made wxUSE_UNICODE=1 the default

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@46621 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Václav Slavík
2007-06-22 12:34:38 +00:00
parent 4a3f5ad0f5
commit 4fc1c0f091
18 changed files with 220 additions and 131 deletions

View File

@@ -49,7 +49,7 @@
<option name="UNICODE">
<values>0,1</values>
<values-description>,Unicode</values-description>
<default-value>0</default-value>
<default-value>1</default-value>
<description>
Compile Unicode build of wxWidgets?
</description>
@@ -470,7 +470,7 @@ Set the version of your Mingw installation here.
<set var="BUILD">debug</set>
<set var="SHARED">0</set>
<set var="WXUNIV">0</set>
<set var="UNICODE">0</set>
<set var="UNICODE">1</set>
<!-- Free version does not distribute OpenGL,
in commercial distribution better use dmars_smake format -->
<set var="USE_OPENGL">0</set>

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@@ -57,7 +57,7 @@ WXUNIV = 0
# Compile Unicode build of wxWidgets? [0,1]
!ifndef UNICODE
UNICODE = 0
UNICODE = 1
!endif
# Use MSLU library when building Unicode version. [0,1]

View File

@@ -38,7 +38,7 @@ SHARED := 0
WXUNIV := 0
# Compile Unicode build of wxWidgets? [0,1]
UNICODE := 0
UNICODE := 1
# Use MSLU library when building Unicode version. [0,1]
MSLU := 0

View File

@@ -38,7 +38,7 @@ SHARED = 0
WXUNIV = 0
# Compile Unicode build of wxWidgets? [0,1]
UNICODE = 0
UNICODE = 1
# Use MSLU library when building Unicode version. [0,1]
MSLU = 0

View File

@@ -41,7 +41,7 @@ WXUNIV = 0
# Compile Unicode build of wxWidgets? [0,1]
# 1 - Unicode
UNICODE = 0
UNICODE = 1
# Type of compiled binaries [debug,release]
BUILD = debug