Added wxSound for Windows support (successful WAV playback on VC++ 5)
Fixes/Updates for the rest. PNM decoder uses now wxBufferedInputStream to (to be tested). Support for G72X is on the road ... git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@3487 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -116,11 +116,13 @@ bool wxSoundAiff::PrepareToPlay()
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bool wxSoundAiff::PrepareToRecord(unsigned long time)
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{
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// TODO
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return FALSE;
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}
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bool wxSoundAiff::FinishRecording()
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{
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// TODO
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return FALSE;
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}
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