,6 +211,7 @@ MSWOBJS = $(MSWDIR)\accel.obj \
$(MSWDIR)\utils.obj \ $(MSWDIR)\utils.obj \
$(MSWDIR)\utilsexc.obj \ $(MSWDIR)\utilsexc.obj \
$(MSWDIR)\uuid.obj \ $(MSWDIR)\uuid.obj \
$(MSWDIR)\uxtheme.obj \
$(MSWDIR)\volume.obj \ $(MSWDIR)\volume.obj \
$(MSWDIR)\wave.obj \ $(MSWDIR)\wave.obj \
$(MSWDIR)\window.obj $(MSWDIR)\window.obj
@@ -905,6 +906,8 @@ $(MSWDIR)\utilsexc.obj: $(MSWDIR)\utilsexc.$(SRCSUFF)
$(MSWDIR)\uuid.obj: $(OLEDIR)\uuid.$(SRCSUFF) $(MSWDIR)\uuid.obj: $(OLEDIR)\uuid.$(SRCSUFF)
$(MSWDIR)\uxtheme.obj: $(MSWDIR)\uxtheme.$(SRCSUFF)
$(MSWDIR)\volume.obj: $(MSWDIR)\volume.$(SRCSUFF) $(MSWDIR)\volume.obj: $(MSWDIR)\volume.$(SRCSUFF)
$(MSWDIR)\wave.obj: $(MSWDIR)\wave.$(SRCSUFF) $(MSWDIR)\wave.obj: $(MSWDIR)\wave.$(SRCSUFF)

View File

@@ -374,6 +374,7 @@ MSWOBJS = \
$(MSWDIR)/tooltip.$(OBJSUFF) \ $(MSWDIR)/tooltip.$(OBJSUFF) \
$(MSWDIR)/toplevel.$(OBJSUFF) \ $(MSWDIR)/toplevel.$(OBJSUFF) \
$(MSWDIR)/treectrl.$(OBJSUFF) \ $(MSWDIR)/treectrl.$(OBJSUFF) \
$(MSWDIR)/uxtheme.$(OBJSUFF) \
$(MSWDIR)/wave.$(OBJSUFF) \ $(MSWDIR)/wave.$(OBJSUFF) \
$(MSWDIR)/window.$(OBJSUFF) $(MSWDIR)/window.$(OBJSUFF)

View File

@@ -376,6 +376,7 @@ MSWOBJS = $(MSWDIR)\$D\accel.obj \
$(MSWDIR)\$D\utils.obj \ $(MSWDIR)\$D\utils.obj \
$(MSWDIR)\$D\utilsexc.obj \ $(MSWDIR)\$D\utilsexc.obj \
$(OLEDIR)\$D\uuid.obj \ $(OLEDIR)\$D\uuid.obj \
$(MSWDIR)\$D\uxtheme.obj \
$(MSWDIR)\$D\volume.obj \ $(MSWDIR)\$D\volume.obj \
$(MSWDIR)\$D\wave.obj \ $(MSWDIR)\$D\wave.obj \
$(MSWDIR)\$D\window.obj $(MSWDIR)\$D\window.obj

View File

@@ -321,6 +321,7 @@ MSWOBJS = $(OUTPUTDIR)\accel.obj &
$(OUTPUTDIR)\utils.obj & $(OUTPUTDIR)\utils.obj &
$(OUTPUTDIR)\utilsexc.obj & $(OUTPUTDIR)\utilsexc.obj &
$(OUTPUTDIR)\uuid.obj & $(OUTPUTDIR)\uuid.obj &
$(OUTPUTDIR)\uxtheme.obj &
$(OUTPUTDIR)\volume.obj & $(OUTPUTDIR)\volume.obj &
$(OUTPUTDIR)\wave.obj & $(OUTPUTDIR)\wave.obj &
$(OUTPUTDIR)\window.obj $(OUTPUTDIR)\window.obj
@@ -701,6 +702,9 @@ $(OUTPUTDIR)\utilsexc.obj: $(MSWDIR)\utilsexc.cpp
$(OUTPUTDIR)\uuid.obj: $(OLEDIR)\uuid.cpp $(OUTPUTDIR)\uuid.obj: $(OLEDIR)\uuid.cpp
*$(CXX) $(CXXFLAGS) $< *$(CXX) $(CXXFLAGS) $<
$(OUTPUTDIR)\uxtheme.obj: $(MSWDIR)\uxtheme.cpp
*$(CXX) $(CXXFLAGS) $<
$(OUTPUTDIR)\volume.obj: $(MSWDIR)\volume.cpp $(OUTPUTDIR)\volume.obj: $(MSWDIR)\volume.cpp
*$(CXX) $(CXXFLAGS) $< *$(CXX) $(CXXFLAGS) $<

View File

@@ -52,6 +52,23 @@
#include <commctrl.h> #include <commctrl.h>
#endif #endif
#include "wx/msw/winundef.h"
#if wxUSE_UXTHEME
#include "wx/msw/uxtheme.h"
#include "wx/radiobut.h"
#include "wx/radiobox.h"
#include "wx/checkbox.h"
#include "wx/bmpbuttn.h"
#include "wx/statline.h"
#include "wx/statbox.h"
#include "wx/stattext.h"
#include "wx/slider.h"
#include "wx/scrolwin.h"
#include "wx/panel.h"
#endif
// ---------------------------------------------------------------------------- // ----------------------------------------------------------------------------
// macros // macros
// ---------------------------------------------------------------------------- // ----------------------------------------------------------------------------
@@ -405,6 +422,18 @@ bool wxNotebook::InsertPage(int nPage,
wxASSERT( pPage != NULL ); wxASSERT( pPage != NULL );
wxCHECK( IS_VALID_PAGE(nPage) || nPage == GetPageCount(), FALSE ); wxCHECK( IS_VALID_PAGE(nPage) || nPage == GetPageCount(), FALSE );
#if wxUSE_UXTHEME && wxUSE_UXTHEME_AUTO
// Automatically apply the theme background,
// changing the colour of the panel to match the
// tab page colour. This won't work well with all
// themes but it's a start.
if (wxUxThemeEngine::Get() && pPage->IsKindOf(CLASSINFO(wxPanel)))
{
wxNotebookApplyThemeBackground(this, pPage, wxNotebookGetThemeBackgroundColour(this));
}
#endif
// add a new tab to the control
// do add the tab to the control // do add the tab to the control
// init all fields to 0 // init all fields to 0
@@ -645,4 +674,67 @@ bool wxNotebook::MSWOnNotify(int idCtrl, WXLPARAM lParam, WXLPARAM* result)
return processed; return processed;
} }
// Windows only: attempts to get colour for UX theme page background
wxColour wxNotebookGetThemeBackgroundColour(wxNotebook* notebook)
{
#if wxUSE_UXTHEME
if (wxUxThemeEngine::Get())
{
WXHTHEME hTheme = wxUxThemeEngine::Get()->m_pfnOpenThemeData(notebook->GetHWND(), L"TAB");
if (hTheme)
{
// This is total guesswork.
// See PlatformSDK\Include\Tmschema.h for values
COLORREF themeColor;
wxUxThemeEngine::Get()->
m_pfnGetThemeColor(hTheme,
10 /* TABP_BODY */,
1 /* NORMAL */,
3821, /* FILLCOLORHINT */
& themeColor);
wxUxThemeEngine::Get()->m_pfnCloseThemeData(hTheme);
wxColour colour(GetRValue(themeColor), GetGValue(themeColor), GetBValue(themeColor));
return colour;
}
}
#endif
return notebook->GetBackgroundColour();
}
// Windows only: attempts to apply the UX theme page background to this page
void wxNotebookApplyThemeBackground(wxNotebook* notebook, wxWindow* window, const wxColour& colour)
{
#if wxUSE_UXTHEME
// Don't set the background for buttons since this will
// switch it into ownerdraw mode
if (window->IsKindOf(CLASSINFO(wxButton)) && !window->IsKindOf(CLASSINFO(wxBitmapButton)))
// This is essential, otherwise you'll see dark grey
// corners in the buttons.
((wxButton*)window)->wxControl::SetBackgroundColour(colour);
else if (window->IsKindOf(CLASSINFO(wxStaticText)) ||
window->IsKindOf(CLASSINFO(wxStaticBox)) ||
window->IsKindOf(CLASSINFO(wxStaticLine)) ||
window->IsKindOf(CLASSINFO(wxRadioButton)) ||
window->IsKindOf(CLASSINFO(wxRadioBox)) ||
window->IsKindOf(CLASSINFO(wxCheckBox)) ||
window->IsKindOf(CLASSINFO(wxBitmapButton)) ||
window->IsKindOf(CLASSINFO(wxSlider)) ||
window->IsKindOf(CLASSINFO(wxPanel)) ||
(window->IsKindOf(CLASSINFO(wxNotebook)) && (window != notebook)) ||
window->IsKindOf(CLASSINFO(wxScrolledWindow))
)
{
window->SetBackgroundColour(colour);
}
for ( wxWindowList::Node *node = window->GetChildren().GetFirst(); node; node = node->GetNext() )
{
wxWindow *child = node->GetData();
wxNotebookApplyThemeBackground(notebook, child, colour);
}
#endif
}
#endif // wxUSE_NOTEBOOK #endif // wxUSE_NOTEBOOK

View File

@@ -2,8 +2,8 @@
# Microsoft Developer Studio Generated Build File, Format Version 6.00 # Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT ** # ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Static Library" 0x0104
# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102 # TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
# TARGTYPE "Win32 (x86) Static Library" 0x0104
CFG=wxWindows - Win32 Debug CFG=wxWindows - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE, !MESSAGE This is not a valid makefile. To build this project using NMAKE,
@@ -32,8 +32,6 @@ CFG=wxWindows - Win32 Debug
# PROP AllowPerConfigDependencies 0 # PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName "" # PROP Scc_ProjName ""
# PROP Scc_LocalPath "" # PROP Scc_LocalPath ""
CPP=cl.exe
RSC=rc.exe
!IF "$(CFG)" == "wxWindows - Win32 Release Unicode DLL" !IF "$(CFG)" == "wxWindows - Win32 Release Unicode DLL"
@@ -48,10 +46,13 @@ RSC=rc.exe
# PROP Intermediate_Dir "../ReleaseUnicodeDll" # PROP Intermediate_Dir "../ReleaseUnicodeDll"
# PROP Ignore_Export_Lib 0 # PROP Ignore_Export_Lib 0
# PROP Target_Dir "" # PROP Target_Dir ""
CPP=cl.exe
# ADD BASE CPP /nologo /MD /W4 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "WXWINDLL_EXPORTS" /YX /FD /c # ADD BASE CPP /nologo /MD /W4 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "WXWINDLL_EXPORTS" /YX /FD /c
# ADD CPP /nologo /MD /W4 /O2 /I "../lib/mswdllu" /I "../include" /I "./zlib" /I "./jpeg" /I "./png" /I "./regex" /I "./tiff" /D "_USRDLL" /D "WIN32" /D "NDEBUG" /D WINVER=0x0400 /D "STRICT" /D "WXMAKINGDLL" /D "_UNICODE" /D "UNICODE" /Yu"wx/wxprec.h" /FD /c # ADD CPP /nologo /MD /W4 /O2 /I "../lib/mswdllu" /I "../include" /I "./zlib" /I "./jpeg" /I "./png" /I "./regex" /I "./tiff" /D "_USRDLL" /D "WIN32" /D "NDEBUG" /D WINVER=0x0400 /D "STRICT" /D "WXMAKINGDLL" /D "_UNICODE" /D "UNICODE" /Yu"wx/wxprec.h" /FD /c
MTL=midl.exe
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32 # ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32 # ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
RSC=rc.exe
# ADD BASE RSC /l 0x409 /d "NDEBUG" # ADD BASE RSC /l 0x409 /d "NDEBUG"
# ADD RSC /l 0x409 /i "../include" /d "NDEBUG" # ADD RSC /l 0x409 /i "../include" /d "NDEBUG"
BSC32=bscmake.exe BSC32=bscmake.exe
@@ -74,17 +75,20 @@ LINK32=link.exe
# PROP Intermediate_Dir "../DebugUnicodeDll" # PROP Intermediate_Dir "../DebugUnicodeDll"
# PROP Ignore_Export_Lib 0 # PROP Ignore_Export_Lib 0
# PROP Target_Dir "" # PROP Target_Dir ""
CPP=cl.exe
# ADD BASE CPP /nologo /MDd /W4 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "WXWINDLL_EXPORTS" /YX /FD /GZ /c # ADD BASE CPP /nologo /MDd /W4 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "WXWINDLL_EXPORTS" /YX /FD /GZ /c
# ADD CPP /nologo /MDd /W4 /Zi /Od /I "../lib/mswdllud" /I "../include" /I "./zlib" /I "./jpeg" /I "./png" /I "./regex" /I "./tiff" /D "_USRDLL" /D "WIN32" /D "_DEBUG" /D WINVER=0x0400 /D "STRICT" /D "WXMAKINGDLL" /D "_UNICODE" /D "UNICODE" /Yu"wx/wxprec.h" /FD /c # ADD CPP /nologo /MDd /W4 /Zi /Od /I "../lib/mswdllud" /I "../include" /I "./zlib" /I "./jpeg" /I "./png" /I "./regex" /I "./tiff" /D "_USRDLL" /D "WIN32" /D "_DEBUG" /D WINVER=0x0400 /D "STRICT" /D "WXMAKINGDLL" /D "_UNICODE" /D "UNICODE" /Yu"wx/wxprec.h" /FD /c
MTL=midl.exe
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32 # ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32 # ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
RSC=rc.exe
# ADD BASE RSC /l 0x409 /d "_DEBUG" # ADD BASE RSC /l 0x409 /d "_DEBUG"
# ADD RSC /l 0x409 /i "../include" /d "_DEBUG" # ADD RSC /l 0x409 /i "../include" /d "_DEBUG"
BSC32=bscmake.exe BSC32=bscmake.exe
# ADD BASE BSC32 /nologo # ADD BASE BSC32 /nologo
# ADD BSC32 /nologo # ADD BSC32 /nologo
LINK32=link.exe LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib winmm.lib ..\lib\jpegd.lib ..\lib\tiffd.lib ..\lib\pngd.lib ..\lib\regexd.lib ..\lib\zlibd.lib /dll /debug /machine:I386 /pdbtype:sept /out:"../lib/wxmsw24ud.dll" # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib winmm.lib ..\lib\jpegd.lib ..\lib\tiffd.lib ..\lib\pngd.lib ..\lib\regexd.lib ..\lib\zlibd.lib /dll /debug /machine:I386 /out:"../lib/wxmsw24ud.dll" /pdbtype:sept
# ADD LINK32 kernel32.lib user32.lib gdi32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib odbc32.lib uuid.lib rpcrt4.lib comctl32.lib wsock32.lib winmm.lib ..\lib\jpegd.lib ..\lib\tiffd.lib ..\lib\pngd.lib ..\lib\regexd.lib ..\lib\zlibd.lib /nologo /version:2.4 /dll /machine:I386 /out:"../lib/wxmsw24ud.dll" # ADD LINK32 kernel32.lib user32.lib gdi32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib odbc32.lib uuid.lib rpcrt4.lib comctl32.lib wsock32.lib winmm.lib ..\lib\jpegd.lib ..\lib\tiffd.lib ..\lib\pngd.lib ..\lib\regexd.lib ..\lib\zlibd.lib /nologo /version:2.4 /dll /machine:I386 /out:"../lib/wxmsw24ud.dll"
!ELSEIF "$(CFG)" == "wxWindows - Win32 Release Unicode" !ELSEIF "$(CFG)" == "wxWindows - Win32 Release Unicode"
@@ -99,8 +103,10 @@ LINK32=link.exe
# PROP Output_Dir "../lib" # PROP Output_Dir "../lib"
# PROP Intermediate_Dir "../ReleaseUnicode" # PROP Intermediate_Dir "../ReleaseUnicode"
# PROP Target_Dir "" # PROP Target_Dir ""
CPP=cl.exe
# ADD BASE CPP /nologo /MD /W4 /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c # ADD BASE CPP /nologo /MD /W4 /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c
# ADD CPP /nologo /MD /W4 /O2 /I "../lib/mswu" /I "../include" /I "./zlib" /I "./jpeg" /I "./png" /I "./regex" /I "./tiff" /D "WIN32" /D "NDEBUG" /D WINVER=0x0400 /D "STRICT" /D "_UNICODE" /D "UNICODE" /Yu"wx/wxprec.h" /FD /c # ADD CPP /nologo /MD /W4 /O2 /I "../lib/mswu" /I "../include" /I "./zlib" /I "./jpeg" /I "./png" /I "./regex" /I "./tiff" /D "WIN32" /D "NDEBUG" /D WINVER=0x0400 /D "STRICT" /D "_UNICODE" /D "UNICODE" /Yu"wx/wxprec.h" /FD /c
RSC=rc.exe
# ADD BASE RSC /l 0x409 # ADD BASE RSC /l 0x409
# ADD RSC /l 0x409 # ADD RSC /l 0x409
BSC32=bscmake.exe BSC32=bscmake.exe
@@ -122,8 +128,10 @@ LIB32=link.exe -lib
# PROP Output_Dir "../lib" # PROP Output_Dir "../lib"
# PROP Intermediate_Dir "../DebugUnicode" # PROP Intermediate_Dir "../DebugUnicode"
# PROP Target_Dir "" # PROP Target_Dir ""
CPP=cl.exe
# ADD BASE CPP /nologo /MDd /W4 /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c # ADD BASE CPP /nologo /MDd /W4 /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c
# ADD CPP /nologo /MDd /W4 /Zi /Od /I "../lib/mswud" /I "../include" /I "./zlib" /I "./jpeg" /I "./png" /I "./regex" /I "./tiff" /D "WIN32" /D "_DEBUG" /D "__WXDEBUG__" /D WINVER=0x0400 /D "STRICT" /D "_UNICODE" /D "UNICODE" /Yu"wx/wxprec.h" /FD /c # ADD CPP /nologo /MDd /W4 /Zi /Od /I "../lib/mswud" /I "../include" /I "./zlib" /I "./jpeg" /I "./png" /I "./regex" /I "./tiff" /D "WIN32" /D "_DEBUG" /D "__WXDEBUG__" /D WINVER=0x0400 /D "STRICT" /D "_UNICODE" /D "UNICODE" /Yu"wx/wxprec.h" /FD /c
RSC=rc.exe
# ADD BASE RSC /l 0x409 # ADD BASE RSC /l 0x409
# ADD RSC /l 0x409 # ADD RSC /l 0x409
BSC32=bscmake.exe BSC32=bscmake.exe
@@ -146,10 +154,13 @@ LIB32=link.exe -lib
# PROP Intermediate_Dir "../ReleaseDll" # PROP Intermediate_Dir "../ReleaseDll"
# PROP Ignore_Export_Lib 0 # PROP Ignore_Export_Lib 0
# PROP Target_Dir "" # PROP Target_Dir ""
CPP=cl.exe
# ADD BASE CPP /nologo /MD /W4 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "WXWINDLL_EXPORTS" /YX /FD /c # ADD BASE CPP /nologo /MD /W4 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "WXWINDLL_EXPORTS" /YX /FD /c
# ADD CPP /nologo /MD /W4 /O2 /I "../lib/mswdll" /I "../include" /I "./zlib" /I "./jpeg" /I "./png" /I "./regex" /I "./tiff" /D "_USRDLL" /D "WIN32" /D "NDEBUG" /D WINVER=0x0400 /D "STRICT" /D "WXMAKINGDLL" /Yu"wx/wxprec.h" /FD /c # ADD CPP /nologo /MD /W4 /O2 /I "../lib/mswdll" /I "../include" /I "./zlib" /I "./jpeg" /I "./png" /I "./regex" /I "./tiff" /D "_USRDLL" /D "WIN32" /D "NDEBUG" /D WINVER=0x0400 /D "STRICT" /D "WXMAKINGDLL" /Yu"wx/wxprec.h" /FD /c
MTL=midl.exe
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32 # ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32 # ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
RSC=rc.exe
# ADD BASE RSC /l 0x409 /d "NDEBUG" # ADD BASE RSC /l 0x409 /d "NDEBUG"
# ADD RSC /l 0x409 /i "../include" /d "NDEBUG" # ADD RSC /l 0x409 /i "../include" /d "NDEBUG"
BSC32=bscmake.exe BSC32=bscmake.exe
@@ -172,17 +183,20 @@ LINK32=link.exe
# PROP Intermediate_Dir "../DebugDll" # PROP Intermediate_Dir "../DebugDll"
# PROP Ignore_Export_Lib 0 # PROP Ignore_Export_Lib 0
# PROP Target_Dir "" # PROP Target_Dir ""
CPP=cl.exe
# ADD BASE CPP /nologo /MDd /W4 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "WXWINDLL_EXPORTS" /YX /FD /GZ /c # ADD BASE CPP /nologo /MDd /W4 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "WXWINDLL_EXPORTS" /YX /FD /GZ /c
# ADD CPP /nologo /MDd /W4 /Zi /Od /I "../lib/mswdlld" /I "../include" /I "./zlib" /I "./jpeg" /I "./png" /I "./regex" /I "./tiff" /D "_USRDLL" /D "WIN32" /D "_DEBUG" /D WINVER=0x0400 /D "STRICT" /D "WXMAKINGDLL" /Yu"wx/wxprec.h" /FD /c # ADD CPP /nologo /MDd /W4 /Zi /Od /I "../lib/mswdlld" /I "../include" /I "./zlib" /I "./jpeg" /I "./png" /I "./regex" /I "./tiff" /D "_USRDLL" /D "WIN32" /D "_DEBUG" /D WINVER=0x0400 /D "STRICT" /D "WXMAKINGDLL" /Yu"wx/wxprec.h" /FD /c
MTL=midl.exe
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32 # ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32 # ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
RSC=rc.exe
# ADD BASE RSC /l 0x409 /d "_DEBUG" # ADD BASE RSC /l 0x409 /d "_DEBUG"
# ADD RSC /l 0x409 /i "../include" /d "_DEBUG" # ADD RSC /l 0x409 /i "../include" /d "_DEBUG"
BSC32=bscmake.exe BSC32=bscmake.exe
# ADD BASE BSC32 /nologo # ADD BASE BSC32 /nologo
# ADD BSC32 /nologo # ADD BSC32 /nologo
LINK32=link.exe LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib winmm.lib ..\lib\jpegd.lib ..\lib\tiffd.lib ..\lib\pngd.lib ..\lib\regexd.lib ..\lib\zlibd.lib /dll /debug /machine:I386 /pdbtype:sept /out:"../lib/wxmsw24d.dll" # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib winmm.lib ..\lib\jpegd.lib ..\lib\tiffd.lib ..\lib\pngd.lib ..\lib\regexd.lib ..\lib\zlibd.lib /dll /debug /machine:I386 /out:"../lib/wxmsw24d.dll" /pdbtype:sept
# ADD LINK32 kernel32.lib user32.lib gdi32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib odbc32.lib uuid.lib rpcrt4.lib comctl32.lib wsock32.lib winmm.lib ..\lib\jpegd.lib ..\lib\tiffd.lib ..\lib\pngd.lib ..\lib\regexd.lib ..\lib\zlibd.lib /nologo /version:2.4 /dll /machine:I386 /out:"../lib/wxmsw24d.dll" # ADD LINK32 kernel32.lib user32.lib gdi32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib odbc32.lib uuid.lib rpcrt4.lib comctl32.lib wsock32.lib winmm.lib ..\lib\jpegd.lib ..\lib\tiffd.lib ..\lib\pngd.lib ..\lib\regexd.lib ..\lib\zlibd.lib /nologo /version:2.4 /dll /machine:I386 /out:"../lib/wxmsw24d.dll"
!ELSEIF "$(CFG)" == "wxWindows - Win32 Release" !ELSEIF "$(CFG)" == "wxWindows - Win32 Release"
@@ -197,8 +211,10 @@ LINK32=link.exe
# PROP Output_Dir "../lib" # PROP Output_Dir "../lib"
# PROP Intermediate_Dir "../Release" # PROP Intermediate_Dir "../Release"
# PROP Target_Dir "" # PROP Target_Dir ""
CPP=cl.exe
# ADD BASE CPP /nologo /MD /W4 /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c # ADD BASE CPP /nologo /MD /W4 /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c
# ADD CPP /nologo /MD /W4 /O2 /I "../lib/msw" /I "../include" /I "./zlib" /I "./jpeg" /I "./png" /I "./regex" /I "./tiff" /D "WIN32" /D "NDEBUG" /D WINVER=0x0400 /D "STRICT" /Yu"wx/wxprec.h" /FD /c # ADD CPP /nologo /MD /W4 /O2 /I "../lib/msw" /I "../include" /I "./zlib" /I "./jpeg" /I "./png" /I "./regex" /I "./tiff" /D "WIN32" /D "NDEBUG" /D WINVER=0x0400 /D "STRICT" /Yu"wx/wxprec.h" /FD /c
RSC=rc.exe
# ADD BASE RSC /l 0x409 # ADD BASE RSC /l 0x409
# ADD RSC /l 0x409 # ADD RSC /l 0x409
BSC32=bscmake.exe BSC32=bscmake.exe
@@ -220,8 +236,10 @@ LIB32=link.exe -lib
# PROP Output_Dir "../lib" # PROP Output_Dir "../lib"
# PROP Intermediate_Dir "../Debug" # PROP Intermediate_Dir "../Debug"
# PROP Target_Dir "" # PROP Target_Dir ""
CPP=cl.exe
# ADD BASE CPP /nologo /MDd /W4 /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c # ADD BASE CPP /nologo /MDd /W4 /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c
# ADD CPP /nologo /MDd /W4 /Zi /Od /I "../lib/mswd" /I "../include" /I "./zlib" /I "./jpeg" /I "./png" /I "./regex" /I "./tiff" /D "WIN32" /D "_DEBUG" /D "__WXDEBUG__" /D WINVER=0x0400 /D "STRICT" /Yu"wx/wxprec.h" /FD /c # ADD CPP /nologo /MDd /W4 /Zi /Od /I "../lib/mswd" /I "../include" /I "./zlib" /I "./jpeg" /I "./png" /I "./regex" /I "./tiff" /D "WIN32" /D "_DEBUG" /D "__WXDEBUG__" /D WINVER=0x0400 /D "STRICT" /Yu"wx/wxprec.h" /FD /c
RSC=rc.exe
# ADD BASE RSC /l 0x409 # ADD BASE RSC /l 0x409
# ADD RSC /l 0x409 # ADD RSC /l 0x409
BSC32=bscmake.exe BSC32=bscmake.exe
@@ -352,6 +370,12 @@ SOURCE=.\common\docview.cpp
# End Source File # End Source File
# Begin Source File # Begin Source File
SOURCE=.\common\dosyacc.c
# ADD CPP /W1 /D "USE_DEFINE" /D "IDE_INVOKED"
# SUBTRACT CPP /YX /Yc /Yu
# End Source File
# Begin Source File
SOURCE=.\common\dseldlg.cpp SOURCE=.\common\dseldlg.cpp
# End Source File # End Source File
# Begin Source File # Begin Source File
@@ -380,6 +404,11 @@ SOURCE=.\common\event.cpp
# End Source File # End Source File
# Begin Source File # Begin Source File
SOURCE=.\common\extended.c
# SUBTRACT CPP /YX /Yc /Yu
# End Source File
# Begin Source File
SOURCE=.\common\fddlgcmn.cpp SOURCE=.\common\fddlgcmn.cpp
# End Source File # End Source File
# Begin Source File # Begin Source File
@@ -712,6 +741,11 @@ SOURCE=.\common\txtstrm.cpp
# End Source File # End Source File
# Begin Source File # Begin Source File
SOURCE=.\common\unzip.c
# SUBTRACT CPP /YX /Yc /Yu
# End Source File
# Begin Source File
SOURCE=.\common\url.cpp SOURCE=.\common\url.cpp
# End Source File # End Source File
# Begin Source File # Begin Source File
@@ -762,24 +796,6 @@ SOURCE=.\common\zipstrm.cpp
SOURCE=.\common\zstream.cpp SOURCE=.\common\zstream.cpp
# End Source File # End Source File
# Begin Source File
SOURCE=.\common\extended.c
# SUBTRACT CPP /YX /Yc /Yu
# End Source File
# Begin Source File
SOURCE=.\common\unzip.c
# SUBTRACT CPP /YX /Yc /Yu
# End Source File
# Begin Source File
SOURCE=.\common\dosyacc.c
# ADD CPP /W1 /D "USE_DEFINE" /D "IDE_INVOKED"
# SUBTRACT CPP /YX /Yc /Yu
# End Source File
# End Group # End Group
# Begin Group "Generic Files" # Begin Group "Generic Files"
@@ -908,7 +924,6 @@ SOURCE=.\generic\treelay.cpp
SOURCE=.\generic\wizard.cpp SOURCE=.\generic\wizard.cpp
# End Source File # End Source File
# End Group # End Group
# Begin Group "wxHTML Files" # Begin Group "wxHTML Files"
@@ -993,49 +1008,40 @@ SOURCE=.\html\m_tables.cpp
SOURCE=.\html\winpars.cpp SOURCE=.\html\winpars.cpp
# End Source File # End Source File
# End Group # End Group
# Begin Group "MSW Files" # Begin Group "MSW Files"
# PROP Default_Filter ""
# Begin Group "OLE Files"
# PROP Default_Filter "" # PROP Default_Filter ""
# Begin Source File # Begin Source File
SOURCE=.\msw\dummy.cpp SOURCE=.\msw\ole\automtn.cpp
# ADD CPP /Yc"wx/wxprec.h"
# End Source File # End Source File
# Begin Source File # Begin Source File
SOURCE=.\msw\version.rc SOURCE=.\msw\ole\dataobj.cpp
!IF "$(CFG)" == "wxWindows - Win32 Release Unicode DLL"
!ELSEIF "$(CFG)" == "wxWindows - Win32 Debug Unicode DLL"
!ELSEIF "$(CFG)" == "wxWindows - Win32 Release Unicode"
# PROP Exclude_From_Build 1
!ELSEIF "$(CFG)" == "wxWindows - Win32 Debug Unicode"
# PROP Exclude_From_Build 1
!ELSEIF "$(CFG)" == "wxWindows - Win32 Release DLL"
!ELSEIF "$(CFG)" == "wxWindows - Win32 Debug DLL"
!ELSEIF "$(CFG)" == "wxWindows - Win32 Release"
# PROP Exclude_From_Build 1
!ELSEIF "$(CFG)" == "wxWindows - Win32 Debug"
# PROP Exclude_From_Build 1
!ENDIF
# End Source File # End Source File
# Begin Source File # Begin Source File
SOURCE=.\msw\ole\dropsrc.cpp
# End Source File
# Begin Source File
SOURCE=.\msw\ole\droptgt.cpp
# End Source File
# Begin Source File
SOURCE=.\msw\ole\oleutils.cpp
# End Source File
# Begin Source File
SOURCE=.\msw\ole\uuid.cpp
# End Source File
# End Group
# Begin Source File
SOURCE=.\msw\accel.cpp SOURCE=.\msw\accel.cpp
# End Source File # End Source File
# Begin Source File # Begin Source File
@@ -1160,6 +1166,11 @@ SOURCE=.\msw\dragimag.cpp
# End Source File # End Source File
# Begin Source File # Begin Source File
SOURCE=.\msw\dummy.cpp
# ADD CPP /Yc"wx/wxprec.h"
# End Source File
# Begin Source File
SOURCE=.\msw\enhmeta.cpp SOURCE=.\msw\enhmeta.cpp
# End Source File # End Source File
# Begin Source File # Begin Source File
@@ -1212,6 +1223,16 @@ SOURCE=.\msw\glcanvas.cpp
# End Source File # End Source File
# Begin Source File # Begin Source File
SOURCE=.\msw\gsocket.c
# SUBTRACT CPP /YX /Yc /Yu
# End Source File
# Begin Source File
SOURCE=.\msw\gsockmsw.c
# SUBTRACT CPP /YX /Yc /Yu
# End Source File
# Begin Source File
SOURCE=.\msw\helpbest.cpp SOURCE=.\msw\helpbest.cpp
# End Source File # End Source File
# Begin Source File # Begin Source File
@@ -1432,6 +1453,41 @@ SOURCE=.\msw\utilsexc.cpp
# End Source File # End Source File
# Begin Source File # Begin Source File
SOURCE=.\msw\uxtheme.cpp
# End Source File
# Begin Source File
SOURCE=.\msw\version.rc
!IF "$(CFG)" == "wxWindows - Win32 Release Unicode DLL"
!ELSEIF "$(CFG)" == "wxWindows - Win32 Debug Unicode DLL"
!ELSEIF "$(CFG)" == "wxWindows - Win32 Release Unicode"
# PROP Exclude_From_Build 1
!ELSEIF "$(CFG)" == "wxWindows - Win32 Debug Unicode"
# PROP Exclude_From_Build 1
!ELSEIF "$(CFG)" == "wxWindows - Win32 Release DLL"
!ELSEIF "$(CFG)" == "wxWindows - Win32 Debug DLL"
!ELSEIF "$(CFG)" == "wxWindows - Win32 Release"
# PROP Exclude_From_Build 1
!ELSEIF "$(CFG)" == "wxWindows - Win32 Debug"
# PROP Exclude_From_Build 1
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\msw\volume.cpp SOURCE=.\msw\volume.cpp
# End Source File # End Source File
# Begin Source File # Begin Source File
@@ -1442,47 +1498,6 @@ SOURCE=.\msw\wave.cpp
SOURCE=.\msw\window.cpp SOURCE=.\msw\window.cpp
# End Source File # End Source File
# Begin Source File
SOURCE=.\msw\gsocket.c
# SUBTRACT CPP /YX /Yc /Yu
# End Source File
# Begin Source File
SOURCE=.\msw\gsockmsw.c
# SUBTRACT CPP /YX /Yc /Yu
# End Source File
# Begin Group "OLE Files"
# PROP Default_Filter ""
# Begin Source File
SOURCE=.\msw\ole\automtn.cpp
# End Source File
# Begin Source File
SOURCE=.\msw\ole\dataobj.cpp
# End Source File
# Begin Source File
SOURCE=.\msw\ole\dropsrc.cpp
# End Source File
# Begin Source File
SOURCE=.\msw\ole\droptgt.cpp
# End Source File
# Begin Source File
SOURCE=.\msw\ole\oleutils.cpp
# End Source File
# Begin Source File
SOURCE=.\msw\ole\uuid.cpp
# End Source File
# End Group
# End Group # End Group
# Begin Group "Headers" # Begin Group "Headers"
@@ -1493,7 +1508,9 @@ SOURCE=.\msw\ole\uuid.cpp
# Begin Source File # Begin Source File
SOURCE=..\include\wx\msw\setup.h SOURCE=..\include\wx\msw\setup.h
!IF "$(CFG)" == "wxWindows - Win32 Release Unicode DLL" !IF "$(CFG)" == "wxWindows - Win32 Release Unicode DLL"
# Begin Custom Build - Creating ..\lib\mswdllu\wx\setup.h from $(InputPath) # Begin Custom Build - Creating ..\lib\mswdllu\wx\setup.h from $(InputPath)
InputPath=..\include\wx\msw\setup.h InputPath=..\include\wx\msw\setup.h
@@ -1501,7 +1518,9 @@ InputPath=..\include\wx\msw\setup.h
copy "$(InputPath)" ..\lib\mswdllu\wx\setup.h copy "$(InputPath)" ..\lib\mswdllu\wx\setup.h
# End Custom Build # End Custom Build
!ELSEIF "$(CFG)" == "wxWindows - Win32 Debug Unicode DLL" !ELSEIF "$(CFG)" == "wxWindows - Win32 Debug Unicode DLL"
# Begin Custom Build - Creating ..\lib\mswdllud\wx\setup.h from $(InputPath) # Begin Custom Build - Creating ..\lib\mswdllud\wx\setup.h from $(InputPath)
InputPath=..\include\wx\msw\setup.h InputPath=..\include\wx\msw\setup.h
@@ -1509,7 +1528,9 @@ InputPath=..\include\wx\msw\setup.h
copy "$(InputPath)" ..\lib\mswdllud\wx\setup.h copy "$(InputPath)" ..\lib\mswdllud\wx\setup.h
# End Custom Build # End Custom Build
!ELSEIF "$(CFG)" == "wxWindows - Win32 Release Unicode" !ELSEIF "$(CFG)" == "wxWindows - Win32 Release Unicode"
# Begin Custom Build - Creating ..\lib\mswu\wx\setup.h from $(InputPath) # Begin Custom Build - Creating ..\lib\mswu\wx\setup.h from $(InputPath)
InputPath=..\include\wx\msw\setup.h InputPath=..\include\wx\msw\setup.h
@@ -1517,7 +1538,9 @@ InputPath=..\include\wx\msw\setup.h
copy "$(InputPath)" ..\lib\mswu\wx\setup.h copy "$(InputPath)" ..\lib\mswu\wx\setup.h
# End Custom Build # End Custom Build
!ELSEIF "$(CFG)" == "wxWindows - Win32 Debug Unicode" !ELSEIF "$(CFG)" == "wxWindows - Win32 Debug Unicode"
# Begin Custom Build - Creating ..\lib\mswud\wx\setup.h from $(InputPath) # Begin Custom Build - Creating ..\lib\mswud\wx\setup.h from $(InputPath)
InputPath=..\include\wx\msw\setup.h InputPath=..\include\wx\msw\setup.h
@@ -1525,7 +1548,9 @@ InputPath=..\include\wx\msw\setup.h
copy "$(InputPath)" ..\lib\mswud\wx\setup.h copy "$(InputPath)" ..\lib\mswud\wx\setup.h
# End Custom Build # End Custom Build
!ELSEIF "$(CFG)" == "wxWindows - Win32 Release DLL" !ELSEIF "$(CFG)" == "wxWindows - Win32 Release DLL"
# Begin Custom Build - Creating ..\lib\mswdll\wx\setup.h from $(InputPath) # Begin Custom Build - Creating ..\lib\mswdll\wx\setup.h from $(InputPath)
InputPath=..\include\wx\msw\setup.h InputPath=..\include\wx\msw\setup.h
@@ -1533,7 +1558,9 @@ InputPath=..\include\wx\msw\setup.h
copy "$(InputPath)" ..\lib\mswdll\wx\setup.h copy "$(InputPath)" ..\lib\mswdll\wx\setup.h
# End Custom Build # End Custom Build
!ELSEIF "$(CFG)" == "wxWindows - Win32 Debug DLL" !ELSEIF "$(CFG)" == "wxWindows - Win32 Debug DLL"
# Begin Custom Build - Creating ..\lib\mswdlld\wx\setup.h from $(InputPath) # Begin Custom Build - Creating ..\lib\mswdlld\wx\setup.h from $(InputPath)
InputPath=..\include\wx\msw\setup.h InputPath=..\include\wx\msw\setup.h
@@ -1541,7 +1568,9 @@ InputPath=..\include\wx\msw\setup.h
copy "$(InputPath)" ..\lib\mswdlld\wx\setup.h copy "$(InputPath)" ..\lib\mswdlld\wx\setup.h
# End Custom Build # End Custom Build
!ELSEIF "$(CFG)" == "wxWindows - Win32 Release" !ELSEIF "$(CFG)" == "wxWindows - Win32 Release"
# Begin Custom Build - Creating ..\lib\msw\wx\setup.h from $(InputPath) # Begin Custom Build - Creating ..\lib\msw\wx\setup.h from $(InputPath)
InputPath=..\include\wx\msw\setup.h InputPath=..\include\wx\msw\setup.h
@@ -1549,7 +1578,9 @@ InputPath=..\include\wx\msw\setup.h
copy "$(InputPath)" ..\lib\msw\wx\setup.h copy "$(InputPath)" ..\lib\msw\wx\setup.h
# End Custom Build # End Custom Build
!ELSEIF "$(CFG)" == "wxWindows - Win32 Debug" !ELSEIF "$(CFG)" == "wxWindows - Win32 Debug"
# Begin Custom Build - Creating ..\lib\mswd\wx\setup.h from $(InputPath) # Begin Custom Build - Creating ..\lib\mswd\wx\setup.h from $(InputPath)
InputPath=..\include\wx\msw\setup.h InputPath=..\include\wx\msw\setup.h
@@ -1557,7 +1588,9 @@ InputPath=..\include\wx\msw\setup.h
copy "$(InputPath)" ..\lib\mswd\wx\setup.h copy "$(InputPath)" ..\lib\mswd\wx\setup.h
# End Custom Build # End Custom Build
!ENDIF !ENDIF
# End Source File # End Source File
# End Group # End Group
# Begin Group "Common" # Begin Group "Common"
@@ -2515,7 +2548,6 @@ SOURCE=..\include\wx\zipstrm.h
SOURCE=..\include\wx\zstream.h SOURCE=..\include\wx\zstream.h
# End Source File # End Source File
# End Group # End Group
# Begin Group "MSW" # Begin Group "MSW"
@@ -2896,7 +2928,6 @@ SOURCE=..\include\wx\msw\window.h
SOURCE=..\include\wx\msw\winundef.h SOURCE=..\include\wx\msw\winundef.h
# End Source File # End Source File
# End Group # End Group
# Begin Group "Generic" # Begin Group "Generic"
@@ -3061,7 +3092,6 @@ SOURCE=..\include\wx\generic\treectlg.h
SOURCE=..\include\wx\generic\wizard.h SOURCE=..\include\wx\generic\wizard.h
# End Source File # End Source File
# End Group # End Group
# Begin Group "HTML" # Begin Group "HTML"
@@ -3118,7 +3148,6 @@ SOURCE=..\include\wx\html\m_templ.h
SOURCE=..\include\wx\html\winpars.h SOURCE=..\include\wx\html\winpars.h
# End Source File # End Source File
# End Group # End Group
# End Group # End Group
# End Target # End Target