Bitmap coding

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@4812 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
David Webster
1999-12-03 22:23:58 +00:00
parent 1ef54dcf12
commit 4f72fe4f1a
3 changed files with 351 additions and 121 deletions

View File

@@ -182,12 +182,15 @@ wxBitmap::wxBitmap(
vHeader.ulColorEncoding = 0;
vHeader.ulIdentifier = 0;
vhPs = ::GpiCreatePS(habMain, hdc, &vSize, GPIA_ASSOC | PU_PELS);
if (vhPs == 0)
hPs = ::GpiCreatePS(habMain, hdc, &vSize, GPIA_ASSOC | PU_PELS);
if (hPs == 0)
{
wxLogLastError("GpiCreatePS Failure");
}
m_hDc = hDc;
m_hPs = hPs;
m_refData = pRefData;
refData->m_width = nTheWidth;
@@ -272,20 +275,23 @@ bool wxBitmap::Create(
HBITMAP hBmp;
BITMAPINFOHEADER2 vHeader;
BITMAPINFO2 vInfo;
HDC hDc;
HPS hPs;
HPS hpsScreen;
HDC hdcScreen;
DEVOPENSTRUCT vDop = { NULL, "DISPLAY", NULL, NULL, NULL, NULL, NULL, NULL, NULL };
SIZEL vSize = {0, 0};
LONG lBitCount;
wxAssert(vHabmain != NULL);
hDc = ::DevOpenDC(vHabmain, OD_MEMORY, (PSZ)"*", 1L, (PDEVOPENDATA)&vDop, 0L);
hpsScreen = ::WinGetScreenPS(HWND_DESKTOP);
hdcScreen = ::GpiQueryDevice(hpsScreen);
::DevQueryCaps(hdcScreen, CAPS_COLOR_BITCOUNT, &lBitCount);
vHeader.cbFix = sizeof(vHeader);
vHeader.cx = (USHORT)nW;
vHeader.cy = (USHORT)nH;
vHeader.cPlanes = (USHORT)nD;
vHeader.cBitCount = 24;
vHeader.cBitCount = lBitCount;
vHeader.ulCompression = BCA_UNCOMP;
vHeader.cxResolution = 0;
vHeader.cyResolution = 0;
@@ -299,12 +305,6 @@ bool wxBitmap::Create(
vHeader.ulColorEncoding = 0;
vHeader.ulIdentifier = 0;
vhPs = ::GpiCreatePS(habMain, hdc, &vSize, GPIA_ASSOC | PU_PELS);
if (vhPs == 0)
{
wxLogLastError("GpiCreatePS Failure");
}
UnRef();
m_refData = new wxBitmapRefData;
@@ -315,7 +315,7 @@ bool wxBitmap::Create(
if (nD > 0)
{
hBmp = ::GpiCreateBitmap(hPs, &vHeader, 0L, NULL, &vInfo);
hBmp = ::GpiCreateBitmap(hpsScreen, &vHeader, 0L, NULL, &vInfo);
if (!hBmp)
{
wxLogLastError("CreateBitmap");
@@ -323,84 +323,122 @@ bool wxBitmap::Create(
}
else
{
ScreenHDC dc;
hbmp = ::CreateCompatibleBitmap(dc, w, h);
if ( !hbmp )
{
wxLogLastError("CreateCompatibleBitmap");
}
LONG lPlanes;
::DevQueryCaps(hdcScreen, CAPS_COLOR_PLANES, &lPlanes);
hBmp = ::GpiCreateBitmap(hpsScreen, &vHeader, 0L, NULL, &vInfo);
if (!hBmp)
{
wxLogLastError("CreateBitmap");
}
GetBitmapData()->m_depth = wxDisplayDepth();
}
SetHBITMAP((WXHBITMAP)hbmp);
SetHBITMAP((WXHBITMAP)hBmp);
#if WXWIN_COMPATIBILITY_2
GetBitmapData()->m_ok = hbmp != 0;
GetBitmapData()->m_bOk = hBmp != 0;
#endif // WXWIN_COMPATIBILITY_2
return Ok();
}
bool wxBitmap::LoadFile(const wxString& filename, long type)
bool wxBitmap::LoadFile(
const wxString& rFilename
, long lType
)
{
UnRef();
wxBitmapHandler *handler = wxDynamicCast(FindHandler(type), wxBitmapHandler);
wxBitmapHandler* pHandler = wxDynamicCast( FindHandler(lType)
,wxBitmapHandler
);
if ( handler )
if (pHandler)
{
m_refData = new wxBitmapRefData;
return handler->LoadFile(this, filename, type, -1, -1);
return(pHandler->LoadFile( this
,rFilename
,lType
, -1
, -1
);
}
else
{
wxImage image;
if ( !image.LoadFile( filename, type ) || !image.Ok() )
return FALSE;
wxImage vImage;
*this = image.ConvertToBitmap();
if (!vImage.LoadFile(rFilename, lType) || !image.Ok() )
return(FALSE);
return TRUE;
*this = vImage.ConvertToBitmap();
return(TRUE);
}
}
bool wxBitmap::Create(void *data, long type, int width, int height, int depth)
bool wxBitmap::Create(
void* pData
, long lType
, int nWidth
, int nHeight
, int nDepth
)
{
UnRef();
wxBitmapHandler *handler = wxDynamicCast(FindHandler(type), wxBitmapHandler);
wxBitmapHandler* pHandler = wxDynamicCast( FindHandler(lType)
,wxBitmapHandler
);
if ( !handler )
if (!pHandler)
{
wxLogDebug(wxT("Failed to create bitmap: no bitmap handler for "
"type %d defined."), type);
return FALSE;
return(FALSE);
}
m_refData = new wxBitmapRefData;
return handler->Create(this, data, type, width, height, depth);
return(handler->Create( this
,pData
,lType
,nWidth
,nHeight
,nDepth
));
}
bool wxBitmap::SaveFile(const wxString& filename, int type, const wxPalette *palette)
bool wxBitmap::SaveFile(
const wxString& rFilename
, int lType
, const wxPalette* pPalette
)
{
wxBitmapHandler *handler = wxDynamicCast(FindHandler(type), wxBitmapHandler);
wxBitmapHandler* pHandler = wxDynamicCast( FindHandler(lType)
,wxBitmapHandler
);
if ( handler )
if (pHandler)
{
return handler->SaveFile(this, filename, type, palette);
return pHandler->SaveFile( this
,rFilename
,lType
,pPalette
);
}
else
{
// FIXME what about palette? shouldn't we use it?
wxImage image( *this );
if (!image.Ok())
return FALSE;
wxImage vImage(*this);
return image.SaveFile( filename, type );
if (!vImage.Ok())
return(FALSE);
return(vImage.SaveFile( rFilename
,lType
));
}
}
@@ -408,85 +446,68 @@ bool wxBitmap::SaveFile(const wxString& filename, int type, const wxPalette *pal
// wxBitmap accessors
// ----------------------------------------------------------------------------
void wxBitmap::SetQuality(int q)
void wxBitmap::SetQuality(
int nQ
)
{
EnsureHasData();
GetBitmapData()->m_quality = q;
GetBitmapData()->m_nQuality = nQ;
}
#if WXWIN_COMPATIBILITY_2
void wxBitmap::SetOk(bool isOk)
void wxBitmap::SetOk(
bool bOk
)
{
EnsureHasData();
GetBitmapData()->m_ok = isOk;
GetBitmapData()->m_bOk = bOk;
}
#endif // WXWIN_COMPATIBILITY_2
void wxBitmap::SetPalette(const wxPalette& palette)
void wxBitmap::SetPalette(
const wxPalette& rPalette
)
{
EnsureHasData();
GetBitmapData()->m_bitmapPalette = palette;
GetBitmapData()->m_vBitmapPalette = rPalette;
}
void wxBitmap::SetMask(wxMask *mask)
void wxBitmap::SetMask(
wxMask* pMask
)
{
EnsureHasData();
GetBitmapData()->m_bitmapMask = mask;
GetBitmapData()->m_pBitmapMask = pMask;
}
// Creates a bitmap that matches the device context, from
// an arbitray bitmap. At present, the original bitmap must have an
// associated palette. TODO: use a default palette if no palette exists.
// Contributed by Frederic Villeneuve <frederic.villeneuve@natinst.com>
wxBitmap wxBitmap::GetBitmapForDC(wxDC& dc) const
// Will try something for OS/2 but not really sure how close
// to the msw intent this is.
wxBitmap wxBitmap::GetBitmapForDC(
wxDC& rDc
) const
{
wxMemoryDC memDC;
wxBitmap tmpBitmap(this->GetWidth(), this->GetHeight(), dc.GetDepth());
HPALETTE hPal = (HPALETTE) NULL;
LPBITMAPINFO lpDib;
void *lpBits = (void*) NULL;
wxMemoryDC vMemDC;
wxBitmap vTmpBitmap( this->GetWidth()
,this->GetHeight()
,rDc.GetDepth()
);
HPS hMemoryPS;
HPS hPs;
POINTL vPoint[4];
SIZEL vSize = {0,0}
if( GetPalette() && GetPalette()->Ok() )
{
tmpBitmap.SetPalette(*GetPalette());
memDC.SelectObject(tmpBitmap);
memDC.SetPalette(*GetPalette());
hPal = (HPALETTE)GetPalette()->GetHPALETTE();
}
else
{
hPal = (HPALETTE) ::GetStockObject(DEFAULT_PALETTE);
wxPalette palette;
palette.SetHPALETTE( (WXHPALETTE)hPal );
tmpBitmap.SetPalette( palette );
memDC.SelectObject(tmpBitmap);
memDC.SetPalette( palette );
}
hMemoryPS = ::GpiCreatePS(habMain, (HDC)vMemDC.m_hDc, &vSize, PU_PELS | GPIT_MICRO | GPI_ASSOC);
hPs = ::GpiCreatePS(habMain, (HDC)rDc.m_hDc, &vSize, PU_PELS | GPIT_MICRO | GPI_ASSOC);
// set the height negative because in a DIB the order of the lines is
// reversed
if ( !wxCreateDIB(GetWidth(), -GetHeight(), GetDepth(), hPal, &lpDib) )
{
return wxNullBitmap;
}
lpBits = malloc(lpDib->bmiHeader.biSizeImage);
::GetBitmapBits(GetHbitmap(), lpDib->bmiHeader.biSizeImage, lpBits);
::SetDIBitsToDevice(GetHdcOf(memDC), 0, 0,
GetWidth(), GetHeight(),
0, 0, 0, GetHeight(),
lpBits, lpDib, DIB_RGB_COLORS);
free(lpBits);
wxFreeDIB(lpDib);
// TODO: Set the points
rDc.m_oldBitmap = (WXHBITMAP)::GpiSetBitMap(hPs, (HBITMAP)vTmpBitmap.GetHBITMAP());
:GpiBitBlt(hPs, hMemoryPS, 4L, vPoint, &vSize, PU_PELS | GPI_ASSOC);
return tmpBitmap;
}
@@ -496,36 +517,48 @@ wxBitmap wxBitmap::GetBitmapForDC(wxDC& dc) const
wxMask::wxMask()
{
m_maskBitmap = 0;
m_hMaskBitmap = 0;
}
// Construct a mask from a bitmap and a colour indicating
// the transparent area
wxMask::wxMask(const wxBitmap& bitmap, const wxColour& colour)
wxMask::wxMask(
const wxBitmap& rBitmap
, const wxColour& rColour
)
{
m_maskBitmap = 0;
Create(bitmap, colour);
m_hMaskBitmap = 0;
Create( rBitmap
,rColour
);
}
// Construct a mask from a bitmap and a palette index indicating
// the transparent area
wxMask::wxMask(const wxBitmap& bitmap, int paletteIndex)
wxMask::wxMask(
const wxBitmap& rBitmap
, int nPaletteIndex
)
{
m_maskBitmap = 0;
Create(bitmap, paletteIndex);
m_hMaskBitmap = 0;
Create( rBitmap
,nPaletteIndex
);
}
// Construct a mask from a mono bitmap (copies the bitmap).
wxMask::wxMask(const wxBitmap& bitmap)
wxMask::wxMask(
const wxBitmap& rBitmap
)
{
m_maskBitmap = 0;
Create(bitmap);
m_hMaskBitmap = 0;
Create(rBitmap);
}
wxMask::~wxMask()
{
if ( m_maskBitmap )
::DeleteObject((HBITMAP) m_maskBitmap);
if (m_hMaskBitmap)
::GpiDeleteBitmap((HBITMAP)m_hMaskBitmap);
}
// Create a mask from a mono bitmap (copies the bitmap).