added wxDC::CopyAttributes() and use it in wxBufferedDC to ensure that wxAutoBufferedPaintDC font is correctly initialized from the window font, as it already happens with wxPaintDC that it mimics

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@60846 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Vadim Zeitlin
2009-05-31 19:40:04 +00:00
parent 6de9def05d
commit 4feecbb929
5 changed files with 30 additions and 3 deletions

View File

@@ -1115,7 +1115,8 @@ void wxDCImpl::InheritAttributes(wxWindow *win)
SetFont(win->GetFont());
SetTextForeground(win->GetForegroundColour());
SetTextBackground(win->GetBackgroundColour());
SetBackground(wxBrush(win->GetBackgroundColour()));
SetBackground(win->GetBackgroundColour());
SetLayoutDirection(win->GetLayoutDirection());
}
//-----------------------------------------------------------------------------
@@ -1124,6 +1125,15 @@ void wxDCImpl::InheritAttributes(wxWindow *win)
IMPLEMENT_ABSTRACT_CLASS(wxDC, wxObject)
void wxDC::CopyAttributes(const wxDC& dc)
{
SetFont(dc.GetFont());
SetTextForeground(dc.GetTextForeground());
SetTextBackground(dc.GetTextBackground());
SetBackground(dc.GetBackground());
SetLayoutDirection(dc.GetLayoutDirection());
}
void wxDC::DrawLabel(const wxString& text,
const wxBitmap& bitmap,
const wxRect& rect,