Source cleaning: whitespaces, tabs, -1/wxDefaultCoord/wxID_ANY/wxNOT_FOUND, TRUE/true, FALSE/false.
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@29185 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
@@ -33,7 +33,7 @@ static const double pi = 3.1415926535;
|
||||
|
||||
wxTransformMatrix::wxTransformMatrix(void)
|
||||
{
|
||||
m_isIdentity = FALSE;
|
||||
m_isIdentity = false;
|
||||
|
||||
Identity();
|
||||
}
|
||||
@@ -76,8 +76,8 @@ void wxTransformMatrix::operator = (const wxTransformMatrix& mat)
|
||||
|
||||
bool wxTransformMatrix::operator == (const wxTransformMatrix& mat)
|
||||
{
|
||||
if (m_isIdentity==TRUE && mat.m_isIdentity==TRUE)
|
||||
return TRUE;
|
||||
if (m_isIdentity==true && mat.m_isIdentity==true)
|
||||
return true;
|
||||
|
||||
int i, j;
|
||||
for (i = 0; i < 3; i++)
|
||||
@@ -85,10 +85,10 @@ bool wxTransformMatrix::operator == (const wxTransformMatrix& mat)
|
||||
for (j = 0; j < 3; j++)
|
||||
{
|
||||
if (m_matrix[i][j] != mat.m_matrix[i][j])
|
||||
return FALSE;
|
||||
return false;
|
||||
}
|
||||
}
|
||||
return TRUE;
|
||||
return true;
|
||||
}
|
||||
|
||||
bool wxTransformMatrix::operator != (const wxTransformMatrix& mat)
|
||||
@@ -147,11 +147,11 @@ bool wxTransformMatrix::Invert(void)
|
||||
}
|
||||
}
|
||||
m_isIdentity = IsIdentity1();
|
||||
return TRUE;
|
||||
return true;
|
||||
}
|
||||
else
|
||||
{
|
||||
return FALSE;
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -160,9 +160,9 @@ bool wxTransformMatrix::Identity(void)
|
||||
{
|
||||
m_matrix[0][0] = m_matrix[1][1] = m_matrix[2][2] = 1.0;
|
||||
m_matrix[1][0] = m_matrix[2][0] = m_matrix[0][1] = m_matrix[2][1] = m_matrix[0][2] = m_matrix[1][2] = 0.0;
|
||||
m_isIdentity = TRUE;
|
||||
m_isIdentity = true;
|
||||
|
||||
return TRUE;
|
||||
return true;
|
||||
}
|
||||
|
||||
// Scale by scale (isotropic scaling i.e. the same in x and y):
|
||||
@@ -182,7 +182,7 @@ bool wxTransformMatrix::Scale(double scale)
|
||||
}
|
||||
m_isIdentity = IsIdentity1();
|
||||
|
||||
return TRUE;
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
@@ -268,12 +268,12 @@ wxTransformMatrix& wxTransformMatrix::Mirror(bool x, bool y)
|
||||
if (x)
|
||||
{
|
||||
temp.m_matrix[1][1] = -1;
|
||||
temp.m_isIdentity=FALSE;
|
||||
temp.m_isIdentity=false;
|
||||
}
|
||||
if (y)
|
||||
{
|
||||
temp.m_matrix[0][0] = -1;
|
||||
temp.m_isIdentity=FALSE;
|
||||
temp.m_isIdentity=false;
|
||||
}
|
||||
|
||||
*this = temp * (*this);
|
||||
@@ -296,7 +296,7 @@ bool wxTransformMatrix::Translate(double dx, double dy)
|
||||
|
||||
m_isIdentity = IsIdentity1();
|
||||
|
||||
return TRUE;
|
||||
return true;
|
||||
}
|
||||
|
||||
// Rotate clockwise by the given number of degrees:
|
||||
@@ -306,7 +306,7 @@ bool wxTransformMatrix::Translate(double dx, double dy)
|
||||
bool wxTransformMatrix::Rotate(double degrees)
|
||||
{
|
||||
Rotate(-degrees,0,0);
|
||||
return TRUE;
|
||||
return true;
|
||||
}
|
||||
|
||||
// counter clockwise rotate around a point
|
||||
@@ -384,13 +384,13 @@ bool wxTransformMatrix::TransformPoint(double x, double y, double& tx, double& t
|
||||
{
|
||||
if (IsIdentity())
|
||||
{
|
||||
tx = x; ty = y; return TRUE;
|
||||
tx = x; ty = y; return true;
|
||||
}
|
||||
|
||||
tx = x * m_matrix[0][0] + y * m_matrix[1][0] + m_matrix[2][0];
|
||||
ty = x * m_matrix[0][1] + y * m_matrix[1][1] + m_matrix[2][1];
|
||||
|
||||
return TRUE;
|
||||
return true;
|
||||
}
|
||||
|
||||
// Transform a point from device to logical coordinates.
|
||||
@@ -407,18 +407,18 @@ bool wxTransformMatrix::InverseTransformPoint(double x, double y, double& tx, do
|
||||
{
|
||||
if (IsIdentity())
|
||||
{
|
||||
tx = x; ty = y; return TRUE;
|
||||
tx = x; ty = y; return true;
|
||||
}
|
||||
|
||||
double z = (1.0 - m_matrix[0][2] * x - m_matrix[1][2] * y) / m_matrix[2][2];
|
||||
if (z == 0.0)
|
||||
{
|
||||
// z = 0.0000001;
|
||||
return FALSE;
|
||||
return false;
|
||||
}
|
||||
tx = x * m_matrix[0][0] + y * m_matrix[1][0] + z * m_matrix[2][0];
|
||||
ty = x * m_matrix[0][1] + y * m_matrix[1][1] + z * m_matrix[2][1];
|
||||
return TRUE;
|
||||
return true;
|
||||
}
|
||||
|
||||
wxTransformMatrix& wxTransformMatrix::operator*=(const double& t)
|
||||
|
Reference in New Issue
Block a user