use std::[w]string for wxString implementation unless wxUSE_STD_STRING==0 but even if wxUSE_STL==1
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@53475 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -53,7 +53,18 @@ extern WXDLLIMPEXP_DATA_BASE(const wxStringCharType*) wxEmptyStringImpl;
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// deal with STL/non-STL/non-STL-but-wxUSE_STD_STRING
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// ----------------------------------------------------------------------------
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#define wxUSE_STL_BASED_WXSTRING wxUSE_STL
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// using STL implies using std::string
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#if wxUSE_STL
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#undef wxUSE_STD_STRING
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#define wxUSE_STD_STRING 1
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#endif
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// we use STL-based string internally if we use std::string at all now, there
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// should be no reason to prefer our internal implement but if you really need
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// it you can predefine wxUSE_STL_BASED_WXSTRING as 0 when building the library
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#ifndef wxUSE_STL_BASED_WXSTRING
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#define wxUSE_STL_BASED_WXSTRING wxUSE_STD_STRING
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#endif
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// in both cases we need to define wxStdString
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#if wxUSE_STL_BASED_WXSTRING || wxUSE_STD_STRING
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