Added wxSound for Windows support (successful WAV playback on VC++ 5)

Fixes/Updates for the rest.
PNM decoder uses now wxBufferedInputStream to (to be tested).
Support for G72X is on the road ...


git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@3487 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Guilhem Lavaux
1999-08-25 17:22:26 +00:00
parent 641d87d868
commit 503aa33d55
8 changed files with 652 additions and 31 deletions

View File

@@ -98,6 +98,9 @@ class wxSoundStream {
wxSoundError GetError() const { return m_snderror; }
size_t GetLastAccess() const { return m_lastcount; }
// This is only useful for device (I think).
virtual bool QueueFilled() const { return TRUE; }
protected:
// Current sound format
wxSoundFormatBase *m_sndformat;