CMake: fix building media and gl lib for iOS
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@@ -15,8 +15,10 @@ if(WXMSW)
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wx_append_sources(GL_FILES OPENGL_MSW)
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elseif(WXGTK)
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wx_append_sources(GL_FILES OPENGL_GTK)
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elseif(APPLE)
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wx_append_sources(GL_FILES OPENGL_OSX_SHARED)
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elseif(WXOSX_COCOA)
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wx_append_sources(GL_FILES OPENGL_OSX_COCOA)
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elseif(WXOSX_IPHONE)
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wx_append_sources(GL_FILES OPENGL_OSX_IPHONE)
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elseif(WXQT)
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wx_append_sources(GL_FILES OPENGL_QT)
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endif()
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