Implement GetDPIScaleFactor() more directly for wxMSW too
Use the existing GetDPI() implementation instead of forwarding to wxDisplay.
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@@ -100,6 +100,8 @@ public:
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virtual bool Reparent(wxWindowBase *newParent) wxOVERRIDE;
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virtual bool Reparent(wxWindowBase *newParent) wxOVERRIDE;
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virtual wxSize GetDPI() const wxOVERRIDE;
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virtual wxSize GetDPI() const wxOVERRIDE;
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virtual double GetDPIScaleFactor() const wxOVERRIDE;
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virtual void WarpPointer(int x, int y) wxOVERRIDE;
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virtual void WarpPointer(int x, int y) wxOVERRIDE;
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virtual bool EnableTouchEvents(int eventsMask) wxOVERRIDE;
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virtual bool EnableTouchEvents(int eventsMask) wxOVERRIDE;
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@@ -105,6 +105,7 @@
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#include "wx/notebook.h"
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#include "wx/notebook.h"
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#include "wx/listctrl.h"
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#include "wx/listctrl.h"
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#include "wx/dynlib.h"
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#include "wx/dynlib.h"
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#include "wx/display.h"
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#include <string.h>
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#include <string.h>
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@@ -4858,6 +4859,11 @@ wxSize wxWindowMSW::GetDPI() const
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return dpi;
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return dpi;
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}
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}
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double wxWindowMSW::GetDPIScaleFactor() const
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{
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return GetDPI().y / (double)wxDisplay::GetStdPPIValue();
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}
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void wxWindowMSW::MSWUpdateFontOnDPIChange(const wxSize& newDPI)
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void wxWindowMSW::MSWUpdateFontOnDPIChange(const wxSize& newDPI)
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{
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{
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if ( m_font.IsOk() )
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if ( m_font.IsOk() )
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