Allow using wxBitmapBundle for wxButton bitmaps

Take wxBitmapBundle in wxButton::SetBitmapLabel() and related functions
in order to be able to associate several bitmaps to be used in different
resolutions with the button, instead of just a single bitmap.
This commit is contained in:
Vadim Zeitlin
2021-10-10 19:32:43 +01:00
parent 2910327ef3
commit 4e5d2d97e2
36 changed files with 223 additions and 175 deletions

View File

@@ -45,7 +45,7 @@ protected:
virtual wxSize DoGetBestSize() const wxOVERRIDE;
virtual wxBitmap DoGetBitmap(State which) const wxOVERRIDE;
virtual void DoSetBitmap(const wxBitmap& bitmap, State which) wxOVERRIDE;
virtual void DoSetBitmap(const wxBitmapBundle& bitmap, State which) wxOVERRIDE;
virtual wxSize DoGetBitmapMargins() const wxOVERRIDE;
virtual void DoSetBitmapMargins(wxCoord x, wxCoord y) wxOVERRIDE;
virtual void DoSetBitmapPosition(wxDirection dir) wxOVERRIDE;