Added wxSound for Windows support (successful WAV playback on VC++ 5)

Fixes/Updates for the rest.
PNM decoder uses now wxBufferedInputStream to (to be tested).
Support for G72X is on the road ...


git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@3487 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Guilhem Lavaux
1999-08-25 17:22:26 +00:00
parent 641d87d868
commit 503aa33d55
8 changed files with 652 additions and 31 deletions

View File

@@ -35,6 +35,7 @@ class wxSoundStreamOSS : public wxSoundStream {
bool StopProduction();
void SetDuplexMode(bool duplex) {}
bool QueueFilled() const;
// You should not call this.
void WakeUpEvt(int evt);
@@ -42,7 +43,7 @@ class wxSoundStreamOSS : public wxSoundStream {
int m_fd;
wxUint32 m_bufsize;
int m_tag;
bool m_oss_stop;
bool m_oss_stop, m_q_filled;
wxString m_devname;
private: